Michael Siciliano
11-20-2012, 12:23 AM
I've had this idea for a while, and I'm thinking about putting it into motion, but I want to get an idea of how many people would be interested;
A minatures-based wargame who's rules are entirely community-created, in wiki format.
Essentially it would be like Warhammer or Warmachine/Hordes, except you would never need to buy a rulebook, and the rules would be continually developed by players.
Each year I would put out a PDF version of the wiki, allowing people to download and print their hardcopy of the rules, including a listing of what has changed. New rules and changes would be 'official' at that time. The PDF would be intended to be put into a binder, so you would only need to update the pages that have changed.
Models would have guidelines for different types of unit, so players would be allowed to use any model that fits the requirements. My thinking is that would allow people a lot of leeway in fielding the models they like, but still allow for a reasonably standardized set of shapes, which makes writing rules for them possible.
I'm trying to write up the review process and create the core rules now.
What do people think? Is this the sort of thing that you'd expect people to be interested in? What problems do you foresee? Would you possibly play a game like that?
A minatures-based wargame who's rules are entirely community-created, in wiki format.
Essentially it would be like Warhammer or Warmachine/Hordes, except you would never need to buy a rulebook, and the rules would be continually developed by players.
Each year I would put out a PDF version of the wiki, allowing people to download and print their hardcopy of the rules, including a listing of what has changed. New rules and changes would be 'official' at that time. The PDF would be intended to be put into a binder, so you would only need to update the pages that have changed.
Models would have guidelines for different types of unit, so players would be allowed to use any model that fits the requirements. My thinking is that would allow people a lot of leeway in fielding the models they like, but still allow for a reasonably standardized set of shapes, which makes writing rules for them possible.
I'm trying to write up the review process and create the core rules now.
What do people think? Is this the sort of thing that you'd expect people to be interested in? What problems do you foresee? Would you possibly play a game like that?