PinoyC
10-11-2009, 04:48 AM
RP
-MoR
WP
MB
Dread
ExA
WtN
Dread
ExA
WtN
Dread
ExA
WtN
GH x10
MG x2
PF
BC x9
MG
PF
GH x6
PG
GH x6
PG
RB
ExA
RB
Exa
LRC
ExA
MM
LR
ExA
MM
Plan here is to have the LR/LRC screen the RBs and move forward...blasting all the way...while my Dread squad stays together and focuses on one target at a time (I've been using the 3 Dread system since 07 and they work well...drawing fire from RH/RB sand putting 12xS6 and 6xS4 shots down range...my Greater Deamon eaters). My opponents really have to use target priority w/ their Hvy Weapons.
*Both HQs are in the LRC w/ BCs (using oath of war against Infantry to make better use of the plethora of attacks)
*I'd like to put a flamer on my BCs but I don't have the model painted yet
*Power1 for the RP will definitely be Tempest's Wrath (24" cone of difficult/dangerous) to slow my enemies and potentially cause wounds...mostly as DS deterrent though.
*Power 2 for the RP will either be Fury of the Wolf Spirits or Living Lightning...guaranteed amt of shots and avg Str vs 1-6 S7 shots...dunno.
*I'm working on WG termies but that'll take some time to figure out exactly what I want and then put em together.
*MBs were leftover points
*I really wish the IP was a HQ choice or an add on to use as a leader...I don't like taking away my dreads for him though.
Thoughts?
PC
-MoR
WP
MB
Dread
ExA
WtN
Dread
ExA
WtN
Dread
ExA
WtN
GH x10
MG x2
PF
BC x9
MG
PF
GH x6
PG
GH x6
PG
RB
ExA
RB
Exa
LRC
ExA
MM
LR
ExA
MM
Plan here is to have the LR/LRC screen the RBs and move forward...blasting all the way...while my Dread squad stays together and focuses on one target at a time (I've been using the 3 Dread system since 07 and they work well...drawing fire from RH/RB sand putting 12xS6 and 6xS4 shots down range...my Greater Deamon eaters). My opponents really have to use target priority w/ their Hvy Weapons.
*Both HQs are in the LRC w/ BCs (using oath of war against Infantry to make better use of the plethora of attacks)
*I'd like to put a flamer on my BCs but I don't have the model painted yet
*Power1 for the RP will definitely be Tempest's Wrath (24" cone of difficult/dangerous) to slow my enemies and potentially cause wounds...mostly as DS deterrent though.
*Power 2 for the RP will either be Fury of the Wolf Spirits or Living Lightning...guaranteed amt of shots and avg Str vs 1-6 S7 shots...dunno.
*I'm working on WG termies but that'll take some time to figure out exactly what I want and then put em together.
*MBs were leftover points
*I really wish the IP was a HQ choice or an add on to use as a leader...I don't like taking away my dreads for him though.
Thoughts?
PC