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Kanaellars
10-19-2009, 05:20 AM
So looking through my Wolf Guard entries, I can take a Wolf Guard with...


Power Weapon & Bolt Pistol

Power Weapon & Close Combat Weapon

Power Weapon & Power Weapon


NOW, asside from the fact that the first option gives a short ranged attack, and the last option costs 10 points more... is there any difference between the 3 in Melee?

In each case, the model gets Base attacks + 1 for a second CC weapon, right?

So the second power weapon does nothing at all?

And there is also no reason to take the close combat weapon over the pistol?

Nabterayl
10-19-2009, 05:57 AM
So looking through my Wolf Guard entries, I can take a Wolf Guard with...


Power Weapon & Bolt Pistol

Power Weapon & Close Combat Weapon

Power Weapon & Power Weapon


NOW, asside from the fact that the first option gives a short ranged attack, and the last option costs 10 points more... is there any difference between the 3 in Melee?
No.


In each case, the model gets Base attacks + 1 for a second CC weapon, right?
Correct.


So the second power weapon does nothing at all?
Correct.


And there is also no reason to take the close combat weapon over the pistol?
Correct.

What you're looking at is a byproduct of the fact that the wolf guard entry has so many possible variations of loadouts - in order to keep the list from spiraling out of control on the page, some of the possible combinations are nonsensical. It's easier on the eyes than having a separate entry for "may replace close combat weapon with a power weapon."

Kanaellars
10-19-2009, 05:58 AM
Thats what I thought.... I just wanted to make sure I wasnt missing something.

Thanks