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imperialsavant
11-06-2009, 05:39 PM
:confused:
O.K. folks, i was thinking yesterday evening about modeling "battle damage" on to my Black Templar Marine figures. Then I remembered all the fluff from many BL novels, particularly the Heresy series, of the time spent by many characters polishing their Armour between battles & even that they had servitors to ensure immaculate gear for their next battle.

Whats the consensus of the Forumn? Do you put scratches, dents, chips, small bullet craters etc on your Marine figures or not??

I always paint mud, scratches etc on Vehicle models & even have small holes done with a needle point soldering iron on one of my Sister's Exorcists.

Would like your thoughts! :)

Lerra
11-06-2009, 06:08 PM
I prefer to paint my marines clean and undamaged, but I've seen some beautifully done battle damage, too.

It's pretty fluffy either way. You can say that the battle damage occurred in the middle of the current battle, or that before the fight started all of the armor was polished and pristine.

BuFFo
11-06-2009, 09:32 PM
All my models look like they went through hell... Because they quite literally do.

My models don't represent the time spend between battles... My models represent the current campaign theya re fighting in.

Mike X
11-06-2009, 11:03 PM
Most of my marines look clean and unscathed, but my tanks and dreadnoughts usually acquire battle damage.

Schultzhoffen
11-06-2009, 11:17 PM
I gouge bullet holes, claw marks, etc. I also paint the edges of the armour chipped and worn and the feet dusty.

I prefer the 'We're on Campaign' look.

DarkLink
11-07-2009, 01:54 AM
If by battle damage you mean chipped paint, then I've got plenty. Stupid metal models:mad:.

pgarfunkle
11-07-2009, 06:04 AM
My guys are all well repaired between battles but that's mainly because I'm just getting comfortable painting. In the future I'll probably add battle damage, maybe starting with vehicles.

The AKH
11-07-2009, 10:36 AM
I add the occasional dent or gouge to my Marines' armour when I'm assembling them. I'll also often add some paint chipping/mud when I paint them. I think it comes down to personal preference; whether you like the "on campaign" look, or the "fresh out the fortress-monastery" look.

I'm guessing, though, even if their armour was scrubbed, repaired, and anointed between every battle, it might start to acquire some visible signs of repair after a while.

ForeverHero
11-09-2009, 04:04 PM
I have to admit Dark Angels army is pretty clean but I've started an Imperial Guard army that is going to feature some new weathering techniques that I have learned recently. It will act as an experiment in showing distressed and battered equipment which is something that I haven’t tried before with my gaming miniatures. I used the techniques on my scale models with great success but I’ve felt that it might not hold up to all of the handling that a tabletop mini gets.

eagleboy7259
11-09-2009, 07:54 PM
With a more "realistic" army like the Imperial Guard or with the Orks overall look and appeal I'd say weathering fits in just fine, but with Marines, Tau, Eldar their bright colors and smooth lines tend to do better without IMOP. Too much just makes armor look dingy, and even sometimes too involved. Bright and simple - besides, mud upsets the machine spirit of the power armor

gorepants
11-10-2009, 06:32 AM
I like the idea of damage and weather, but I'm not a fan of the ultra carved-up armour that has become popular recently. I prefer the look of use, not abuse. I think you need to combine damage with wear - if they are all polished and newly painted then why didn't they repair thier armour? I just read the Forgeworld painting book and really like the verite way they approached weather (since they are historical nerds). I've gone for that look, worn paint, a bit of ingrained muck from hard soldiering. That way they fit in with the bases and poses, which I've aimed to be natural rather than heroic. It does mean that your minis will not look as white dwarf as others, and you have to be careful not to go overboard! But I think with the right combination of colours you can pull it off. It also suits my painting style which is fairly gritty. http://www.lounge.belloflostsouls.net/showthread.php?t=3163

But that's only my opinion. What I think you need to do is decide how you want to your guys to look thematically: herioc, grunts, cartoon, hyper-real or verite.

The back story is that they worship their armour, so going into battle it will be clean and shiny (especially Black Templars!). But once meat meets metal things will get confused, and on any long campaign things will start to look shabby (I used to fix up old scooters and even well kept machines would start scuffing and and have mud caked in odd places - better still look at cars in carparks, and metal roadworks barriers and see how much damage they get from day to day use).

For some good work (thank you cool mini) on verite http://coolminiornot.com/218197 is an excelent (upscaled) example. http://coolminiornot.com/index/whatc/SF/id/218153 is another. These are realtively tasteful, clean but not new, work but not totally cut up. This style suits both heroic and grunts, with more or less weathering. These guys have damage (rather than wear) which I didn't put in to my work.

For a more heroic, hyper-real aspect, http://coolminiornot.com/index/whatc/SF/id/59386 http://coolminiornot.com/index/whatc/SF/id/87600 http://coolminiornot.com/index/whatc/SF/id/228474 and http://coolminiornot.com/index/whatc/SF/id/68623 all use heavy damage over a (mostly) clean surface. This style has less wear, more damage and cleaner lines and a very modern comic feel. Before my comments I'll say I'm personally not a great fan of this style, so take what I say with a grain of salt :). I find the disconnection between the damage and the cleanliness (and often the base) jaring. Also, the glowing eyes, except when done very (and I mean very) well, tend to detract from this more than in a true comic style (but can be done). It has a superficial air that does not sit right since there are gouges but no scuffs. Here there is also the issue of where damage occurs. Frequently it will occur in random places, but a lot in the above examples doesn't make sense (from a realise perspective). I tried to make my scuffing occur only where it would make sense (and I hope it largley worked) - there are a lot of pics of Lands Speeders with random damage to the trailing edges of their dorsal fins and I can't quite work out what caused it. And as someone below said, doing too much weathering looks cluttered and by making it hyperreal accentuates this. Of course sometimes I'm proven totally wrong and there examples in this style with all the things I shouldn't like where I like the whole model.

For a more heroic, cartoon style, http://coolminiornot.com/index/whatc/SF/id/192241 http://coolminiornot.com/index/whatc/SF/id/167218 http://coolminiornot.com/index/whatc/SF/id/158395 and http://coolminiornot.com/index/whatc/SF/id/210313 (and the White Dwarf style). These all tend to have little or not damage or weathering. I think this works better for the heroic type model as it does not even attempt to pay even lip service to the real world except for colour and texture. It is much more internally consistent.

But what it boils down to is what image you have in your head, your skill, what you will be happy with and how much time you can spend on it. I put together my guys pretty quickly one I got used to painting again with some simple tricks (two nights to do all the weathering - and that included at lot of drying time). If you are interested in weathering techniques I do recommend the FW book, it's the best book I've read on the subject (and my dad is a railway buff so I've had quite a few pass though my hands).

Black templars are heroic and anal about their armour, so clean works. But they are also knights and get in the thick of it so dirty and damaged works too (whenever I think of knights I get the image of the end of Branauh's Henry V with all that mud a blood).

If you decide to weather you should also spend some time wokring out the colours for damage, since the Black Templars are black so any wear and weathering will be harder to do neatly and lightly (since lighter colours will stick out). http://coolminiornot.com/index/whatc/SF/id/120258 is a nice (big scale) example I found.

OK, that was longer than I was expecting, so I hope some of it helps. A lot of it just my opinion so needn't really cound for anything, but I hope it gives you a different perspective for making a choice.

imperialsavant
11-11-2009, 12:06 AM
;) G'day gorepants!
As the original poster of the thread I would like to thank you for that reply. Great thoughts & awesome links to models showing the various styles.
I must admit I really dont like the overdamaged style except for maybe the Chaos Legions as with their background fluff you cannot imagine them being into "brite & shiney".
In my mind Imperial Marines would tend to be a bit more "spit & polish" but the poor "B" Guard would be most likely to have battle damage to those fatigues.
I have done a larger scale squad of Napolionic period 95th Rifles with Sharpe & Harper & they have different coloured & faded pants with different coloured patches on the knees & legs etc. Tattered & Torn but undefeated!
Whilst my Templars & Sisters tend to be clean & shiney, their vehicles are usually not. Lots of mud, scratches, scrapes etc but as you point out only where this would occur in real life. One of my Exorcists is heavely pitted with small craters as it has been in constant battle for eons.

I am toying with the idea of lightly spraying my Valhallans with white spray (from a good height) to give the impression of their usual Ice World home. At the moment their greatcoats are Bestial Brown with some black drybrushing to try to give the effect of worn "Dri-z-Bones"! This looks pretty good with their Dark Angel green trousers, Black boots,Grey Blankets, Tin Bitz Canteens, DA Green Helmets & Forage Caps but Dark grey/light grey fur Russian Snow caps to give some individuality.

I see you are another Aussie. It seems we have quite a few visiting the Lounge!
Look forward to seeing more of your Stone Templars etc.

gorepants
11-11-2009, 03:18 AM
No worries Barry. I like the idea of guards in oilskins. Nice spin on future fabric (with a hint of the Aussie). Your talk of the pitted exorcist and the under-equipped guard for some reason gives me the image of a chimera held together with bog, all shiny ready for parade when the big hats come by. Pity it'd probably just look bad :(.

If your looking at snow, hairspray and baking powder (or other snow powder product, but baking powder's the cheapest!) might give a better texture. And if you've varnished you guys first you can wash the hairspray off if you bodge it up :).

BrotherAlpharius
11-11-2009, 07:39 AM
It depends on the marine organisation/unit. Troops like Alpha Legion who operate behind enemy lines a lot get battle damage. Drop-pod troops are close to pristine - they deploy straight from the ship, do what they have to do, then return to the ship.

Dosadi
11-11-2009, 08:41 AM
My Red Corsairs look like they haven’t had their armour repaired/re-painted in decades. I don’t just paint on the battle damage I go at the model with an xacto knife during assembly. When painting I use tinbits and chainmail to drybrush over the entire model, a coat of devlin mud and then I stipple the Corsair’s red/black over top of that. I’ve also mixed in some random colours from other chapters on the odd model to look like scrounged bits of armour have been used to replace ones too damaged to keep using. I then conservatively weather the model so it looks like they haven’t even bothered to wash off the dirt and dust. I don’t think the Red Corsairs have too many artificers around anymore and most of their resources are put towards maintaining their equipment for battle, not parade.


Dosadi