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Bigred
03-11-2013, 10:06 AM
via Warseer 3-11-2013



via 75hastings69
I was actually discussing with Harry about a month or so ago that next WFB is not till 2015.
An extra year would allow all armies to get treatment before new edition in 2015.

2013
HE
Lizardmen

2014
DE
Dwarfs
Brets(?)

2015
WE (?)
Skaven (?)
9th edition

Personally I'd swap WE & Brets around and change Skaven to O&G....... but that's just me


via NatTreehouse
9th edition rumors
Major overhall and not like all the other "major" ones - radical rethink. Ricks gone so other people want to get their hands on it.
All army books gone and Ravening Hordes replacement
Timeline moves forward
So many changes won't come out before 2015, not next year (Memphis got panties in a bunch about this)


via Harry
9th will be more than a quick fix.
I posted months ago to hint as much. I first heard this last year. I have heard it a few times since.
(...)
When I said I thought 'it was 2014 but opinions vary' was because I was hearing different things from different folks.
When it comes to rumours I almost always go with what hastings says ... as he is almost always right.
So if his sources are saying 2015 ... then thats probably right.

As for the 'big changes' stuff ... you may want to hold off on the salt a bit.


via Marked_by_chaos
Every now and then I have a look at the job vacancies on the gw site out of interest. Recently the nature of adverts and types of jobs seems to have changed. There was in particular a big explosion of design studio jobs advertised at the end of last month. Seems like they are looking for everything from rules writers to background writers to army painters to video/hobby/painting presenters.

Perhaps they're starting to a get a bit more professional about design studio recruitment i.e. not a weird in house Recruitment process but an attempt to recruit the most effective staff. Some of the jobs indicate a new direction in project work, particularly the split between a rule writer and background writer role. One can only hope for no more kaldor draigos.

via Harry 5-17-2013

.... significant changes to the rules, the timeline and the approach to armybooks.

In particular the rumors that 9th could see a "full reboot" that invalidates all existing Army Books, and then the entire range of 15+ WFB army books gets shrunk down to a handful (say about 4) "Compendiums" that group similar armies.

This would have the business effect of shrinking WFB's overall footprint and freeing up Games Workshop development resources, allowing the entire cycle of WFB army compendiums to be updated on a shorter timescale.

Warseer's Earlybird 6-27-2013


V9 Army books :

Ancient Kingdoms : Lizardmen/High Elves/Wood Elves/Dwarves/Tomb Kings
Servants of Dark Gods : Warriors of Chaos/Daemons of Chaos/Beastmen/Skaven/Dark Elves
Old Word Denizens : The Empire/Bretonnia/Orcs and Goblins/Ogre Kingdoms/Vampire Counts

via Faeit - (Tim the Thief) 9-2-2013



Release
-All Softcover Armybooks will obsolet with the new release.
-The Starter Box will released at the same time as the Hardback Rulebook
-The Set will include a Book called "Armies of Warhammer", this Book will handle simplified Armylists for ALL avaitable Armies.
-Armies of Warhammer will give Player a little view of all Armies and they Units, also it will be a transitional solution for the obsolet
Armybooks
-Armies of Warhammer will be a part in the Hardback Rulebook
-The Rulebook in the Set will be a simplified "Starter Rulebook"
-A smaller complete Hardback Rulebook will released too, called "Warhammer - The Rules"

Rules
-The ruleset will chance again, GW has recognized the last Edition was an hard inpact for sells of Warhammer products
-The number of special rules will reduced
-There will be no releases of Fantasy Suppliments, the books will contain more background. Page numbers up to 150 pages are possible!


Via "Tim the Thief" 10-12-2014

-Warhammer Fantasy 9th Edition & new Starterset next Year
-Starterset becomes "Expansion set" & Mailorder Only special Edition
-Orks & Goblins first 9th editon Armybook

Starter Set of the 9th Edition Warhammer with following content
-simplified Starter Rulebook

-"Armies of Warhammer", simplified Armylists for all
-Orks and Goblins Army
--Ork Warboss
--New Goblinwarriors
--Ork Warriors

-Empire Army
--Captain of the Empire
--New Spearmen (new Design)
--New Musketeers (new Design)
--New Knights (new Design)

The Set becomes an Expansion with Magic as subject
-Small Booklet with Magic Rules
-Additional Models for Mages and two Regiments

via BoLS 10-22-2013

5344

Triumph & Treachery
-It has been designed with 9th edition (next summer) in mind.
-Many new rule mechanics are already included in the 9th edition ruleset.
-The main emphasis of the book, multiple players (more than 2) will work with 9th Ed.

-Storm of Magic by contrast will have a harder time being shoe-horned into 9th.
-All army books after Dark Elves are being tested under both 8th and 9th rulesets for a seamless integration with 9th. Earlier books will need various amounts of errata to integrate.

via Harry regarding 9th 1-14-2014:


I am not saying Yes or No ... I am saying "I don't know".
All I know is they started into a 'ground up' re-write a couple of years ago.
Nothing was sacred. Not the timeline. Not the stat line. They started with a fresh page.
Anything could have changed ... Everything could have changed.
I have heard ... a few things since ... but not enough to say with any certainty what 9th edition will be.

via Tim the Thief 2-3-2014

9th Edition Rules
-Elves roll 3W6 to determine an attack, dwarf roll 1W6
-Movement will be simplified
-Armor saves will change, shield give a special save
-Skirmishers return to the rules from the 7th
-2.500p will be the new standard Size for Battles
-Rules for special dangerous Terrain will be dropped

via Faeit (http://natfka.blogspot.com/2014/03/warhammer-fantasy-timeline-moving.html#more) 3-2-2014

Regarding the timeline of WFB 9th:


No definite time for this but warhammer fantasy is moving on. By a significant length of time. Significant.

Armies aren't so much being 'squatted' though actually it's quite fitting as the influence of chaos grows and disrupts things, so survivors must band together in a whole new dangerous world

via Kensei Dono 4-7-2014


Wood elves are from I've been told may. New edition is June/July and the entire history of Fantasy is moving forwards. Sigmar's Blood was just the tip of the iceberg because that is new events in Fantasy.

Latest 9th Edition Rumors by Father Gabe (http://feedproxy.google.com/~r/Faeit212/~3/XnxQcQ6k8ng/9th-edition-pre-orders-around-corner.html) 9-3-2014


Just got some news from several sources concerning the strong possibility of 9th edition Warhammer Fantasy.

1) Coming tomorrow to a GW near you will be a series of new posters for in store advertisement for something BIG as the corporate email stated.
2) Some GW stores are finding Island of Blood sets are being zeroed out of their system for restock. Similar when Dark Vengeance happened to Assault on Black Reach.
3) This part is speculation: Bretonnians are going to be playing a big part in the Nagash saga in the beginning, it is believed the following is going to happen:

a) Pre-Order for 9th Edition will be Sept 13th (with special editions - standard new edition merchandising)
b) October will receive the new box edition (if standard releases from past is an indicator) which may contain Bretonnians and Undead.
c) Bretonnians will have a new Army book, model release following that, possibly into November before the Christmas packs roll in.
d) intermingled among these releases will be probably some filler models (repackaged Crom/Valten/etc.), army bundles, etc.

4) Not of speculation, though it must be considered rumor, I (and a few chosen) have personally seen new artwork by John Blanche for Bretonnians. Does this mean it will be in the new book? No idea, but sometimes his stuff is used for the sculptors to pull concept to model.

Or we could be really blindsided by everything and it be 25 new paints (not very likely), Dark Eldar (possible) or something ridiculous like a mass Hobbit release. GW likes to have a strong second quarter launch that will help carry through 3rd quarter (end of February).

via Tozudos a Dieces (http://tozudosadieces.blogspot.com.es/2014/09/mas-rumores-del-dia-20.html) 9-4-2014

Regarding rumors of 9th Edition:

Original Spanish:

Junto a esto, Maelström en MB nos ha añadido algunas cosas:

a 16 días, puedo aseguraros que hay algo de Fantasy gordo para el 20th de Septiembre.

Algunos dirán, nueva edición.... yo digo no. Va a ser relacionado con el "Aniversario- Fin de los Tiempos"
Algunos dirán, minuaturas grandes o cajas chulas de personajes y ediciones limitadas.... yo digo es posible.
Algunos dirán, "caja de inicio del fin de warhammer (menuda contradicción jajaja)... con dos o más ejercitos enfrentados... Yo digo muy posible.
Algunos dirán que viene Bretonia... yo creo que viene algo pero lo gordo en 2015.

Un saludo y preparad las billeteras (los que aún tengais algo).

Translated English:

Alongside this, in MB Maelström we added a few things:

in 16 days , I can assure you that there is something big fantasy for September 20th .

Some will say , new edition .... I say no. It will be linked to the " End Times Anniversary- "
Some will say , big or cool boxes minuaturas characters and limited editions .... I say you can.
Some will say , "box to start warhammer (what a contradiction lol ) ... with two or more opposing armies ... I say very possible.
Some say it comes Bretonnia ... I think something is fat but in 2015 .

Greetings and prepare the wallets (if you still have anything left).

Harry's (http://www.warseer.com/forums/showthread.php?399509-Changes-to-Warhammer-in-2015-aka-quot-The-Spanish-Rumours-quot&p=7264019&viewfull=1#post7264019) BACK from the wilderness!


You may remember last year I was being very vague about some 'radical changes' in a thread about 9th edition.

Back at the start of the year, in one of my first posts of the new year I said this:

I don't think they are trying to destroy it.
I suspect they will be trying their hardest to breath new life into it.
We are not seeing the "End times" for Warhammer just yet.

Did you see what I did there?
The clues are always there fellas.

So I first heard about all this last autumn?
I was told 2014 would be "Year zero" for Warhammer.

Had no idea what that meant at first but if you Google your way to the wikipedia you get this:

The term Year Zero (Khmer: ឆ្នាំសូន្យ chhnam saun), applied to the takeover of Cambodia in April 1975 by the Khmer Rouge, is an analogy to the Year One of the French Revolutionary Calendar. During the French Revolution, after the abolition of the French monarchy (September 20, 1792), the National Convention instituted a new calendar and declared the beginning of the Year I. The Khmer Rouge takeover of Phnom Penh was rapidly followed by a series of drastic revolutionary de-industrialization policies resulting in a death toll that vastly exceeded that of the French Reign of Terror.

The idea behind Year Zero is that all culture and traditions within a society must be completely destroyed or discarded and a new revolutionary culture must replace it, starting from scratch. All history of a nation or people before Year Zero is deemed largely irrelevant, as it will (as an ideal) be purged and replaced from the ground up.

It was made clear to me that this was what we were talking about for warhammer.
Everything that existed being completely destroyed (or discarded) and something new replacing it from scratch ... purged and replaced from the ground up.

I hinted in various posts that they would be getting rid of the existing timeline, the existing map, etc. (In an effort to soften the blow. )

I am going to get this a bit wrong because I honestly can't remember where I heard it but to confirm the three book rumour .... I did hear the "End times" were going to be spread over three books.

Nagash was the first, followed by Malekith followed by Glotkin

Good luck with that!

...You have to ask yourself .... What will remain of the world as we know it when it has been ravaged in turn by the Undead, the Dark Elves, Skaven and Chaos?

...Whatever 9th is it will be set in the grimmest, darkest post apocalyptic Warhammer fantasy world yet.


You think I haven't had all the same thoughts being voiced on here?

I can't see them throwing out everything they have done either ... but the only way to own the IP is to loose all the generic Fantasy that other companies can copy ... normal Dwarves, Elves and sure as heck you have to get rid of the historical based human armies ... or you can go build an Empire or Bretonnian army from anyone's miniatures.
I can't see them getting rid of any armies either ... but they can not continue to support all of them so some of them have to go or some get mashed together.
I can't see them wanting to reduce the number of minis you need .... but if it costs too much to complete an army people don't even start an army ...so is it better to sell some minis for a scaled down game or no minis? Is it better to ramp up the Lords and monsters allowance and keep on selling the big kits so an army is 'more tanks and less infantry' and thus less minis and easier to paint .... or sell no minis.
Simple fact is so many people have so many armies now unless they do something drastic with the look of the armies no-one is buying enough minis. The only way to force folks to buy new stuff is if we cannot use our current stuff. Some folks may refuse to buy the new stuff on principal ..... what do they care? They were not buying the stuff anyway as they already had their army. Imagine how badly Fantasy must be selling compared to 40K if anyone even thought about knocking it on the head for even a moment .... they must be thinking .... it can't make things any worse!!! What have we got to loose??? But if they are doing this why even bother completing 8th edition? Why do all the books?

I have been around and around with this in my head ..... the only thing that makes any sense to me at the end of the day is that 8th edition is complete enough and robust enough to endure a bit longer and 9th edition will not be a complete new edition of the rules .... but an alternative background and rules with which to play post End times battles but you still need the core rules to play A bit like all the stuff in Strom of Magic was an add on to the existing rules. The core rules and books will still exist for those that want to remain stuck in the timeline but if you want to be down with the cool kids you really need to buy the new post End Times stuff.

Let's bring the WFB 9th rumors back full circle:

I've been doing some heavy rumormongering and data collection and wanted everyone to go back and carefully read this snippet from Harry from way back in January 2014. Now keep in mind all the stuff we have recently had released (End Times) when you read this.

Color me VERY intriuged...

via Harry (http://www.warseer.com/forums/showthread.php?386475-No-9th-Edition-in-2014&p=7037336&viewfull=1#post7037336) 1-15-2014


The only reason we are expecting a new edition of Warhammer fantasy Battle is because that is what we have had every few years.

BUT I remember having a conversation with Jervis and Gav .... so this is gong back a few years ... where they stated that they wanted to get Warhammer to the point that it did not need updating/re-writing and they wanted to get all the army books completed in such a way that they were robust enough to survive changes to the rules so they did not need to keep re-writing them. The reason for doing this was to allow them to look at more interesting things to develop aspects of Warhammer they did not have time to do. We discussed the obvious things like Skirmish, Siege, but also fighting on boats, in tunnels/underground, exploring new areas of the map, etc.

Alright this was a few editions and many years ago but what if? What if they feel they have reached that point with 8th. Where a new edition isn't going to change very much. Where every army has a book. What if they decide NOT to do a new edition but stick with Warhammer 8th as it is ... consider this the finished product for a while. .... What would they explore next?

We already have "Storm of Magic" for 'Big magic, Big Monster' games.

Maybe they would look next at Skirmish? (Autumn Leaves seems convinced).

So no new BRB ... as rumoured. But a new starter set ... as rumoured.
Not needing full army books but where all the armies could be combined in less books ... as rumoured. Would certainly be the way to present warband options.

Mmmm.

I was still left with some of the other stuff I had heard about the timeline advancing and multiple books. (Will it be two, three or four books?)
A recent conversation prompted a new line of thought ....
and started to make a different kind of sense to me.

What if this was nothing to to with the next edition .... but a "what would they explore next?"
What if they decided to explore different area of the world or different periods of history? Source books for playing warhammer in different times and places.
Same game ... same rules set just changing the setting a bit ... bit like the Lustria stuff.

An excuse to explore some new special rules, introduce some new characters, new monsters, exploring some undiscovered corner of the world or some undescribed period of history ... currently little more than a dot on the map or a story in an army book. A chance to undertake some new modelling projects, sculpt some new minis.
One book might be 500 years ahead, one 500 years the past (or exploring some key point in recent history). One might be based in an area of the world which has not been detailed yet. (Like the Lustrian stuff).

This started to make some sort of sense to me ... but it was late at night.

What if? What if you a games Developer for Warhammer fantasy? What if you were told you didn't need to write an new edition or rewrite an army book? Where would you go next? What aspect of Warhammer would you like to explore?

Pretty sure I would start with skirmish as I love small games but after that ....

WFB 9th Edition Latest

via Steve the Warboss 11-24-2014


9th Edition Warhammer Fantasy Battles:

-One Profile for Mounted Units (like End Times units).
-End Times was full designed for the new Edition, the Books will be 100% compatible.
-No new Armybook releases until the New Edition is released.
-Empire in the starter set, the opposing army is undetermined.

WFB 9th Edition Latest

via Steve the Warboss 11-25-2014


-The Work on the Rules has already completed
-Endtimes will maybe not mentioned in the Rulebook
-The Design Studio seems working on Siege Rules for an Expansion
-The Starter Set will return to "step by step" introduction
-No allied Matrix like 40k, we become something like "factions"
-GW plans the release for May, Starter will come in June

via Steve the Warboss 11-28-2014

Warhammer Endtimes/9th Edition Latest

-Endtimes will become more than 4 Book
-The last Books will maybe released after the 9th Edition
-Empire will be the first Armybook of the new edition

via Steve the Warboss 12-30-2014



WFB 9th Starter Box

-Second Army in starter is still unknown
-Starter includes two booklets
-The first is a typical booklet with starter rules and profiles without special rules ect.
-The second is like them from the 40k campaign sets with following content:

-Story
-Scenarios
-Full Rules for all Models in the Box including special rules
-The Profiles and Models can be used as unique characters and units in standard games

-Like 40k Dark vengeance there will be two expansion sets for both armies

Warhammer 9th Explodes! 1-7-2015

Here are the full rumors, pay attention to the most accurate of these - Warseer's Darnok and Harry:

via Darnok: (http://www.warseer.com/forums/showthread.php?404065-Warhammer-And-Now-For-Something-Completely-Different) 1-6-2015


If you like Warhammer, I suggest you better take a seat.

Over the last few months I got a few glimpses on what WHF could change to in the very near future. I have collected messages, asked questions, and tried to form a somewhat coherent picture. The one thing I believe by now is: Warhammer in its current form will no longer be supported by GW. It will be transformed into something else, with everything built up in background and most of the model range being kicked out of the door.

To give you an insight into some of the messages I got, have a look at the following. Please note that I am paraphrasing at times, and have cut out (hopefully) everything that could lead to the original identities of my friendly birdies.

Quote Originally Posted by Birdy

- 9th Edition to pick up where the ET leaves off in fluff, plus a couple of hundred years or so (to reboot the setting).

- The Warhammer World gets shattered on a dimensional level during the climax of the ET. No more "map of the Old World" - it's now little bubbles of reality, where pockets of civilisation try desperately to eke a living before the next collision with another bubble, which may be full of Chaos. (To address the problem of "how come my Tomb Kings of Khemri are fighting against Wood Elves from Athel Loren?", not that I get the impression that either of those will still exist, but you get the idea)

- New faction... heavily armoured, religious, "good" human warriors fighting with the power of the gods. (Warhammer Space Marines, basically). Karl Franz Ascended seems to be the prototype or precursor for this concept, AFAICT.

Quote Originally Posted by Another Birdy

9th edition will have 6 factions. Model diversity cut in half shelf space. New world and new age so current factions and lore aren't recognizable at all. Each new faction has like 3 core units that will always be on the shelf. Much faster releases of stuff, mainly characters and special units of 2-5 fancy models (like Morghasts) that have their own rules right in the box, so not dependent on a static army book. Many of the these non-core models are only available for a limited time (say 6 months to a year), so they don't take up shelf space forever and ever. Many existing models are not usable in 9th.

Quote Originally Posted by Birdy #3

We can expect the next edition of Fantasy to throw everything up in the air. The whole End Times move has been to wean people onto a whole new take on the Warhammer world and it's going to start with every army being "chaosified". We can expect army play styles and appearance to change quite dramatically and there will be a whole load of new models being released early on to tie everything together. This has caused quite a stir back at GW HQ as there are a lot of people behind the scenes (some of which are very well known to us) who don't like the changes that have been made. I have also been told that the models due to be released are some of the best to date!

Add to that (and by "Birdy Prime" I mean my best source so far):

Quote Originally Posted by Birdy Prime

'9th' [or] whatever is next for fantasy [...] coming 2015 in the summer. The new faction [plus] future releases after this point for five 'existing' factions (which plus this would make six) […] but I think there will be [...] more.

As you can see, it will be drastic. It seems like those „Spanish rumours“ might have had some more flesh on them than I thought: I am by now sorry for my sometimes nasty words about them. And despite my remorse about ever mentioning it, I think my statement about a „ragestorm of epic proportions“ could have been correct after all.


via Harry: (http://www.warseer.com/forums/showthread.php?404065-Warhammer-And-Now-For-Something-Completely-Different) 1-6-2015


About six months .... but i first heard about ita good six months before I posted that.
Sometimes it is not all that cryptic .....

I tried to find some of my old posts about this. i have posted about this 6 months, 12 months and 18 months ago. But many of my recent posts have been deleted.???

In the end I had to go find some of what I had said on BOLS Forum where Big red had quoted me from here. (Thanks Red)

OK, here's one for you .....

Chaos Vs "Humans".

Quote Originally Posted by Tozudos a Dieces:
I've just read The fall of Altdorf.

OMG.

At least fluff-wise, nothing's gonna be again the same. It all will change. All.

Harry: You are not wrong there fella. That is what I have been saying.

Quote Originally Posted by Ludaman:
Awesome! Thanks Harry! I may be way off, but that sounds like the contents of a new starter Box to me.

Harry: We have been playing this game together for too many years.


Big Red: So first up, Harry called the End Times and Glottkin by name over 6 months out. So when he says something, you should take it as much more serious than garden variety rumors.

This insinuation of new boxed sets and unified "Human" factions all feeds back into Harry's earlier speculation on GW utterly shattering the game with the End Times series, to produce a very different environment and game on the other side of the series.

After months of absence, the BEST rumormonger out there returns to talk about the End Times of Warhammer Fantasy:

Harry's BACK from the wilderness!


Harry: You may remember last year I was being very vague about some 'radical changes' in a thread about 9th edition.

Back at the start of the year, in one of my first posts of the new year I said this:

I don't think they are trying to destroy it.
I suspect they will be trying their hardest to breath new life into it.
We are not seeing the "End times" for Warhammer just yet.

Did you see what I did there?
The clues are always there fellas.

So I first heard about all this last autumn?
I was told 2014 would be "Year zero" for Warhammer.

Had no idea what that meant at first but if you Google your way to the wikipedia you get this:

The term Year Zero, applied to the takeover of Cambodia in April 1975 by the Khmer Rouge, is an analogy to the Year One of the French Revolutionary Calendar. During the French Revolution, after the abolition of the French monarchy (September 20, 1792), the National Convention instituted a new calendar and declared the beginning of the Year I. The Khmer Rouge takeover of Phnom Penh was rapidly followed by a series of drastic revolutionary de-industrialization policies resulting in a death toll that vastly exceeded that of the French Reign of Terror.

The idea behind Year Zero is that all culture and traditions within a society must be completely destroyed or discarded and a new revolutionary culture must replace it, starting from scratch. All history of a nation or people before Year Zero is deemed largely irrelevant, as it will (as an ideal) be purged and replaced from the ground up.

It was made clear to me that this was what we were talking about for warhammer.
Everything that existed being completely destroyed (or discarded) and something new replacing it from scratch ... purged and replaced from the ground up.

I hinted in various posts that they would be getting rid of the existing timeline, the existing map, etc. (In an effort to soften the blow. )

I am going to get this a bit wrong because I honestly can't remember where I heard it but to confirm the three book rumour .... I did hear the "End times" were going to be spread over three books.

Nagash was the first, followed by Malekith followed by Glotkin

Good luck with that!


...You have to ask yourself .... What will remain of the world as we know it when it has been ravaged in turn by the Undead, the Dark Elves, Skaven, and Chaos?


...Whatever 9th is it will be set in the grimmest, darkest post apocalyptic Warhammer fantasy world yet.

You think I haven't had all the same thoughts being voiced on here?

I can't see them throwing out everything they have done either ... but the only way to own the IP is to loose all the generic Fantasy that other companies can copy ... normal Dwarves, Elves and sure as heck you have to get rid of the historical based human armies ... or you can go build an Empire or Bretonnian army from anyone's miniatures.
I can't see them getting rid of any armies either ... but they can not continue to support all of them so some of them have to go or some get mashed together.
I can't see them wanting to reduce the number of minis you need .... but if it costs too much to complete an army people don't even start an army ...so is it better to sell some minis for a scaled down game or no minis? Is it better to ramp up the Lords and monsters allowance and keep on selling the big kits so an army is 'more tanks and less infantry' and thus less minis and easier to paint .... or sell no minis.
Simple fact is so many people have so many armies now unless they do something drastic with the look of the armies no-one is buying enough minis. The only way to force folks to buy new stuff is if we cannot use our current stuff. Some folks may refuse to buy the new stuff on principal ..... what do they care? They were not buying the stuff anyway as they already had their army. Imagine how badly Fantasy must be selling compared to 40K if anyone even thought about knocking it on the head for even a moment .... they must be thinking .... it can't make things any worse!!! What have we got to loose??? But if they are doing this why even bother completing 8th edition? Why do all the books?

I have been around and around with this in my head ..... the only thing that makes any sense to me at the end of the day is that 8th edition is complete enough and robust enough to endure a bit longer and 9th edition will not be a complete new edition of the rules .... but an alternative background and rules with which to play post End times battles but you still need the core rules to play A bit like all the stuff in Strom of Magic was an add on to the existing rules. The core rules and books will still exist for those that want to remain stuck in the timeline but if you want to be down with the cool kids you really need to buy the new post End Times stuff.

I don't know what else I can add to this.
I don't have all the answers.

But for what its worth .... I think it will be round bases.
First said that on here more than 18 months ago .... when someone guessed close to the mark talking about WFB becoming a skirmish game.

And finally, commenters over at Faeit212 chime in:


Let me give you some confirmation:
The setting is being completely overhauled - true.
The concept of a huge chunks of the world in a sea similar to the warp from 40k - true.
Faction reduction to 6 - true


As for how it interacts with the current rules.
9th edition takes place after the sundering that brought about from the End Times.

So for the purposes of compatibility, you can use your 8th edition hardback book, representing a section of the culture that hasn't been horrifically changed by the End Times (Recognizing it will have the same drawbacks of using a dated book that are experienced elsewhere).

You can use End Times rules/concepts, representing a section that is still being torn apart.

You can use the new, post-end times rules to represent what is "current."


All the books (again, with the caveat that older books may not be optimal for the new core rules ) are designed to be compatible.

Support will be towards the new book, new setting, however, with End Times being in the past. Viable, but not current.

Expect armies to have fewer units in their core books, which will be heavily focused on the fluff for where they are now, what they've been doing in the centuries immediately following the sundering. This will create a more "balanced" pool as they will be rapidly produced and released (consider a scale even somewhat faster than what we've had for 40k these past few years).


These will then be expanded on with supplements, not intended as money-grabs (as I am sure they will be received by the majority of your readers), but more as guided hands to acknowledge deficiencies in books, or even "global meta" changes. The first time that Games Workshop will be openly acknowledging things that need changes.

These units will typically get white dwarf rules treatments heralding the release in hardback of all of the new units from the previous month(s), for a new setting expansion, which will pit several of the races together (representing a collision).

As these expansions are not permanent in the world, so too will these models not be. They are intended to only get one template injection mold life-run, the same as the books will be printed only once in hardback, then delayed paperback.

They will of course remain legal throughout all of 9th, they will just be more limited eventually, the same as the end time models will not be available forever, the same as XYZ model is no longer available (just with a shorter life span than previous experienced). I mean... you can't get albion models anymore either, but that campaign was before people whined on the internet, so I guess that's why no one's complaining.

This will allow for more new models, as contrary to common belief, the storage and rejuvenation of these templates takes a lot of resources which can be instead dedicated to new ones.


On the topic of round bases. The latest version I saw used round bases, but units had the option of ranking up to receive the typical bonuses. To rank up using round bases, it is intended to use new movement trays which have circular cuts to hold the bases of the appropriate size.

Nothing stops you from (and in many ways you are encouraged to) maintain unit formation the entire game. But you don't have to. Note that throughout all of Warhammer Fantasy, changing width/depth was an option, it's just rarely seen.

So to summarize - you can skirmish, but it's in your interests to rank up for different reasons, like shield walling before a charge for instance. You can alternatively always hold a formation and move the way we're all used to.

----

This will be a very big change. It is not because GW doesn't care about its old players and just wants to attract new ones. It is not to fill a void that will come from the fading of Lord of the Rings (which will remain in stores and be supported for a long time due to the agreement with New Line Cinemas).

It is just a very fresh look at a game that hasn't changed dramatically in how it's played since the dawn of the game and company. It will give everyone the opportunity and hopefully inspiration to do something new, but without invalidating everything from the past. It is opening room for creativity, not closing doors.


Yes, army books will eventually feel too out of date to play, but that's the same with any new edition. And new Army Books will typically allow people to recreate what they're "used to" it just might not be the most effective thing they could do with their new book.

The new faction are basically the opposite of warriors of chaos, but good the way chaos marines are the opposite of space marines but evil (in terms of broad tropes, I really hope this doesn't spawn some kind of debate about the morality of space marines).

Lastly, nothing stops you from just playing 8th, and ignoring 9th the same way some people ignore End Times. Just understand that unlike Storm of Chaos which was post-production looked at as an "alternate timeline" where the clock was turned back to right before it took place for the purposes of the setting, the End Times are real, and 9th will begin where it left off.

[B]And Earlybird (http://www.warseer.com/forums/showthread.php?404065-Warhammer-And-Now-For-Something-Completely-Different/page10) chimes in:


from the horse mouth

factions :

1) Chaos : Demons + Beasts + Mortals
2) Elves
3) Empire
4) Undead
5) Orcs and Goblins
6) Skavens

Lizards are gone in space.
Dwarves survivors join the empire with the ogres.

1) Chaos core : Warriors of chaos/chariot/Hounds
Demons figs will be kept as they are usable in 40k
Bye bye marauders, ungors, centigors, razorgor etc

2) Elves core : spearmen/archers/cavalry on horse
No more xbows
the 3 elves will blend in one faction
dark elves monsters are gone : cold ones, hydra

3) Empire core: Hallberds/Handgun/Canon
Some dwarves survivors and ogres are included
Imperial and bretonnian knights are merged

4) Undead core : Skeletons/Ghouls/Spirit host
bye bye bone giant, scorpion sphinx, chariots and everything too much egyptian

5) Orcs and goblins core : Goblins/Orcs/Black orcs
no real change for them

6) Skaven core : Clanrats/Plague rats/Rat ogres
no real change for them too

via DakkaDakka's WhisperofTruth (http://www.dakkadakka.com/dakkaforum/posts/list/1440/630016.page): 2-15-2015


Oloh (http://www.warseer.com/forums/showthread.php?405473-Warhammer-9th-Edition-Roundup-Discussion&p=7384500&viewfull=1#post7384500) said:

List of current model kits that will be officially included in Warhammer 9th. He later posted that this list is accurate, but incomplete, meaning there may be additional kits that survive that are not listed, with the implication being that you should be OK to purchase and paint these kits (but not base).

Araloth
Cauldron of Blood/Bloodwrack Shrine
Eternal Guard/Wildwood Rangers
Sisters of the Thorn/Wildriders of Kurnous
Witch Elves of Khaine/Sisters of Slaughter
Treeman
Savage Orcs
Night Goblins
Night Goblin Fanatics
Stonehorn/Thundertusk
Mournfang Cavalry
Thanquol and Boneripper
Vermin Lord
Warlord
Grey Seer
Screaming Bell/Plague Furnace
Stormvermin
Stormfiends
Doomwheel
Hellpit Abomination
Nagash
Coven Throne/Mortis Engine
Terrorgheist/Zombie Dragon
Mortarchs
Morghasts
Glottkin
Maggoth Lords
Gutrot Spume
Blightkings
Gorereapers
Wrathmongers
Chaos Spawn
Chaos Warshrine
Chaos Daemons
Ghorgon/Cygor
Grimm Burlockson
Josef Bugman
Runesmith
Ironbreakers/Irondrakes
Gyrocopter
7 Champions and an army of light.

No more Lizardmen, but still playable.
No more Gnoblars/Skinks. They become Goblins.
No more Beastmen.

Elves become more Eldary, units take on aspects of their gods.

There are some units like the Blood Knights that I expected to survive into 9th, but the events of the books have made me doubt this is going to happen anymore. They were due to be updated. Plus it fits with the new merging unit policy, not sure that's happening anymore though. Something similar happened to the Bone Giant, that being said I heard the Bone Giant was getting a redesign and a release some point in the future.

The game will become more Fantasy like, less cannons and warmachines. More magical. It's not just the "Humans" that get empowered by the gods all factions will experience this.

WFB 9th Rules and Faction Changes
OK, this one takes some explaining:

This is a conversation between Harry, and Ikitlagriffe over on Warseer. (http://www.warseer.com/forums/showthread.php?405473-Warhammer-9th-Edition-Roundup-Discussion&p=7387560&viewfull=1#post7387560) Ikitlagriffe initially wrote up a list of information on WFB 9th which was unclear. Harry then condensed the initial information (the black standard text), and invited the original poster to verify the re-written information and add clarifications. Ikitlagriffe did so (THE RED ALL CAPS TEXT).

Then Harry offered some extra information and insight at the bottom.

Here goes:


Are these from your own sources YES, FROM DIFFERENT SOURCES.
or simply your interpretation of what you have collected from the interwebz? SERIOUSLY ?... NO.

I am pretty sure you speak English very much better than I speak any other language NOT SURE ! SORRY FOR THAT.


9th edition will be 90% the same as 8th edition YES, ABOUT RULES, SAME OPINION FROM 2 DIFFERENT SOURCES.
The new 'Factions' ...
...will look so different from the existing armies they might as well be new armies YES
These new armies will be made from new units/characters MAJORITY YES
The new units will have a very different aesthetic from existing miniatures. 200% YES
The new units can be used by one or more of the existing armies. YES
OR can just be used as units for generic 'Forces of order' Or forces of destruction' armies. NO
I can keep my "OLD COLLECTION" YES
... but don't expect any new miniatures for a while? I CAN'T SAY THAT FROM WHAT I KNOW BUT LIKELY DEDUCTION
9th Edition will get a boxed set.I HEARD ABOUT A BOX OF BOOKS
In the box will be a rule book? YES
a skirmish Rule book YES / and a Warhammer armies book NOT EXACTLY : but a listing of playable units or pre-constructed groups YES.
The warhammer armies book will have a limited army list for each faction. YES, but I HAD NO INFORMATION ABOUT "FACTIONS"(and this number of "6" ??), so I would say "for each army".
There is a points system. YES
But it is not compulsory (So you can pick 'X' number of characters/units from the selection) SOMETHING LIKE THAT.
Skirmish is not intended to be the main way to play Warhammer ... but an alternative. YES
This will be a simple starter game without a lot of complex special rules. An introductory game. YES
Some fantasy miniatures will be supplied on round bases due to rules changes YES
... but not all.... just skirmishing units DON'T KNOW and units attached to ranked units? YES
...and big Warmachines? ATTACHED TO RANKED UNITS YES
Characters will be on round bases. (Or oval bases for cavalry) YES
... and so characters can no longer join ranked up units. PERSONAL DEDUCTION, BUT YES
I do not need to re-base my existing characters to use them YES - two times confirmed
Round bases are nothing to do with the new skirmish game YES.
You don't know what is going on with round bases EXPLAINED BY MINOR CHANGES OF RULES, FROM WHAT I KNOW.
Bretonnians will not get a new army book and will not get any new units STRICTLY SPEAKING YES
There will be some units which are a bit like Bretonnians in a new 'Forces of order' book YES
Loads of stuff coming for Skaven but you don't know when. YES
New skaven stuff will not look like the existing Skaven stuff but an evolution. YES
Beastmen ... future is uncertain but you guess they will find a place in Chaos. YES, I GUESS.
Lots of new stuff to come for Fantasy. YES
Most stuff will be new units monsters or characters. YES
Elite units will be smaller 2-5 minis.YES
Look of armies will change. OH YES !
Smaller armies with less miniatures and more big stuff. LOGICALLY
No information about new rules. NO DETAILS YES, BUT IT SEEMS TO BE MINOR CHANGES.

Then Harry offers up his response:

Firstly thanks for taking the time to do that ...it is much appreciated ... and not just by me I am sure.

It confirms a lot of stuff we have already heard ....

Whilst it would be great if 9th was 90% the same as 8th ... my worry has always been about the miniatures.
I guess I don't much like the new aesthetics what I always liked about Wahammer was the whole low tech, low fantasy, up to your knees in mud, feel it had. So I weep for the background ... but the real question for me remains will the new factions get 90% of the attention in terms of the releases. I have heard some armies will not get anything new .... Will any of the existing armies ever get anything else that matches the current aesthetcs in the future ... beyond the stuff that is already done and awaiting release window.

via Voices in the Wind 2-24-2015
WFB 9th Box Content


- WFB 9th Starterbox follows the "Stormclaw/Exterminatus", with almost all existing minis and a unique boxed-set only hero model.

Chaos:

2 Warriors of Chaos units

1 Daemon unit

1 Chaos Warmachine

2 Lords (1 unique)

Forces of Light:

2 Empire infantry units

1 Empire cavalry unit

1 Elf unit

1 Warmachine (Dwarf possible)

2 Lords (1 mounted, 1 foot)

Non-Minis:

2 Rulebooks

Painting guide book

Army lists book

via Voices on the Wind 3-3-2015


- Modular Terrain is Coming to WFB
- Similar in concept to the recent 40K interlinking modular terrain system, but Fantasy themed.
- To be released with WFB 9th, or shortly thereafter.
- Designed to to support the skirmish game.
- Look for aesthetic and stylistic cues taken from pieces such at the current WFB Watchtower and Chapel

via DVeight (http://www.warseer.com/forums/showthread.php?407604-Warhammer-9th-Edition-Roundup-Discussion-(Reloaded)&p=7431358&viewfull=1#post7431358) 4-22-2015

Warhammer 9th Timing

The source is a GW employee in a senior position. Not design team. Very good friend of mine that has for years been trying to get me to play Warhammer and 40K which I started year ago. He let the cat out of the bag when we discussed teeing up a social game. His words were "Let's organise a game soon and also some time get together with the other guys for a last game of 8th edition triumph and treachery. 9th Edition is locked in for release on 11th July."

via Harry (http://www.warseer.com/forums/showthread.php?407604-Warhammer-9th-Edition-Roundup-Discussion-(Reloaded)&p=7431914&viewfull=1#post7431914) 4-22-2015
Regarding the initial 9th "Starter Set"


via jtrowell

If it exists at all, for now the only thing that I consider confirmed is that there should be a box with Chaos against "Humans" (thanks Harry ), but it might well be just a normal starter box released in fall like for the previous editions, and not a separate skirmish game at all.

via Harry

You are most welcome.
I have posted about this. It is not a 'normal' Fantasy box set. It is more like the recent 40K Box sets. The rules "book" is tiny... barely a booklet even a pamphlet is being over generous ... more of a leaflet ... well I say leaflet, it's closer to a 'post it note'. There is not enough paper in this to wipe your own @rse ... never mind space for enough rules to call it a skirmish game. If Fischer Price made wargames this would be Fischer Price my first wargame. It's good but it's not quite Carling.

(I may be overstating just how small the rulebook is for comedy effect. )

via Arthurius11

I can agree with Harry's last post as this is the information I have also. ~and also confirms round bases for the models.


via Games Workshop Lille on Facebook (https://www.facebook.com/GWLille) 05-6-15


The sun goes down, teintant the sky of rubis and blood...

The elected will get together in the heart of the sanctuary, bringing with them the hopes of their people...

They will fight for the glory, for the honor, at the edge of the abyss...

Will the lowest in the abyss while the strongest will be brought to the naked...

Then they will fall in turn, victims of their pride until it is more than a glorified, glory, lying in the blood of his own nation, deaf to the supplications dying while he will recover this rightful Right, Sacred Eternal Champion in the heart of the Night, Supreme Lord in the land Devastated, King Nocturne acclaimed by the ghosts of his enemies... Until dawn...

That the forges revolve nights and days, that the prophets look through the future, that your armies are amassing around your banner. Prepare yourself mortals!

Because I am khorne! The Lord of the blood! The archi-commander! The forge-war!

You are my guests... Enter in my arena. The rules have changed, prepare yourself!!

Information directly in store!! You do not want to miss this, believe me on floor

via Darkpignouf on Warseer (http://www.warseer.com/forums/showthread.php?407604-Warhammer-9th-Edition-Roundup-Discussion-(Reloaded)&p=7440225&viewfull=1#post7440225)


Just coming back from my local store following some strange message on facebook and inviting us to pass by .

9th edition will be released on saturday the 13th of june .

My local store is organising on friday the 12th a warhammer tournament beginning at 8.00pm for thoses who will have reserved their 9th edition rule book ( If I correctly understand there will be 2 weeks of preorder )

At 0.00 , He will give to players their books .

Il will be a 8th edition tournament but the local manager will release a summary of the changes if they are not to numerous in order to play in 9th edition . If it changes too much , he says that it will be a 8th edition one


The Original.....Games Workshop Lille on Facebook (en Francais)


Games Workshop: Lille added 15 new photos.
May 1 at 1:41am · Edited ·
Le soleil se couchera, teintant le ciel de rubis et de sang...
Les élus se regrouperont au cœur du sanctuaire, amenant avec eux les espoirs de leur peuple...
Ils combattront pour la gloire, pour l'honneur, au bord de l’abîme...
Les plus faibles sombreront dans les abysses pendant que les plus forts seront portés aux nues...
Puis ils tomberont à leur tour, victimes de leur orgueil jusqu’à ce qu'il n'en reste plus qu'un, auréolé de gloire, baignant dans le sang de sa propre nation, sourd aux supplications des mourants tandis qu’il récupérera ce qui lui revient de droit, champion éternel sacré au cœur de la nuit, seigneur suprême en ces terres dévastées, roi nocturne acclamé par les fantômes de ses ennemis... jusqu’à l'aube...
Que les forges tournent nuits et jours, que les prophètes scrutent l'avenir, que vos armées se rassemblent autour de votre bannière. Préparez vous mortels!
Car je suis Khorne! Le Seigneur du sang! L'Archi-commandeur! Le Forge-guerre!
Vous êtes mes invités... entrez dans mon Arène. LES RÈGLES ONT CHANGÉES, PRÉPAREZ VOUS!!
Renseignements directement en magasin!! Vous ne voulez pas louper ça, croyez moi sur parole


via one of Gary's birds (http://feedproxy.google.com/~r/Faeit212/~3/6kBkWF_CWGA/a-new-army-book-for-fantasy-warriors-of.html) 5-9-2015

"Warriors of Order" - New Faction for WFB 9th


WFB - I'm in Nottingham for the week to visit friends, and one who has seen a new army book for Fantasy, says that the Warriors of Order are really cool, Core - Hammers of The Edge - like chaos warriors but with more straight edges

HOAX ALERT: This rumor has turned out to be a Hoax on Faeit212. The website has not issued a retraction, but has instead has removed their original reporting on the rumor and replaced it with a "rant". See the image below for the current state of the original post on this rumor:
14005


Via El Taller De Yila (http://www.belloflostsouls.net/wp-admin/%C2%A0http://eltallerdeyila.blogspot.com/2015/05/rumores-de-warhammer-fantasy-no-tener.html) 5-11-2015


MarcusBeli translated a number of entries removed from the Pacific Ocean:

Basically, it says that it is a rumor, we did not believe it. More or less, a translation.


9th edition rules will not be the big leap was the passage of 7th-8th.
There will be 3 versions of warhammer. The era of Sigmar , recommended to play 500-1500 points and will be a skirmish style game. The era of steel , will be warhammer as we played the last five years. The end of time , magic and 50% to sack commanders and heroes (and know of undeath).
Power dice are based 2d6 (4d6 ET) to 2000 points and another die for every 1000 points, so that playing at 4000 points 4d6 winds of magic would throw (6d6 ET)
Many new spells, although all # 6 allow special salvations
New magical items. Some leave, new ones arrive.
The measure of 8th remain
Regeneration works like a hydra of war. Minis dead back with a single wound to 4+ (I think that carriers just won Warhammer)
Lances make impact hits
+1 Strength spears against mounted units
Always attack first change. Charging units obtained ASP against the charging unit.
Fear as now, but checks are ld -1, -2 terror is ld (battle standards remain unbalanced)
Lethal blow does 1d3 wounds
Death Strike continues heroic killing all
Characters riding monsters have combined profile (which I assume is because the guns were still yelling at them "10 um in the back!")
Impassivity can be lost with a single row of 5 on the sidewall. Units can not be unmoved against anything that might make thunderous slam.
2d6 scenarios and a table of far greater land
The minis lose half its load roll away if they pass spot (I think it is a simplification of the rules of land 7th) but dangerous ground remains in effect (1s to hurt the minis that make checking)
Building new rules, although still look bad
Combat resolution - numerical superiority again
Table quadrants have also returns.
We'll have to wait to see if the rumors are verified at the moment I do not excite me much !!!

Last and not least I have a friend in Nottingham who left rods with no man .... no, this is serious. I said my confidence shopkeeper had informed him from the official store of GW Valencia will have two weekends red coming week.

Recall that for the purposes of red GW week is the usual way to warn shopkeepers GW of which will have a weekend with many sales due to a special event such as the launch of a special product.

Thus dependent they not know what is coming but if they have to prepare for that something big is about to arrive. Well, so red are scheduled one week for the month of May and another for June.

via warseer's silveralen (http://www.warseer.com/forums/showthread.php?407604-Warhammer-9th-Edition-Rumor-Discussion&p=7446344&viewfull=1#post7446344) 5-14-2015


I have more stuff about factions. Usual disclaimer, this is second hand stuff take with a grain of salt etc.

1. Empire Remmanents: Mainly humans, with some dwarfs, ogres, and vampires. Humans units tend towards elite holy warriors (focus on priests, Knights, and witch hunters). The dwarves are mainly steampunk flavored, some of which bleeds into the rest of the faction. Vampires tend towards the human aesthetic, ogres have elements of both.

2. Chaos: all three chaos armies mixed together.

The warriors/humans have the same general design as now, except more obvious demonic gifts. Winged units of warriors was mentioned as an example.

Beastmen will come in more flavors, for example reptilian and avian variations. Also a variety of more animalistic units.

3. Orks/Goblins: More or less the same. They get ogres as per end times.

Also, possible mention of dwarf slaves either as units or as justifcation for some steampunk elements in the army. So possibly a bit more 40kification of the army overall, including more squigs.

4. Skaven: two major changes. First, more warptech, notably more apparent in modeling if not in rules.

Second, lizardmen slaves apparently bound using magic/warptech and mutated.

5. Undead: End times undead. More feral in feel. Beyond that, nothing.

6. Elves: End times elves, slightly more unified in appearence, takes cues from all 3 armies. Nothing much else known.

The last two are possibly due to ignorance rather than an actual lack of changes.

I don't know if any of this is really new besides a couple orc and skaven bits, some of it I read in the round up already but I just put it all down.

Via El Taller De Yila (http://eltallerdeyila.blogspot.com/2...ler+de+Yila%29)and Tozudos a Dieces (http://tozudosadieces.blogspot.com.es/) 05-16-2015 (translated)


"you noticed in the bases"?

Round bases for the latest news, even could be understood ^ _ ^ then came more and more images.

Thumbnails of Khorne Daemons and Skullreapers with round bases with similar models with a square bases.

For the Skaven saw guns with oval bases but instead kept his abomination rectangular base !!! (What is the criteria?).

Finally I left pretty pictures army of Men Lizard (if HLs, for those who are still turning to go away ^ _ ^) has the Bastiladones and Stegadons with round base and cavalry !!!! but it does not stop there, the temple guard is also fitted with round bases. Perhaps infantry miniatures will also form as bullies? it makes me very mad about that Skinks are still in square bases !!!!

Finally !!!! I think the 9th will bring big changes, not look for pictures of the end of the battle. GW has changed the way of mounting the units much more realistic aside rows

141091411014111141121411314114141151411614117

via Bird in the Trees 5-22-2015


- WFB 9th is simply called "Warhammer'

- New rules provide for two games in one:

a) A small scale game with few models

b) A full scale game like the previous WFB

- The small scale game has heavy limitations on models that can be used such as exotic units and units that would be unbalancing at a small scale.

- Triple book format with rules and history split up ~Editor, this sounds like the current 40K format

- Round bases

- June 20th

- 6 Factions

- Game picks up after the End Times series, taking it into account.

via Marcus Belli (http://marcusbeli.es/ElBaluarte/viewtopic.php?f=46&t=29269&start=50)5-27-2015

Via Marcus Beli by Zamerion. The rumor comes from a guy who confirmed some things from GW, I do not care who is taking canes or who would be retail, for me it is the same !!!!

The 9th edition of Warhammer th come for summer
On the Bases: We play with square bases but after the departure of the 9th edition sold all models come with bases You round.
You can play with everything in the skirmish game mode. GW will bring movement trays for this mode.
For the listing will be much more freedom than now but using consolidated lists will be encouraged. There will be scenarios and objectives to keep (such as 40k) if you have a list of a consolidated army you will maintain the target enemy unit while having a close but instead if you have a more open not ready. They said something about a bonus points by killing the enemy commander. It will encourage play both styles but in different ways
A new faction, the humans will consist basically of Empire, Bretonnia and some new troops confirmed. It was very clear that is not going away any army.

via Steve the Warboss 5-27-2015

WFB 9th Release Window Details

-6 Weeks of Releases
-Rulebook and Accessories
-Starter Set
-First Armybook (Empire)
-Released in quick succession
-"Sigmarites" are only another Knightly Order

via Warseer's Lord Dan (http://www.warseer.com/forums/showthread.php?409361-Warhammer-9th-Rumor-Discussion-Mk-III&p=7455096&viewfull=1#post7455096) 5-26-2015

Latest WFB 9th "Overview"


Originally Posted by Neo-birdy
Hey Dan, don´t want my name associated with rumours since I don´t know how much GW actually check stuff on forums, but anyway to make a long story short, a guy at GW HQ phoned me today & we had a long conversation since he wants me to become a GW retailer. I told him I was unsure due to recent warhammer fantasy rumours & GW not letting the public know anything, so after a while I got the following things confirmed:

9:th edition is coming out this summer.

Round bases is a go, you will be able to play with Square bases, but after 9:th edition hits, Everything will be sold with round bases.

Everything will be able to skirmish, but many units will be able to rank up as well, GW will releasemovement trays made for this

Unbound will exist, as will bound lists, basically what he told me is that it´s what the public wants, however to avoid powergaming there will be scenarios which require you to hold objectives etc etc & units in an unbound army can´t hold an objective as long as an enemy is within x inches, while bound armies can. He said something about getting bonus points for killing the enemy commander as well, something unbound armies couldn´t get. So they will encourage both styles but in different ways.

He only confirmed one new faction, which was humans, he said it will basically be Empire + Bretonnia & some new troops. He was very clear about no army being squatted though.

via Atia (http://www.warseer.com/forums/showthread.php?409361-Warhammer-9th-Rumor-Discussion-Mk-III&p=7456436&viewfull=1#post7456436) 5-28-2015

Regarding the new "Age of Sigmar" product for WFB 9th:


ladys and gentlemen

i confirm the upcoming release of Age of Sigmar
14330

That image indicates a product page for "Age of Sigmar" exists on the GW website, but is currently not redirecting to another placeholder page until it is used.


via one of gary's birds (http://feedproxy.google.com/~r/Faeit212/~3/V9bMIM9c3Go/age-of-sigmar-and-9th-edition-fantasy.html) 5-29-2015


Age of Sigmar will be not the first part of a Three-Part Ruleset in the 9.Edition, it will be the Name of the first Starter Set. The Set includes Simplyfied Fantasy Rules, based on the new Edition with Skimisher Rules. Age of Sigmar will be an easy and "cheap" introduction for new People and the first Release of the new Edition. Soon after the Set GW will release the Full Rulebook with full skimisher and standard Rules. Later in this Year, there will be a classic Starter Set like the previous with two Armies and a Full Mini-Rulebook.


Via Steve the Warboss 06-02-2015


Age of Sigmar is not the Starter Set of the 9th Edition. It will be a Board Game like Space Hulk or Execution Force and with this Set, the Releases of the 9th Edition will begin.

via Hostingpics (http://www.hostingpics.net/viewer.php?id=4090581419.jpg) 6-2-2015


Age of Sigmar
Pre-order July 4th
Streetdate: July 11th
14422

via Atia on B&C (http://www.bolterandchainsword.com) 6-3-2015

Age of Sigmar

- new start for warhammer fantasy, some big changes are coming
- round bases - yes
- if you want something important - you should buy it now - starting with saturday, some products will vanish

WFB Age of Sigmar - MAJOR PRODUCT CHANGES Coming:

via Harry (http://www.warseer.com/forums/showthread.php?409361-Warhammer-9th-Rumor-Discussion-Mk-III/page23) on Warseer 6-3-2015

yeah .... about the army books .... there is some good news and some bad news. The good news is ..... OK .... actually ... there is no good news.
...I have been trying to describe a "full on reboot" for months ... or is it years now.
...You are still assuming there will be army books as you know them.
...I would not be surprised if it was one book ... or two books one for the good guys and one for the bad guys or one for the good guys one for the bad guys and some sort of additional book for the four factions.


via RaffazzaTime (http://raffazza.blogspot.co.uk/2015/06/times-changin-get-ready-for-age-of.html) 6-3-2015


The first big date: June 6th

What's happening:
Stores have been told to remove the following from their shelves:

Island of Blood
Warhammer Rulebook
All WFB Army Books
All WFB End Times Books
All WFB Campaign Books/Boxes
All magic cards
Movement trays
Templates
Deathknell watch

No models or Black Library novels will be affected

Age of Sigmar preorders: 4th July
Age of Sigmar release: 11th July

via reader Sleibniz (http://www.belloflostsouls.net/2015/06/age-of-sigmar-so-whats-in-a-name.html) on BoLS 6-11-2015

A quick summary of the Age of Sigmar Novel by A.Lanning:


I had the chance to spend about 20 minutes with the upcoming book Age of Sigmar by A. Lanning (a novel, not the game) that deals with the aftermath of the end times. The prologue makes it very clear that Sigmar survives and the whole plot takes place after the end times. Nothing that I have read suggests that there is any time travel involved. It is just a continuation of the story on a much broader scale. I think it is safe to say that the game of the same name follows the story of book and doesn't establish a totally different setting.

In the prologue Sigmar survives and pulls the winds of magics through the gap into the warp. In the process the pure untouched currents of the warp are tainted with the personifications of the winds - the Incarnates. This is the birth of eight new minor gods.

But most of the book is not about sigmar or the incarnate gods directly, only three chapters as far as I could see were written from their perspective. The rest of the book is an ordinary fantasy adventure story. The book follows Martellus Mann, a reikguard quartermaster who was slain in the end times, but is reborn in Sigmarshall, the domain of Sigmar.

I then skipped some hundred pages forward so I don't know what happened in the aftermath, but in the middle of the book, he has gathered a large party of heroes from many realms and realities in a quest for something called the spirit mill or soul mill or something like this. I know for sure that there are several worlds and that the protagonist can travel from one to the other but I didn't read a chapter where this was described in person and I don't know if this is part of the game world.

In the middle of the books there is a huge betrayal, sigmarshall is under siege by the armies of the chaos gods. incarnate fights against incarnate and all are cast out from the warp. Mann starts a search for sigmar in the believe that he was reborn somewhere. The second half of the book is set on a world called Regalia. And here it gets interesting: Regalia is the only area/realm/world that has a map in the book. Regalia looks like the old world or earth and has very familiar regions and city names, etc. But there are some huge alterations: there is no Ulthuan, but a huge landbridge that connects Canada with Scandinavia.

There are no elven or dwarven sounding cities or lands but strange sounding names in the Americas and Africa that don't fit any race of the old setting. There is no empire, but lots of different states in Europe and Asia - Nuln, Middenheim, etc are there, but Altdorf is not. There are more things you can deduce from the map if you assume that it represents the setting of the game, which I strongly think it does. Mann finally arrives in the city Heldenheim that is build in the Worlds Edge Mountains just in time to visit the crowning of emperor Karl Franz where he announces his plan to conquer the whole world. Mann thinks that he has found Sigmar and the book jumps to the epilog.

Sigmar is chained somewhere and starts to dwindle, but then he smiles and proclaims that his great work to eliminate the chaos once and for all has only started. He vows to conquer the warp.

I think it is pretty obvious that the game will be set in this new world. Why would they establish all this in the book when the game doesn’t use it at all, but I haven't seen any actual game material (though there is a slim chance that I get a glimpse this weekend - fingers crossed), so take this into account.

via Dakka's Sinalelbniz (http://www.dakkadakka.com/dakkaforum/posts/list/1560/643158.page)6-16-2015

+++MAJOR NaCl Alert - You Have Been Warned+++

Age of Sigmar Description

No, no, no. No square bases, no rank and file, no two game systems.

-------------------------

I had the chance to look thoroughly through the proper Age of Sigmar rulebook (the one that consists of three books) yesterday evening. Spent my time with the three books and ignored the novel in favour of the real interesting things. So I cannot fill in the blanks there. But maybe I have the opportunity to look at the rulebook and novel again and hopefully the age of sigmar box, too. But now I have a way clearer picture what’s coming and I’d like to share with you because I am very (!!!) excited, but I cannot provide any photos for obvious reasons. So if you don’t believe me, I don’t blame you. But please don’t attack me personally.

- Title of the rulebook is: Age of Sigmar: a Warhammer strategy game
- first the basics (most of which are already known):
- full fledged rule system; no skirmish game - meaning not restricted to low miniature count: 50 models on average, way lower possible, in general you use units but you can field an army consisting of only single models
- everything is on round or oval bases (there paragraph that explicitly allows legacy and diorama bases, though);
- 2 books: the rules (rules and scenarios) and compendium (pictures, unit cards and fluff)
- there are unit cards for every (as far as I can see) old unit in the second book, including warhammer forge models and most or all special characters. Some units get the full treatment with a small fluff text, pictures of the actual miniatures and rules, some units get only rules with nothing more.
- all new rules with complete new mechanics: think not of 40k 2nd -> 3rd but Warhammer 8th -> Bloodbowl, very compact and fast paced, huge emphasis on individual champions, magic and gods (don’t know how powerful, but these have the most rule pages)
- no photos (and no artworks except some very generic drawings) of new miniatures except a couple chaos and human miniatures that are very likely from the Age of Sigmar box.
- all the races are in, but some are clearly favored. There are few pictures of beastmen and lizardmen for example and some units like steamtanks, gunpowder units (Skaven and new-dwarfs use them still), etc. can only be fielded as mercenaries from a different world or summoned units (in case of most special characters, there is even a picture of a Teclis painted in ghost colors)
- the tech level is between and ancient roman empire and early medieval times, lots of nomadic barbarian tribes, etc. But judging by to the age of sigmar miniatures the armour design draws only a little bit from history and is has a very stylized high-fantasy design instead
- there are lots of different people, races, gods and lots of different alliances. The world is a lot more open minded than the old one, Empire-Orc Alliance would be unthinkable, but a human-waaghkin force is nothing unusual in this setting

Army building
- you pick one or more gods that determine the theurgic or magic schools (don’t know what the difference is, sorry) you can use and how your champions get power-ups during the game. You can take several gods, but they have to be from the same pantheon - so no nurgle-sigmar armies, but Nagash-Morr is possible.Then you choose whichever unit you want - from every race. There is no limit as far as I can tell.
- The only mechanic that I have spotted that limits the useful choices somehow is that most spells and special rules only affect units with certain traits, the powers of Grimgor (magic and gods are always connected, each lore has a patron god that grants the power) affects only mortals or enemy units in the proximity of mortals.
- There are only rules for one pantheon in the rule book, all the other gods and pantheons are only mentioned in the fluff
- Guardians of Regalia, a conglomerate native spirits and gods and lately some new gods, the incarnates Grimgor, Gelt and Nagash, there are thousand of gods and their relevance changes over time and in different regions, but there are seven big gods that have seven schools of magic associated with them and have rules in the book
- Geshemet or Gesheket or something like this (male and female, fertility, natural disaster) is the head of the pantheon, the other six gods are dual pair of good and evil:
two death gods: Nagahs and Morr
two smith and labour gods: Hashut and Gelt
two war gods: Grimgor and Myrmidia
- five other pantheon get a page of fluff each, and additional minor pantheons/deities are mentioned in the fluff. The big five are Chaos, Sigmar, Cuth’adai (elven gods), Exoatl (old ones) and the triumvi-rats (Horned Rat + 2 more)
- all characters can earn favor of their gods and get promoted just like the chaos champions until they reach apotheosis, this is also a huge mechanic in the game + you can field gods or at least their avatars, but only three incarnates have rules in the book

Rules
- there is only one ruleset (don’t know what is in the AoS box, but in the book there is no distinction between skirmish mode and battle mode or something like this)
- rules have nothing to do with the old warhammer rules,
- profile is: Melee, Range, Might, Armour, Initiative, Resolve, Wounds, values from 1-6, lower is better
- simple turn sequence: initiative -> player 1 unit 1 moves, shoots, casts -> p1 unit 2 moves, shoots, casts -> ... -> player 2 moves, shoots, casts -> melee
- players roll always against each other, for example Melee vs Initiative and Range vs Initiative, Might vs Armour
- units regenerate all lost wounds at the end of the phase
- both sides in a melee fight simultaneously, winner can roll to fight instantaneously another round until one side is extinct or one side chooses to break from the combat
- there is no moral system or combat resolution whatsoever, but unit can be bounced back
- units use a 1” 40k formation without any facing
- magic spells are all one-use only, when you use it, you have to discard the card
- you can collect ascension points throughout the game and spend the point to buff your champions, mechanic depends on your god(s)
- unit costs points as before, you are not allowed to field multiple units of the same kind unless the former unit have full strength - there are all kinds of unit sizes from 1-3 to 3-15 (that’s the highest I have seen), but you can field lots of different 1-man units
- you don’t buy champions, a set number of models are automatically upgraded to champions, but you cannot exceed the limit
- there are rules for different weapons, magic items, war engines, monsters, special rules, etc and a large section for scenarios and terrain, larger than the actual rules


Setting
game is set on world Regalia that is connected with other young realms through portals of the old ones. Young realms are realms that were populated by the old creators and were guided on similar historical paths. They were untouched by chaos but this has changed since the arrival of sigmar (as a new faith) and archaon (as an actual emissary in flesh and blood)

there is no explanation (or just a brief one so that I have missed it) how this all came to be, just a description of the history of Regalia (and to a lesser extent some neighbouring realms)

On Regalia is dominated by hundreds of human kingdoms. Fast travel is possible through a number of stone circles that allows mages to open portal from one to another and a system of streams and seas under the earth that can be navigated by ship. There were a long period of peace curated by the Exoatl (Old Ones) that watched over the world from the North and Southpole. But then suddenly new faiths arrived, lots of human tribes started to pray to Sigmar and to conquer their neighbouring kingdoms. These lands are each independent, but are united in their faith to Sigmar. The history ends with the conquering of the Worlds Edge mountains and the crowning of the first emperor. At the same time, the first agents of Chaos arrived and began to corrupt the native people. A part of the Waaghkins rebelled against the old ones in favour of new gods, the Skaven arrived the first time, and in the south and east a death cult began to spread. The world is in turmoil. There are lots of unfinished story hooks so I think the story will be continued, but that might be wishful thinking.

humans are the majority in this world and they have kingdom and tribes everywhere, most of the known earth-inspired regions like cathay are there, but they are not described as fully flegded feudal nations but constantly changing petty empires and nomadic people ruled by warlords and champions of the gods. there are two factions of humans, the worshippers of sigmar and the polytheistic rest, both are not monocultural, but have different skin colors and cultures. Women fight beside men!

The dominion of sigmar is special, because they are the only ones that are reluctant to allow any other race than humans. They have only one god and their goal is to destroy all other gods and conquer their domains - for the greater good of the world of course. This has nothing in common with the Empire of the old world, except the heraldry, griffons are still en vogue. All tribes and city states and kingdoms are independent, the only common ground is their faith, the emperor is only a warlord with the purpose to expands the dominion towards the east. There a still knightly orders, zealots, witchhunters - so they retain some of their medieval flair but there are no state troops. There is no gunpowder, except from some dwarven imports, but they are known for using large warwaggons on their trek to the east. Kislec, Estalia, Araby, city states of Bretonnia, Norse and tribes of the Reiklands are part of the dominion. There are also some enclaves scattered across the world that are connected with magic portals

The Skaven arrived on their own on Regalia and are basically the same. Haven’t spent much time on them. They have now three gods called the triumvi-rat …..

Dawikorr (dwarfs) and Inneadim (elfs) have their own realms that are connected with Regalia. The Inneadim have outposts in America.

Dawikorr are only a legend on Regalia and nobody has seen them, but there are legends that they aid whorshippers of Sigmar in peril. They deliver the dominions of Sigmar with artifacts. They live underneath the world Karak Korr and guard the Soul Mill. Dawikorr have rules, so they can be fielded.

The Soul Mill is a huge machinery that allows minor deities to feed on the power of dead spirits or let them reincarnate or serve them as guardian hosts. It was built by the surviving dwarves of the old world on command of the Incarnates on a older machinery of the old ones. The dwarfs guard the soul mill and are aligned with Sigmar after the shattering of the Incarnates, but are under siege of the skaven that have found their way on this world and managed to steal two mighty souls that formed their new gods.

Inneadim whorship the dreamers, gods that have dreamt themselves, basically the elven gods. They live on their own world and protect the dreamchild. Under Araloth they founded enclaves on Regalia in search for the archelves, lost gods of their pantheon. They are a darker take on the elves, nightmare are as much part of their culture then dreams. They use necromancy and the death god Ynnead is at the centre of their pantheon. But they still live in symbiosis with the nature. The artwork shows an elf on a feathered mount, not like a chocobo, but more like a feathered raptor. the artbook shows pictures (and rules) from all existing elf armies.

Skaven and Dawikorr are the only races that use blackpowder, the rest of Regalia is on stuck on an ancient/medieval tech level. The Exoatl use magic techno gear. There is a certain level of anachronistic gear but it is not steampunk but powered by ancient magic. The only steampunk elements are in the Skaven and to a lesser extent the neo-dwarven fluff.

Chaos has no foothold in the north but is anywhere and consists of corrupted tribes and companies from every region of the world. The barbarian theme of the nomadic tribes is more associated with khorne than with chaos as a whole. Beastmen and demons are likely part of their faction because they are described in the same chapter (both in the fluff and unit cards), but demons can be summoned by everyone, so I don’t know for sure. And beastmen have very few pictures, so that’s a bad omen.

Waaghkins: orcs, goblins and are the servants of the old gods and live in a strict caste system, orcs are the manual laborers. There is a new race called nigmos: a tall and slender priest caste. Waaghkins travel the undersea, a system of flooded caverns that connects the whole world, on longboats and do the dirty work for the Exoatl. There is an artwork of the three different kinds of greenskins (no squigs and snotlings mentioned): an ork in very strange armour, very front heavy, textured like a symmetric turtle shell, he wields is an axe with multiple disc shape blades, goblin looked like a viking but has a futuristic looking handgun, the third was taller than a ork, female, slender - probably a nigmo. But in the photos of actual miniatures only show the old orc style. There is a subfaction of waaghkins that changed allegiance from the old gods to grimgor incarnate and are much more ferocious than their cousins.

undeads, deamons and spirits, and guardian hosts are used by every faction of the game, necromancy but not summoning is common in the dominion of Sigmar. The Inneadim are famous for their use of animated constructs. These things are not a big taboo in Regalia. However the most fearsome necromancers are (obviously) employed by the Empire of Nehekhara (which is not a desolate wasteland and has no egyptian vibe but is a rich and green country and feels more babylonian to me) and their death gods. But there is no Undead faction per se anymore. Vampires are called Necrarchs now.

Guardians hosts are troops that were granted by a god from another realm or the realm of the dead. They are living beings and have free will, but were brought to Regalia on the command of a deity.


- Lizardmen are not gone. There is a race called Servants of the Exoatl that guard the pole portals on flying pyramids, but no drawings and no fluff page (other races and tribess get at least half a page). They get unit cards for their old units (which confirms that they are simply lizardmen with a new name), but instead of beautiful pages with pictures like the rest of the bunch they get a simple list in the appendix of the compendium book.

Beastmen get the same lowkey treatment, but ogres get pictures and all, but I cannot say with which pantheon/faction they align. They are mortal, so you can use them in any the guardians of regalia army, but I don’t know if this is a stop gap solution or not.


Age of Sigmar box content:
Extrapolated from the pictures, they are the only new models. If you think you get 3-5 UNITS for each side, you are wrong. you get 10-15 (haven’t counted) CHARACTERS per side. Each model is really individual and it is in no way possible to field the majority of them as a visual coherent unit. It is late and this summary is long as it is, so I make this brief, but I will come back later and add some info on the miniatures. Chaos looks very similar to the old style except the berserkers, the Sigmarite Force is completely different.

Missionary Force:
3 Knights of the Order of Sigmars Blood, Roman looking armour but more bulky, leather Bands, swords and teardrop-shaped shields, champion is a woman
a pair of vigilantes: Male and female, leathercloaked, tricorn, 2 hand-crossbows
a hand full of heavy armoured warrior with different weapons and cloaks, almost knightly in appearance but completely over the top bulky, some have eagleshaped helmets
One hooded, chainmail wearing, hammer wielding girl
a bulldog
standard bearer: naked, chains that are hooked into the flesh, very archaic looking
one arabic looking guy with a two-handed scimitar and full armour
one guy in rags that wields a chain that burns at both ends, very impractical looking

Chaos Cult:
two outriders, basically chaos barbarians as we know them, but female
~5 berserkers: african looking, no armour, barefeet, clad in cloth stripes, two axes, bald and gaunt looking, not overly muscular, bone chain, both male and female
three pristesses: flowing robes, sacrifical ziggzagged daggers, skullmasks
two armoured harpies with spears and shields, crooked looking, feathered wings
at least five chaos warriors similar in appearance to the old chaos warriors, very dynamic fur cloaks and poses, one of them bigger on a larger base, all male as far as I could see
one large bloodletter, almost twice the size of a human
the leader has armour that looks like a chaos dwarfish, very babylonic, rides a demonwolf, a juggernaut, but with flesh and fur and spikes
some more viking-like infantry but with more chainmail
That’s only a broad description. Every model is highly individual.

Sorry for the chaotic nature of the info, I spent the evening writing this in a very fast manner. This is only the tip of the iceberg and I will come back with a little bit more soon - hopefully in a more ordered fashion. If you have a questions or need specifics and a topic, feel free to ask, maybe I remember something of use.

via "Mikhael" 6-22-2015

Regarding Age of Sigmar Product Changes


Retailers have been informed that these kits are will be pulled shortly after Age of Sigmar ships:

Empire Free Company
Empire State Troops
Empire Handgunners / Crossbowmen
Empire Great cannon / Mortar
Reiksguard / Knightly Order Box

Khorne Chaoslord on Juggernaut
Galrauch
Marauders of Chaos
Warriors of Chaos
Chosen
Dragon Ogre Shaggoth

There has been regular talk of BIG core product and range shakeups with the new Warhammer. This is only further fuel to the fire.

via Steve the Warboss 6-24-2015


Age of Sigmar Contents

1x Empire General on Griffin
5x Knights of Sigmar
10x State Troops with Spears
10x State Troops with Muskets

1x Lord of Khorne on Daemonsteed
5x Chaos Knights
10x Chaos Warriors

-No small rulebook
-Full rules for all models
-Small intro of the fluff (Humans only)
-5 Scenarios to introduce players
-Text is written very childfriendly

Mr Mystery
03-11-2013, 01:00 PM
via Mengel Miniatures (https://www.facebook.com/mengelminiatures) (facebook) 6-2-2015

Age of Sigmar
1442814429


via Atia (https://twitter.com/Lady_Atia)(twitter) 6-25-2015


Age of Sigmar Teasers

1480014801



Via El Taller De Villa (http://eltallerdeyila.blogspot.com/2015/06/age-of-sigmar-miniaturas-del-bando-del.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+ElTallerDeYila+%28El+taller+d e+Yila%29) 6-26-2015



The First Shots of the Age of Sigmar Miniatures are HERE.

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Via Spikeybits Hobbies Page (https://www.facebook.com/groups/spikeybitshobbies/permalink/881356485266065/) 6/27/2015


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Via Warseer (Darnok) (http://www.warseer.com/forums/showthread.php?410468-Age-of-Sigmar-Mk-II) 06-27-2015


The official part first: "Age of Sigmar" is the first box set in the "remake" of Warhammer, with the first pre-orders up on the 4th of July, to be released on the 11th.

The most recent of my bird singings:

Quote Originally Posted by Some Birdy
Concerning models:
humans much larger in scale than standard WHFB humans
not just more bulky and differently proportioned, but I mean the models themselves stand taller, they're just a different scale as WHFB humans (each about the size of a Terminator)
about the model compatibility, and they just went like "yeah well if someone really wants to use their old armies they can, but we didn't intend the new models and old models to be compatible, we think larger models are the way forward, blah blah"

Concerning rules:
it's really for small battles and not as deep and strategic like LOTR was
very simplified, seems intended for short quick beer & pretzel games, lots of random and little strategy
no way you can use it for existing warhammer armies, so with the scale difference and incompatible rules I don't think there's any point in rebasing your existing collection
'post it note' size of the rulebook is pretty much accurate
very much revolves around your commander, which has elaborate special rules
rest of the squads feels much as filler for the commanders to smash up and feel good about
no info yet about anything planned for really large-scale battles

This box set is not the full deal though. There will be a "big rulebook" coming shortly afterwards. That one should cover larger battles, I have yet to hear anything definite on it though (unless I missed something ). Also, even if only a guess:

Quote Originally Posted by Harry
Oh .. this is just the tip of a very large pile of ... I mean iceburg. There is a a lot of stuff backed up ready for release. Did you mean weeks or months?
I would expect to see nothing but more Humans and Chaos stuff for a couple of months along with a bunch of terrain (so folks can build 'new look' tables) and then the Skaven stuff to hit.
Comment of mine: I have been told it'll be weeks rather than months of new "WHF" releases. And early August will see the "big Warhammer version"; this AoS is some kind of a game on its own - specifics should leak as soon as the GW store managers had their meeting on coming Monday.

Via Turgol on Warseer (http://www.warseer.com/forums/showthread.php?410468-Age-of-Sigmar-Mk-II/page6)


New rumour on Dakka, from Sad Panda: one free Sigmarite coming with White Dwarf.
I have not seen that since like 94 with one... Space Marine!

Original Post:
-------------------------


Nah.

I don't buy it. Ditching all the army books, but holding release off until they've all been done? Seems counter productive to me.

Wildeybeast
03-11-2013, 01:36 PM
Via Games Workshop and Lady Atia (https://twitter.com/Lady_Atia) 6/29/2015


New Age of Sigmar Sale Sheet. Checkout these highlights folks.

"Don’t worry. Warhammer Fantasy miniatures stay relevant. Old miniatures can still be used, however how you will play them has changed."

"On the 4th of July all the new rules will be available digitally on the GW website for FREE – It will explain to you how the new game works"

"The new rules for each miniature will also be in the newly rebranded boxes.
Square bases and movement trays are gone."

"The new and rebranded products will now come with oval and round bases. However don’t worry, as you can play the game with any base shape"

Looks like a new e-Book experience is on the way as well! Exciting times indeed!



----------- Original Post-------------
Yeah, I'm going into toxic shock from all the salt that comes with those rumours. Even if it is being worked on at the mo, there won't be anything concrete to speculate about. I don't get why hastings is suggesting O&G instead of Skaven; O&G already have an 8th edition book, Skaven are still on 7th ed. Not to mention WE wont get done in 8th.

Brakkart
03-11-2013, 02:21 PM
RUMOR ROUNDUP CONTINUED

Via Captain Citadel

Age Of Sigmar Latest Prices & More


Age of Sigmar will be rather large gents. No armies will be phasing out, no army books for that matter. It will be a bit like chess, easy to learn but difficult to master. It can be played to any scale almost, small or large.

Rules will be free and releases this Saturday the 4th.

The story revolves around Sigmar's disappearance from the Fantasy world as he set up kingdoms of warriors to battle Chaos in this new age.

The starter will cost $125 and contain the two factions that has been rumored previously. The models will all be on round bases to be more dynamic (similar to 40k's stance).


And today's sales sheet that seems to support what were hearing currently.
New Age of Sigmar Sale Sheet. Checkout these highlights folks;

14842



Via Games Workshop and Lady Atia 6/29/2015


“Don’t worry. Warhammer Fantasy miniatures stay relevant. Old miniatures can still be used, however how you will play them has changed.””On the 4th of July all the new rules will be available digitally on the GW website for FREE – It will explain to you how the new game works”“The new rules for each miniature will also be in the newly rebranded boxes.
Square bases and movement trays are gone.”“The new and rebranded products will now come with oval and round bases. However don’t worry, as you can play the game with any base shape”

We have been informed the Age of Sigmar rules will include rules for EVERY EXISTING WFB miniature. So there will be zero miniatures that become obsolete.



ORIGINAL POST
------------------------------------------

Whether the 2015 date is right or not, I would like it if every army was covered before the ruleset is updated again. And yeah Orcs & Goblins have already been done this edition, they were the first to be done even, and there are many armies that are (or should be) ahead of them in the queue to get a new book. Considering how much errata there is for the Skaven book I wouldn't be surprised if they were sooner than listed.

Wildeybeast
03-11-2013, 02:33 PM
Not to mention the fact it is unstoppable in low points games. Still, I don't think it will get done until late on; they are a good selling range which is pretty much all plastic and they have a very competitive book. No real need to do them before the end of the cycle. I've also just notice that hastings' rumour about getting all the armies done doesn't include Beastmen, so I think it is safe to assume that Beastmen are going the way of SoB. :rolleyes:

Chronowraith
03-11-2013, 03:55 PM
As others have mentioned I find it weird that GW would worry about producing an Army Book for every army in 8th edition only to release 9th edition and say, "All previous Army Books are invalidated". They've certainly done strange things in the past but that would top the cake if true.

Skaven really just need a newly printed book that incorporates all the existing errata. It drives me nuts that probably half the rules section of the book is either ignored, replaced, or otherwise altered.

I also wouldn't be too quick to say Beastmen are going the way of SoB. While they certainly have a weak book, they are still playable (unlike a certain other army) and have several strong points within the book. They received the last 7th edition book so as far as timelines go, they are probably not a pressing concern.

O&G replacing Skaven in the timeline would be weird... the O&G book is fine, a bit bland, but a solid effort that still performs very well and that also brings the army to the 8th edition baseline. If that part were true the only two armies that wouldn't be at the 8th edition baseline would Skaven and Beastmen.

flekkzo
03-11-2013, 11:43 PM
Skaven really just need a newly printed book that incorporates all the existing errata. It drives me nuts that probably half the rules section of the book is either ignored, replaced, or otherwise altered.


Not to mention very unclear rules galore. I definitely think the book could do with a good dose of cleanup and fixing some of the weak units. I don't think they need a big rewrite, in fact I would be very sad if they removed the flavour of Skaven (horde, cheap slaves, wacky rules (just make them clear!)) instead of adding more.

eldargal
03-12-2013, 01:08 AM
I believe what Harry and Hastings say, so 9th in 2015 and more than just tweaking 8th. Until they say something abotu dropping all army books and a Ravening Hordes type set up then I'm burying that under a mountain of salt.

Mr Mystery
03-12-2013, 06:55 AM
Not sure it can be all that radical. Perhaps new flier rules, that could be fun. And something done to Cavalry. Perhaps some kind of 'breakthrough' rule for combat res.

Wildeybeast
03-12-2013, 03:40 PM
I also wouldn't be too quick to say Beastmen are going the way of SoB. While they certainly have a weak book, they are still playable (unlike a certain other army) and have several strong points within the book. They received the last 7th edition book so as far as timelines go, they are probably not a pressing

Sorry, I was trying to be humorous. I don't thnk they are for the chop, just pointing out the flaw in claiming all books will be done and then missing one of the armies from the list. Makes rumours harder to believe when they contradict themselves.

Chronowraith
03-12-2013, 04:04 PM
Sorry, I was trying to be humorous. I don't thnk they are for the chop, just pointing out the flaw in claiming all books will be done and then missing one of the armies from the list. Makes rumours harder to believe when they contradict themselves.

Ha! My humor detector failed me...

I do agree with the sentiment that the rumors didn't make sense (for a number of reasons).

As for how different 9th could be from 8th, it could be drastic if you look at the random conjecture flying around other forums. Now... that's just conjecture. Me? I'll worry about this in a year and a half or so when my Skaven book has another 20 pages of errata and FAQs.

Bigred
09-03-2013, 12:45 AM
via Faeit - (Tim the Thief) 9-2-2013



Release
-All Softcover Armybooks will obsolet with the new release.
-The Starter Box will released at the same time as the Hardback Rulebook
-The Set will include a Book called "Armies of Warhammer", this Book will handle simplified Armylists for ALL avaitable Armies.
-Armies of Warhammer will give Player a little view of all Armies and they Units, also it will be a transitional solution for the obsolet
Armybooks
-Armies of Warhammer will be a part in the Hardback Rulebook
-The Rulebook in the Set will be a simplified "Starter Rulebook"
-A smaller complete Hardback Rulebook will released too, called "Warhammer - The Rules"

Rules
-The ruleset will chance again, GW has recognized the last Edition was an hard inpact for sells of Warhammer products
-The number of special rules will reduced
-There will be no releases of Fantasy Suppliments, the books will contain more background. Page numbers up to 150 pages are possible!

OP updated with these and more rumors collated from other threads.

eldargal
09-03-2013, 01:23 AM
It's consistent with the 9th edition rumours from H&H, but:

-The ruleset will chance again, GW has recognized the last Edition was an hard inpact for sells of Warhammer products
At least in the US WFB sales went up significantly in 8th edition according to the big retailer survey that was released a few months back.

More inclined to think this is someone jumping on the bandwagon and using some 'conventional wisdom' about low WFB sales in 8th to give it some gravitas.

Kirsten
09-03-2013, 02:55 AM
8th edition is the best yet, I love it. not keen on a lot of these rumours, we shall see I suppose. given how far away it is, will there even be any soft cover army books left to become obsolete?

Solution9
09-03-2013, 02:59 AM
I have come to really enjoy 8th. So far my view of all odd numbered editions of WHFB have been terrible. I'm still debating which was worse 5th or 7th.

Kirsten
09-03-2013, 03:04 AM
I started with 5th so I will always love it. 6th and 7th went too medeival, sucking all the fantasy out of the setting. 8th has put the fantasy back, giving new monsters, new magic, crazier settings, without taking the focus off the troop units.

eldargal
09-03-2013, 03:37 AM
I started with 5th so I will always love it. 6th and 7th went too medeival, sucking all the fantasy out of the setting. 8th has put the fantasy back, giving new monsters, new magic, crazier settings, without taking the focus off the troop units.
Agreed. Technically I started at the end of 4th edition for like 6 months but I don't rememeber it. 5th was ftw, 6th-7th not so much, It was also during 7th that WFB became relatively poor selling, dropping off the US retailers top 5 list while under 8th it is back.

8th edition has its flaws, though nothing that isn't easily houseruled, but it is at least a game of Fantasy Battles rather than Overly Technical Fantasy Skirmishes.

Mr Mystery
09-03-2013, 03:59 AM
I still don't buy any of these. I reckon H&H are indulging in more than a little leg pulling.

eldargal
09-03-2013, 04:04 AM
It could be it was something that was being considered or it could be the picture is very incomplete. It does seem too radical for them to consider but then GW can be quite unpredictable so whatever.

Mr Mystery
09-03-2013, 04:38 AM
Yet in 40k, we're seeing an effort to increase the number of Codecies out there.

Why cut Fantasy out like that?

Leg = pulled, possibly dislocated. That's what I reckon!

magickbk
09-03-2013, 07:56 AM
I refuse to believe that GW will ever outright invalidate army/codex books with an edition change again. It simply isn't good business. It would also mean that the rules would change so massively that old rules don't function any more, and I don't think that they would perform a wholesale reset of the game again. I think there are elements of the previous editions that need to come back to create the right mix, but they are doing that slowly with 40K now without resetting the game. The best solution is to get as close as possible, make one or two armies with old books crap in the game, and if necessary, release WD lists to kill off a book that just doesn't work(like with Codex:Witchhunters).

Wildeybeast
09-03-2013, 10:38 AM
Is it just me or do we not already have an 'armies of Warhammer' in the rule book? That big list of every available unit along with stats at the back of the book? Doesn't seem particularly innovative to me.

Chronowraith
09-03-2013, 11:22 AM
I don't see why these rumors are so far fetched. They only state that the previous softcovers will be invalidated and by that time there will only be three books in softcover if the rumor schedule has everything properly placed (Skaven, Wood Elves, and Beastmen). At the rate GW is releasing books we'd probably see all three of those released within 6-9 months of 9th edition dropping.

I'm more concerned about the rumors for the rules that state 9th edition will be more streamlined. Given how streamlined 8th is compared to 7th... I'm uncertain how they can be streamlined much more. I also don't like the loss of special rules and the lack of supplements like those found in 40k would be disappointing as it opens up many of the niche army lists that we've missed like Kislev, Dogs of War, etc.

Bigred
09-03-2013, 12:08 PM
Jeremy Vetock got chatted up moons ago and said that a lot of the game mechanic ideas used in War of the Ring (actually a really solid rules system) were intended for a cleaner 21st century version of Fantasy. But the decision was made to go in a different direction and we got 8th Edition.

I would invite anyone with a copy to open up 8th and WotR side by side and compare the basic rule mechanics of each major turn phase. There are a lot of interesting things in WotR that I think could widen the appeal of WFB.

In particular I'm a big fan of WotR's movement phase. It opens up the game a lot with much more wide ranging maneuvering, while keeping it clean and fast paced.

All the fiddly rules for moving in WFB that have been around since the 80s are perhaps my least favorite thing about the whole system. It's a real challenge to get new players over. Of course the whole needing a slide-rule to calculate WFB combat resolution needs a solution as well.

-L

Mr Mystery
09-03-2013, 01:01 PM
There isn't that much of a difference to be honest.

However, Fantasy is all about the manoeuvres. Main change was to charging. As long as you roll the minimum distance between the two units, the charge completes, with free movement as needed.

And combat res is easy! Up to +3 from ranks. +1 for unit standard. +1 for Army standard. Then one for every wound caused. Loser takes a break test with a negative modifier equal to the combat res difference, unless they have more ranks, in which case they are stubborn and suffer no modifier. Dead easy!

Overall, I very much agree WoTR is a truly excellent rules set. However, it's very simplicity makes it ill suited to a Warhammer adaptation. The spells are too subtle (not a bad thing in itself!) and the monsters too easily slain.

I heartily recommend anyone to give it a bash though!

Wildeybeast
09-03-2013, 03:37 PM
As someone who has never played WotR (and has no intention too) can someone highlight what I am missing?

TheCastigator
09-03-2013, 04:07 PM
As someone who has never played WotR (and has no intention too) can someone highlight what I am missing?

Same here.


8th edition has its flaws, though nothing that isn't easily houseruled, but it is at least a game of Fantasy Battles rather than Overly Technical Fantasy Skirmishes.

Agreed. Am I the only one that hopes they get through all the books before they turn the edition? I don't know why people are still pushing the "8th edition sucks" stuff. I mean fantasy will never sell like 40K or space marines, but it is a solid rule set. The switch from 7th to 8th was desperately needed to correct the issues created by the Demon, Vampire and Dark Elf books. 8th just needs a few tweaks. I think the huge spells and cannons could be toned down slightly, and you could fix steadfast by counting all the ranks in a combat, instead of going unit by unit, but neither issue really bothers me that much. I admit I would be a bit disappointed if they did a complete overhaul. I would love to actually see a complete edition since all of the new fantasy books are pretty well done save for a handful of items.

Phototoxin
09-03-2013, 06:15 PM
I believe what Harry and Hastings say, so 9th in 2015 and more than just tweaking 8th. Until they say something abotu dropping all army books and a Ravening Hordes type set up then I'm burying that under a mountain of salt.

I'm with the EldarGal on this one, I can't see them putting out some uber books, special editions and all and then going 'TROLLOLOL reset!' In addition my guesses for starter set are some combo of wood elves, brettonians or beastmen. I'm thinking brets and wood elves but if they want a clear good and bad wood elves and beastmen.

Some sort of buff to cavalry - such as 1 rank being disruptive when they charge (so great on the flank charge but afterwards not so much) Slight nerf to cannons perhaps.

Skip Filgo
09-03-2013, 06:31 PM
COMPLETE CONJECTURE:::::

One reason they could decide to complete all 8th Ed books, yet make them invalid in 9th Ed is that some people, finding 9th too radical a change, could opt to maintain their games/leagues at an 8thEd ruleset. GW would still sell minis, they just would not support the rulebooks and army books anymore. Take 8th if you want, as is, no warranty. Just maybe.

Ankhalagon
09-03-2013, 10:16 PM
Now that sounds like suicide for WFB.
However. IF they produce a crapy 9th edition we will keep the 8th in use in our club.

Jampire
09-04-2013, 05:22 PM
I would have to agree with BigRed about War of The Ring's game mechanics making a positive impact on WFB. I would love to see certain elements carry into Fantasy. I was never too into LoTR as a game system, but when WoTR came out I loved the design of it.

The movement system is great and fast for a ranked up fantasy army, magic is handled well in, and MAN combat is bloody. The dynamics of infantry interaction is great. Monsters are great VS cavalry, but weak against infantry. Cavalry can smash through infantry but struggle with monsters. Infantry can bog down monsters and render them semi-obsolete.

Magic in the game scales with each spell. Cast a spell and roll a die 1= nothing, 2-5= x effect, 6= better effect. Spells cost different 'charges' to cast. This is a very simplified explanation, but the War of the Ring system is quite a good rule set. Written by Mat Ward, too. Very surprising.

Wildeybeast
09-05-2013, 11:42 AM
Sounds interesting. Not a massive fan of the 'rock paper scissors' unit types, but it is probably better than the current system where ranked up infantry beat everything.

Edit: Out of curiosity, does anyone know if there are any contractual restrictions on them taking game mechanics from WotR into Warhammer? I know once upon they had to be kept so separate that WD got split in two and they used centimetres instead of inches.

magickbk
09-05-2013, 11:50 AM
Sounds interesting. Not a massive fan of the 'rock paper scissors' unit types, but it is probably better than the current system where ranked up infantry beat everything.

Edit: Out of curiosity, does anyone know if there are any contractual restrictions on them taking game mechanics from WotR into Warhammer? I know once upon they had to be kept so separate that WD got split in two and they used centimetres instead of inches.

Back when I worked for GW (during the original release of the LotR game), the restrictions were explained as:
1. We can't use LotR to sell the other games, so if someone walks in and asks about LotR, you run them through an Intro Game of LotR, and don't really talk about the other games.
2. The models aren't supposed to be used for the other games, which is why the scale was kept deliberately different.

Now, I've been gone a long time, so there may be other restrictions that were added for the Hobbit release.

Wildeybeast
09-05-2013, 01:18 PM
Yeah, it's that sort of stuff I was thinking of. I'm just wondering if a) they are still in force and b) whether it would extend so far as rules mechanics? Are the LotR franchise mechanics so different from a deliberate design choice or because the contracts said they had to be?

lattd
09-05-2013, 03:08 PM
The mechanics where terrible because of how they did the blocks of 8 however the move rules would certainly work in fantasy where you are only moving one block instead of 6 combined blocks. I still don't understand the hate for LoTR it was a really balanced system which allowed heroes to be heroes but have the little guy a good chance to win as well, was the closest thing to a tournament ruleset I fear GW will produce.

Ben_S
09-06-2013, 08:43 AM
I last played 4th-5th edition and bypassed 6th-7th entirely, before recently returning in 8th (having played just one game so far). I think 8th seems to work pretty well on the whole - I wouldn't see much need for change, but maybe I'm missing some of the broken bits (random charges doesn't bother me though). It would be good if non-Monstrous Cavalry, particularly of a 'medium' type, could be made more useful though.

I think the idea of a mini army book type list in the box game (as in 4th edition and 2nd edition 40k) is a good one. It allows players to try out armies without shelling out £30 for the book. This is useful not only for new players, giving them a more complete game, but also for older players who'd like ot try a new army. Granted GW would rather sell a £30 book, but I think many players will be put off by that entry cost - a basic list lets you spend some money trying out some new models instead.

Wildeybeast
09-06-2013, 09:36 AM
There isn't really a lot that is broken in 8th, which is why a few people are doubtful about a major overhaul; it isn't really needed.

D6Damager
09-24-2013, 07:08 AM
There isn't really a lot that is broken in 8th, which is why a few people are doubtful about a major overhaul; it isn't really needed.

The biggest complaints that I still hear about Fantasy is that Magic and Warmachines are too powerful while regular Cavalry (not monstrous) and Monsters are too weak.

In the case of monsters especially, every new book sees new monsters for armies and nobody wants to use them for fear of cannon and initiative spells which neutralize them in some cases for a much cheaper cost. Which is a shame since most of them look fantastic.

Mr Mystery
09-24-2013, 08:36 AM
The biggest complaints that I still hear about Fantasy is that Magic and Warmachines are too powerful while regular Cavalry (not monstrous) and Monsters are too weak.

In the case of monsters especially, every new book sees new monsters for armies and nobody wants to use them for fear of cannon and initiative spells which neutralize them in some cases for a much cheaper cost. Which is a shame since most of them look fantastic.

Actually, that's just an opinion held by those who seem to think the game is some kind of highly paid competitive sport, and thus place all onus on winning.

Kaptain Badrukk
09-24-2013, 08:47 AM
Actually, that's just an opinion held by those who seem to think the game is some kind of highly paid competitive sport, and thus place all onus on winning.

Just ask Mr Stampy my converted, gnoblar crewed, mammoth (who does service as a thundertusk). He went to a tourney and we did ok (top 1/3, better if it hadn't been for a bloody stupid "best game of the weekend" scoring system), he did get sky-cannoned once mind you.

D6Damager
09-24-2013, 09:37 AM
Actually, that's just an opinion held by those who seem to think the game is some kind of highly paid competitive sport, and thus place all onus on winning.


Not really...I hardly ever play in tournaments. Mostly just pickup games at the FLGS. And while the new releases are making some sales the player pool here in Florida has definitely dwindled down over the years from when I started back in 6th edition.

I would like to be able to use my monsters without being one shotted by a cannon that costs half the points. Its not like you just won't play against war machines either Dwarfs, Empire, Skaven, WOC, DOC, Ogres etc...

OK so all your monsters are getting shot off the board in 2 turns? Let's go with big blocks of infantry that can take a few hits and keep going...oh wait is that an IF cast Dwellers or Purple Sun? Yeah...that happens and frequently.

So unless you have a small and specific player pool for your "beer & pretzels" games where you house rule everything or play by Euro tournament rules restrictions (which doesn't really happen here in the USA) it is a valid concern about game balance and without a doubt has driven a lot of people away from the game.

I realize this is all anecdotal evidence, but just wanted to share what is happening in my neck of the woods.

I'm looking forward to 9th edition changes if it brings more veteran players back into the fold and makes the game more accessible/affordable to new players.

Wildeybeast
09-24-2013, 12:43 PM
Actually, that's just an opinion held by those who seem to think the game is some kind of highly paid competitive sport, and thus place all onus on winning.

Yeah. A number of monsters now come with more than 6 wounds or other abilities to resist cannon fire and they do plenty of killing, you just can't expect them to do so without support. Cav are a little underpowered, but a tweak (like impact hits) would sort them out. It's only really Dwarves, Empire and Skaven who have the horrible sniping war machines, so the game isn't overrun with them.

D6Damager
09-27-2013, 06:53 AM
Yeah. A number of monsters now come with more than 6 wounds or other abilities to resist cannon fire and they do plenty of killing, you just can't expect them to do so without support. Cav are a little underpowered, but a tweak (like impact hits) would sort them out. It's only really Dwarves, Empire and Skaven who have the horrible sniping war machines, so the game isn't overrun with them.

Isn't the HE Star Dragon the only monster with 7 wounds? I could totally be wrong there.

You forgot some cannons that are very common in popular armies. There's also the Skullcannon in Daemons, Ironblaster in Ogres, which often show up in pairs in those lists and even the Hellcannon in WoC. Those 3 are even nastier than most because they can also do other attacks and/or are harder to kill.

Mr Mystery
09-27-2013, 06:55 AM
And cost more points...

Difference is, artillery has a turn life. Much after the 3rd turn, and it's either dead, or has no valid targets as combat has begun in earnest.

And the killing power of them is vastly overstated. Yes, they can inflict up to 6 wounds in a single shot, but that's one in six. And it has to successfully hit first, ideally without destroying itself having achieved nowt...

Wildeybeast
09-28-2013, 03:37 AM
And aren't they rare choices? I'm sure the Hellcannon is. Either way, they are far less accessible than the artillery of Empire and Dwarves. And they are competing against much better choices for special and rare slots. Plus there is plenty of stuff that can get to artillery and kill it quickly.

Let's face it, if you take a monster, it has always attracted a lot of firepower, whether mundane or magic or a hero with a hard on for killing big nasty stuff. You expect it. If you are smart, you want it, because whilst that cannon is blowing chunks out of your monster, it isn't turning your elite knights to pate or templating large chunks from your infantry. Which is good, because those are the things that will win you the game, not your monster.

Mr Mystery
09-28-2013, 06:40 AM
Yup.

Personally, I find complaints about decent counters to a unit quite pointless, on account everything in Fantasy can kill everything. And given the typically smaller bases, and mental manoeuvrability of Monsters, if you show a bit of forethought, they can become quite difficult targets due to the overshoot and bounce rolls. Typically, most Cannons will 'aim' 8" short of the target. That leaves quite a bit of chance for the dice to give you a swift two fingered salute, either horribly overshooting, misfiring, or not getting close. Thus the overall threat of Artillery isn't as bad as many might think. D6 wounds is also tricky, as you ideally need to one shot the big gribbly, as in the next turn they're typically in charge range (at least for fliers) where they truly come into their own.

Without the threat of Artillery, big monsters would horribly dominate the game!

Wildeybeast
09-29-2013, 05:00 AM
I always aim 6 inches short with mine personally, but each to their own.

Mr Mystery
09-29-2013, 06:49 AM
I always aim 6 inches short with mine personally, but each to their own.

Hurr!

lobster-overlord
09-29-2013, 08:33 AM
the biggest change for me that I would like to have reversed is the removal of range/distance guessing. that was one of the few things in the game I was good at, while I suck at list building, so guess weapons gave me an advantage over friends who could build better armies. when charge distance was randomized, and with guess gone, I stopped playing because my only advantages were gone, and other players were leveled to me on that. pregened lists would have been the only thing that would have balanced me in it as none of my friends played brets enough to know how to buikd a decent list to help me out. (and kids kept me away too due to time)

Bigred
10-14-2013, 01:51 PM
OP updated:


Via "Tim the Thief" 10-12-2014

-Warhammer Fantasy 9th Edition & new Starterset next Year
-Starterset becomes "Expansion set" & Mailorder Only special Edition
-Orks & Goblins first 9th editon Armybook

Starter Set of the 9th Edition Warhammer with following content
-simplified Starter Rulebook

-"Armies of Warhammer", simplified Armylists for all
-Orks and Goblins Army
--Ork Warboss
--New Goblinwarriors
--Ork Warriors

-Empire Army
--Captain of the Empire
--New Spearmen (new Design)
--New Musketeers (new Design)
--New Knights (new Design)

The Set becomes an Expansion with Magic as subject
-Small Booklet with Magic Rules
-Additional Models for Mages and two Regiments

Wildeybeast
10-14-2013, 02:03 PM
I call nonsense and some talking out of their rear end. Whilst the Empire knights kit badly needs and update, the spearmen and handgunners aren't that old and they both come with the 'multiple weapons on a single body' kit style that GW seem to be favouring. Why redesign them? Furthermore, they seem intent on getting all the army books updated and there is no way they can do Brets, Skaven, WE, Dwarfs and Beastmen before next summer. Also, hadn't all the other rumours got Warhammer down for 2015?

Cap'nSmurfs
10-14-2013, 02:04 PM
That sounds like purest nonsense from start to finish.

Kirsten
10-14-2013, 03:18 PM
it is possible, new design would simply mean making starter kit push fit models. there will be two races in the box, so two armies will be getting new models whichever way you cut it. could just as easily be empire as any other. hopefully they wont have god awful inbred heads.

Mr Mystery
10-14-2013, 04:08 PM
Fails my 'plausible and persuasive' test....

Unknown rumour monger. Doesn't know difference between an Ork and an Orc.... Muskets? Really??

Empire Cavalry and Free Company, plastic Priest, possibly a Pegasus kit....and that I think would make it an Empire Numberwang.......

Yep. File under 'B' for bunkum.

Bigred
10-14-2013, 05:01 PM
It's from "Tim the Theif", a regular Faeit source.

It's the same individual who provided the last 9th set of rumors on September 2nd. Go look in the OP and look at the last 2 sets of rumors.

They corroborate each other kinda, but I still get the feeling this is 3-4th hand hand information as there is a lot of disjointed and oddly worded stuff in there.

Grampa
10-14-2013, 11:54 PM
I would like to see Cavalry do impact hits on charges with lances based on the total charge distance moved.

angrybear
10-15-2013, 06:05 AM
I hope 9th is still a longtime away, 8th edition is great. Hope Bretonnia manage to sneak in before 9th.

magickbk
10-15-2013, 08:24 AM
Due to the rate of releases from this edition, it would greatly benefit both the players and GW to wait until 2015 for 9th. They could then feasibly make the first Army Book release of 9th complete the update of the last current army book to hardcover. Then everything is open to update things in any order they want, add a whole new army, etc. I don't think GW will pass up the Warhammer anniversary for a big fancy edition release, though, and in theory, having things that need desperate fixing with new releases is like printing money.

Mr Mystery
10-15-2013, 09:35 AM
Yup. 5 to go. Dwarfs, Wood Elves, Bretonnians, Beastmen and Skaven.

Arguably, only the first three really really need an update, as the last two came out just before before 8th Edition, and don't work too badly in it.

But yeah, I reckon they'll go for broke and complete this cycle...erm...completely.

Chronowraith
10-15-2013, 10:13 AM
I really want them to complete this cycle before they move on to 9th edition. The books are all fantastic and for once... I'd like my row of Warhammer army books to have a unified look on my shelf before they come out with anything new. Previously they would change the colors, the spines, the text font, etc and they never matched. I know it's sort of trivial but my "library" looks great except my ramshackle collection of gaming books....

While I agree that Dwarfs, Wood Elves, and Brets all need new books because theirs are ancient by all accounts... beasts and Skaven both need new books. Beastmen just don't work well. Their big guys are way overcosted, their magic lore is garbage, and overall... they are pretty ineffective on the tabletop unless you take giant units of minotaurs. Skaven need an update due to the voluminous FAQs they have and to simply bring the wording on their book in-line with 8th edition and clarify some bizarre oddities that still exist.

I'd say in order of "need" I'd rate them as Wood Elves, Bretonnians, Beastmen, Dwarfs, and Skaven. Dwarfs work fine as-is albeit they are pretty boring to play and to play against.

Lord-Boofhead
10-15-2013, 11:35 AM
...I would like to be able to use my monsters without being one shotted by a cannon that costs half the points....

...oh wait is that an IF cast Dwellers or Purple Sun? Yeah...that happens and frequently.





I think your oponents are cheating if they are hitting that frequently with cannons and getting IF more than once every 3 to 5 games....

Plus when ever I get IF I invariably blow up as well....

Lord-Boofhead
10-15-2013, 11:43 AM
bloody stupid "best game of the weekend" scoring system

We've just started using that here it was either that or ditch Sportsmanship all together. as it was being abused as it was...

Mr Mystery
10-15-2013, 12:49 PM
I think your oponents are cheating if they are hitting that frequently with cannons and getting IF more than once every 3 to 5 games....

Plus when ever I get IF I invariably blow up as well....

Plus they need to roll up that spell, on the right caster, and be in a solid position to make it felt.

Bigred
10-22-2013, 07:04 PM
via BoLS 10-22-2013

5344

Triumph & Treachery
-It has been designed with 9th edition (next summer) in mind.
-Many new rule mechanics are already included in the 9th edition ruleset.
-The main emphasis of the book, multiple players (more than 2) will work with 9th Ed.

-Storm of Magic by contrast will have a harder time being shoe-horned into 9th.
-All army books after Dark Elves are being tested under both 8th and 9th rulesets for a seamless integration with 9th. Earlier books will need various amounts of errata to integrate.

angrybear
10-23-2013, 12:51 AM
via BoLS 10-22-2013

Triumph & Treachery
-It has been designed with 9th edition (next summer) in mind.
-Many new rule mechanics are already included in the 9th edition ruleset.
-The main emphasis of the book, multiple players (more than 2) will work with 9th Ed.

-Storm of Magic by contrast will have a harder time being shoe-horned into 9th.
-All army books after Dark Elves are being tested under both 8th and 9th rulesets for a seamless integration with 9th. Earlier books will need various amounts of errata to integrate.
5344

Which means that not all books will be updated to 8th before 9th:(

Mr Mystery
10-23-2013, 03:28 AM
Hard to see, the future is.....

Some say 2014, others 2015. Yet unless I've missed something, nobody predicted/rumoured this months offering...

Doesn't mean it can be ruled out, but rumours aren't what they once were!

magickbk
10-23-2013, 07:31 AM
Which means that not all books will be updated to 8th before 9th:(

Which may or may not be a bad thing. Wood Elves, Beastmen, and Bretonnians would all benefit from any major changes in Skirmishers and Cavalry in 9th. Waiting to release some armies until the rules are better suited may be better than either changing the feel of the army or having tons of special rules or formations that will no longer be needed.

Cap'nSmurfs
10-23-2013, 08:43 AM
I don't think any of these rumours yet have actually said anything, well, meaningful. There's going to be a starter box? Hold the front page. These books at the end of the run are designed with forthcoming changes in mind? You don't say!

angrybear
10-23-2013, 09:05 AM
Which may or may not be a bad thing. Wood Elves, Beastmen, and Bretonnians would all benefit from any major changes in Skirmishers and Cavalry in 9th. Waiting to release some armies until the rules are better suited may be better than either changing the feel of the army or having tons of special rules or formations that will no longer be needed.

I agree with you that Bretonnia is indeed hard to fit well in this edition. However I think the wood elves can be done with ab rules. And the beastmen fit perfectly in this editon but suffer from overcosted units.

silashand
10-23-2013, 10:59 AM
I really want them to complete this cycle before they move on to 9th edition.

I doubt they will do that. Next year is the 4th year of 8th which is how GW has been releasing all their core games for 15+ years now. Combine that with the fact that next year is the 30th anniversary of Warhammer (it was first released in 1983) and I would be *extremely* surprised if a new edition did not show up then. JMO though...

Mr Mystery
10-23-2013, 11:24 AM
3rd Ed 40k was about for 6 years.... :p

silashand
10-23-2013, 12:12 PM
Yes, but it was the last of the 6-year cycle releases :)

magickbk
10-24-2013, 06:24 AM
40K 3rd and Fantasy 6th was the only time the games were both on a 6 year cycle. I believe that had more to do with changes in the company and design studio than it did with wanting to be on a cycle that long.

Bigred
01-14-2014, 11:31 AM
Harry's latest missive regarding WFB 9th 1-14-2014: OP updated.


I am not saying Yes or No ... I am saying "I don't know".
All I know is they started into a 'ground up' re-write a couple of years ago.
Nothing was sacred. Not the timeline. Not the stat line. They started with a fresh page.
Anything could have changed ... Everything could have changed.
I have heard ... a few things since ... but not enough to say with any certainty what 9th edition will be.

Wildeybeast
01-14-2014, 12:34 PM
Hopefully that ground up approach led them to conclude that most of the stuff was pretty good and didn't require massive changes. :p

Bigred
02-03-2014, 11:57 PM
via Tim the Thief 2-3-2014

9th Edition Rules
-Elves roll 3W6 to determine an attack, dwarf roll 1W6
-Movement will be simplified
-Armor saves will change, shield give a special save
-Skirmishers return to the rules from the 7th
-2.500p will be the new standard Size for Battles
-Rules for special dangerous Terrain will be dropped

Wildeybeast
02-04-2014, 01:22 AM
Given on one I know ever bothered with it, I wouldn't be surprised if the crazy terrain went, but the rest don't really make much sense to me.
Shields already give you a parry save! What's this about rolling to determine an attack? And I really hope armour saves don't change, as that will no doubt mean switching to a 40k all or nothing, which is dumb. And as for 2500 points being standard, it already effectively is and that isn't making the game more welcoming to those wishing to play at lower points. Coronary inducing levels of salt taken with is stuff.

eldargal
02-04-2014, 02:03 AM
Skepticism Level: Overwhelming.

Cap'nSmurfs
02-04-2014, 05:18 AM
But... But shields already give a special save, it's called a parry...

Nonsense. Pure nonsense.

You can tell easily when a rumour is crap: it's when it doesn't have any actual content. Oh, movement is simplified, is it? Pray tell, how?

lattd
02-04-2014, 05:22 AM
W is the german word for dice I think. Someone over at Natfka's blog translated it, its probably dice roll for charge range.

Cap'nSmurfs
02-04-2014, 06:01 AM
German for dice is "wurfel", so yep.

Mr Mystery
02-04-2014, 06:13 AM
http://ts1.mm.bing.net/th?id=H.4523267523543868&w=114&h=149&c=7&rs=1&pid=1.7

raven1man
02-04-2014, 12:37 PM
But... But shields already give a special save, it's called a parry...

Nonsense. Pure nonsense.

You can tell easily when a rumour is crap: it's when it doesn't have any actual content. Oh, movement is simplified, is it? Pray tell, how?

That's not 100% true. It's the fact that you have a basic cc weapon and a shield that give you the parry. If you take a magic cc weapon and shield you lose that save. Also If you have something like a spear or other none basic cc weapon you lose that as well. If they switched the save to the simple fact that you have a shield special save regardless of what weapon you have is probably what that rumor is talking about.

Phoenix89
02-04-2014, 12:39 PM
Shields given a special save? Kinda like a... parry save?

That being said it would be nice if they changed it to not lose parry as long as you had a 1h weapon equipped regardless if it's magical or not.

Mr Mystery
02-04-2014, 12:48 PM
Then we would simply see hand weapon and shield go the way of the dodo. Again.

Imagine......do I give spears to Gobbos, and have an extra rank fighting and a spangly extra save, or hand weapons and just the spangly extra save?

Grey Mage
02-05-2014, 12:01 AM
Skepticism Level: Overwhelming.

The Farseer has spoken, this shall not come to pass.

Wildeybeast
02-05-2014, 01:20 AM
Then we would simply see hand weapon and shield go the way of the dodo. Again.

Imagine......do I give spears to Gobbos, and have an extra rank fighting and a spangly extra save, or hand weapons and just the spangly extra save?

Yep. The point is, there are already special rules for shields, whatever triggers them. And currently they are pretty balanced. It's not just the shields though, that whole set of rumours makes very little sense, at least based on the info we have there.

Bigred
03-02-2014, 09:41 AM
via Faeit (http://natfka.blogspot.com/2014/03/warhammer-fantasy-timeline-moving.html#more) 3-2-2014

Regarding the timeline of WFB 9th:


No definite time for this but warhammer fantasy is moving on. By a significant length of time. Significant.

Armies aren't so much being 'squatted' though actually it's quite fitting as the influence of chaos grows and disrupts things, so survivors must band together in a whole new dangerous world

Tomgar
03-02-2014, 10:01 AM
Don't care what they do, long as they update my drokkin' Wood Elves...

Mr Mystery
03-02-2014, 10:19 AM
via Faeit (http://natfka.blogspot.com/2014/03/warhammer-fantasy-timeline-moving.html#more) 3-2-2014

Regarding the timeline of WFB 9th:

Sounds like utter bollocks to me.

Wildeybeast
03-02-2014, 10:54 AM
Yeah, I don't buy it either. What do they actually gain from moving the background on massively? It doesn't affect the game on the table. They can make small adjustments, move it on a little and have a good effect. Look at the dwarves. They've entered a new phase of reclamation, getting more involved in the world and developing new weapons. That change seems to have worked really well.

Martyn Powell
03-02-2014, 11:51 AM
Just hope they fix cavalry... And the lance formation... And lances.

I'm sorry but an Elf with a sword (HW) can hit a Bretonian Knight with a 3m lance first? Stupid rules which really do not make a fight seem real. You've all seen the biggest charge of cavalry on screen... The Riders of Rohan saving Minas Tirith... Make heavy cavalry viable again!

Too many time's I've seen my knights bounce off/tarred/die.

Hopefully they move the armour reduction up a notch too. So S5 is -1sv. and S10 is -6sv.

And as for rolling armies into a single book. Brets > Empire to make Kingdoms of Men. BOOOO! Two completely different armies nations and ways of life... besides has the empire just been like wiped out and they've all packed up and moved into bret land?

quindia
03-02-2014, 02:26 PM
I don't like special rules based on unit formations. If the lance formation was so effective, a High Elf knights and Empire cavalry would use it too. They certainly have the martial discipline... in history successful military tactics were eventually copied. I'd rather see Brets and Imp knights differentiated in some other fashion than a mundane military formation.

Gobskrag 'Eadbasha
03-03-2014, 02:52 AM
What would they do with all the models for long-dead special characters? Doesn't make much sense to me.

ACE01
03-03-2014, 10:59 AM
What would they do with all the models for long-dead special characters? Doesn't make much sense to me.

You mean all those metal and finecast models they're so fond of?

bfmusashi
03-03-2014, 12:17 PM
They've cold dropped characters between editions before so that's not a big deal for them. There's also the option of fielding them as Historic Figures of Renown or letting loose time travel shenanigans upon the poor people of the Warhammer world. Time jumps aren't a big deal, and WFB's been doing them for a while since it's not a frequently updated narrative.

Tomgar
03-03-2014, 01:59 PM
Also, characters like Eldrad and Captain Tycho are dead in 40k but you can still field them. AFAIK you can't field Valten the Exalted for an Empire army any more though (shame too, the model's utterly stunning) so there are precedents either way.

Wildeybeast
03-03-2014, 02:15 PM
Marius Leitdorf is dead and in the current army book.

Mr Mystery
03-03-2014, 03:11 PM
Not to mention Vlad, Isabella, Konrad, Lord Kroak.....

Ankhalagon
03-03-2014, 04:59 PM
Kouran (Dark Elves). Azhag(Orks)......

bfmusashi
03-03-2014, 05:40 PM
If they time jump I will buy the book, no matter what happens elsewhere, if there's a designer's note box addressing the chronological incongruity titled "A Wizard Did It" that had some form of the following. The world of Warhammer Fantasy Battle (r) is a realm of magic and adventure filled with devious plots, homunculi, ancient artifacts and other shenanigans that mock you concept of linear time, so enjoy!

Tomgar
03-03-2014, 06:05 PM
I'm now imagining the timeline thing as an excuse to dramatically change up my beloved Asrai... In response to the growing power of Chaos in the world, Athel Loren has become a much more hostile, overgrown and dark place to live. If the wood elves were slow to trust before, they're downright paranoid and hostile now. The spirits of the forest have become much more violent and defensive, entire groves of treekin and dryads going insane due to the growing darkness. Wood Elves but more prickly and angry. Think the difference between Lothlorien and Fangorn forest :D

Dimitrios
03-04-2014, 07:27 AM
If the rumours are true, and the timeline has indeed moved forward forcing the surving few realms of order to band together, I think GW would have handled the change in structure and rules in a very intelligent way (I wish the same could be said for 40K).

I am expecting a change akin to how the LOTR range has been managed, in that you can assemble an army from a huge range of minatures from any of the "allied" codex with a simple mechanic in place (1 HQ from the codex = 1 - 2 troop equivalent). This will see dwarves standing side by side with men... wood elves with their high elf cousins... saurus fighting the combined of chaos and dark elves and other such forces...

I have to say this change does excite me and if handled well would very likely see me invest in a few minatures, rather than continue to sell them off at my current rate.

Bigred
04-08-2014, 12:54 AM
via Kensei Dono 4-7-2014


Wood elves are from I've been told may. New edition is June/July and the entire history of Fantasy is moving forwards. Sigmar's Blood was just the tip of the iceberg because that is new events in Fantasy.

eldargal
04-08-2014, 03:23 AM
WFBs timeline has moved forward before so it is hardly unprecedented, nothing much really changes though. Fingers crossed for an Empire Empress...

Lord-Boofhead
04-08-2014, 11:51 AM
WFBs timeline has moved forward before so it is hardly unprecedented, nothing much really changes though. Fingers crossed for an Empire Empress...

Eh Ludmilla hasn't the Support!

KF's Son is set to take the throne should nothing happen to him.

Wildeybeast
04-08-2014, 11:55 AM
He has a son? Which novel do I need to read to find out about that?

Faultie
04-08-2014, 01:14 PM
WFBs timeline has moved forward before so it is hardly unprecedented, nothing much really changes though. Fingers crossed for an Empire Empress...
Psh, forget the Empire. Let Kislev take its rightful place as the greatest nation of the Old World, and the reign of the Tsarina bring peace to the lands of men, and death to the servants of the ruinous powers!

Boon
04-08-2014, 05:28 PM
I dont care what happens as long as my Dwarf's are intact! lol!

Lord-Boofhead
04-08-2014, 06:52 PM
He has a son? Which novel do I need to read to find out about that?

He was first mentioned in the one of the 4th ed era short stories and mentioned in WFRP several times since. Louiepold (sp?) after his grandfather IIRC.

eldargal
04-09-2014, 04:01 AM
Depends how far they advance the timeline, think i was a couple of hundred years last time.

artisturn
04-09-2014, 10:59 AM
Now I hope we get an ally chart that is similar to what we had in 6th edition.

Where you couldn't take what ever you wanted but only certain units would fight for certain armies.

Wildeybeast
04-09-2014, 11:06 AM
I'd be surprised if it advances significantly. Most likely small changes like Sigmars Blood, as mystery has been saying.

Lord-Boofhead
04-09-2014, 11:47 AM
Now I hope we get an ally chart that is similar to what we had in 6th edition.

Where you couldn't take what ever you wanted but only certain units would fight for certain armies.

You mean like the Allies Matrix in 40K Having 3 (or 4 of you count the never option) tiers of Allies you can all sorts of interesting Alliances at the more strained tier...

So long as we kick this silly MMORPish Force of Order/Disorder silliness in the head I'm easy.

- - - Updated - - -


If they time jump I will buy the book, no matter what happens elsewhere, if there's a designer's note box addressing the chronological incongruity titled "A Wizard Did It" that had some form of the following. The world of Warhammer Fantasy Battle (r) is a realm of magic and adventure filled with devious plots, homunculi, ancient artifacts and other shenanigans that mock you concept of linear time, so enjoy!

Don't be silly in the WFB world its , "Chaos Did It"...

Mr Mystery
04-09-2014, 02:40 PM
Certainly seems that Sylvania has truly ceded from the Empire, given Manfred's success in Sigmar's Blood!

Lord-Boofhead
04-10-2014, 12:11 AM
Its always only belonged to Ostermark in Name only for centuries.

Bigred
05-15-2014, 06:21 PM
Gary (http://natfka.blogspot.com/2014/05/warhammer-fantasy-9th-edition.html#more)says 5-15-2014:


-Bretonnians next Armybook (after 40k Orks)
-9th Edition after the 2nd Codex of the 7th Edition 40k
-Undead will be merged later
-The same with the Chaos
-Sometime in the autumn Starter set Empire vs. Orks

Lord-Boofhead
05-15-2014, 11:27 PM
Gary (http://natfka.blogspot.com/2014/05/warhammer-fantasy-9th-edition.html#more)says 5-15-2014:
-Undead will be merged later
-The same with the Chaos


Wow Nafka will print any old rot won't they.

Thats ridiculous, they don't need to be merged, we just need allies back.

And the two Undead factions hate each other so thats a stupid rumour.

Wildeybeast
05-16-2014, 12:41 AM
Yep, that is probably the most stupid thing I've heard in quite sometime. Everyone knows Brets will be next, given there's only them, Beastmen and Skaven left to do, and about half the Bret model range has been pulled. After the 2nd codex? Well, May is 7th edition, June presumably Orks which is suppose to be a big one, so that will be most of the month. Then assuming this rumour is true, they need time to get Brets out in July, which puts the 2nd codex in August which means we are past the big summer release window. A new edition in late August or September makes little financial sense. In fact, a new edition of Warhammer in the same year as 40k makes little financial sense.

Mr Mystery
05-16-2014, 03:08 AM
Yarp.

Twaddle.

Cap'nSmurfs
05-16-2014, 05:12 AM
Knowing that they're releasing a new 40k this year, I can't see a new Fantasy edition dropping before next year. Could well be wrong, but I think it's unprecedented (then again, a two-year turnaround is too).

Lord-Boofhead
05-16-2014, 06:43 AM
Maybe November release for Christmas?

Mr Mystery
05-16-2014, 09:12 AM
Nah. You set your Chrimbo sales in the Summer. Let's them really get frothy. And dedicated.

Wildeybeast
05-16-2014, 12:06 PM
November is always a big sales month for them, but December is a dead month and you need a new army the month after a new edition to capitalise on it. It's possible but I don't see it.

dms505
07-09-2014, 02:57 PM
Seems as though the last few army books have odd rules that are set up for a planned new edition so I would expect August-November as well. Just a couple of months after the Brets book!

Wildeybeast
07-09-2014, 03:05 PM
Can you give an example? I can't think of any particularly odd rules. I'm getting more doubtful about a new edition. Most of the rumours were saying Brets by now, but the 40k stuff keeps rolling on and we still haven't had so much as sniff of actual rumours about rules or models for Brets.

Cutter
07-10-2014, 01:37 AM
Isn't WFB just going to fall in behind 40k though? We'll get a three volume slipcase with maybe a fortnight's notice then straight to army books with supplements on the day of release if you buy the LE, a week after if not, then Campaign sets alongside campaign books.

Or do you think WHAMster will go a different way?

Wildeybeast
07-10-2014, 02:38 AM
I don't think it will get anywhere near the level of support that 40k gets. All the chatter coming from GW said the bean counters weren't happy with the same amount being spent on Warhammer as 40k whilst 40k generated more than double the revenue. The latest trends would indicate they have cut back the support. Wood elves got two weeks of releases, which amounted to 4 new kits and an army book. They left 3 units still in metal with no new kits, one finecast unit and numerous finecast characters. Orks have had, what, 5 weeks of releases? With that rolling straight into a new boxed set and space wolves rumoured to be on the horizon. The days of late rating releases are long gone. We will being doing well to get a Warhammer release slot every two to three months, and expect that to be a brief one with only partial updates of armies.

Cutter
07-10-2014, 02:53 AM
I don't think it will get anywhere near the level of support that 40k gets. All the chatter coming from GW said the bean counters weren't happy with the same amount being spent on Warhammer as 40k whilst 40k generated more than double the revenue. The latest trends would indicate they have cut back the support. Wood elves got two weeks of releases, which amounted to 4 new kits and an army book. They left 3 units still in metal with no new kits, one finecast unit and numerous finecast characters. Orks have had, what, 5 weeks of releases? With that rolling straight into a new boxed set and space wolves rumoured to be on the horizon. The days of late rating releases are long gone. We will being doing well to get a Warhammer release slot every two to three months, and expect that to be a brief one with only partial updates of armies.

It's like a self fulfilling prophecy on behalf of the money men, "X isn't as popular as Y, do less X". It'll be weird when they'e just flogging 40k.

Tomgar
07-10-2014, 03:41 AM
Totally agree with you, Wildeybeast, and it makes me really sad. I was hoping my Wood Elves would get a substantial release and that the armies I play against would all go on to get lots of nice new toys but, alas, nothing for Wood Elves and little sign of anything for other armies.

eldargal
07-10-2014, 06:10 AM
Part of the problem beyond less support compared to 40k is pricing. You are paying 40k price per model for WFB (understandable from GWs perspective) but you need a lot more models in an army. Eighteen pounds buys you a squad of Dark Eldar or whatever that forms a single unit or even two smaller units but that is a third or a quarter of a single unit in WFB. 40k not only becomes the more popular scifi setting but the cheaper option too.

wisetiger7
07-11-2014, 09:04 AM
I agree. 9th ed sounds unlikely. I too will follow Hastings' statement of 2015.

razzeldazle
07-14-2014, 12:04 AM
I agree. 9th ed sounds unlikely. I too will follow Hastings' statement of 2015.

I don't know, if they come out with a new edition it lets them keep making new books for the popular armies instead of having to update the less popular ones.

Wesley Griffiths
08-25-2014, 07:00 AM
So timeline moving on and Undead factions merging has already happened, before 9th ed.
I wonder if that means we can trust the rest of the rumours...

Lord-Boofhead
08-25-2014, 08:03 AM
So timeline moving on and Undead factions merging has already happened, before 9th ed.
I wonder if that means we can trust the rest of the rumours...

The merge hasn't happened, the Legion of Nagash is a new 3rd army that uses stuff from the 2 books

So still no confirmed rumour, just hitting the dartboard aint a bullseye

Solution9
08-25-2014, 11:34 AM
I'm still thinking its for campaign purposes only. I don't see the merge as a long term idea.

Bigred
09-03-2014, 09:49 PM
Latest 9th Edition Rumors by Father Gabe (http://feedproxy.google.com/~r/Faeit212/~3/XnxQcQ6k8ng/9th-edition-pre-orders-around-corner.html) 9-3-2014


Just got some news from several sources concerning the strong possibility of 9th edition Warhammer Fantasy.

1) Coming tomorrow to a GW near you will be a series of new posters for in store advertisement for something BIG as the corporate email stated.
2) Some GW stores are finding Island of Blood sets are being zeroed out of their system for restock. Similar when Dark Vengeance happened to Assault on Black Reach.
3) This part is speculation: Bretonnians are going to be playing a big part in the Nagash saga in the beginning, it is believed the following is going to happen:

a) Pre-Order for 9th Edition will be Sept 13th (with special editions - standard new edition merchandising)
b) October will receive the new box edition (if standard releases from past is an indicator) which may contain Bretonnians and Undead.
c) Bretonnians will have a new Army book, model release following that, possibly into November before the Christmas packs roll in.
d) intermingled among these releases will be probably some filler models (repackaged Crom/Valten/etc.), army bundles, etc.

4) Not of speculation, though it must be considered rumor, I (and a few chosen) have personally seen new artwork by John Blanche for Bretonnians. Does this mean it will be in the new book? No idea, but sometimes his stuff is used for the sculptors to pull concept to model.

Or we could be really blindsided by everything and it be 25 new paints (not very likely), Dark Eldar (possible) or something ridiculous like a mass Hobbit release. GW likes to have a strong second quarter launch that will help carry through 3rd quarter (end of February).

Erik Setzer
09-03-2014, 09:58 PM
Releasing 9th edition in the middle of the End Times releases wouldn't make much sense. Also, the leaks from this weekend's WD show next week's WD having "Alien Invasion," which is 40K related. I can't imagine them doing End Times: Nagash, then the models for it, then one week of 40K, then suddenly 9th edition WFB, and then jump back to End Times with a detour to Bretonnia in there somewhere. I know GW can sometimes be all over the place with their panicking rather than planning, but this is a bit much even for that.

DarkChaplain
09-03-2014, 10:43 PM
A blind and castrated Jokaero could've seen that Bretonnia plays a big part in the early End Times.

Heck, just reading the prologue of the novel, which has been up as an extract for almost two whole weeks, would have told of various events surrounding Bretonnia. Nevermind the rest of the fluff that came from the Nagash book.

This reminds me very much of the "OMFG NEW 40K STARTER BOX WITH PUPPIES AND ORKS!!" rumors we had a few months ago.

IF there is a new big box coming, it will likely be more like Stormclaw - a limited big box to accompany the current campaign. Not 9th edition, but 8th with a campaign book, a few new/custom models and the fluff to play along Arkhan and Mallobaude's trek through Bretonnia and their battles against the loyal armies of King Louen Leoncoeur.

Actually reading the latest background material would be helpful in discerning what rumors seem trustworthy and how they'd fall into place, if true.

AG39
09-03-2014, 10:58 PM
Releasing 9th edition in the middle of the End Times releases wouldn't make much sense.

unless endtimes technically is 9th. remember, the first 8th ed book (to my knowledge) was TK, so i see no reason why it wouldn't be the same in this case.

Solution9
09-04-2014, 03:27 AM
First 8th Ed book was O&G followed by Ogre Kingdoms and then Tomb Kings.

BeardMonk
09-04-2014, 04:40 AM
TBH, the TK and VC books are quite old. And the Brets book is prehistoric. It would make sense to make them the first release of 9th Ed WHF as the End of Times campaign is having huge affect on their fluff.

I hope the 9th Ed release is true and GW finally starts giving WHF the support and prestige it needs. I hope for a resurgence of WHF in our area as its the superior game im my eyes.

Erik Setzer
09-04-2014, 05:15 AM
unless endtimes technically is 9th. remember, the first 8th ed book (to my knowledge) was TK, so i see no reason why it wouldn't be the same in this case.

Logistics are one big issue. Releasing a major release in the middle of a bunch of others for the same system is kind of a mess.

But there's also the fluff. People are going to keep buying $85 End Times sets just to get the new fluff, wondering what happened next, what's going on with their favorite army, all that. It's likely WFB9 gets a book set like 40K7, which means it'll have a book with fluff talking about what life is like after the events of End Times. That takes away a lot of the mystery and suspense of End Times (and thus reason for people to pay so much for the books). It also would require all of that story to be done in the studio, and I don't think they've actually finalized it yet.

And finally, from a sales standpoint, it's just stupid. You just dropped an $85 book set on people, which is enough to stretch some folks' budget (like me right now, especially after an emergency family expense last night). Then the $105 Nagash, $80 EACH Mortarchs, and $60/2 Morghasts... and suddenly you also want people to buy another $85 book. For the people just buying the books, that's $170 on books in less than a month's time, and you've already told people you'll be releasing more $85 books you want them to buy. I can think of a lot of people who will skip on the new rulebook, most of them because they can't afford it, because the place in their budget it would have fit ended up going to End Times. It's insane to release large releases so close to each other, because your customers haven't had time for their finances to recover. I can't see GW being so stupid and suicidal that it's completely gotten into the idea that its products are so niche only the richest people should be able to play the games.

The release of 9th after End Times is done seems a lot more likely. They'll pad End Times books two months apart between each, with at least two months before 9th, so people can actually afford to get all the products. (Also, so they can afford all those printing costs.)

Mr Mystery
09-04-2014, 06:05 AM
Nah. I'm calling Biscuits on this one.

Wildeybeast
09-04-2014, 07:00 AM
Yep. I don't think we'll see 9th any time soon. 8th works fine, and the End Times has got people very interested and spun king their cash, so I think they'll milk that for the next year or so, interspersed with the last three army books. Then 9th when the End Times well starts running dry.

Cap'nSmurfs
09-04-2014, 07:02 AM
The first 8th book was Orcs and Goblins, followed by Tomb Kings and Ogre Kingdoms (I think).

I'm fairly sure a big Bretonnian revamp is due soon. Their miniatures range is the smallest of any force GW sells at the moment; a fair few things are flat-out unavailable right now. And the End Times has - yes - had a huge effect on some of their characters and the state of their nation.

YourSwordisMine
09-04-2014, 07:55 AM
I'll be a contrarian and go with 9e is as rumored.

GW has been making some weird decisions of late... I wouldn't put it past them.

9e, followed by Bretonnians.

Brian Brenner
09-04-2014, 11:12 AM
Perhaps this will just be a campaign set like we saw for Sanctus Reach that will then tie into the army releases. I would think a slow build to a 2015 release for 9th would make more sense if the world changes yet coming will be as significant as what's in book 1 of Nagash.

Bigred
09-04-2014, 02:51 PM
via Tozudos a Dieces (http://tozudosadieces.blogspot.com.es/2014/09/mas-rumores-del-dia-20.html) 9-4-2014

Regarding rumors of 9th Edition:

Original Spanish:

Junto a esto, Maelström en MB nos ha añadido algunas cosas:

a 16 días, puedo aseguraros que hay algo de Fantasy gordo para el 20th de Septiembre.

Algunos dirán, nueva edición.... yo digo no. Va a ser relacionado con el "Aniversario- Fin de los Tiempos"
Algunos dirán, minuaturas grandes o cajas chulas de personajes y ediciones limitadas.... yo digo es posible.
Algunos dirán, "caja de inicio del fin de warhammer (menuda contradicción jajaja)... con dos o más ejercitos enfrentados... Yo digo muy posible.
Algunos dirán que viene Bretonia... yo creo que viene algo pero lo gordo en 2015.

Un saludo y preparad las billeteras (los que aún tengais algo).

Translated English:

Alongside this, in MB Maelström we added a few things:

in 16 days , I can assure you that there is something big fantasy for September 20th .

Some will say , new edition .... I say no. It will be linked to the " End Times Anniversary- "
Some will say , big or cool boxes minuaturas characters and limited editions .... I say you can.
Some will say , "box to start warhammer (what a contradiction lol ) ... with two or more opposing armies ... I say very possible.
Some say it comes Bretonnia ... I think something is fat but in 2015 .

Greetings and prepare the wallets (if you still have anything left).

Kirsten
09-04-2014, 03:41 PM
seems like a few bits of warhammer terrain are missing. no skullvane manse, no mansion thing.

Cap'nSmurfs
09-05-2014, 06:53 AM
Yeah, the terrain selection generally has been dwindling for the last couple of years. You can't buy the modular hill or the moonscape craters anymore either. Hopefully there's some new Warhammer terrain in the pipeline; 40k's had a really good run of late.

A Stormclaw style box to go with the End Times seems like a safe bet at this point. That seems to be what the Spanish rumour is hinting at.

Solution9
09-05-2014, 07:15 AM
Why feel the need GW needs to make terrain? GW should stay out of that. It's best we make our own.

eldargal
09-05-2014, 07:15 AM
Because people will buy it and make them money, because not everyone has the time, interest nor skills to make their own.

Path Walker
09-05-2014, 07:29 AM
Something is happening

Last week, my local GW Store manager was told all holidays were suspended for the week commencing the 9th, they wouldn't do that for no reason, and they're moving to the date of the regualr managers meeting too.

- - - Updated - - -


Yeah, the terrain selection generally has been dwindling for the last couple of years. You can't buy the modular hill or the moonscape craters anymore either. Hopefully there's some new Warhammer terrain in the pipeline; 40k's had a really good run of late.

A Stormclaw style box to go with the End Times seems like a safe bet at this point. That seems to be what the Spanish rumour is hinting at.

The modular hills were rubbish anyway, and the craters were replaced with the Quake Cannon Craters, which are much nicer than the vacuum formed ones.

Cap'nSmurfs
09-05-2014, 07:47 AM
Yeah, I have the QC Craters, they're great. You can't, however, really use them to make Fantasy terrain (gloopy pools of slime and sludge).

Mr Mystery
09-05-2014, 09:07 AM
Because people will buy it and make them money, because not everyone has the time, interest nor skills to make their own.

And the terrain is really, really nice.

Need to rebuild my Skullvane Manse. That sounds like a job for the weekend!

Wildeybeast
09-05-2014, 09:19 AM
Rebuild? What did you do to it?

Mr Mystery
09-05-2014, 09:25 AM
Fell foul of that dodgy batch of GW Poly Cement sadly :(

It's mostly okay, just needs a good filing down on some joins and regluing.

Wildeybeast
09-05-2014, 09:29 AM
Ah. Most of my Dark Elf was hit by that. Something falls apart every time I take them out the case.

Mr Mystery
09-05-2014, 09:54 AM
Same with my Necrons, particularly the fiddle enough as it is Lychguard!

Big stuff can be fixed. Wee stuff needs superglue :(

Kirsten
09-05-2014, 10:26 AM
And the terrain is really, really nice.

yeah I was going to buy a manse at some point, now it has vanished :(

Erik Setzer
09-05-2014, 02:32 PM
Ah. Most of my Dark Elf was hit by that. Something falls apart every time I take them out the case.

If it's plastic, I recommend Testors Model Masters plastic cement, that stuff is brilliant and hasn't failed me yet. If it's metal or resin, I go with Loctite's thin super glue, either the triangular shaped bottle or (when I can find it) brush-on. Loctite you can find in WalMart, the Testors should be available in a hobby store near you, or you can get it via Amazon.

I've tried GW's glues when I was desperate and it was all I could get at the time, and it's never really gone well for me. YMMV, of course.

silashand
09-05-2014, 05:25 PM
yeah I was going to buy a manse at some point, now it has vanished :(

I missed out on that one as well. When I heard it was no longer available online I went to my LGS who had one on the shelf and it had been picked up shortly prior. Ah well...

Bigred
09-06-2014, 04:36 PM
Harry's (http://www.warseer.com/forums/showthread.php?399509-Changes-to-Warhammer-in-2015-aka-quot-The-Spanish-Rumours-quot&p=7264019&viewfull=1#post7264019) BACK from the wilderness!


You may remember last year I was being very vague about some 'radical changes' in a thread about 9th edition.

Back at the start of the year, in one of my first posts of the new year I said this:

I don't think they are trying to destroy it.
I suspect they will be trying their hardest to breath new life into it.
We are not seeing the "End times" for Warhammer just yet.

Did you see what I did there?
The clues are always there fellas.

So I first heard about all this last autumn?
I was told 2014 would be "Year zero" for Warhammer.

Had no idea what that meant at first but if you Google your way to the wikipedia you get this:

The term Year Zero (Khmer: ឆ្នាំសូន្យ chhnam saun), applied to the takeover of Cambodia in April 1975 by the Khmer Rouge, is an analogy to the Year One of the French Revolutionary Calendar. During the French Revolution, after the abolition of the French monarchy (September 20, 1792), the National Convention instituted a new calendar and declared the beginning of the Year I. The Khmer Rouge takeover of Phnom Penh was rapidly followed by a series of drastic revolutionary de-industrialization policies resulting in a death toll that vastly exceeded that of the French Reign of Terror.

The idea behind Year Zero is that all culture and traditions within a society must be completely destroyed or discarded and a new revolutionary culture must replace it, starting from scratch. All history of a nation or people before Year Zero is deemed largely irrelevant, as it will (as an ideal) be purged and replaced from the ground up.

It was made clear to me that this was what we were talking about for warhammer.
Everything that existed being completely destroyed (or discarded) and something new replacing it from scratch ... purged and replaced from the ground up.

I hinted in various posts that they would be getting rid of the existing timeline, the existing map, etc. (In an effort to soften the blow. )

I am going to get this a bit wrong because I honestly can't remember where I heard it but to confirm the three book rumour .... I did hear the "End times" were going to be spread over three books.

Nagash was the first, followed by Malekith followed by Glotkin

Good luck with that!

daboarder
09-07-2014, 03:18 AM
Wow, Can't wait to see people actually defend the dropping of core armies....should be a good read


I can't see them throwing out everything they have done either ... but the only way to own the IP is to loose all the generic Fantasy that other companies can copy ... normal Dwarves, Elves and sure as heck you have to get rid of the historical based human armies ... or you can go build an Empire or Bretonnian army from anyone's miniatures.
I can't see them getting rid of any armies either ... but they can not continue to support all of them so some of them have to go or some get mashed together.
I can't see them wanting to reduce the number of minis you need .... but if it costs too much to complete an army people don't even start an army ...so is it better to sell some minis for a scaled down game or no minis? Is it better to ramp up the Lords and monsters allowance and keep on selling the big kits so an army is 'more tanks and less infantry' and thus less minis and easier to paint .... or sell no minis.
Simple fact is so many people have so many armies now unless they do something drastic with the look of the armies no-one is buying enough minis. The only way to force folks to buy new stuff is if we cannot use our current stuff. Some folks may refuse to buy the new stuff on principal ..... what do they care? They were not buying the stuff anyway as they already had their army. Imagine how badly Fantasy must be selling compared to 40K if anyone even thought about knocking it on the head for even a moment .... they must be thinking .... it can't make things any worse!!! What have we got to loose??? But if they are doing this why even bother completing 8th edition? Why do all the books?

I have been around and around with this in my head ..... the only thing that makes any sense to me at the end of the day is that 8th edition is complete enough and robust enough to endure a bit longer and 9th edition will not be a complete new edition of the rules .... but an alternative background and rules with which to play post End times battles but you still need the core rules to play A bit like all the stuff in Strom of Magic was an add on to the existing rules. The core rules and books will still exist for those that want to remain stuck in the timeline but if you want to be down with the cool kids you really need to buy the new post End Times stuff.

Mr Mystery
09-07-2014, 03:28 AM
No sign whatsoever of entire armies going the way of the Dodo.

daboarder
09-07-2014, 03:32 AM
not what harry just said mystery

Mr Mystery
09-07-2014, 03:40 AM
And having ploughed through Nagash (oooer!) there's nothing to suggest entire existing armies or races are about to go squelch.

Estalia and Tilea have been flattened sure enough, and the Border Princes are royally buggered (PUN!), but so far nothing unsurvivable has happened to anyone that has an existing army range.

We'll likely see the odd region of the Empire wrecked, but the good thing is when Chaos is defeated (and it will be, or the game dies with the old world) is that Chaos doesn't take and hold. It just smashes.

Big shake up going on, but no sense in removing existing armies. Bretonnia was rumoured to buy the farm, yet Gilles Le Breton has returned, and declared an errantry war. Empire isn't doing all that badly against Chaos, but stuff to come. Ulthuan, Naggaroth and Stick Pixies? Could see some kind of reunification during the war, if only to shake up the political status quo between them. Ogres are having a mass (pun!) migration. Nehekara has bent it's knee to Nagash as a nation. Lizardmen seem to be having an exodus, where to is not yet known.

daboarder
09-07-2014, 03:41 AM
eh we'll see i guess

Mr Mystery
09-07-2014, 03:43 AM
Not sure Harry is on the right page on this one.

He's not being specific, and seems to almost be back peddling on certain stuff to make his earlier rumour seem more accurate. Makes me wonder - did he stop rumour mongering because of community hostility (plausible), because his source no longer works for GW (plausible), or a bit of both (plausible).

And let's not forget, he and another usually reliable rumour monger were giving conflicting rumours about the future of Warhammer.

eldargal
09-07-2014, 03:44 AM
Not seeing anything he said which indicates the wholesale abandonment of armies.

daboarder
09-07-2014, 03:47 AM
Not sure Harry is on the right page on this one.

He's not being specific, and seems to almost be back peddling on certain stuff to make his earlier rumour seem more accurate. Makes me wonder - did he stop rumour mongering because of community hostility (plausible), because his source no longer works for GW (plausible), or a bit of both (plausible).

And let's not forget, he and another usually reliable rumour monger were giving conflicting rumours about the future of Warhammer.

sure its just a rumour, but its scary

- - - Updated - - -


Not seeing anything he said which indicates the wholesale abandonment of armies.


but the only way to own the IP is to loose all the generic Fantasy that other companies can copy ... normal Dwarves, Elves and sure as heck you have to get rid of the historical based human armies ... or you can go build an Empire or Bretonnian army from anyone's miniatures.

I mean I guess they could leave the "name" on a book/ in the background....but uhm....

Mr Mystery
09-07-2014, 03:50 AM
And where is the sense in it? How does it benefit anything to have a nation squished so badly it can't fight anymore? Background suffers, and sales would likely suffer.

and which one?

Kill The Empire, and you kill the Old World. You can't squish Bretonnia without going through The Empire first. Ulthuan? Bye bye Vortex, bye bye Warhammer World. Naggaroth? Seems incredibly unlikely, no matter how many attack - The Black Arks will just nick off somewhere else.

Dwarfs? Nope. Wood Elves? Good luck, and just had a really nice set of releases to boot.

Beastmen? Pretty much omnipresent. Skaven - likewise.

eldargal
09-07-2014, 03:50 AM
Sure but the key word there is generic. High Elves, Dark Elves and the Empire are all quite distinct aesthetically and thematically. Bretonnians would be the closest being a very generic medieval knight army. Sure you can build an Empire army out of other peoples miniatures but that is because most other companies copy GW.

daboarder
09-07-2014, 03:53 AM
hey guys, This is just my opinion on the rumour, its a scary thing. and I agree with you mystery, in that its entirely possible harry is wrong. I certainly hope he is.

I am kinda glad I couldnt afford to start a celtic wood elf army though.....

- - - Updated - - -


Sure but the key word there is generic. High Elves, Dark Elves and the Empire are all quite distinct aesthetically and thematically. Bretonnians would be the closest being a very generic medieval knight army. Sure you can build an Empire army out of other peoples miniatures but that is because most other companies copy GW.

If GW's take on dwarfs is not distinct enough then empire, High elves and dark elves would be fair game as well I'd say

Mr Mystery
09-07-2014, 03:56 AM
How do they own the IP?

Easy peasy.

Big army specific kits, with distinctly Warhammer themes. The races already have their own language specific names (Asur, Asrai, Druchii, Kazalid (think that's a language...). Vampire Counts is reasonable enough, and could be changed to Sylvania. Tomb Kings could become Nehekhara. Change each army name to it's geographic locale.

daboarder
09-07-2014, 03:58 AM
How do they own the IP?

Easy peasy.

Big army specific kits, with distinctly Warhammer themes. The races already have their own language specific names (Asur, Asrai, Druchii, Kazalid (think that's a language...). Vampire Counts is reasonable enough, and could be changed to Sylvania. Tomb Kings could become Nehekhara. Change each army name to it's geographic locale.
sounds fair, thats what their doing in 40k (militarum anyone) but not whats rumoured

Mr Mystery
09-07-2014, 04:02 AM
Rumours have been notoriously unreliable of late.

Nagash? Nothing rumbled until what, three or four weeks tops from the eventual release? Well, not that I saw.

Ork rumours for 40k were similarly out for a good while.

eldargal
09-07-2014, 04:06 AM
You know what would make Empire less 'generic historical European army' (which it isn't atm really but whatevs)? FEMALE TROOPS/CHARACTERS!:p

Yep and now Space Hulk being rumoured for two weeks basically, no word of it earlier.

daboarder
09-07-2014, 04:09 AM
grey knights also dropped out of nowhere

Kirsten
09-07-2014, 04:23 AM
I can't see anything being dropped, why bother updating army books otherwise? a big shake up could be cool though, I wouldn't necessarily be against a background upheaval, or a change in model style for various armies. a change is as good as a rest.

Bigred
09-11-2014, 04:25 PM
I've been doing some heavy rumormongering and data collection and wanted everyone to go back and carefully read this snippet from Harry from way back in January 2014. Now keep in mind all the stuff we have recently had released (End Times) when you read this.

Color me VERY intriuged...

via Harry (http://www.warseer.com/forums/showthread.php?386475-No-9th-Edition-in-2014&p=7037336&viewfull=1#post7037336) 1-15-2014


The only reason we are expecting a new edition of Warhammer fantasy Battle is because that is what we have had every few years.

BUT I remember having a conversation with Jervis and Gav .... so this is gong back a few years ... where they stated that they wanted to get Warhammer to the point that it did not need updating/re-writing and they wanted to get all the army books completed in such a way that they were robust enough to survive changes to the rules so they did not need to keep re-writing them. The reason for doing this was to allow them to look at more interesting things to develop aspects of Warhammer they did not have time to do. We discussed the obvious things like Skirmish, Siege, but also fighting on boats, in tunnels/underground, exploring new areas of the map, etc.

Alright this was a few editions and many years ago but what if? What if they feel they have reached that point with 8th. Where a new edition isn't going to change very much. Where every army has a book. What if they decide NOT to do a new edition but stick with Warhammer 8th as it is ... consider this the finished product for a while. .... What would they explore next?

We already have "Storm of Magic" for 'Big magic, Big Monster' games.

Maybe they would look next at Skirmish? (Autumn Leaves seems convinced).

So no new BRB ... as rumoured. But a new starter set ... as rumoured.
Not needing full army books but where all the armies could be combined in less books ... as rumoured. Would certainly be the way to present warband options.

Mmmm.

I was still left with some of the other stuff I had heard about the timeline advancing and multiple books. (Will it be two, three or four books?)
A recent conversation prompted a new line of thought ....
and started to make a different kind of sense to me.

What if this was nothing to to with the next edition .... but a "what would they explore next?"
What if they decided to explore different area of the world or different periods of history? Source books for playing warhammer in different times and places.
Same game ... same rules set just changing the setting a bit ... bit like the Lustria stuff.

An excuse to explore some new special rules, introduce some new characters, new monsters, exploring some undiscovered corner of the world or some undescribed period of history ... currently little more than a dot on the map or a story in an army book. A chance to undertake some new modelling projects, sculpt some new minis.
One book might be 500 years ahead, one 500 years the past (or exploring some key point in recent history). One might be based in an area of the world which has not been detailed yet. (Like the Lustrian stuff).

This started to make some sort of sense to me ... but it was late at night.

What if? What if you a games Developer for Warhammer fantasy? What if you were told you didn't need to write an new edition or rewrite an army book? Where would you go next? What aspect of Warhammer would you like to explore?

Pretty sure I would start with skirmish as I love small games but after that ....

Mr Mystery
09-12-2014, 04:51 AM
Sounds pretty damned accurate for me - hasn't mentioned or invented anything specific, but seems to be coming to pass for the most part.

Erik Setzer
09-12-2014, 05:21 AM
Sounds pretty damned accurate for me - hasn't mentioned or invented anything specific, but seems to be coming to pass for the most part.

Most of it is just throwing out every different idea for where WFB could go. That one out of about fifteen ideas in there is close to what actually is happening shouldn't be surprising. It's the old "Throw enough at a wall and something will stick" idea, combined with the whole idea of Nostradamus' prophecies: You can make any prophecy fit your current situation.

There is no skirmish, no exploring multiple points in history, stuff like that. The *only* part of that series of comments that is "accurate" is this:

"I was still left with some of the other stuff I had heard about the timeline advancing and multiple books. (Will it be two, three or four books?)"

Of course, his other comments suggest he has no idea what direction those books would have taken.

Further, he talks about them wanting to reach a point where they wouldn't have to redo the army books, then goes right into talking about combining army lists into a handful of books... which is replacing the army books, so that's a contradiction within the same post. He also says they don't want to do a completely new edition, except 9th edition is already looking like it'll be different enough we'll need new books. And he keeps going back to Skirmish, which so far we haven't seen (and I'm not so sure 9th will go in that direction after they just released a VERY large character model worth 1000 points, three large character models worth 650 points, and some large monster infantry worth 80-90 points each... all of which wouldn't fit in so well with a skirmish game, but would fit in better with larger games).

Maybe he's said some other stuff that's accurate, but I wouldn't go cheering on that post from 1/15, because it's just throwing a lot out there, in the hopes that whatever happens, he covered that base with one of many ideas. Sadly for him, he kept running back to the same idea (Skirmish) and it's not close to happening. (Ditto the idea of skipping through time with books. Advancing the timeline, yes. But everyone knew they wanted to do that, and had with 40K already.)

Mr Mystery
09-12-2014, 05:56 AM
But he's made it clear from the beginning it's hazy info - incomplete, and by no means set.

Path Walker
09-12-2014, 06:07 AM
But he's made it clear from the beginning it's hazy info - incomplete, and by no means set.

Yeah, he's pretyt clear that he's wondering if the discussions about the future of WFB he had with JJ and Gav are going to pan out, rather than specifically talking about products that will be coming.

Erik Setzer
09-12-2014, 09:52 AM
But he's made it clear from the beginning it's hazy info - incomplete, and by no means set.

Yeah, it's conjecture... and that means it's okay for it to not be accurate at all. It's just that it gets kind of crazy when people try to find some way to say that conjecture was spot-on when he's throwing out so much stuff that clearly *something* could fit into what we have. And it feels like the direction has changed, which isn't a surprise, as he's falling back on a discussion from "years ago" with Jervis and Gav (and Gav left GW around 2008).

I feel like if it was anyone else just throwing out random "What if?" scenarios, it wouldn't be tacked on as an actual rumor, because it's not. It's just a guy thinking out loud... and that's cool, it's always nice to imagine what the future might hold for us all. But regarding such things as actual rumors is how we've ended up with some of the more far-fetched stuff (that isn't happening) being regarded as actual talk of what's around the corner. We already have a gamer base that's frantic to get anything they can about WFB, this kind of stuff could get people expecting things that aren't even being suggested as actual "this is going to happen" stuff. (Apologies if that sentence seems a bit odd, I think you can get what I'm saying and my mind just went a bit "numb" mid-sentence. Side effect of prior concussions and thinking too much.)

Wildeybeast
09-12-2014, 10:36 AM
I think he's entirely correct in that he had a conversation with Jervis a few years back that involved them speculating about fun possibilities. It may appear that many years on, they have started to see some of there dreams fulfilled. Harry clearly didn't have any ideas what was going to happen, and is just pointing out something that was said many moons ago may be actually happening, which is fair enough.

Mr Mystery
09-12-2014, 11:06 AM
Yup.

Compare to Hastings recent missive - comes out of nowhere, claiming a rather cryptic post from the past was spot on all along....

Erik Setzer
09-12-2014, 11:51 AM
Yup.

Compare to Hastings recent missive - comes out of nowhere, claiming a rather cryptic post from the past was spot on all along....

Yeah, that one felt like kind of a... questionable move (that's the nice way of putting it).

I don't mind speculation, just hope people remember that's what it is. I've gotten my hopes up and dashed with the random rumor-flinging as it is, I'm trying not to get too cynical. (Okay, more cynical than age and exposure to the news, the Internet, and the internal workings of politics have already left me. :-P)

Harry
09-15-2014, 03:41 PM
Not sure Harry is on the right page on this one.

He's not being specific, and seems to almost be back peddling on certain stuff to make his earlier rumour seem more accurate. Makes me wonder - did he stop rumour mongering because of community hostility (plausible), because his source no longer works for GW (plausible), or a bit of both (plausible).

And let's not forget, he and another usually reliable rumour monger were giving conflicting rumours about the future of Warhammer.

None of the above. :D
Hostility: I have been called a liar, and an arrogant tw@t, etc ... so many times now it simply stops bothering me. (mostly)
Source: Never had any source at GW. Really don't know anyone who works there that well...beyond a chat at Gamesday.
That was never how I heard rumours.
I simply got busy doing other things (Family, Work and Hobby) and didn't have time for rumours.
Also, GW also stopped making metal minis and I lost the interest I had always had in what they were doing next.

I don't mean to come over as either 'all knowing' (cos i'm not') or a liar and certainly not a Tw@t. :D
I see people talking about stuff and I simply post to say "ohhh ... I heard something about that"
I guess I just come over wrong on the interwebz.
I heard about Nagash sometime before Christmas and didn't believe it myself certainly wasn't going to post about it and be the only one saying Nagash was returning for six months. :D I'd have been locked up. I heard about the 'End Times' some months before that but did not know what to make of it.
I was first posting about the changes to 9th a couple of years ago. Bols even did a round-up of things I was saying about the big changes to rules and armies in 2013 and i had been saying it for months then.
I don't mean to come across as 'I know something you don't know'.
I am always at lengths to say "I don't know". I only heard scraps of info.
I am not keeping loads of information back .... I only heard scraps of info.
I don't know exactly what is happening .... I only heard scraps of info.

Having said all that I am pretty sure that what I have been saying is somewhere close ... even if it is a bit vague.

Harry
09-15-2014, 04:11 PM
Most of it is just throwing out every different idea for where WFB could go. That one out of about fifteen ideas in there is close to what actually is happening shouldn't be surprising. It's the old "Throw enough at a wall and something will stick" idea, combined with the whole idea of Nostradamus' prophecies: You can make any prophecy fit your current situation.

There is no skirmish, no exploring multiple points in history, stuff like that. The *only* part of that series of comments that is "accurate" is this:

"I was still left with some of the other stuff I had heard about the timeline advancing and multiple books. (Will it be two, three or four books?)"

Of course, his other comments suggest he has no idea what direction those books would have taken.

Further, he talks about them wanting to reach a point where they wouldn't have to redo the army books, then goes right into talking about combining army lists into a handful of books... which is replacing the army books, so that's a contradiction within the same post. He also says they don't want to do a completely new edition, except 9th edition is already looking like it'll be different enough we'll need new books. And he keeps going back to Skirmish, which so far we haven't seen (and I'm not so sure 9th will go in that direction after they just released a VERY large character model worth 1000 points, three large character models worth 650 points, and some large monster infantry worth 80-90 points each... all of which wouldn't fit in so well with a skirmish game, but would fit in better with larger games).

Maybe he's said some other stuff that's accurate, but I wouldn't go cheering on that post from 1/15, because it's just throwing a lot out there, in the hopes that whatever happens, he covered that base with one of many ideas. Sadly for him, he kept running back to the same idea (Skirmish) and it's not close to happening. (Ditto the idea of skipping through time with books. Advancing the timeline, yes. But everyone knew they wanted to do that, and had with 40K already.)

That whole post needs to be read in the context of the thread in which it was written. This was part of a thread where I was chatting speculating along with everyone else. There was no attempt to make any prophecies ... or suggest that I was. There has been no attempt since to quote any part of that post or claim any 'prophecy' came true.

My problem is now I can no longer throw around ideas on a forum and just chat and speculate along with everyone else.
Because I have got stuff right more times than not ... some folks hang on to every word I say and assume everything is a rumour however much I try to make it clear when I am speculating along with everyone else ..... and when I have heard something.

Erik Setzer
09-15-2014, 07:58 PM
That whole post needs to be read in the context of the thread in which it was written. This was part of a thread where I was chatting speculating along with everyone else. There was no attempt to make any prophecies ... or suggest that I was. There has been no attempt since to quote any part of that post or claim any 'prophecy' came true.

My problem is now I can no longer throw around ideas on a forum and just chat and speculate along with everyone else.
Because I have got stuff right more times than not ... some folks hang on to every word I say and assume everything is a rumour however much I try to make it clear when I am speculating along with everyone else ..... and when I have heard something.

It seemed to me like the quoted comments were just speculating, not "this is what will happen," and I was just wondering why they're in "news and rumors" or why people are pointing out one item out of a number of them to say "Oh look, something was right!" Not meaning offense to you, it just seems people are super-eager to jump on everything, and after a while, it gets more emotion-twisting than being a fan of the Jacksonville Jaguars.

Wildeybeast
09-16-2014, 10:31 AM
Is that cos the owner is an idiot? He's made a right mess of Fulham FC since he bought it.

Erik Setzer
09-16-2014, 11:49 AM
Is that cos the owner is an idiot? He's made a right mess of Fulham FC since he bought it.

No, it's because the prior owner was an idiot. Gave a three-year extension to the manager who'd been bungling the personnel literally the day he sold the team, so the new owner was stuck with that guy at first, plus an awful coach. Fired the coach, tried to keep on the manager (because, you know, contract... he was stuck paying him anyway), hired a new coach with the manager's "help." That coach was a horrible mess. So he figured he'd just eat the remaining contract years, fired all those guys, brought in a new coaching staff, general manager, and a guy to manage the football operations (because he was smart enough to know he can't). Spent his own money upgrading a stadium owner by the city, which now has some seriously sweet locker rooms (wish my office was that nice!), biggest video boards in the world, pools, cabanas, upgraded video strips, a nice sideline reporter, pretty much a club at the stadium, all kinds of other goodness. But it's taking time to turn around the team itself. They've done a lot of work, but they had to draft a new QB, and don't want to throw him in before he's ready (last staff did that with a guy and it was awful), so they're trying to bide their time with a pathetic player, which drags down the whole team. They have a plan, just have to have faith... but it hurts in the meantime.

I haven't followed what he's done with Fulham, so not sure of the story there. Did see them play DC United a couple months ago in a "friendly" match to celebrate the new video boards (which saw three DCU players go out with injuries, in the middle of their actual season), they looked competent, but eh, American soccer teams aren't the same as English teams.

(Sorry, folks, I'm passionate about the NFL just like I am about Warhammer. Maybe a bit more so.)

Kirsten
09-16-2014, 12:14 PM
My problem is now I can no longer throw around ideas on a forum and just chat and speculate along with everyone else.
Because I have got stuff right more times than not ... some folks hang on to every word I say and assume everything is a rumour however much I try to make it clear when I am speculating along with everyone else ..... and when I have heard something.

the important question is, where is the pie avatar?

Wildeybeast
09-16-2014, 03:30 PM
No, it's because the prior owner was an idiot. Gave a three-year extension to the manager who'd been bungling the personnel literally the day he sold the team, so the new owner was stuck with that guy at first, plus an awful coach. Fired the coach, tried to keep on the manager (because, you know, contract... he was stuck paying him anyway), hired a new coach with the manager's "help." That coach was a horrible mess. So he figured he'd just eat the remaining contract years, fired all those guys, brought in a new coaching staff, general manager, and a guy to manage the football operations (because he was smart enough to know he can't). Spent his own money upgrading a stadium owner by the city, which now has some seriously sweet locker rooms (wish my office was that nice!), biggest video boards in the world, pools, cabanas, upgraded video strips, a nice sideline reporter, pretty much a club at the stadium, all kinds of other goodness. But it's taking time to turn around the team itself. They've done a lot of work, but they had to draft a new QB, and don't want to throw him in before he's ready (last staff did that with a guy and it was awful), so they're trying to bide their time with a pathetic player, which drags down the whole team. They have a plan, just have to have faith... but it hurts in the meantime.

I haven't followed what he's done with Fulham, so not sure of the story there. Did see them play DC United a couple months ago in a "friendly" match to celebrate the new video boards (which saw three DCU players go out with injuries, in the middle of their actual season), they looked competent, but eh, American soccer teams aren't the same as English teams.

(Sorry, folks, I'm passionate about the NFL just like I am about Warhammer. Maybe a bit more so.)

Fulham had three different managers in a single season and got progressively worse under each one. He also spent £11 millions on a Greek striker they hadn't scouted and was injured. They got relegated at the end of last season and have started this one in dismal fashion. All because he got rid of the statue of Michael Jackson

Bigred
09-18-2014, 11:35 PM
Harry thanks for stopping and clarifying some items for us and I just wanted to say for the record that your efforts are appreciated.

As you say - after certain period of time, you just don't feel the barbs anymore. I just chalk it up to the internet.

-Larry

Bigred
11-24-2014, 04:30 PM
WFB 9th Edition Latest

via Steve the Warboss 11-24-2014


9th Edition Warhammer Fantasy Battles:

-One Profile for Mounted Units (like End Times units).
-End Times was full designed for the new Edition, the Books will be 100% compatible.
-No new Armybook releases until the New Edition is released.
-Empire in the starter set, the opposing army is undetermined.

Bigred
11-25-2014, 10:44 AM
WFB 9th Edition Latest

via Steve the Warboss 11-25-2014


-The Work on the Rules has already completed
-Endtimes will maybe not mentioned in the Rulebook
-The Design Studio seems working on Siege Rules for an Expansion
-The Starter Set will return to "step by step" introduction
-No allied Matrix like 40k, we become something like "factions"
-GW plans the release for May, Starter will come in June

flipchuck
11-25-2014, 05:38 PM
Well that is some cool news. I like the fact that Empire will be in the starter box. I think I'll pick it up when it comes out. I wander what the other army will be in the starter set? And End Times will be compatible with 9th edition is very cool. But will End Times type games become the standard ggames for warhammer fantasy?

Wildeybeast
11-25-2014, 06:21 PM
Who knows. I don't know how reliable Steve the warboss is, but anything that is 7 months out needs to be taken with a hefty dose of salt.

White Tiger88
11-26-2014, 01:04 AM
Since i really don't want to read all that text i will just ask............ Does this mean the Mixed army lists from end times would be a bad idea to build? (So tempted to throw Malekith in my high elfs with some other fun toys...)

Erik Setzer
11-26-2014, 08:18 AM
Since i really don't want to read all that text i will just ask............ Does this mean the Mixed army lists from end times would be a bad idea to build? (So tempted to throw Malekith in my high elfs with some other fun toys...)


I think the End Times stuff will still be compatible and is actually pointing to a new structure of some of the armies, so you should be safe. Granted, I'm seriously hoping that's how it is, because I've been working on mixed Undead, and have Chaos and Elves as well to mix (though the Elves might end up remaining on a shelf, as I feel dirty when I look at their rules in Khaine, and that's the main hold-up for me playing them, I feel like a cheesy jerk even without using a lot of their tricks).

White Tiger88
11-28-2014, 04:57 AM
I think the End Times stuff will still be compatible and is actually pointing to a new structure of some of the armies, so you should be safe. Granted, I'm seriously hoping that's how it is, because I've been working on mixed Undead, and have Chaos and Elves as well to mix (though the Elves might end up remaining on a shelf, as I feel dirty when I look at their rules in Khaine, and that's the main hold-up for me playing them, I feel like a cheesy jerk even without using a lot of their tricks).

Yup i would love to be able to mix high\dark elfs as i like models from both armys and my army scheme is based on Alith Anar............

Cap'nSmurfs
11-28-2014, 06:50 AM
I don't see the End Times going away. With so much invested (even just on their end!), it would be completely insane to say "hey, you can't use these anymore". Storm of Chaos was a teeny tiny thing. This is big. I say go for it; it's an exciting set of toys you can enjoy. Do so, if you're inclined. :)

Bigred
11-28-2014, 01:01 PM
via Steve the Warboss 11-28-2014

Warhammer Endtimes/9th Edition Latest

-Endtimes will become more than 4 Book
-The last Books will maybe released after the 9th Edition
-Empire will be the first Armybook of the new edition

Locke66
11-29-2014, 05:25 PM
I think it's entirely possible The End Times main objective could be to "squat" a few ranges, kill off some old characters to make room for new ones as well as adding some super generals (read WH super heavies) to each army which sell at a premium as who isn't going to want to own the supreme leader of their faction?. I know the idea of removing ranges is something people are saying isn't going to happen but certainly the Nagash and even more so the Khaine books (wow) gave every indication that was the case.

Cap'nSmurfs
11-29-2014, 06:25 PM
Do they? Which ones? The only possible argument is Bretonnians, and I still don't see it happening. A substantial reworking, maybe, but I think the main reason Lileath is still around in the world is that she's the Lady of the Lake. That the one Elven god who sticks around is the one that's vital to the identity of another faction suggests to me that faction is sticking around. I'll believe this until shown otherwise.

flipchuck
12-01-2014, 10:59 AM
I wonder if the new beefed up Karl will be in the new Empire army book.

Locke66
12-01-2014, 11:44 AM
**Warning ET spoilers**


Do they? Which ones?

First of all I do not think the End Times is going to end conclusively but rather be a series that is setting up the new Warhammer FB status quo as well as a tool to pull the Warhammer world into a smaller focus with the majority of events taking place around the Old World. They have already said they want Warhammer to be "complete" which means that really ET is the setup for this complete status. It also seems unlikely that they would be making models like Glotkin and Nagash for a one time only campaign. I suspect that the majority of new characters with models will survive the End Times (Glotkin, Gutrot Spume and the Maggoth Riders all survived) with only a few key players dieing (Archon for example).

When you look at each race so far you have:

High Elves - Lost their homeland, moved to Athel Loren and united under Malekith (no more White Lions, the Phoenix guard merged with Blackguard, no sword masters of Hoeth, likely no more phoenixes, less dragons with no Caledor, no Lothern Seaguard etc)
Dark Elves - Lost their homeland, moved to Athel Loren and united under Malekith (no more Cold Ones, the Blackguard merged with Phoenix guard, witch elves seem unlikely under the new regime, shades have no blackspire mountains, war hydras and The Kharibdyss seem like a Naggaroth only thing etc). If Malus had survived then it would of seemed possible for him to be a new Witch King in Naggaroth but I'd say it's unlikely.
These 2 are almost indisputably merged imo

Wood Elves - Orion and Ariel are dead, they have accepted Malekith and Arielle as their new King and Queen and they have the High/Dark Elves living with them. The forest was devastated indicating a break with the "forest is alive" theme and Drycha seems to be acting as a malevolent force. It's possible they will survive as their own entity but imo it's far more likely they will be part of a new united Elf range . For example it's not hard to see how Waywatchers, Shadow Warriors and Shades would become a unified Elf Scout unit etc. Many Elf units across the 3 ranges are similar.

Ogre Kingdoms - They have lost the Mountains of Mourn and are emigrating and/or becoming mercenaries (Yhetees, Sabertusks, Thundertusks and Stonehorns all seem possible casualties of this). There has been mention of them leading Orcs in the Badlands and tbh they are a perfect fit for an Orc, Goblin and Ogre future book. It's hardly less of a stretch than reunited High and Dark Elves. Gnoblars are really just grey goblins after all and the Ogres have got to eat something while they migrate.

Orcs and Goblins - Orc and Goblins clearly have a part to play but as of yet it's unknown. Grimgor Ironhide and Skarsnik seem to be Gork and Mork's champions according to Wurrzag so I'd expect "empowered" versions of them. Given they have put aside their infighting they clearly have a purpose but what it is is not yet known. If the theory about a merge with Ogres is true then maybe Grimgor is going to go mano-mano (or orco-ogro) with Greasus Goldtooth.

Skaven - Rampaging all over the place. No reason to believe they will go away. Someone is going to have to deal with them.

Dwarfs - In a fair bit of bother but as always holding their own. I expect they will get in trouble, unleash a super weapon/god and then be back where they were at the start unless they do some crazy merge with the Empire after being chased out of the mountains.

Empire - The Empire is never going to change too much. They will probably end up in a slightly different form but I think they will survive mostly unchanged. Maybe a merge with Bretonnia but it's still not resolved enough with the big battles to come.

Bretonnia - The Bretonnians are on borrowed time imo. With half the population wiped out, Morganna le Fay dead and the Green Knight revealed to be Gilles le Breton who is now preparing an Errantry War against every disorder force in the world they are likely on a path to destruction. On top of all that Malekith just moved in next door! The only thing that gives them hope is Gilles Le Breton doing some sort of reboot on their King Arthur setting but it's likely they will disappear imo.

Lizardmen - The Lizardmen are mostly destroyed and the remnants are leaving Lustria. With no Lustria to support them their race seems almost entirely unsustainable (where else are they going to get Carnosaurs, Bastiladons, Terradon and Stegadons?). Unless the Slann have some sort of crazy trick up their sleeve (like clearing out the Skaven and settling in Estalia or the Black Marshes (an invasion of Skavenblight would be pretty fantastic)) I think it's likely this race is going extinct possibly after one last hurrah into the forces of Archon or the Skaven.

Beastmen, Warriors of Chaos and Daemons of Chaos - A whole ton of Beastmen have died and ET isn't even half over. They have been routed from Athel Lorn by the arrival of Malekith and tons more died at the walls of Altdorf when Gutrot rounded them all up as cannon fodder from the Drakwald. I strongly suspect they will be part of a future Forces of Chaos list. Warriors of Chaos and Daemons would be incredibly easy to wrap back into a combined force.

Vampire Counts and Tomb Kings - They are currently totally merged under Nagash who I don't see going away anytime soon. Either way a huge chunk of the Tomb Kings were destroyed and Vampire Counts are essentially the new undead. Setra is still around but I don't see the Tomb Kings ever recovering to be their own race again.


The end result of this could be a more manageable 8 faction game focused on the Old World:

Empire of Man
Dwarfs
Elves
Undead Legions
Forces of Disorder - Orc, Goblins and Ogres
Skaven
Forces of Chaos



It's all speculative of course because we simply dont know anything concrete but I think the High Elf and Dark Elf merge is the clearest indicator yet that this is a radical shakeup and not just a minor realignment.

Archon Charybdis
12-01-2014, 02:59 PM
Unified armybooks is one thing (and even that I'm still skeptical about), but if you think they're dropping all these large plastic kits that are only a few years old, I don't think you appreciate the kind of investment the equipment to make those kits is.

Cap'nSmurfs
12-01-2014, 03:47 PM
I agree that Khaine is the best indication yet of how radical a shakeup this is. I still don't know about any armies getting combined or dropped, except within the End Times (which I agree, will be sticking around) and perhaps in the form of a faction mechanic, as has been rumoured (the equivalent of the Allies system). It remains to be seen, though. A lot of options are possible, certainly.

Mr Mystery
12-01-2014, 04:50 PM
Yeah I still don't see anything getting ditched.

End Times is a cool setting, but nothing compels us to play in the present.

Locke66
12-01-2014, 05:54 PM
but if you think they're dropping all these large plastic kits that are only a few years old, I don't think you appreciate the kind of investment the equipment to make those kits is.

It's a fair point and you're right there have been a lot of new kits recently. That said it wouldn't be the first time a company has written off "potential profit" to reorganize their business into something more streamlined. It may also be the case that the technology has moved forward far enough that they can make new molds to release new miniatures much cheaper than they previously could so the GW axiom of getting as much use as possible out a mold may not apply anymore when they do a profits analysis of what they can get from new releases. Some more potential factors are whatever the costs are for maintaining the molds as well as things like warehousing and retail space for a game that may not be performing well. They may want to reduce the WHFB lines down to 8 from 13 in order to create more space for more profitable lines from 40k etc. There have been more than a few rumours of WHFB being a weak performer. If they are serious about leaving WHFB in a "finished" state then reducing the amount of factions would also make balancing the game *a lot* easier.

Anyway until we see something truly official it is all just educated speculation but I think there is a fair chance I am right :D. If they were interested in maintaining the status quo then at least for me I dont think it makes sense for them to so radically have changed the lore as they could have just run a more conventional campaign.

eldargal
12-02-2014, 05:48 AM
I don't see why Witch Elves would seem unlikely, it's not like they are Slaanesh worshippers or something.

I don't see why they would combine Dark Elves and High Elves, two of their best selling armies, into one which would half the number of books they could sell. Given that we have strong rumours that the next army book is Empire, not some combined book, I remain incredibly sceptical of anything to do with combining things.

Mr Mystery
12-02-2014, 06:13 AM
I don't see why Witch Elves would seem unlikely, it's not like they are Slaanesh worshippers or something.

I don't see why they would combine Dark Elves and High Elves, two of their best selling armies, into one which would half the number of books they could sell. Given that we have strong rumours that the next army book is Empire, not some combined book, I remain incredibly sceptical of anything to do with combining things.

Yup.

As for ditching, again it justs makes no sense.

Every army updated in this edition of Warhammer has had really nice new kits released, and in plastic too. Some of these are quite sizable and all.

Even if a given model isn't selling that well - you've already paid the bulk of it's costs because the mould is there, and with plastic kits, that's a hefty steel mold not about to degrade or need replacing in a hurry (unless technology has moved on!). So why remove it from supply?

eldargal
12-02-2014, 06:28 AM
Yeah I mean if you are going to combine armies to boost sales you would target the armies which struggle with sales like Bretonnia Wood elves Tomb Kings etc. Not half your best sellers (HE,DE,Empire, VC from memory)

Mr Mystery
12-02-2014, 06:51 AM
Indeed.

End Times is giving us not so much a new way to field armies, but an additional way way to field armies.

Cap'nSmurfs
12-02-2014, 06:52 AM
Chaos Warriors have always done well, too

I think Mystery's right. We'll see what the new situation looks like when we get a new rulebook or the first new armybook, as ever.

eldargal
12-02-2014, 06:54 AM
Yup but saying half of their top five wouldn't have made sense.:p OnG and Skaven also do well. But DE and HE are very much top tier in popularity.

Archon Charybdis
12-02-2014, 09:51 AM
My suspicion is these ET armies are a prelude to the sort of allies system we'll see in 9th ed, not a new army book format.

Mr Mystery
12-02-2014, 10:04 AM
Quite possibly.

The great issue Warhammer has always faced is how, background speaking, the various nations are so uncooperative. End Times is addressing this really quite nicely.

I very much doubt we''ll see the end of High, Dark or Stick Elves as stand alone entities. If nothing else, End Times is about 12 months of history, compared to their respective 10,000 years since the Sundering....

Locke66
12-02-2014, 01:46 PM
It's all really dependent on what End Times is. If it's just a big flashy campaign that they will retcon and they go back to a pre-ET setting then I totally agree that it's likely they will not change much. If post-ET is the new 9th Edition setting however then as pointed out in my previous post it would be very difficult to explain keeping the armies as they currently are. So many casualties have been taken, areas of the world that supported very specific units like the Phoenixes and Cold Ones are gone or inaccessible to their races, specific buildings or areas that supported certain units like the Tower of Hoeth and Chrace are destroyed and we already know for certain that units like the Black and Phoenix guard no longer exist (they were merged into the Shadowfire guard by Malekith).

Regarding Witch Elves the reason I think they could be gone in a post-ET world is they really don't fit anymore. With Har Ganeth abandoned, the Blighted Isle and Altar of Khaine destroyed, the Widowmaker destroyed and potentially with Khaine itself destroyed or massively diminished when it's avatar was killed (the tag-line for ET:Khaine was "a god will die") it's hard to see how they can remain relevant to the Elven race. True enough we dont know how this new Malekith and Arielle leadership is going to work out but I doubt they will be ruling in the same way as Malekith and Morathi did in Naggaroth with lots of slaves to sacrifice and buckets of blood all over the place. Until we find out more about exactly what the new regime will be in Athel Loren it's not really possible to say for certain though. If I am right I do feel slightly sorry for anyone who bought the "The Merciless Host of Naggaroth" bundle though :p. One far out theory would be that Hellebron & the Witch Elves may end up as Khorne worshippers and Morathi may end up as a Slannesh princess which would neatly allow them to continue their age old feud on behalf of some new patrons but that really is a long shot.


Yeah I mean if you are going to combine armies to boost sales you would target the armies which struggle with sales like Bretonnia Wood elves Tomb Kings etc. Not half your best sellers (HE,DE,Empire, VC from memory)

Another way to look at is that you would combine the weak performers into your best sellers which actually fits what I think they are doing:

Empire > Empire & Bretonnia
Undead > Vampire Counts and Tomb Kings
Elves > High Elf, Dark Elf and Wood Elf

I strongly suspect Ogre Kingdoms and Lizardmen aren't a massive mover which also fits the trend but seeing as I dont think GW release sales figures we can't know for certain.

40kGamer
12-02-2014, 02:50 PM
It's all really dependent on what End Times is. If it's just a big flashy campaign that they will retcon and they go back to a pre-ET setting then I totally agree that it's likely they will not change much.

This highlights my concern that at the end of the whole thing they'll pull a 13th crusade gotcha and undo everything. It'll be a little while before we know for sure where this is going to land.

Erik Setzer
12-02-2014, 03:04 PM
This highlights my concern that at the end of the whole thing they'll pull a 13th crusade gotcha and undo everything.

Or, more relevant: Pull a Storm of Chaos.

I feel bad for FFG, the entire WFRP background was based on the Warhammer World in the aftermath of Storm of Chaos, which means that game's background got decimated by the retcon.

40kGamer
12-02-2014, 03:42 PM
Or, more relevant: Pull a Storm of Chaos.

I feel bad for FFG, the entire WFRP background was based on the Warhammer World in the aftermath of Storm of Chaos, which means that game's background got decimated by the retcon.

Forgot that one and it's more relevant! GW really does have an established track record with the old bait and switch! :p

Archon Charybdis
12-02-2014, 10:43 PM
I just doubt that even GW is willing to deal with the fanbase ****storm it'll set off if lots of popular and newly plasticized units are just rendered useless. Besides, I think it's just something of a failure of imagination to say "Well this can't possibly work anymore". Phoenixes, for example, nicely fit the seasonal theme and could be said to now draw on the innate magic of athel loren. No reason Cold Ones can't be bred from those they already have with them, or procured via a little trek through the World Roots.

Mr Mystery
12-03-2014, 12:46 AM
Forgot that one and it's more relevant! GW really does have an established track record with the old bait and switch! :p

I dunno.

It's an RPG. It's whatever you make of it as a troupe of players. Actual setting means very little

Cap'nSmurfs
12-03-2014, 05:51 AM
Edit: NVM

Erik Setzer
12-03-2014, 09:09 AM
I dunno.

It's an RPG. It's whatever you make of it as a troupe of players. Actual setting means very little

The RPG isn't really as important as the point that the campaign that set up the background of the RPG was retconned completely.

What makes me sad is that they've now wiped out the results of two of the "worldwide campaigns" they did and one of them has left a world in a state of perpetual stalemate, and replaced that stuff with more static fluff and all that the players can't affect. It's like they really badly need to be able to control the outcome of any major event in the fluff.

It wouldn't be so bad if they picked something on a smaller level. Let us all fight over a system or even a sector. If they want to do these end-of-the-world settings in static form, that's fine. But I'd love to have something where it feels like we're having an effect, even if it's just one town surviving or burning, or something like that. Gives us more "buy-in."

But eh, as long as all this stuff doesn't go away, I'm fine.

I think Khaine is a test for new magic rules. Overall, I'm fine with the magic rules in it, but I'd hope the final rules for WFB9 don't include rolling to see how many dice you can try to cast a spell with, because there's nothing more deflating than going to try to cast an 11+ spell and rolling a 1 for the number of dice (making it impossible to cast unless you're one of the three - so far - Level 5 casters in the game, or have an item to add dice, which is usually a one-off).

eldargal
12-03-2014, 09:36 AM
All FFG need to do is release an End Times supplement.

I'd actually rather have them move the story further this way than rely on unpredictable and highly unreliable results from world wide campaigns.

Denken
12-03-2014, 02:36 PM
Haven't FFG already stoped the Warhammer Fantasy RPG already? And there seems to be no announce for a 4th edition...

Maybe they are working on a 4th edition End Times WHFRPG. My hope isn't high but I would love that.

Erik Setzer
12-04-2014, 09:43 AM
Haven't FFG already stoped the Warhammer Fantasy RPG already? And there seems to be no announce for a 4th edition...

Maybe they are working on a 4th edition End Times WHFRPG. My hope isn't high but I would love that.

They did end it, but I can't help but think it might have had something to do with the WFRP background diverging significantly from the WFB background due to SoC being retconned.

Mr Mystery
12-04-2014, 10:24 AM
People tend to buy RPGs for the rule set though - so a change means very little.

Least in my experience.

Erik Setzer
12-04-2014, 01:48 PM
People tend to buy RPGs for the rule set though - so a change means very little.

Least in my experience.

More RPGs are pretty generic, though. WFRP's main draw was the setting, and its rules are designed with that setting in mind (certainly not for a setting with lots of high-fantasy and powerful heroes).

Bigred
12-30-2014, 10:21 AM
via Steve the Warboss 12-30-2014



WFB 9th Starter Box

-Second Army in starter is still unknown
-Starter includes two booklets
-The first is a typical booklet with starter rules and profiles without special rules ect.
-The second is like them from the 40k campaign sets with following content:

-Story
-Scenarios
-Full Rules for all Models in the Box including special rules
-The Profiles and Models can be used as unique characters and units in standard games

-Like 40k Dark vengeance there will be two expansion sets for both armies

Erik Setzer
12-30-2014, 11:04 AM
Why do a stripped-down rulebook? Yeah, yeah, I can see why GW would do it from a greed perspective, and plenty of stuff they've done lately points to them being willing to do such a mind-numbingly stupid thing. But they redid Dark Vengeance to put a mini-rulebook in there for 40K, one with all the rules, and they likely want to sell sets with mini-rulebooks (not just campaign boxes but something like the book collection for 40K, or separate small format rulebook), and it's cheaper to just create one "interior" for such a book rather than printing up different types of rulebook. So even from a financial perspective, it makes more sense to put a full mini-rulebook in there. (Also from the perspective that you don't go making the game that's lagging behind the other in sales even more expensive and difficult to get into.)

Wildeybeast
12-30-2014, 11:53 AM
Taking anything this far out with heart attack inducing levels of salt, I'd guess it's so they can market this very much as an intro set. The BRB itself does have basic and advanced rules sections, so it isn't a major change. The box set would be very much 'here are some models and the most basic rules, push them around a bit and get used to the mechanics. Then go exploring when you have the hang of it.' Having introduced a few people to Warhammer over the years, that's actually one of the better ways to learn to play. Unless you a veteran gamer already, the likes of psychology, unit types, different weapons and so can be bit overwhelming when you are trying to get used to how the game works.

Erik Setzer
12-30-2014, 01:36 PM
Taking anything this far out with heart attack inducing levels of salt, I'd guess it's so they can market this very much as an intro set. The BRB itself does have basic and advanced rules sections, so it isn't a major change. The box set would be very much 'here are some models and the most basic rules, push them around a bit and get used to the mechanics. Then go exploring when you have the hang of it.' Having introduced a few people to Warhammer over the years, that's actually one of the better ways to learn to play. Unless you a veteran gamer already, the likes of psychology, unit types, different weapons and so can be bit overwhelming when you are trying to get used to how the game works.



Yeah, but you can still do that "split" rulebook but include all the rules. Otherwise, your "intro set" is already a $125 investment (likely price), then they have to spend $85 just for the real rules, and then $50 for an army book, so before they've really gotten going much they've had to spend $260 with very few models to show for it. That's way too much of a price for someone new to pay to get into the game, especially a game that needs help bringing people in like WFB.

I can see a lot of reasons it would be better to continue the current trend and put a full set of rules in the box. The only reason I can see for making a special stripped-down set is to try to pry an extra $85 out of people, which is just a really stupid to getting more people into your game.

But yeah, it's well in the distance, and I can't see that they'd have finalized things like that while still not having the second army decided. Seems contradictory.

BeardMonk
01-07-2015, 08:46 AM
Found this on Warseer on thier 9th edition rumours thread. Sharing is caring etc. There is salt on the table for those who need a pinch

via a very solid source on Faeit 212
Let me give you some confirmation:
The setting is being completely overhauled - true.
The concept of a huge chunks of the world in a sea similar to the warp from 40k - true.
Faction reduction to 6 - true


As for how it interacts with the current rules.
9th edition takes place after the sundering that brought about from the End Times.

So for the purposes of compatibility, you can use your 8th edition hardback book, representing a section of the culture that hasn't been horrifically changed by the End Times (Recognizing it will have the same drawbacks of using a dated book that are experienced elsewhere).

You can use End Times rules/concepts, representing a section that is still being torn apart.

You can use the new, post-end times rules to represent what is "current."


All the books (again, with the caveat that older books may not be optimal for the new core rules [but truthfully the core rules aren't changing wildly, like 5th to 6th edition 40k, really more of a tidied up 8th edition with a brand new setting]) are designed to be compatible.

Support will be towards the new book, new setting, however, with End Times being in the past. Viable, but not current.

Expect armies to have fewer units in their core books, which will be heavily focused on the fluff for where they are now, what they've been doing in the centuries immediately following the sundering. This will create a more "balanced" pool as they will be rapidly produced and released (consider a scale even somewhat faster than what we've had for 40k these past few years).


These will then be expanded on with supplements, not intended as money-grabs (as I am sure they will be received by the majority of your readers), but more as guided hands to acknowledge deficiencies in books, or even "global meta" changes. The first time that Games Workshop will be openly acknowledging things that need changes.

These units will typically get white dwarf rules treatments heralding the release in hardback of all of the new units from the previous month(s), for a new setting expansion, which will pit several of the races together (representing a collision).

As these expansions are not permanent in the world, so too will these models not be. They are intended to only get one template injection mold life-run, the same as the books will be printed only once in hardback, then delayed paperback.

They will of course remain legal throughout all of 9th, they will just be more limited eventually, the same as the end time models will not be available forever, the same as XYZ model is no longer available (just with a shorter life span than previous experienced). I mean... you can't get albion models anymore either, but that campaign was before people whined on the internet, so I guess that's why no one's complaining.

This will allow for more new models, as contrary to common belief, the storage and rejuvenation of these templates takes a lot of resources which can be instead dedicated to new ones.


On the topic of round bases. The latest version I saw used round bases, but units had the option of ranking up to receive the typical bonuses. To rank up using round bases, it is intended to use new movement trays which have circular cuts to hold the bases of the appropriate size.

Nothing stops you from (and in many ways you are encouraged to) maintain unit formation the entire game. But you don't have to. Note that throughout all of Warhammer Fantasy, changing width/depth was an option, it's just rarely seen.

So to summarize - you can skirmish, but it's in your interests to rank up for different reasons, like shield walling before a charge for instance. You can alternatively always hold a formation and move the way we're all used to.

----

This will be a very big change. It is not because GW doesn't care about its old players and just wants to attract new ones. It is not to fill a void that will come from the fading of Lord of the Rings (which will remain in stores and be supported for a long time due to the agreement with New Line Cinemas).

It is just a very fresh look at a game that hasn't changed dramatically in how it's played since the dawn of the game and company. It will give everyone the opportunity and hopefully inspiration to do something new, but without invalidating everything from the past. It is opening room for creativity, not closing doors.


Yes, army books will eventually feel too out of date to play, but that's the same with any new edition. And new Army Books will typically allow people to recreate what they're "used to" it just might not be the most effective thing they could do with their new book.

The new faction are basically the opposite of warriors of chaos, but good the way chaos marines are the opposite of space marines but evil (in terms of broad tropes, I really hope this doesn't spawn some kind of debate about the morality of space marines).

Lastly, nothing stops you from just playing 8th, and ignoring 9th the same way some people ignore End Times. Just understand that unlike Storm of Chaos which was post-production looked at as an "alternate timeline" where the clock was turned back to right before it took place for the purposes of the setting, the End Times are real, and 9th will begin where it left off.

RGilbert26
01-07-2015, 09:35 AM
I don't believe any of it, way too much salt.

Mr Mystery
01-07-2015, 10:07 AM
Salinealicious!

Especially as even the End Times books haven't done away with the Army Books.....

Erik Setzer
01-07-2015, 10:54 AM
Hold on, I need to call my doctor and see what taking that much salt does...

If GW went in that direction, it'd herald the eventual end of WFB... and probably end up with GW being sold at some point. Oh, the rules don't sound awful, though they do seem a bit too complex (seriously, one of the biggest issues WFB has for people is its complexity, and then you throw in round bases and skirmishing or ranking up and all that?).

But that business model? Awful. Oh, sure, if you are in complete Fantasy Land and truly believe that Games Workshop is a collector piece company that produces limited run items for people who are collectors, I guess it makes sense to make expensive plastic molds (because Failcast is just not going to sell... heck, I want a Spellweaver for Wood Elves, but I won't touch the horribly warped model hanging on the wall at the local GW) and then rely on people snatching them up at inflated prices to have the latest toys. That also mixes in a bit of Magic: The Gathering marketing, where you keep making stuff obsolete and unavailable so people will buy the latest powerful meta. Oh sure, that sort of works with card games with random draws and cheaper buy-in. But something on the price level of WFB? Heck no. At some point they'll piss off too many of the gamers, and won't be left with enough customers to buy their inflated price messes, and then the return on the investment will actually turn into losses on the production of the models. In the end, you set up the company for losses on the product line and alienate customers. Have they really gotten to that level of sheet stupidity? I may be cynical, but I can't believe they've gotten that stupid.

40kGamer
01-07-2015, 11:23 AM
This would be a serious Rackham moment...

- - - Updated - - -


I may be cynical, but I can't believe they've gotten that stupid.

I couldn't have phrased it any better myself! :p

Bigred
01-07-2015, 11:30 AM
Warhammer 9th Explodes! 1-7-2015

Here are the full rumors, pay attention to the most accurate of these - Warseer's Darnok and Harry:

via Darnok: (http://www.warseer.com/forums/showthread.php?404065-Warhammer-And-Now-For-Something-Completely-Different) 1-6-2015


If you like Warhammer, I suggest you better take a seat.

Over the last few months I got a few glimpses on what WHF could change to in the very near future. I have collected messages, asked questions, and tried to form a somewhat coherent picture. The one thing I believe by now is: Warhammer in its current form will no longer be supported by GW. It will be transformed into something else, with everything built up in background and most of the model range being kicked out of the door.

To give you an insight into some of the messages I got, have a look at the following. Please note that I am paraphrasing at times, and have cut out (hopefully) everything that could lead to the original identities of my friendly birdies.

Quote Originally Posted by Birdy

- 9th Edition to pick up where the ET leaves off in fluff, plus a couple of hundred years or so (to reboot the setting).

- The Warhammer World gets shattered on a dimensional level during the climax of the ET. No more "map of the Old World" - it's now little bubbles of reality, where pockets of civilisation try desperately to eke a living before the next collision with another bubble, which may be full of Chaos. (To address the problem of "how come my Tomb Kings of Khemri are fighting against Wood Elves from Athel Loren?", not that I get the impression that either of those will still exist, but you get the idea)

- New faction... heavily armoured, religious, "good" human warriors fighting with the power of the gods. (Warhammer Space Marines, basically). Karl Franz Ascended seems to be the prototype or precursor for this concept, AFAICT.

Quote Originally Posted by Another Birdy

9th edition will have 6 factions. Model diversity cut in half shelf space. New world and new age so current factions and lore aren't recognizable at all. Each new faction has like 3 core units that will always be on the shelf. Much faster releases of stuff, mainly characters and special units of 2-5 fancy models (like Morghasts) that have their own rules right in the box, so not dependent on a static army book. Many of the these non-core models are only available for a limited time (say 6 months to a year), so they don't take up shelf space forever and ever. Many existing models are not usable in 9th.

Quote Originally Posted by Birdy #3

We can expect the next edition of Fantasy to throw everything up in the air. The whole End Times move has been to wean people onto a whole new take on the Warhammer world and it's going to start with every army being "chaosified". We can expect army play styles and appearance to change quite dramatically and there will be a whole load of new models being released early on to tie everything together. This has caused quite a stir back at GW HQ as there are a lot of people behind the scenes (some of which are very well known to us) who don't like the changes that have been made. I have also been told that the models due to be released are some of the best to date!

Add to that (and by "Birdy Prime" I mean my best source so far):

Quote Originally Posted by Birdy Prime

'9th' [or] whatever is next for fantasy [...] coming 2015 in the summer. The new faction [plus] future releases after this point for five 'existing' factions (which plus this would make six) […] but I think there will be [...] more.

As you can see, it will be drastic. It seems like those „Spanish rumours“ might have had some more flesh on them than I thought: I am by now sorry for my sometimes nasty words about them. And despite my remorse about ever mentioning it, I think my statement about a „ragestorm of epic proportions“ could have been correct after all.


via Harry: (http://www.warseer.com/forums/showthread.php?404065-Warhammer-And-Now-For-Something-Completely-Different) 1-6-2015


About six months .... but i first heard about ita good six months before I posted that.
Sometimes it is not all that cryptic .....

I tried to find some of my old posts about this. i have posted about this 6 months, 12 months and 18 months ago. But many of my recent posts have been deleted.???

In the end I had to go find some of what I had said on BOLS Forum where Big red had quoted me from here. (Thanks Red)

OK, here's one for you .....

Chaos Vs "Humans".

Quote Originally Posted by Tozudos a Dieces:
I've just read The fall of Altdorf.

OMG.

At least fluff-wise, nothing's gonna be again the same. It all will change. All.

Harry: You are not wrong there fella. That is what I have been saying.

Quote Originally Posted by Ludaman:
Awesome! Thanks Harry! I may be way off, but that sounds like the contents of a new starter Box to me.

Harry: We have been playing this game together for too many years.


Big Red: So first up, Harry called the End Times and Glottkin by name over 6 months out. So when he says something, you should take it as much more serious than garden variety rumors.

This insinuation of new boxed sets and unified "Human" factions all feeds back into Harry's earlier speculation on GW utterly shattering the game with the End Times series, to produce a very different environment and game on the other side of the series.

After months of absence, the BEST rumormonger out there returns to talk about the End Times of Warhammer Fantasy:

Harry's BACK from the wilderness!


Harry: You may remember last year I was being very vague about some 'radical changes' in a thread about 9th edition.

Back at the start of the year, in one of my first posts of the new year I said this:

I don't think they are trying to destroy it.
I suspect they will be trying their hardest to breath new life into it.
We are not seeing the "End times" for Warhammer just yet.

Did you see what I did there?
The clues are always there fellas.

So I first heard about all this last autumn?
I was told 2014 would be "Year zero" for Warhammer.

Had no idea what that meant at first but if you Google your way to the wikipedia you get this:

The term Year Zero, applied to the takeover of Cambodia in April 1975 by the Khmer Rouge, is an analogy to the Year One of the French Revolutionary Calendar. During the French Revolution, after the abolition of the French monarchy (September 20, 1792), the National Convention instituted a new calendar and declared the beginning of the Year I. The Khmer Rouge takeover of Phnom Penh was rapidly followed by a series of drastic revolutionary de-industrialization policies resulting in a death toll that vastly exceeded that of the French Reign of Terror.

The idea behind Year Zero is that all culture and traditions within a society must be completely destroyed or discarded and a new revolutionary culture must replace it, starting from scratch. All history of a nation or people before Year Zero is deemed largely irrelevant, as it will (as an ideal) be purged and replaced from the ground up.

It was made clear to me that this was what we were talking about for warhammer.
Everything that existed being completely destroyed (or discarded) and something new replacing it from scratch ... purged and replaced from the ground up.

I hinted in various posts that they would be getting rid of the existing timeline, the existing map, etc. (In an effort to soften the blow. )

I am going to get this a bit wrong because I honestly can't remember where I heard it but to confirm the three book rumour .... I did hear the "End times" were going to be spread over three books.

Nagash was the first, followed by Malekith followed by Glotkin

Good luck with that!


...You have to ask yourself .... What will remain of the world as we know it when it has been ravaged in turn by the Undead, the Dark Elves, Skaven, and Chaos?


...Whatever 9th is it will be set in the grimmest, darkest post apocalyptic Warhammer fantasy world yet.

You think I haven't had all the same thoughts being voiced on here?

I can't see them throwing out everything they have done either ... but the only way to own the IP is to loose all the generic Fantasy that other companies can copy ... normal Dwarves, Elves and sure as heck you have to get rid of the historical based human armies ... or you can go build an Empire or Bretonnian army from anyone's miniatures.
I can't see them getting rid of any armies either ... but they can not continue to support all of them so some of them have to go or some get mashed together.
I can't see them wanting to reduce the number of minis you need .... but if it costs too much to complete an army people don't even start an army ...so is it better to sell some minis for a scaled down game or no minis? Is it better to ramp up the Lords and monsters allowance and keep on selling the big kits so an army is 'more tanks and less infantry' and thus less minis and easier to paint .... or sell no minis.
Simple fact is so many people have so many armies now unless they do something drastic with the look of the armies no-one is buying enough minis. The only way to force folks to buy new stuff is if we cannot use our current stuff. Some folks may refuse to buy the new stuff on principal ..... what do they care? They were not buying the stuff anyway as they already had their army. Imagine how badly Fantasy must be selling compared to 40K if anyone even thought about knocking it on the head for even a moment .... they must be thinking .... it can't make things any worse!!! What have we got to loose??? But if they are doing this why even bother completing 8th edition? Why do all the books?

I have been around and around with this in my head ..... the only thing that makes any sense to me at the end of the day is that 8th edition is complete enough and robust enough to endure a bit longer and 9th edition will not be a complete new edition of the rules .... but an alternative background and rules with which to play post End times battles but you still need the core rules to play A bit like all the stuff in Strom of Magic was an add on to the existing rules. The core rules and books will still exist for those that want to remain stuck in the timeline but if you want to be down with the cool kids you really need to buy the new post End Times stuff.

I don't know what else I can add to this.
I don't have all the answers.

But for what its worth .... I think it will be round bases.
First said that on here more than 18 months ago .... when someone guessed close to the mark talking about WFB becoming a skirmish game.

And finally, commenters over at Faeit212 chime in:


Let me give you some confirmation:
The setting is being completely overhauled - true.
The concept of a huge chunks of the world in a sea similar to the warp from 40k - true.
Faction reduction to 6 - true


As for how it interacts with the current rules.
9th edition takes place after the sundering that brought about from the End Times.

So for the purposes of compatibility, you can use your 8th edition hardback book, representing a section of the culture that hasn't been horrifically changed by the End Times (Recognizing it will have the same drawbacks of using a dated book that are experienced elsewhere).

You can use End Times rules/concepts, representing a section that is still being torn apart.

You can use the new, post-end times rules to represent what is "current."


All the books (again, with the caveat that older books may not be optimal for the new core rules ) are designed to be compatible.

Support will be towards the new book, new setting, however, with End Times being in the past. Viable, but not current.

Expect armies to have fewer units in their core books, which will be heavily focused on the fluff for where they are now, what they've been doing in the centuries immediately following the sundering. This will create a more "balanced" pool as they will be rapidly produced and released (consider a scale even somewhat faster than what we've had for 40k these past few years).


These will then be expanded on with supplements, not intended as money-grabs (as I am sure they will be received by the majority of your readers), but more as guided hands to acknowledge deficiencies in books, or even "global meta" changes. The first time that Games Workshop will be openly acknowledging things that need changes.

These units will typically get white dwarf rules treatments heralding the release in hardback of all of the new units from the previous month(s), for a new setting expansion, which will pit several of the races together (representing a collision).

As these expansions are not permanent in the world, so too will these models not be. They are intended to only get one template injection mold life-run, the same as the books will be printed only once in hardback, then delayed paperback.

They will of course remain legal throughout all of 9th, they will just be more limited eventually, the same as the end time models will not be available forever, the same as XYZ model is no longer available (just with a shorter life span than previous experienced). I mean... you can't get albion models anymore either, but that campaign was before people whined on the internet, so I guess that's why no one's complaining.

This will allow for more new models, as contrary to common belief, the storage and rejuvenation of these templates takes a lot of resources which can be instead dedicated to new ones.


On the topic of round bases. The latest version I saw used round bases, but units had the option of ranking up to receive the typical bonuses. To rank up using round bases, it is intended to use new movement trays which have circular cuts to hold the bases of the appropriate size.

Nothing stops you from (and in many ways you are encouraged to) maintain unit formation the entire game. But you don't have to. Note that throughout all of Warhammer Fantasy, changing width/depth was an option, it's just rarely seen.

So to summarize - you can skirmish, but it's in your interests to rank up for different reasons, like shield walling before a charge for instance. You can alternatively always hold a formation and move the way we're all used to.

----

This will be a very big change. It is not because GW doesn't care about its old players and just wants to attract new ones. It is not to fill a void that will come from the fading of Lord of the Rings (which will remain in stores and be supported for a long time due to the agreement with New Line Cinemas).

It is just a very fresh look at a game that hasn't changed dramatically in how it's played since the dawn of the game and company. It will give everyone the opportunity and hopefully inspiration to do something new, but without invalidating everything from the past. It is opening room for creativity, not closing doors.


Yes, army books will eventually feel too out of date to play, but that's the same with any new edition. And new Army Books will typically allow people to recreate what they're "used to" it just might not be the most effective thing they could do with their new book.

The new faction are basically the opposite of warriors of chaos, but good the way chaos marines are the opposite of space marines but evil (in terms of broad tropes, I really hope this doesn't spawn some kind of debate about the morality of space marines).

Lastly, nothing stops you from just playing 8th, and ignoring 9th the same way some people ignore End Times. Just understand that unlike Storm of Chaos which was post-production looked at as an "alternate timeline" where the clock was turned back to right before it took place for the purposes of the setting, the End Times are real, and 9th will begin where it left off.

[B]And Earlybird (http://www.warseer.com/forums/showthread.php?404065-Warhammer-And-Now-For-Something-Completely-Different/page10) chimes in:


from the horse mouth

factions :

1) Chaos : Demons + Beasts + Mortals
2) Elves
3) Empire
4) Undead
5) Orcs and Goblins
6) Skavens

Lizards are gone in space.
Dwarves survivors join the empire with the ogres.

1) Chaos core : Warriors of chaos/chariot/Hounds
Demons figs will be kept as they are usable in 40k
Bye bye marauders, ungors, centigors, razorgor etc

2) Elves core : spearmen/archers/cavalry on horse
No more xbows
the 3 elves will blend in one faction
dark elves monsters are gone : cold ones, hydra

3) Empire core: Hallberds/Handgun/Canon
Some dwarves survivors and ogres are included
Imperial and bretonnian knights are merged

4) Undead core : Skeletons/Ghouls/Spirit host
bye bye bone giant, scorpion sphinx, chariots and everything too much egyptian

5) Orcs and goblins core : Goblins/Orcs/Black orcs
no real change for them

6) Skaven core : Clanrats/Plague rats/Rat ogres
no real change for them too

Mr Mystery
01-07-2015, 12:15 PM
Harry I can believe.

The rest of it, particularly Earlybird, massive load of bollocks.

Except the round bases bit. Simply no need for that, even if it does go skirmishy.

40kGamer
01-07-2015, 12:20 PM
Harry I can believe.

The rest of it, particularly Earlybird, massive load of bollocks.

Except the round bases bit. Simply no need for that, even if it does go skirmishy.

Round bases would be a crazy change!

Mr Mystery
01-07-2015, 12:46 PM
Just a pointless one.

Square bases allow for ranking, but don't exclude skirmishing.

Round bases, not so much.

40kGamer
01-07-2015, 12:51 PM
Just a pointless one.

Square bases allow for ranking, but don't exclude skirmishing.

Round bases, not so much.

They made the Round base/ Rank thing work with War of the Ring but boy that would be annoying.