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View Full Version : Designer's Notes: Mack Martin on Testing a Wargame Pt. 3



bolsadmin
08-29-2012, 12:03 AM
The last couple of weeks I wrote a little about testing here and here, and how it relates to miniatures games. Lets delve deeper still.Ok, now lets talk about Balance Testing a game. It took a lot to get here, but I think all the previous lead up is really important. First, we need to establish what exactly “balanced” means. I’ll cut to the chase.Balanced Game: A game in which every player has an equal statistical chance at victory.So that’s the goal. Now, that means we...

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