WarHammerman
12-22-2012, 10:33 AM
FLUFF:
The Emperor's Shield, a Space Marines chapter lives in the asteroid belt in the Namted Syetem. And while they are close, and use Namted III as their recruiting world, they rarely pay attention to the planet. This leaves a number of civilians to often defend themselves, until the Space Marines decide to defend the world.
Thankfully, there is a strong Adeptus Mechanicus presence on Namted III, which allows their forces to be used as well. Being that the Space Marines, and Adeptus Mechanicus are so nearby, their planetary defense force is largely civilian militias.
The Emperor's Shield
First Company: Dark Angels
Fifth Company: Black Templar's
Tenth Company: Space Marines (Bikes)
Adeptus Mechanicus Main Force: Blood Angels (11 dreads list)
Namted III Defense Force: Imp Guard / Inquisition.
2500 pts
Company Command Squad
Company Commander [Warlord]
Veteran Heavy Weapons Squad [Missile Launcher]
x2 Company Squads-men w/ Meltaguns
+ Chimera w/ x2 Heavy Bolters
[Kept the Chimera for "mobile command" and to keep the warlord one step safer.]
Penal Legion Squad
(I like that they are cheap, and Scouts)
{These people will be replaced w/ Fantasy figs, for commoners and true civilians.}
Infantry Platoon (A)
[This platoon is the "closer combat" platoon, swarming forward with many bodies]
* Platoon Command Squad w/ x4 Meltaguns
* Commander Chenkov [Power Sword]
* Infantry Squad w/ x1 Meltagun
Sarge [No Upgrades]
* Infantry Squad w/ x1 Meltagun
Sarge [No Upgrades]
* Special Weapons Squad w/ 3 Meltaguns
* Special Weapons Squad w/ 3 Meltaguns
* Conscripts Squad [x20 bodies] w/ Send in the Next Wave
[These will be one step up from civilians. Most likely Necromunda figs to show 'militia']
Infantry Platoon (B)
[This platoon hangs back and uses more ranged tactics Probably one squad will camp in the Bastion.]
* Platoon Command Squad w/ x2 Meltaguns
Heavy Weapons Squad w/ Missile Launcher
Platoon Commander [No Upgrades]
* Infantry Squad w/ x1 Meltagun
Heavy Weapons Squad w/ Missile Launcher
Sarge [No Upgrades]
* Infantry Squad w/ x1 Meltagun
Heavy Weapons Squad w/ Missile Launcher
Sarge [No Upgrades]
* Heavy Weapons Squad w/ 3 Missile Launchers
Armoured Sentinel Squad
[I really like Sentinels, and the Armored ones are totally fitting w/ TEH]
x3 Sentinels w/ Extra Armor, Missile Launcher, and Hunter-Killer Missile
Leman Russ Squadron
x2 Leman Russ Punishers, w/ Multi-Melta Sponsons & Extra Armor
[Either they can take out large numbers of dudes with their 20-shot gatling + heavy bolter, or they can be more anti-tank/anti-armor with their Sponsons.]
The Emperor's Shield's Bastion
w/ Quad-Gun
[This is loaded with Platoon B, probably missile dudes too]
-- Allied Detachment: Grey Knights --
[Inquisition @ Adeptus Mechanicus]
Inquisitional Henchmen Warband [Troop]
[Adeptus Mechanicus Skitarri Attack Team]
x2 Banishers (as Skitarri) w/ Laspistol & Evicerators (large sawblade arms)
x4 Crusaders (as Defender Servitors) w/ Power Axe & Storm Shield
x2 Inquisitional Servitors w/ Multi-Melta
x3 Inquisitonal Servutors w/ Servo Arm
+ Chimera w/ x2 Heavy Bolters
+ Inqisitor Coteaze
[This is a Close Combat squad, to join the many bodies up front. Perhaps hold an objective]
Inquisitional Henchmen Warband [Troop]
[Adeptus Mechanicus Skitarri Attack Team]
x6 Jokaero Weaponsmiths (as AdMech Artisans)
x6 Psykers (as AdMech Eletro-Priest)
+ Chimera w/ x2 Heavy Bolters
[This is the Long Range group. The monkeys w/ their mutli-guns poking out, or we can poke 1 Psykers head out and use their death-star attack]
Thank you for your advice! =D
- Hammerman
The Emperor's Shield, a Space Marines chapter lives in the asteroid belt in the Namted Syetem. And while they are close, and use Namted III as their recruiting world, they rarely pay attention to the planet. This leaves a number of civilians to often defend themselves, until the Space Marines decide to defend the world.
Thankfully, there is a strong Adeptus Mechanicus presence on Namted III, which allows their forces to be used as well. Being that the Space Marines, and Adeptus Mechanicus are so nearby, their planetary defense force is largely civilian militias.
The Emperor's Shield
First Company: Dark Angels
Fifth Company: Black Templar's
Tenth Company: Space Marines (Bikes)
Adeptus Mechanicus Main Force: Blood Angels (11 dreads list)
Namted III Defense Force: Imp Guard / Inquisition.
2500 pts
Company Command Squad
Company Commander [Warlord]
Veteran Heavy Weapons Squad [Missile Launcher]
x2 Company Squads-men w/ Meltaguns
+ Chimera w/ x2 Heavy Bolters
[Kept the Chimera for "mobile command" and to keep the warlord one step safer.]
Penal Legion Squad
(I like that they are cheap, and Scouts)
{These people will be replaced w/ Fantasy figs, for commoners and true civilians.}
Infantry Platoon (A)
[This platoon is the "closer combat" platoon, swarming forward with many bodies]
* Platoon Command Squad w/ x4 Meltaguns
* Commander Chenkov [Power Sword]
* Infantry Squad w/ x1 Meltagun
Sarge [No Upgrades]
* Infantry Squad w/ x1 Meltagun
Sarge [No Upgrades]
* Special Weapons Squad w/ 3 Meltaguns
* Special Weapons Squad w/ 3 Meltaguns
* Conscripts Squad [x20 bodies] w/ Send in the Next Wave
[These will be one step up from civilians. Most likely Necromunda figs to show 'militia']
Infantry Platoon (B)
[This platoon hangs back and uses more ranged tactics Probably one squad will camp in the Bastion.]
* Platoon Command Squad w/ x2 Meltaguns
Heavy Weapons Squad w/ Missile Launcher
Platoon Commander [No Upgrades]
* Infantry Squad w/ x1 Meltagun
Heavy Weapons Squad w/ Missile Launcher
Sarge [No Upgrades]
* Infantry Squad w/ x1 Meltagun
Heavy Weapons Squad w/ Missile Launcher
Sarge [No Upgrades]
* Heavy Weapons Squad w/ 3 Missile Launchers
Armoured Sentinel Squad
[I really like Sentinels, and the Armored ones are totally fitting w/ TEH]
x3 Sentinels w/ Extra Armor, Missile Launcher, and Hunter-Killer Missile
Leman Russ Squadron
x2 Leman Russ Punishers, w/ Multi-Melta Sponsons & Extra Armor
[Either they can take out large numbers of dudes with their 20-shot gatling + heavy bolter, or they can be more anti-tank/anti-armor with their Sponsons.]
The Emperor's Shield's Bastion
w/ Quad-Gun
[This is loaded with Platoon B, probably missile dudes too]
-- Allied Detachment: Grey Knights --
[Inquisition @ Adeptus Mechanicus]
Inquisitional Henchmen Warband [Troop]
[Adeptus Mechanicus Skitarri Attack Team]
x2 Banishers (as Skitarri) w/ Laspistol & Evicerators (large sawblade arms)
x4 Crusaders (as Defender Servitors) w/ Power Axe & Storm Shield
x2 Inquisitional Servitors w/ Multi-Melta
x3 Inquisitonal Servutors w/ Servo Arm
+ Chimera w/ x2 Heavy Bolters
+ Inqisitor Coteaze
[This is a Close Combat squad, to join the many bodies up front. Perhaps hold an objective]
Inquisitional Henchmen Warband [Troop]
[Adeptus Mechanicus Skitarri Attack Team]
x6 Jokaero Weaponsmiths (as AdMech Artisans)
x6 Psykers (as AdMech Eletro-Priest)
+ Chimera w/ x2 Heavy Bolters
[This is the Long Range group. The monkeys w/ their mutli-guns poking out, or we can poke 1 Psykers head out and use their death-star attack]
Thank you for your advice! =D
- Hammerman