Sonikgav
01-15-2013, 07:21 PM
Ok so, while im not trying to claim this was my idea, i was inspired when i saw something similar to this online a few days ago and thought i should give it a rework and see what i can come up with.
Primary
-------
Storm Lord - 225pts
Harbinger of Eternity - Aeon stave, Cronometron - 40pts
Immortals x10 - Night Scythe - 270pts
Immortals x10 - Night Scythe - 270pts
Scarabs X6 - 90pts
Scarabs X6 - 90pts
Secondary
---------
Shas'el - 86pts
T-link MP, Targeting Array, Target lock, Black sun
Crisis Suits x3 - 154pts
T-link MP x3, Flamer x3
Team leader, HW Blacksun Filter + HW Target Lock
Fire warriors x8 - 80pts
Fire warriors x8 - 80pts
Broadside x2 - 153pts
Multi Tracker x2, Team leader, Plasma, Target lock, Blacksun
Broadside x2 - 153pts
Multi Tracker x2, Team leader, Plasma, Target lock, Blacksun
Sniper Drone Team x2 - 160
Defensive line - Com Link + Quad gun - 120
Total = 1971 points
29 Points leftover...
Ive recently come to regard the Drone Teams as something surprising. For Anti Infantry theyre pretty cheap and effective and with the bonus to the stealth generators when sat behind the defensive line (which they will to avoid stealing terrain from the Broadsides) they enjoy that 2+ Cover save and help guard the Quad Gun from anything getting too close.
The main tactic is a combination of using the Stormlords Effect along with the Blacksun filters to blow stuff up while limiting the return fire. Lightning may hurt the Tau units but the Chronometron should help reduce some of that.
The Tau gunline will do most of the Initial work since only the Scarabs start on the board for the Crons (they will basically see what im against and attack/defend accordingly) with the Airforce arriving later to do the mopping up and objective grabbing.
Any thoughts?
Primary
-------
Storm Lord - 225pts
Harbinger of Eternity - Aeon stave, Cronometron - 40pts
Immortals x10 - Night Scythe - 270pts
Immortals x10 - Night Scythe - 270pts
Scarabs X6 - 90pts
Scarabs X6 - 90pts
Secondary
---------
Shas'el - 86pts
T-link MP, Targeting Array, Target lock, Black sun
Crisis Suits x3 - 154pts
T-link MP x3, Flamer x3
Team leader, HW Blacksun Filter + HW Target Lock
Fire warriors x8 - 80pts
Fire warriors x8 - 80pts
Broadside x2 - 153pts
Multi Tracker x2, Team leader, Plasma, Target lock, Blacksun
Broadside x2 - 153pts
Multi Tracker x2, Team leader, Plasma, Target lock, Blacksun
Sniper Drone Team x2 - 160
Defensive line - Com Link + Quad gun - 120
Total = 1971 points
29 Points leftover...
Ive recently come to regard the Drone Teams as something surprising. For Anti Infantry theyre pretty cheap and effective and with the bonus to the stealth generators when sat behind the defensive line (which they will to avoid stealing terrain from the Broadsides) they enjoy that 2+ Cover save and help guard the Quad Gun from anything getting too close.
The main tactic is a combination of using the Stormlords Effect along with the Blacksun filters to blow stuff up while limiting the return fire. Lightning may hurt the Tau units but the Chronometron should help reduce some of that.
The Tau gunline will do most of the Initial work since only the Scarabs start on the board for the Crons (they will basically see what im against and attack/defend accordingly) with the Airforce arriving later to do the mopping up and objective grabbing.
Any thoughts?