Panxer
04-22-2013, 11:46 AM
Ok, I'm doing some comparison shopping for Heavy support choices and seeing some discrepancies with points per unit vs. shots fired/turn vs. effectiveness...over say, the Riptide.
Points Comparison:
Riptide+x2 Shielded missiles drones, Ion Accelerator, and SMS = 235pts. Acts as a heavy, but takes up an elite slot, and functions as a super tough, JSJ Ion tank or Anti-infantry platform. Heavy rate of fire, multiple loadouts, very tough. very mobile. No instant death.
Ion/Hammer Head Tank: w/o the bells and whistles + SMS = 125 pts. Standard Tank Heavy slot. Anti-tank/infantry platform. Relatively low rate of fire, 3 HP, Dis-pod grants Jink+1 to cover (4+ cover for moving)
XV88 Broadside, team of 2 + Drone controllers + Shas'Vre + 6 missile drones, all with Missile configuration (SMS+High yield Missiles) = 301 pts. Highest rate of fire (12 missile pod shots from drones + 24 TL shots from the 88's = 36 shots /turn)
So, I don't know what to think of this. Heavy rail rifles are kind of so-what now... Missile 88's are nasty but are all S5AP5, and suck up almost all of your Heavy points for a single unit, the RIPtide is a non-instant death elite choice which I could replace and load up with suits, and hammerhead's Ion gun is awesome but can't defeat much in the way of heavy armor.
Is it just me, or is the new dex a bit wobbly in parts, and does it seem that all the anti-armor capabilities have been shifted away from heavy support and lumped largely into the HQ and Elite choices?
I await your thoughts
Points Comparison:
Riptide+x2 Shielded missiles drones, Ion Accelerator, and SMS = 235pts. Acts as a heavy, but takes up an elite slot, and functions as a super tough, JSJ Ion tank or Anti-infantry platform. Heavy rate of fire, multiple loadouts, very tough. very mobile. No instant death.
Ion/Hammer Head Tank: w/o the bells and whistles + SMS = 125 pts. Standard Tank Heavy slot. Anti-tank/infantry platform. Relatively low rate of fire, 3 HP, Dis-pod grants Jink+1 to cover (4+ cover for moving)
XV88 Broadside, team of 2 + Drone controllers + Shas'Vre + 6 missile drones, all with Missile configuration (SMS+High yield Missiles) = 301 pts. Highest rate of fire (12 missile pod shots from drones + 24 TL shots from the 88's = 36 shots /turn)
So, I don't know what to think of this. Heavy rail rifles are kind of so-what now... Missile 88's are nasty but are all S5AP5, and suck up almost all of your Heavy points for a single unit, the RIPtide is a non-instant death elite choice which I could replace and load up with suits, and hammerhead's Ion gun is awesome but can't defeat much in the way of heavy armor.
Is it just me, or is the new dex a bit wobbly in parts, and does it seem that all the anti-armor capabilities have been shifted away from heavy support and lumped largely into the HQ and Elite choices?
I await your thoughts