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View Full Version : Ork Nobs and precision shots and strikes



Uberbeast
09-06-2012, 09:22 AM
According to the 6th edition index Nobs have the character rule, both unit upgrades and as full nob units. This means all rolls of 6 for shooting and CC can be applied as precision shots to whatever you feel like hitting. Yet another stange quirk of 6th edition rules.

OrksOrksOrks
09-06-2012, 10:02 AM
Its odd and it applies to Grey Knight Paladins as well, doesn't it? Otherwise I'd say it was just a quirk of the way the codex was written where a unit has models with the same name and stats as a charcter model from another unit, that would be fixable in an FAQ though, either way, I don't use it with my nob squads, doesn't feel right, so I ignore that and the Look Out Sir! rules, would a Nob squad really keep pushing each other out of the way to save thier mates life and take a wound themselves?

Uberbeast
09-06-2012, 10:23 AM
would a Nob squad really keep pushing each other out of the way to save thier mates life and take a wound themselves?

I hadn't even though about that one really, quite un-orky.

The other alternative though is that none of the nobs are characters, which doesn't seem right to me either as it gives them an unessesary penalty.

OrksOrksOrks
09-06-2012, 10:30 AM
I hadn't even though about that one really, quite un-orky.

The other alternative though is that none of the nobs are characters, which doesn't seem right to me either as it gives them an unessesary penalty.

Its an odd one, hopefully they will fix it with the new codex whenever that is! Until then, I won't use the rules, because I'm not at all competitive and would rather my Orks acted like Orks! The boyz can still jump in front of a shot for da boss though I imagine its more the Nob grabbin the smaller, runtier ork and getting him in the way of the wound

Slacker
09-06-2012, 11:04 AM
would a Nob squad really keep pushing each other out of the way to save thier mates life and take a wound themselves?

Preface this with I am just a casual player and don't like abusing rules like look out sir, but some times you just need to keep those certain models alive.

I usually use a nob squad or two and still use look-out-sir occasionally, I don't find it any more ridiculous than wound allocation in 5th edition. Fluff wise, I like to think of it as all the nobz together pushing each other out of the way, not to save one another, but trying to get to the front of the fight and as a result getting wounded by incoming fire.

A simple twist from 'look-out-sir' to 'outta-da-way-git' to make the rules match fluff and take advantage of a powerful rules advantage for a unit.

DarkLink
09-06-2012, 01:04 PM
Keep in mind that LOS allows for the possibility of one model using another as a human shield, rather than altruistic sacrifice. If you're going to moan about it being unorky, then just use a little imagination.

Nabterayl
09-06-2012, 01:27 PM
Yeah, LOS specifically says it can represent a character grabbing some luckless subordinate and flinging him in front. I can see ork nobs doing that, laughing uproariously at the practical joke they just played on the boy who was too slow to avoid getting grabbed, or the fellow nob biker they sideswiped into the line of fire.

As for precision shots/strikes, I think whether that's inappropriate depends on your view of orks. I've always viewed orks as genetically engineered super-soldiers whose raw material makes space marines look like a child's chemistry experiment - but who, unlike space marines, generally can't be arsed to try very hard. But once in a blue moon either they do get roused to exert themselves or their innate badassness overcomes their innate sense of hooliganism and you get a glimpse of the super-soldier within. I guess if you have a different view of what an ork is, precision shots and strike may seem less appropriate, but I think that's more a matter of perspective than an unintentional consequence of making nobs characters.

Chris*ta
09-06-2012, 03:05 PM
would a Nob squad really keep pushing each other out of the way to save thier mates life and take a wound themselves?

But would a nob push his mate into the line of fire to save his own neck? That seems kinda orky to me.

Tynskel
09-06-2012, 04:22 PM
yeah, both of these things are orky.

1) Nobs are big. That means they fight a lot, and are good at it.
2) nobs would use 'human shields', or in this case 'orky shields'.
3) Nobs fight a lot, and are alive, so they are good at fightin'. They'll 'aim' at stuff.

OrksOrksOrks
09-07-2012, 05:16 PM
Well, looks like the FAQs have fixed this, Nobs and Paladins are no longer characters! :)

SacredChao
09-07-2012, 06:06 PM
Well, looks like the FAQs have fixed this, Nobs and Paladins are no longer characters! :)

EXCEPT when leading another squad, so Nob in Boyz = Character, Nobz Squad =/= Characters, Same as Wolfguard. Paladins never lead squads, so... never for them!

And actually, Paladins and Nobz Squads don't have "Sergeant" models, therefore NONE of them can accept a challenge ;p

Nabterayl
09-07-2012, 06:28 PM
"GRET KNIGHTS! WHO AMONG YOUR PALADINS DARES TO FACE SKARATHRAX THE MIGHTY IN SINGLE COMBAT?"

"Brother Janus, you single-handedly defeated the daemonic incursion on Mindos III. Truly you are a hero worthy of accepting this challenge!"

"Oh, Brother Gaius, I couldn't. After all, YOU single-handedly banished the great unclean one Garbidal for a thousand years. Truly, YOU are worthiest to accept this challenge!"

"Oh, that was nothing. Why, Brother Ardias over there once -"

"GREY KNIGHTS! WHO AMONG YOU WILL ANSWER MY CHALLENGE?"

"Well, we thought about it, and we're all just so heroic that we can't decide. So ... none of us. Get 'im, lads!"

Archon Charybdis
09-07-2012, 08:03 PM
...If this were reddit I would upvote the **** out of that post.

da_WaaaghMaster
09-07-2012, 09:21 PM
Well, looks like the FAQs have fixed this, Nobs and Paladins are no longer characters! :)

Well this is good to know. I've never used the LOS exploit for them before, but now I don't have to worry about some other shifty Warboss using it against me!

Uberbeast
09-08-2012, 08:56 AM
I'm actually in favor of them FAQing this, even though I do use ork nobs on occasion.

Nabterayl
09-08-2012, 09:41 AM
Me too. I never felt like Look Out, Sir! was intended to break the wounds taken:models killed ratio.

DarkLink
09-08-2012, 12:51 PM
GW sure didn't think Look Out Sir through, then.

Demonus
09-08-2012, 02:43 PM
Personally I had no issue with it. Paladins and Nobs and Wolf Guard are special characters in the fluff, and should be characters. Just keep it to the look out sir applies to closest model and it should eliminate most of the wound allocation shenanigans right?

DarkLink
09-08-2012, 05:56 PM
The problem with it was twofold:

1. People hated wound allocation. People seemed to hate the idea of character units with LOS even more, because they hated wound allocation and also because:

2. LOS is slow, clumsy, and awkward, even more so than last edition's wound allocation. It bogs the game down, particularly in units with multiple saves. It requires an annoying amount of bookkeeping, for no real reason.

Neither problem was that LOS was overpowered or anything.