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View Full Version : Project Nemesis - Converted assassin kill team



isotope99
03-10-2013, 07:51 AM
Taking a break from my imperator to do asomething at the opposite end of the scale, an assassin kill team.

Warhammer world are running a kill team event which is effectively Necromunda-lite where you pick 200 points from a reduced force org (0-2 Troops, 0-1 Elite/Fast Attack, No Heavy or HQ) and each model operates individually with 3 universal special rules from the book to distribute to specialists and your chosen leader getting upgrades between each game.

This gives me a giood reason to do the assassins from the nemesis heresy book. As 6 assassins aren't possible with 200 points I'm going to be using the grey knight henchmen squad with a few bits of support to fill the points.

Leader: Vindicare Assassin (counts as Jokaero) Specialist: Ignores Cover

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00825.JPG

The jokaero's lascannon with ignores cover is as close as I can get to a super powered sniper gun so I'm using that. BS3 is a bit lame for a sniper but could get upgraded and almost anything non-vehicle hot will die.

I converted this from a dire avenger, space marine scout and imperial sniper. His little vignette has him taking over a cultist guard post to shoot from.

Callidus assassin (counts as death cult assassin)

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00827.JPG

Obvious choice of death cult, aim is to stay hidden then jump the objective late game when there is less firepower about.

Converted from dark eldar models and baneblade commander power swords I found. The head popping scene was the first I came up with.

Eversor assassin (counts as death cult assassin)

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00829.JPG

I was goping to use an arco-flagellant as it fits better but with 6th the death cult is just better in almost every situation

Converted from dark eldar, dire avengers and FW renegade enforcer head. For the scene I wanted some personal violence so a disembowelled traitor was perfect the dark vengeance commissar model is cool so I had him with his hat restored running away in terror.

Culexus assassin (counts as daemonhost)

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00830.JPG

The daemonhost rules are a little rubbish but it was the closest thing I could get to the culexus powers.

I kept the culexus head as I felt I couldn't do it any better but used a DE wych to keep the gender in line with the book. A liitle annoyed I didn't spot the similarity between the eversor posing and this one but I liked the idea of having her turn someone into dust.

isotope99
03-10-2013, 08:07 AM
Vanenum assassin ( counts as death cult assassin)

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00834.JPG

Another death cult (partly because you need some redundancy if you're going to attempt close combat but mostly because the poison effects were hard to represent).

The DE poisoner is a great model and an easy choice for the vanenum. I was getting bored of industrial scenes so added some plant life to this one. The dead guy is going to have some horrible face melting effect painted on to show the effects of the poison blades.

Vanus assassin ( counts as warrior w/melta & power armour) Specialist: Torrent

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00835.JPG

The vanus has some experimental weaponry. A melta with the torrent rule is hugely lethal. The power armour doesn't really fit but was just to fill out the points.

The cogitator gauntlet is going to be painted as a hologram. I kept the assassin torso as I had run out of dire avengers and the gun is from a necron sniper to make it look special (in line with its special rules). The vanus is described as using psyber eagles and eyerats in he book so I added these to the scene with a deployable sensor array. It's the only one without dead bodies as the Vanus doesn't like to get his hands dirty.

Sentry turrets ( count as servitors) Chimera Specialist: Shrouding & objective marker

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00837.JPG

Mindlock makes the servitors unreliable but a 10 point multimelta wielder was too good a deal to pass up. The chimera is a useful transport with good guns and filled out my points nicely. Shrouding should help it survive the inevitable tartet priority of any heavy weapons a bit and fits tjhe background as not every assassin is going to want to hoof it everywhere they go.

The servitors are simple sentry turrets built from a multi melta and any legs/antennae I could find that were the right size. The chimera is converted from a manticore chasis I already had with extra comms built in. In a background sense these would all be part of the vanus' bag of toys.

The objective is Creed with a head swap for the cultist leader. Renegade planetary governor Hannibal Kreed (or Ursakar Lecter) is the mission's primary target.

Here are all 6 assassins separated from their scenic bases:

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00822.JPG

Tyrendian
03-10-2013, 10:40 AM
wow... just wow... please paint 'em! can't wait!

miteyheroes
03-10-2013, 02:29 PM
Very cool!

MajorMcNicol
03-10-2013, 03:34 PM
They look great!

Nefarius Drapesh
03-10-2013, 03:46 PM
first of all they look absolutely great and i'm totally amazed! *jaw drop*


...but the latin word for poison is "venenum" ... :-/

Zac78
03-10-2013, 08:18 PM
Very well done nice work

Brakkart
03-11-2013, 03:12 AM
Really nice looking squad there isotope! I think my favourite of the lot has to be the Vindicare.

imperialpower
03-11-2013, 12:51 PM
Very nice models really like the Vanenum assassin, hope you get them painted and showed off soon.

isotope99
03-12-2013, 04:26 PM
Oops, that'll teach me to check the book for spelling first.

I'm going to be trying some OSL for these guys. Not an easy technique so I'm going to be doing the lighting first and working back. It may take slightly longer but should be easier to tell if the OSL is working.

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00840.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00841.JPG

Kirsten
03-12-2013, 04:43 PM
that looks awesome

Dlatrex
03-13-2013, 10:26 AM
Oh my. Ever since reading Nemesis I was hoping someone would undertake a project like this. There is great attention and love being put into these, and the dynamic story told in each set is great. This is a wonderful effort, and the painting should make it pop that much more. Having just failed to dynamically pose my most recent creation, I really appreciate how much animation these guys and gals show. Kudos!

isotope99
03-17-2013, 03:16 PM
Not a huge amount of progress between a cold and Starcraft 2.2

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00842.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00844.JPG

isotope99
03-20-2013, 02:44 PM
http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00847.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00848.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00849.JPG

SotonShades
03-21-2013, 06:16 AM
:eek:

that looks stunning mate! One of the spots of OSL from the candles looks a little too stepped (in the first photo), but that is the nearest thing to a criticism I could think of!

isotope99
03-21-2013, 04:19 PM
Lighting tests for vanus and callidus

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00851.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00852.JPG

isotope99
03-24-2013, 09:40 AM
Complete.

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00853.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00855.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00854.JPG

Capn Stoogey
03-24-2013, 09:37 PM
That is very cool man, awesome work! I really dig the Callidus, I love how dynamic she is.

SotonShades
03-25-2013, 04:41 AM
Any chance of another angle of the Vanus so we can see what is on his hololith? Both look very very cool. Can't wait to see how the Culexus, Venenum and Evesor come along looking at these guys.

isotope99
03-25-2013, 01:54 PM
Just a few contaxct icons, may go back and try to improve if I get time.

Culexus and eversor lighting, less significant than the other three:

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00857.JPG
http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00858.JPG

guitarangry
03-25-2013, 10:45 PM
Really like how your OSL is working out. All your models are very nice and well converted and that all of them have extended display bases.I was going to go to one of the Kill team events but dont i dont think i will have time as i have a lot of other stuff on.

Magpie
03-26-2013, 09:56 PM
Really nice work mate, can't wait to see the rest.

isotope99
04-01-2013, 09:28 AM
Done with the Eversor and Culexus. One more to go, plus the support and objective models.

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00883.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00886.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00884.JPG
http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00888.JPG

isotope99
04-02-2013, 03:43 PM
Venenum and objective marker on the way.

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00893.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00894.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00896.JPG

isotope99
04-03-2013, 02:30 PM
Final assassin complete
http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00900.JPG

and my new favourite objective marker

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00901.JPG

ASSASSINATE!

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00906.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00902.JPG

isotope99
04-05-2013, 04:05 PM
Chimera with shrouding effect:

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00909.JPG
http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00910.JPG
http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00911.JPG
http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00907.JPG

MajorMcNicol
04-06-2013, 10:09 PM
@___@

Whoa! Very impressive! Well done!

Heroka Vendile
04-07-2013, 09:58 AM
excellent work man, some wonderful conversion and paintjobs!

isotope99
04-07-2013, 03:54 PM
OK I pooched the rules and grey knight henchmen aren't allowed :(

Plan B is Dark Eldar (trueborn and wyches), including a hastily put together venom stand in.

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00917.JPG

http://www.lounge.belloflostsouls.net/photopost/data/575/DSC00912.JPG

Kyle Gaddy
04-08-2013, 01:47 AM
AWESOME CONVERSIONS! wow, it is unfortunate though that the GK henchmen weren't allowed :C This collections is probably my favorite that I have ever seen.

Minibem
04-11-2013, 02:31 AM
Just a quick question, what did you use to do the lighting test on this? Was it a spray can or paint gun?