View Full Version : New pre orders are up and it looks Chaotic...
Iyandagar
09-21-2012, 05:12 PM
...and expensive too.
War Painter
09-22-2012, 12:03 AM
Its not too surprising with the amount of detail on some of those models. Unfortunately GW continues to maintain that war gaming shouldn't be a cheap hobby. -_-
Mr Mystery
09-22-2012, 03:53 AM
Kind of is a cheap hobby, compared to stuff like Skiiing, Snowboarding, LARPing (£400 at the last event....my wallet bled!).
Fun comes at a premium!
Iyandagar
09-22-2012, 04:02 AM
Fair point, it is still cheaper than my Caterham7 this year. So that's October's 40k purchases pre-ordered. Now time to finish of the Dark Vengeance models before the next wave of incoming plastic crack.
DWest
09-22-2012, 06:41 AM
Personally, I was actually surprised in a good way on some of the American prices - doing currency conversion from the leaked prices, I was expecting even worse numbers.
A couple of thoughts:
-The Warp Talons box stayed in the $33/5 slot like other specialist power armor, and I expect it to be much like the excellent Death Company box, which was "here's your five guys and the bits to make 10 other dudesmen look good too"
-If you read the description on the Forgefiend/Maulerfiend kit, there is a very curious admission: "On this kit, the heads and arms are swappable." Now I doubt they're going to go very far towards supporting hot-swapping, but just the tooling on the kit to make such and admission possible is going to go a long ways towards making the beast more magnet-friendly. And if the 'fiend can be posed so that it stands as tall as a Defiler, then it starts to look pretty handy.
So, in summary: Yes, the prices are steep (boo Heldrake), but they didn't go leaps and bounds over their previous pricing scheme (which admittedly was/is steep), and so I personally am cautiously accepting the current scheme, barring any further arbitrary price-hikes. Finally, I'm willing to pay the extra cost for the thicker, hardback Codex; for me the main utility of having a physical copy of the dex around was to whack my opponent upside the head when they're being thick, and the new Codex will make a much more satisfying thump, without putting me into Assault With a Deadly Weapon charges like the main rulebook would.
Chris*ta
09-22-2012, 08:07 AM
Kind of is a cheap hobby, compared to stuff like Skiiing, Snowboarding, LARPing (£400 at the last event....my wallet bled!).
Fun comes at a premium!
Not in Australia :mad:
-If you read the description on the Forgefiend/Maulerfiend kit, there is a very curious admission: "On this kit, the heads and arms are swappable." Now I doubt they're going to go very far towards supporting hot-swapping
Why not? They've said that's what they planned before, e.g. the Leman Russ/Demolisher sponson weapons and the main gun on the Venerable Dreadnought. It might be the first time they've admitted it on the website, rather than in WD, though.
Finally, I'm willing to pay the extra cost for the thicker, hardback Codex; for me the main utility of having a physical copy of the dex around was to whack my opponent upside the head when they're being thick, and the new Codex will make a much more satisfying thump, without putting me into Assault With a Deadly Weapon charges like the main rulebook would.
I have this theory that the reason that every Super Hero RPG has such a heavy rulebook is so the GM can smack each and every player in the head when they hand them their first character sheet :D On the principle that everyone WILL min max the hell out of the game, if you don't stop them.
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