sphere830
12-18-2012, 01:24 PM
Greetings space hounds and war game fanatics. This is my first post here at BoLS. So, I traded my fantasy VC army that I recently painted off for a collection of older Space Wolves. I have generally played vanilla marines and orks. I'm hoping this will be an army that is a little easier to make competitive (although I've done okay with greenskins to be sure). So to the task at hand. As always, any advice will be appreciated. This will be a 1500 point list to begin with, to build and paint toward, then to decide if I'm going with a pure list or allied list. I have a small growing IG collection will help if I go with allies.
HQ:
Wolf Lord
Frost Blade; SS; Saga of the Bear; Thunderwolf
Rune Priest
terminator armor
Troops:
Grey Hunters x10
melta; plasma gun; mark of the wulfen
Grey Hunters x10
melta, plasma gun, plasma pistol
Drop Pod
Fast Attack:
5x Thunder Wolf Cavalry
SS x3; Frost Axe; melta bombs (x3)
Heavy Support:
6x Long Fangs
4x ML; Plasma Cannon
6x Long Fangs
4x ML; Plasma Cannon
Fortification:
ADL
Quad-gun
Total Points: 1500
The concept here is to be able to reach, with one unit of Grey hunters and Thunder Cav a priority target by turn two. This leaves the other GH unit to camp with Libby for defense. Libby either takes codex psyker abilities or biomancy, telekinesis depending on the enemy. The long fangs are self-evident with the new edition. Let me know what you think good or bad, competitive or just fluffy. Thanks in advance.
HQ:
Wolf Lord
Frost Blade; SS; Saga of the Bear; Thunderwolf
Rune Priest
terminator armor
Troops:
Grey Hunters x10
melta; plasma gun; mark of the wulfen
Grey Hunters x10
melta, plasma gun, plasma pistol
Drop Pod
Fast Attack:
5x Thunder Wolf Cavalry
SS x3; Frost Axe; melta bombs (x3)
Heavy Support:
6x Long Fangs
4x ML; Plasma Cannon
6x Long Fangs
4x ML; Plasma Cannon
Fortification:
ADL
Quad-gun
Total Points: 1500
The concept here is to be able to reach, with one unit of Grey hunters and Thunder Cav a priority target by turn two. This leaves the other GH unit to camp with Libby for defense. Libby either takes codex psyker abilities or biomancy, telekinesis depending on the enemy. The long fangs are self-evident with the new edition. Let me know what you think good or bad, competitive or just fluffy. Thanks in advance.