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DoomMouse
03-13-2013, 05:18 AM
What are the main weaknesses with this list? I've got lots of targets for armour saturation, griffons for anti horde, anti-vehicle and anti-air...

CCS with 3 Plasmas in Chimera 150pts

Veteran Squad with 3 Plasmas in Chimera 170pts
Veteran Squad with 3 Meltas in Chimera 155pts

PCS with 3 Meltas in Chimera 115pts
PIS with Autocannon and Grenade laucher in Chimera 120pts
PIS with Autocannon and Grenade laucher in Chimera 120pts
PIS with Maltagun in Chimera 110pts

Vendetta with heavy bolter sponsons 140pts
Vendetta with heavy bolter sponsons 140pts
Vendetta 130pts

Griffon 75pts
Griffon 75pts

The plan is to keep 2 Infantry squads backfield to take objectives and send the one with a meltagun first as cannon fodder and a distraction from my veterans and CCS. The vendettas swoop in to take out tanks and enemy air and the griffons stay back and pound enemy infantry.

Colonel Bindoff
03-13-2013, 06:29 AM
I take HBs on valks but not 'dettas: I can't see the synergy of two heavy bolters with your three twin linked lascannons. With the 20 points saved get your CCS up to 4 plasmas. Just to be sure.
Quite a good list old boy. Don't expect any infantry deployed outside your waggons to last long though. If that's your plan for the other two PIS, make sure they're in solid cover.

WarlordEXE
03-15-2013, 07:27 AM
maybe a crazy idea, but you could platoon the squads up and use chimeras as a motorized wall, possibly leaving the platoon to camp on objective as it advances up field and screws with your opponents movements. Especially if they're packing multiple flyers.