iamian
02-23-2013, 07:21 PM
So I had the idea to put a DA company squad in a drop pod, 10 dudes, 5 with combi-flamers, 5 with combi-meltas.
Inertial guidance means that I should be able to put the drop pod right in my opponents grill, or at leas close enough to use my flamers or meltas.
If its infantry im after, 5 flamers should make short work of them. if its a vehicle, 5 meltas have a pretty good chance of wasting even a land-raider. the ensuing assault from any occupants/ surrounding infantry should be mitigated my the 5 D3 overwatch wounds from the flamers.
After that they may be able to contest an objective, but their job is done.
Also, the Drop pod is equipped with a Deathwind launcher, so it starts throwing pie plates at turn two, and its also equipped with a locator beacon, so a turn two deathwing assault should give my opponent something else to think about
I already ordered 10 combi-weapons from chapterhouse. weeeeeee
Inertial guidance means that I should be able to put the drop pod right in my opponents grill, or at leas close enough to use my flamers or meltas.
If its infantry im after, 5 flamers should make short work of them. if its a vehicle, 5 meltas have a pretty good chance of wasting even a land-raider. the ensuing assault from any occupants/ surrounding infantry should be mitigated my the 5 D3 overwatch wounds from the flamers.
After that they may be able to contest an objective, but their job is done.
Also, the Drop pod is equipped with a Deathwind launcher, so it starts throwing pie plates at turn two, and its also equipped with a locator beacon, so a turn two deathwing assault should give my opponent something else to think about
I already ordered 10 combi-weapons from chapterhouse. weeeeeee