ElectricPaladin
10-01-2012, 11:37 AM
Apparently, most of the games at one of my FLGSs are played at 1750, an odd points value that I've never played at before. Here's the list I've got so far - anyone want to lend a hand and help me figure out how to spend those last hundred points?
HQ
• Terminator Librarian w/Storm Bolter
Elites
• 5 Terminators, 1 Assault Cannon, 1 Chainfist
• 10 Sternguard Vets, 3 Combi-Meltas, Power Fist Sergeant, in a Drop Pod
• Hellfire Dreadnought (TL Lascannons/Missile Launcher)
Troops
• 10 Tactical Marines, Plasma Gun & Plasma Cannon, Power Weapon/Meltabombs/Teleport Homer Sergeant, in a Rhino
• 10 Tactical Marines, Meltagun & Missile Launcher, Power Weapon/Meltabombs/Teleport Homer Sergeant, in a Rhino
Fast Attack
• 2 Landspeeder Typhoons
Heavy Support
• Predator w/TL Lascannons & Heavy Bolters
This leaves me with 105 points to spend. Here are some things I've been thinking about:
• Scouts?
• Scout Bikers?
• Ordinary Bikers?
• Techmarine to ride down with the sternguard (and bolster a ruin)?
• Drop pod for the dreadnought?
• Something else?
Other stuff I could do to scare up a few more points, opening the door to more expensive additions:
• Downgrade the pred's lascannon to an autocannon (now that I have lascannons on the dreadnought I don't need them as much)?
• Alternately, downgrade the dreadnought's lascannons to a less expensive upgrade that's still compatible with its role (heavy bolters, autocannons, plasma or assault cannons)?
Anyway, what do you think?
HQ
• Terminator Librarian w/Storm Bolter
Elites
• 5 Terminators, 1 Assault Cannon, 1 Chainfist
• 10 Sternguard Vets, 3 Combi-Meltas, Power Fist Sergeant, in a Drop Pod
• Hellfire Dreadnought (TL Lascannons/Missile Launcher)
Troops
• 10 Tactical Marines, Plasma Gun & Plasma Cannon, Power Weapon/Meltabombs/Teleport Homer Sergeant, in a Rhino
• 10 Tactical Marines, Meltagun & Missile Launcher, Power Weapon/Meltabombs/Teleport Homer Sergeant, in a Rhino
Fast Attack
• 2 Landspeeder Typhoons
Heavy Support
• Predator w/TL Lascannons & Heavy Bolters
This leaves me with 105 points to spend. Here are some things I've been thinking about:
• Scouts?
• Scout Bikers?
• Ordinary Bikers?
• Techmarine to ride down with the sternguard (and bolster a ruin)?
• Drop pod for the dreadnought?
• Something else?
Other stuff I could do to scare up a few more points, opening the door to more expensive additions:
• Downgrade the pred's lascannon to an autocannon (now that I have lascannons on the dreadnought I don't need them as much)?
• Alternately, downgrade the dreadnought's lascannons to a less expensive upgrade that's still compatible with its role (heavy bolters, autocannons, plasma or assault cannons)?
Anyway, what do you think?