chapter master 454
10-24-2009, 08:04 AM
Right well in a competition called the battleforce face-off I have finally gotten to the fight I wanted to get, tyranids. Now let me just clear something up on whats being used, whatever is in the tyranid battleforce is whats being used so for all those out there thats: about 10 termaguants, about 10 hormaguants, about 8 genestealers, 3 tyranid warriors and a carnifex. The additional part to this is we're allowed one HQ choice, well not allowed we must but no points limit (but not caring really) however I have found from him (Tyranid player who is the store manager) he is taking a NON-WINGED tyrant, while I am a little skeptic about this I believe he may be planning on using the warriors to maximum effect this way.
There is no upgrade limit at all so we can level as much onto the squads as we want AS LONG AS IT IS WYSIWYG. This is what I have that I can WYSIWYG:
Straken leading a command squad with a regimental standard, 2 flamers and a heavy flamer plus 2 bodyguards for cheesing the 'look out - arrrrgh!' rule. I have another command squad with an officer equiped with a plasma pistol and power fist, medi-kit, vox-caster and a heavy weapons team with autocannon. Both these commnad squads have krak grenades, carapace armour and camo-cloaks.
2 identical veteran squads: one flamer, one autocannon, vox-caster, sarge with power weapon. They both have the forward sentries doctrine which gives them camo-cloaks and defencive grenades
I also have a sentinel armed with HF, HK, searchlight, smoke launchers, camo-netting, and anything else I can put on it!
For those wondering about the high quantity of flamers I got the catachans battleforce so I got a ton load of flamers! Yea it's one less lasgun for that order but I did want to have some form of a fluffy army! Currently my plans revolve around straken falcon punching the carnifex to the ground while the army softened up the tyrants squad, the sentinel walking forth to hold up (not kill) the termaguants or hormaguants, whichever has S3! (or whichever I can get my sentinel at first) to prevent 'without number' kicking in too much (unless it's kill points!!!). Currently with alot of dice rolling (not mathhammer) straken looks in prime position to drop that carnifex and possibly left hook the tyrant too. For thsoe wondering 'how?' the answer is straken ain't an IC, yo can only target the command squad and guess what, straken can go for about (if not shoot up too much) at least 4-5 rounds with the carnifex before it hits him, by then I plan to have removed the warriors, hormaguants if they do not have 'without number' (which I doubt).
However I do believe my plan has more holes in it than a water-proof shiv! so any advice on what I can do or is this the best I can hope for?
There is no upgrade limit at all so we can level as much onto the squads as we want AS LONG AS IT IS WYSIWYG. This is what I have that I can WYSIWYG:
Straken leading a command squad with a regimental standard, 2 flamers and a heavy flamer plus 2 bodyguards for cheesing the 'look out - arrrrgh!' rule. I have another command squad with an officer equiped with a plasma pistol and power fist, medi-kit, vox-caster and a heavy weapons team with autocannon. Both these commnad squads have krak grenades, carapace armour and camo-cloaks.
2 identical veteran squads: one flamer, one autocannon, vox-caster, sarge with power weapon. They both have the forward sentries doctrine which gives them camo-cloaks and defencive grenades
I also have a sentinel armed with HF, HK, searchlight, smoke launchers, camo-netting, and anything else I can put on it!
For those wondering about the high quantity of flamers I got the catachans battleforce so I got a ton load of flamers! Yea it's one less lasgun for that order but I did want to have some form of a fluffy army! Currently my plans revolve around straken falcon punching the carnifex to the ground while the army softened up the tyrants squad, the sentinel walking forth to hold up (not kill) the termaguants or hormaguants, whichever has S3! (or whichever I can get my sentinel at first) to prevent 'without number' kicking in too much (unless it's kill points!!!). Currently with alot of dice rolling (not mathhammer) straken looks in prime position to drop that carnifex and possibly left hook the tyrant too. For thsoe wondering 'how?' the answer is straken ain't an IC, yo can only target the command squad and guess what, straken can go for about (if not shoot up too much) at least 4-5 rounds with the carnifex before it hits him, by then I plan to have removed the warriors, hormaguants if they do not have 'without number' (which I doubt).
However I do believe my plan has more holes in it than a water-proof shiv! so any advice on what I can do or is this the best I can hope for?