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gcsmith
04-01-2013, 06:40 AM
The Piranha is a lightly armoured vehicle used by the Tau in a range of capacities, including rapid response, support of pathfinder teams and even as battlefield transport for high-ranking dignitaries. By Upgrading the vehicle to carry a fusion blaster or a pair of seeker missiles it becomes an effective tank hunter, particularly when guided to a target by Pathfinder teams.

Just a post to put your 40k If Only's in. My one is the bit bolded above. If only an etheral could ride in a Piranha.

Rissan4ever
04-01-2013, 09:14 AM
If only my Ogryns could ride in Vendettas. I was all set to model parachutes on their backs. *Sigh*

Wolfshade
04-01-2013, 04:40 PM
Wasn't there a Caiphas Cain novel where he ended up being transported in a Piranha?

But as always Fluff =! Rules

gcsmith
04-01-2013, 05:12 PM
Wasn't there a Caiphas Cain novel where he ended up being transported in a Piranha?

But as always Fluff =! Rules

I know, but would be a nice thing to see on saturday

Learn2Eel
04-01-2013, 06:15 PM
If only Rubric Marines didn't suck.
If only Chaos Space Marines generated psychic powers like Chaos Daemons.
If only the Doom of Malan'tai wasn't broken.
If only Veterans of the Long War granted Fearless instead of Hatred.
If only the Tyrannofex was 50 points cheaper.
If only the Carnifex didn't go full on derp.

Where did their hair go!?

ElectricPaladin
04-01-2013, 06:28 PM
As a rule, I wish GW would stop making these stupid split-purpose units. I understand that in the real world it's entirely possible to use light infantry or a fast vehicular platform aggressively, using superior speed and mobility to get close to the enemy, hit, and run off without dealing with return fire. However, Warhammer 40k does not actually work this way. The rules just don't support it. Things like piranhas, dire avengers, some land speeder loadouts... they just don't actually work in the actual game we are trying to use these actual minis to actually play.

Learn2Eel
04-01-2013, 06:30 PM
Actual for the Actually God!

Asymmetrical Xeno
04-01-2013, 06:42 PM
if only....Enslavers had a codex and model range. Sick of legged xenos. Tentacled floaty horrors or GTFO.

Kawauso
04-01-2013, 07:54 PM
As a rule, I wish GW would stop making these stupid split-purpose units. I understand that in the real world it's entirely possible to use light infantry or a fast vehicular platform aggressively, using superior speed and mobility to get close to the enemy, hit, and run off without dealing with return fire. However, Warhammer 40k does not actually work this way. The rules just don't support it. Things like piranhas, dire avengers, some land speeder loadouts... they just don't actually work in the actual game we are trying to use these actual minis to actually play.

I'd be okay seeing some units get rules similar to those that allow Tau battlesuits to jump, shoot, jump in order to better represent some sort of actual hit-and-run capability. Maybe Hit and Run the USR could be re-worked to allow that in addition to what it does and be redistributed amongst a number of units across the game accordingly?

At any rate, there has been some success at split-purpose units coming out good and functional on the tabletop. GK strike squads with psycannons come readily to mind. Grey hunters are similarly efficient all-rounders.

White Tiger88
04-02-2013, 02:45 AM
If only my Ogryns could ride in Vendettas. I was all set to model parachutes on their backs. *Sigh*

Who needs parachutes?

*Cough*

I wish they would of given us a named slaanesh greater demon........Way to get 3\4 GW!

RGilbert26
04-02-2013, 04:46 AM
Just plonk a rampant rabbit on the tabletop and give it a fancy name :P

Psychosplodge
04-02-2013, 04:55 AM
Just plonk a rampant rabbit on the tabletop and give it a fancy name :P

And the winner of this thread is...

If only it was like back in the day...

Mr Mystery
04-02-2013, 05:50 AM
If only....

The serial whiners in life could separate opinion from fact.

Rumour readers remembered not to trust anything, and thus avoid going off on one because of a rumour

People realised there is more to making a convincing argument than 'blah blah blah pressure' (work whinge)

Magpie
04-02-2013, 06:03 AM
If only....

The serial whiners in life could separate opinion from fact.

Rumour readers remembered not to trust anything, and thus avoid going off on one because of a rumour

People realised there is more to making a convincing argument than 'blah blah blah pressure' (work whinge)

+1

bfmusashi
04-02-2013, 06:13 AM
if only....Enslavers had a codex and model range. Sick of legged xenos. Tentacled floaty horrors or GTFO.

Since they need a ride they'd have legs no matter what. It'd be tentacled dudes on top of legged dudes. I like to think an enslaver plague looks exactly like putting wacky wall crawlers on a 40k model's head.

gcsmith
04-02-2013, 06:20 AM
Since they need a ride they'd have legs no matter what. It'd be tentacled dudes on top of legged dudes. I like to think an enslaver plague looks exactly like putting wacky wall crawlers on a 40k model's head.

Unless they floated in mid air like the Observers from world of warcraft.

Charistoph
04-02-2013, 09:34 AM
Unless they floated in mid air like the Observers from world of warcraft.

*Spawn more Overloards* *The Hive is under attack!*

Dlatrex
04-02-2013, 10:20 AM
Given its massive bulk, the Tyrannofex is a ponderous beast and is prone to being overwhelmed if engaged in a protracted melee... Should the Tyrannofex find itself under threat, it emits a stress pheromone. This attracts the other tyranid bioforms, ensuring that the Tyrannofex will not have to combat a foe in close quarters without the aid of creatures more suited to doing so.

I don't know how this would work on the table, but it sounds great.

Houghten
04-02-2013, 11:00 AM
Something like:

If one or more enemy units is within 12" of one or more Tyrannofeces, you add +1 to all your Reserve rolls (cumulative with any other bonuses).
Any Tyranid unit Deep Striking within 6" of a Tyrannofex that is within 12" of one or more enemy units does not scatter.
Any Tyranid unit (except a Tyrannofex) charging an enemy unit that is within 12" of one or more Tyrannofeces rolls an extra D6 for its charge distance, discarding the lowest.

Mr Mystery
04-02-2013, 12:55 PM
Copy and paste bits from the Beast of Nurgle. Perhaps....

'If a Tyrannofex is charged, one unit of (insert limitation of choice to taste) may declare a charge against the offending unit. Successful charges of this type always count as disordered charges'.

Not too overpowering, and requires a points investment in an escort unit.

Or.....

'If wounded in close combat, in your next assault phase, one Tyranid unit joining the ongoing combat may re-roll its assault move'

Two realistic ways, without being immediately broken.

As for other suggestions..... Doomscythe description mentions its engine noise reducing enemies to a catatonic state on its attack run. So....

Sonic Maelstrom.

When a Doomscythe enters play for the first time*, choose one enemy unit the Doomscythe has moved over. This unit immediately takes a pinning test at -2 leadership.

Cool, but not quite overpowered as its a one off per Doomscythe.

Chris Copeland
04-02-2013, 04:31 PM
If only my Tyranid Prime could ride down to the planet's surface with the Tyranid Warriors in a Mycetic Spore... seriously! Why can't I do this?!

Deadlift
04-02-2013, 04:36 PM
If only Necron Overlords didn't have Mind Shackle Scarabs. Seriously I play crons and love em, but I have to admit for the points this option is broken.

If only we had a model of a tech marine on bike with Beamer.

If only Grey knight Terminators had Storm shields lol ;)

Tzeentch's Dark Agent
04-02-2013, 05:05 PM
If only other Eldar players would appreciate their codex like little Joe does at GW Shrewsbury.

If only Aun'shi would come back.

If only we could get Power Weapons on Crisis Suits.

Charistoph
04-02-2013, 06:30 PM
If only we could get Power Weapons on Crisis Suits.

Oh heavens, no. Totally not keeping with who they are, excepting Farsight's Magnificent 7, of course.

Now if Black Templars didn't have to pay for their grenades and our Sword Brethren came with Terminator Honours like the other marine Codices do.

ElectricPaladin
04-02-2013, 06:35 PM
If only we could get Power Weapons on Crisis Suits.


Oh heavens, no. Totally not keeping with who they are, excepting Farsight's Magnificent 7, of course.

Eh... tactical sergeants can be kitted up for close combat, right? Tactical marines are a shooty unit. I don't see any reason not to put a power weapon on a crisis suit. It's kind of like putting a bow tie on a poop, but it would be a) neat to look at and b) make some opponents question charging them at some times. The fact that if the question is "charge the Tau?" the answer is almost always "yes!" is a problem. It makes the game tactically flat.

LordGrise
04-02-2013, 06:43 PM
If only I could strap power weapons on drones... so they could actually do something in melee other than meep and bump around.

Oh, and if only my full-on AI drones could shoot better than the average ork.

And while I'm on the subject, if only drones were not vulnerable to poison - dam' pesky bio-organic processor arrays...

OH! Oh! One more - if only the Tau, the shootiest army in the game, had even one real sniper. The UltraMarines have one... Guess the Greater Good doesn't allow for competitive shooting matches between cadres...?

And for lagniappe... if only we had a formal ruleset for Gue'vasa...

Charistoph
04-02-2013, 09:56 PM
Eh... tactical sergeants can be kitted up for close combat, right? Tactical marines are a shooty unit. I don't see any reason not to put a power weapon on a crisis suit. It's kind of like putting a bow tie on a poop, but it would be a) neat to look at and b) make some opponents question charging them at some times. The fact that if the question is "charge the Tau?" the answer is almost always "yes!" is a problem. It makes the game tactically flat.

I wouldn't disagree that it would be effective, it's just not in the nature of the unit. Tactical Sergeants are EXPECTED to be carrying some close combat gear, but Tau consider melee combat to be a failure. It would be like Khorne Berzerkers attacking with chocolate hearts and daisies.

Magpie
04-02-2013, 10:06 PM
The fact that if the question is "charge the Tau?" the answer is almost always "yes!" is a problem. It makes the game tactically flat.

I think Overwatch and the Tau's new capabilities with it might sort that out ?

Tzeentch's Dark Agent
04-03-2013, 12:25 AM
I think Overwatch and the Tau's new capabilities with it might sort that out ?

Hopefully!

Wolfshade
04-03-2013, 01:31 AM
If only, I could paint :'( (or find the motivation to do so)

plawolf
04-03-2013, 01:45 AM
If only regular assault marines could take special CC weapons rather than special shooty ones.

If only the Grey Knights had more than a single storm shield in their entire armoury.

If only GW had given BA and GK the Stormtalon as well when they decide to give everyone else the Stormraven.

If only GW would use someone else as their loyalist power armour lab rats. Seriously, who wanna bet that the new Codex SM book will make DA look worthless when it hits in a few months time just like last time round?

Psychosplodge
04-03-2013, 01:56 AM
If only, I could paint :'( (or find the motivation to do so)

if only we had thirty hour days...

ElectricPaladin
04-04-2013, 12:34 AM
Here's another Tau-related "If Only."

I'm a fan of stealth suits. I think the XV25 is a cool-looking model, I like the way they horribly exploit cover. I like that they can infiltrate and outflank and deep strike. I like that they are a great source of relentless markerlighting (with marker drones, of course).

Sadly, XV25s are usually ignored in favor of their big cousins, the XV8s and XV88s (that said, I once saw someone field an awesome list that used a huge blob of stealthy XV25s and a horde of gun drones to smack face in close quarters firefights - the XV25's 3+ save and stealth rules really shone).

I think part of the reason is that XV25s have kind of lousy options. Burst cannon... ok, not a bad weapon, but the Tau already have so much Strength 5 AP 5 shooting that we don't really need more. Fusion blasters... neat, but such short range, and how much melta do you really need?

But imagine if XV25s could take... flamers, so they could roast other units hiding in the same cover? What if they could take missile pods, thus combining their stealth rules with long range shooting? Imagine if they could take plasma rifles, which would make them more all-round useful?

In other words, what if they really were baby XV8s with stealth?

I'm not suggesting that you remove the current limitation on special weapons - one special weapon for every three models in a 3 to 9 man squad would still let XV8s retain their role as all-around trouble shooters. However,the expanded options would just make XV25s... tastier. It would be neat.

phreakachu
04-04-2013, 06:21 AM
if only CSM had gotten Stormravens. Flying Berzerkers...
If only CSM had a decent choice of Fast Units..
Or if the Heldrake model didnt look so lame..
or a second wave...
If only other Eldar players didnt whine about their 'dex..

If only i won the Friggin Lottery, and could afford to have all the cool toys from FW that ive drooled over a million times already

If only
3849

LordGrise
04-04-2013, 06:25 AM
If only the markerlight were Assault, instead of Heavy.... so Pathfinders and FW Shas'ui could actually move and use the damned thing...

Oh, and while I'm at it... if only you could strap a markerlight to a Crisis suit or Stealth Suit - what, the Tau don't have duct tape?

Charistoph
04-04-2013, 08:26 AM
If only the markerlight were Assault, instead of Heavy.... so Pathfinders and FW Shas'ui could actually move and use the damned thing...

They can now, but they are limited in their hitting rate...


Oh, and while I'm at it... if only you could strap a markerlight to a Crisis suit or Stealth Suit - what, the Tau don't have duct tape?

The Stealth Team Leader can. And then there are the Drones which become Relentless when joined to the Crisis and Stealth units.

Power Klawz
04-04-2013, 09:10 AM
If only they would release a new CSM chosen boxed set with all the wonderful options in the codex and the amazing sculpts used in the boxed set.

gcsmith
04-04-2013, 05:37 PM
If only other Eldar players would appreciate their codex like little Joe does at GW Shrewsbury.

If only Aun'shi would come back.

If only we could get Power Weapons on Crisis Suits.

Aun'shi is back

And there is 1 s10 ap 1 power weapon you can take on 1 battlesuit in an army.

Charistoph
04-04-2013, 10:01 PM
And there is 1 s10 ap 1 power weapon you can take on 1 battlesuit in an army.

Oh, not quite. If the Riptide is indeed a Monstrous Creature....

Well, not AP: 1, but AP: 2 is well close enough.

Mr Mystery
04-05-2013, 01:37 AM
If only they would release a new CSM chosen boxed set with all the wonderful options in the codex and the amazing sculpts used in the boxed set.

+1 to this!

Though to be fair, part of the attraction of Chaos are the conversion opporchancities. Still doesn't mean there shouldn't be a 'source box' of some kind.

gcsmith
04-05-2013, 02:09 AM
Oh, not quite. If the Riptide is indeed a Monstrous Creature....

Well, not AP: 1, but AP: 2 is well close enough.

There's a special 1 per army upgrade which allows you to replace all your attacks to make one attack at s10 ap1

Charistoph
04-05-2013, 10:34 AM
There's a special 1 per army upgrade which allows you to replace all your attacks to make one attack at s10 ap1

And a MC can replace half to double strength and has AP: 2 naturally, and I seriously doubt that a giant battlesuit will be weaker than a Crisis Suit. I'll take 2+ attacks at AP: 2 over 1 AP: 1, in most cases.

gcsmith
04-05-2013, 10:51 AM
And a MC can replace half to double strength and has AP: 2 naturally, and I seriously doubt that a giant battlesuit will be weaker than a Crisis Suit. I'll take 2+ attacks at AP: 2 over 1 AP: 1, in most cases.

The riptide can't challenge though :D

Uncle Nutsy
04-05-2013, 12:42 PM
Here's another Tau-related "If Only."

I'm a fan of stealth suits. I think the XV25 is a cool-looking model, I like the way they horribly exploit cover. I like that they can infiltrate and outflank and deep strike. I like that they are a great source of relentless markerlighting (with marker drones, of course).

Sadly, XV25s are usually ignored in favor of their big cousins, the XV8s and XV88s (that said, I once saw someone field an awesome list that used a huge blob of stealthy XV25s and a horde of gun drones to smack face in close quarters firefights - the XV25's 3+ save and stealth rules really shone).

I'm just guessing here, but with the new rules, stealthblob is going to be disgusting

ElectricPaladin
04-05-2013, 12:52 PM
I'm just guessing here, but with the new rules, stealthblob is going to be disgusting

I really hope so.

I'll find out in about an hour!

ElectricPaladin
04-10-2013, 02:03 PM
Two more for the Tau:
• If only I could put a Shas'el in a riptide. BS 5? And it's my Warlord now? That would have been awesome.
• If only missile drones really were just drones that you could put on anything. And if only you could have fielded drone squadrons full of missile drones.

I'm actually pretty content with the Tau codex as it is... but those would have been neat options.