Shadoq
04-30-2013, 09:59 PM
So...I understand that math hammer is different than table hammer BUT...
Doing a 500 pt gradual escalation league (win to go higher pts) and I want to use my Gks. I was hearing a lot of jokes the last time I was at the LGS about GKs being obsolete (weird bunch, don't ask) so I want to troll them. FWIW, most are fielding high amounts of infantry:
Coteaz-100 pts
Warband 1: 6X Psyker, 3 Warrior Acolyte w/SB, Chimera-136 pts
Warband 2: 6X Psyker, 3 Warrior Acolyte w/SB, Chimera-136 pts
Warband 3: 3 Warrior Acolyte, Razorback w/ Psybolts-62 pts
Warband 4: 3 Warrior Acolyte, Razorback w/ Psybolts-62 pts
Total: 496 pts
This gives me:
Coteaz
2 S6 AP3 Large Blast (assuming they don't perils...)
12 SB shots
2 Chimeras
2 Razorbacks w/Psy bolts
Aka a crap ton of S6 firepower.
This is arguably more firepower than IG can put out at this points level.
Tactics against IG are to kill that darn MoO ASAP and then shoot everything else.
Against SM, castle up a la IG and just keep jerking that trigger :-)
Against Daemons, same.
Against deep strikers, Coteaz, lulz.
Issues I see:
-Glass hammer, if those transports go, everything will die.
-AV 13 and 14 is not stoppable. Then again most people don't field Russ or Predator at this level. And if they do, go for the side, or depending on the mission, play keep away and hope for a big scatter.
Am I completely off base or is this a legit list?
Thanks!
Doing a 500 pt gradual escalation league (win to go higher pts) and I want to use my Gks. I was hearing a lot of jokes the last time I was at the LGS about GKs being obsolete (weird bunch, don't ask) so I want to troll them. FWIW, most are fielding high amounts of infantry:
Coteaz-100 pts
Warband 1: 6X Psyker, 3 Warrior Acolyte w/SB, Chimera-136 pts
Warband 2: 6X Psyker, 3 Warrior Acolyte w/SB, Chimera-136 pts
Warband 3: 3 Warrior Acolyte, Razorback w/ Psybolts-62 pts
Warband 4: 3 Warrior Acolyte, Razorback w/ Psybolts-62 pts
Total: 496 pts
This gives me:
Coteaz
2 S6 AP3 Large Blast (assuming they don't perils...)
12 SB shots
2 Chimeras
2 Razorbacks w/Psy bolts
Aka a crap ton of S6 firepower.
This is arguably more firepower than IG can put out at this points level.
Tactics against IG are to kill that darn MoO ASAP and then shoot everything else.
Against SM, castle up a la IG and just keep jerking that trigger :-)
Against Daemons, same.
Against deep strikers, Coteaz, lulz.
Issues I see:
-Glass hammer, if those transports go, everything will die.
-AV 13 and 14 is not stoppable. Then again most people don't field Russ or Predator at this level. And if they do, go for the side, or depending on the mission, play keep away and hope for a big scatter.
Am I completely off base or is this a legit list?
Thanks!