carny
04-21-2013, 11:59 PM
Hello everybody.
Apologies in advance if I am posting in the wrong place.
I am going to start an orky army and this time it is gonna be all different.
IT is gonna be an army that I build, convert and paint from scratch and up.
Every model is going to be picked for the aesthetics (ęstetiks in this case)
The army is challenge to myself as I have a neurological dysfunction impairing my finer motor-skills (basically my fingers shake and I drop things at random)
I picked up warhammer 40k as I am a general nerd and likes big guns and make-believe the worlds, but so far my approach to the hobby side have been limited to making to "easy and fast" (I play tomb kings, necrons and space marines because they are easy and fast to paint and I prefer to pay people to assemble my models).
This time around I want to challenge my motorskills and myself and indulge in an army that is going to be wellpainted and heavily converted (rather than what my friends kindly refer to as "a neoexpressionistic, noncubic tablepunk-standard)
I chose 40k Orks as I like big guns, DAKKA and the colour green :)
My first project is going to be a warboss.
It will be a conversion for the following reasons:
1)I don't like the standards.
2) a warboss is his own ork, if he is not individual, then whats the point.
Before I even start I wonder I need some good bits.
right now I am entertaining the idea of using a fantasy ogre for body and orkifying it with bits from the nob and killakan set.
I am looking at Iron Guts or ogre bulls at the moment, bu are there others who are better suited. I would like my base model to be slightly more dynamic compared to the rather "stale" position of the ogre troop choies
for orky buts:
"ork nobs" - i am probably going to need nob parts eventually and there is bound to be some salvably orky bits ther
"ork killakans" - for armor plates and power klaws and other orky bits.
and some green stuff :)
my questions are:
Which ogre set would be best?
are there any obvious ork sets to harvets for bits.
Are the any third party models I should consider for either "chasis" or "bits.
What are you experiences converting warbosses, traps, tricks, and suggestions?
by the way my loadout (in game terms) will be:
"ork warboss"
combi-scorcha
powerklaw
'eavy armour
cybork body
bosspole
- I am not sure if that is a "good loadout gamewise", but I like to think my warboss s the kind of boss that goes "all in" on gear.
And thank you in advance for any help
Apologies in advance if I am posting in the wrong place.
I am going to start an orky army and this time it is gonna be all different.
IT is gonna be an army that I build, convert and paint from scratch and up.
Every model is going to be picked for the aesthetics (ęstetiks in this case)
The army is challenge to myself as I have a neurological dysfunction impairing my finer motor-skills (basically my fingers shake and I drop things at random)
I picked up warhammer 40k as I am a general nerd and likes big guns and make-believe the worlds, but so far my approach to the hobby side have been limited to making to "easy and fast" (I play tomb kings, necrons and space marines because they are easy and fast to paint and I prefer to pay people to assemble my models).
This time around I want to challenge my motorskills and myself and indulge in an army that is going to be wellpainted and heavily converted (rather than what my friends kindly refer to as "a neoexpressionistic, noncubic tablepunk-standard)
I chose 40k Orks as I like big guns, DAKKA and the colour green :)
My first project is going to be a warboss.
It will be a conversion for the following reasons:
1)I don't like the standards.
2) a warboss is his own ork, if he is not individual, then whats the point.
Before I even start I wonder I need some good bits.
right now I am entertaining the idea of using a fantasy ogre for body and orkifying it with bits from the nob and killakan set.
I am looking at Iron Guts or ogre bulls at the moment, bu are there others who are better suited. I would like my base model to be slightly more dynamic compared to the rather "stale" position of the ogre troop choies
for orky buts:
"ork nobs" - i am probably going to need nob parts eventually and there is bound to be some salvably orky bits ther
"ork killakans" - for armor plates and power klaws and other orky bits.
and some green stuff :)
my questions are:
Which ogre set would be best?
are there any obvious ork sets to harvets for bits.
Are the any third party models I should consider for either "chasis" or "bits.
What are you experiences converting warbosses, traps, tricks, and suggestions?
by the way my loadout (in game terms) will be:
"ork warboss"
combi-scorcha
powerklaw
'eavy armour
cybork body
bosspole
- I am not sure if that is a "good loadout gamewise", but I like to think my warboss s the kind of boss that goes "all in" on gear.
And thank you in advance for any help