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Denzark
11-29-2012, 04:29 PM
A defiler has 3 attacks base. Presumably the matched power fists mean +1 for 2 CCW, so 5 on the charge.

Question:

If you add another power fist instead of the reaper ac, is there extra attacks? Also, if you add the power scourge, any extras?

Finallly, if not, I take it the bonus for 2 CCW stays until 2 of 3 powerfists are destroyed?

Cheers,

Nabterayl
11-29-2012, 04:47 PM
If you add another power fist instead of the reaper ac, is there extra attacks? Also, if you add the power scourge, any extras?
Yes. As page 84 says, "If a Walker is armed with two or more Melee weapons, it gains +1 bonus Attack for each additional weapon after the first." For each Melee weapon of any type (so, including power scourges) beyond the first, +1 Attack. Lose a weapon, lose an Attack.

Note that this is not affected by the Specialist Weapon rule, which states "A model fighting with this weapon does not receive +1 Attack for fighting with two weapons unless both weapons have the Specialist Weapon rule," whereas the walker rules state, "Unlike other models, this is not limited to a single bonus Attack." I think this is good reason to believe that walkers have their own separate and independent rule for figuring out how many bonus Attacks they get; in other words, they are not trying to "receive +1 Attack for fighting with two weapons."

Denzark
11-29-2012, 05:09 PM
nabby cheers for quick reply, left BRB in friends wagon so had no clue...

Lord Anubis
11-30-2012, 02:30 AM
I think if you add another power fist you'd get an extra attack for it, because you have three specialist weapons working in harmony and, as Nabterayl said, the walker rules allow you to add extra attacks.

The power scourge is the real question, since it isn't a specialist weapon. Would you get one more attack for it, or would it become the odd man out--where you have the choice of using your three specialist power fists or your one power scourge?