Caitsidhe
03-15-2013, 08:27 AM
I'm thinking about trying out the following list:
Fortification:
Aegis Defense Line w/Quad Gun 100pts
PRIMARY DETACHMENT
HQs:
Chaos Lord w/Mark of Nurgle, Burning Brand, GIft of Mutation, Veteran of the Long War (Warlord) 125pts
Daemon Prince of Nurgle w/Black Mace, Combat Familiar, Spell Familiar, Power Armor, Wings, and a Mastery-3 Psyker. 370pts
Troops:
(08) Plague Marines, Veterans of the Long War with two Melta Guns. Champion has Powerfist and Combi-Melta. Rhino w/Extra Armor and Dirge Caster. 330pts
(09) Plague Marines, Veterans of the Long War with two Melta Guns. Champion has Powerfist and Combi-Melta. Rhino w/Extra Armor and Dirge Caster. 330pts
Heavy Support:
(1) Mark of Nurgle Obliterator 76pts
(1) Mark of Nurgle Obliterator 76pts
(1) Mark of Nurgle Obliterator 76pts
ALLIED DETACHMENT
HQ:
Daemon Prince of Nurgle w/Wings, Warpforged Armor 50pts of Gifts (Exalted and Greater) and a Mastery-3 Psyker. 345pts
Troops:
(1) Unit of Nurglings 45pts
The list is designed as an "all comer" type with the Chaos Daemons: Daemon Prince and Nurglings providing a surprising amount of flexibility. The Exalted Gift can always default to the Hellforged Artifact and thus allow choice based on the opponent and scenario. Against Daemons you would want the Grimoire for example, while in some objective based scenarios you could offset the low number of scoring units by picking the Portaglyph. Against other Daemon Princes the Gloryseeker sword would probably give you the Initiative your own DP needs to go first and do some Instant Death with via Smash. Two Daemon Princes allow you excellent AP-2 damage infliction. The fact that they are Nurgle (and winged) means you can get great cover saves and move around as you need. The Obliterators are split up for maximum targets, i.e. if you need to port them in and crack cans or split assault cannon fire. The Chaos Lord makes the Plague Marines scoring and provides another decent melee body as well as the delivery system for the Burning Brand. Both Rhinos have Dirge Casters and their primary duty is to shoot the Plague Marines forward as fast as possible AND prevent overwatch on the Daemon Princes as they assault as early as possible. The Psyker abilities are self evident. The Nurglings can hide behind the Aegis invisible and shooting the Quad Gun until such time as something better shows up. My original Nurglings are impossible to see behind the wall.
Thoughts or suggestions?
Fortification:
Aegis Defense Line w/Quad Gun 100pts
PRIMARY DETACHMENT
HQs:
Chaos Lord w/Mark of Nurgle, Burning Brand, GIft of Mutation, Veteran of the Long War (Warlord) 125pts
Daemon Prince of Nurgle w/Black Mace, Combat Familiar, Spell Familiar, Power Armor, Wings, and a Mastery-3 Psyker. 370pts
Troops:
(08) Plague Marines, Veterans of the Long War with two Melta Guns. Champion has Powerfist and Combi-Melta. Rhino w/Extra Armor and Dirge Caster. 330pts
(09) Plague Marines, Veterans of the Long War with two Melta Guns. Champion has Powerfist and Combi-Melta. Rhino w/Extra Armor and Dirge Caster. 330pts
Heavy Support:
(1) Mark of Nurgle Obliterator 76pts
(1) Mark of Nurgle Obliterator 76pts
(1) Mark of Nurgle Obliterator 76pts
ALLIED DETACHMENT
HQ:
Daemon Prince of Nurgle w/Wings, Warpforged Armor 50pts of Gifts (Exalted and Greater) and a Mastery-3 Psyker. 345pts
Troops:
(1) Unit of Nurglings 45pts
The list is designed as an "all comer" type with the Chaos Daemons: Daemon Prince and Nurglings providing a surprising amount of flexibility. The Exalted Gift can always default to the Hellforged Artifact and thus allow choice based on the opponent and scenario. Against Daemons you would want the Grimoire for example, while in some objective based scenarios you could offset the low number of scoring units by picking the Portaglyph. Against other Daemon Princes the Gloryseeker sword would probably give you the Initiative your own DP needs to go first and do some Instant Death with via Smash. Two Daemon Princes allow you excellent AP-2 damage infliction. The fact that they are Nurgle (and winged) means you can get great cover saves and move around as you need. The Obliterators are split up for maximum targets, i.e. if you need to port them in and crack cans or split assault cannon fire. The Chaos Lord makes the Plague Marines scoring and provides another decent melee body as well as the delivery system for the Burning Brand. Both Rhinos have Dirge Casters and their primary duty is to shoot the Plague Marines forward as fast as possible AND prevent overwatch on the Daemon Princes as they assault as early as possible. The Psyker abilities are self evident. The Nurglings can hide behind the Aegis invisible and shooting the Quad Gun until such time as something better shows up. My original Nurglings are impossible to see behind the wall.
Thoughts or suggestions?