PDA

View Full Version : Imperial Guard 6th edition



sarpecuochelari
08-24-2012, 02:24 PM
This is my ideea for imperial guard.Thoughts please

2 Company Command Squad (HQ) @ 95 Pts
Close Combat Weapon; Lasgun (x2); Frag Grenades; Flak Armour

1 Company Commander @ [22] Pts
Laspistol; Close Combat Weapon; Frag Grenades; Krak Grenades; Flak
Armour; Refractor Field; Senior Officer

1 Veteran Weapons Team @ [29] Pts
Missile Launcher; Close Combat Weapon; Frag Grenades; Flak Armour

1 Astropath @ [30] Pts
Laspistol and CCW; Frag Grenades; Krak Grenades; Flak Armour;
Telepathic Relay

Astropath still good since you can reroll sides for alrahem and the vendettas and the missile launcher is there because i am hopping we will get the flakk missile option.

1 Primaris Psyker (HQ) @ 70 Pts
Force Weapon; Laspistol; Frag Grenades; Flak
Armour; Refractor Field

This dude can take 2 spells from the telepathy spells and make a unit test on 3d6-LD and the result is casualties no armor save or cover saves. combine this with weaken resolves from psykers and you have a 70 point model dropping most units. Put him in a vendetta with some veterans and you can go over his 12 inch range.

1 Guardsman Marbo (Elites) @ 65 Pts
Envenomed Blade; Ripper Pistol; Demolition Charge; Frag Grenades; Melta
Bombs; Flak Armour

Marbo always wins.

9 Psyker Battle Squad (Elites) @ 165 Pts
#Soulstorm; #Weaken Resolve; Laspistol and CCW; Flak Armour

1 Overseer @ [20] Pts
Laspistol and CCW; Flak Armour

1 Chimera @ [55] Pts
#Smoke Launchers; #Searchlight; Multi-laser; Hull Heavy Bolter

This guys are even better now with the new rules for spells.

4 Storm Trooper Squad (Elites) @ 105 Pts
Hot-shot Lasguns (x2); Meltagun (x2); Hot-shot Laspistol and CCW; Frag
Grenades; Krak Grenades; Carapace Armour

1 Storm Trooper Sergeant @ [21] Pts
Hot-shot Laspistol; Hot-shot Lasgun; Close Combat Weapon; Frag
Grenades; Krak Grenades; Carapace Armour

0 Infantry Platoon (Troops) @ 405 Pts

4 Platoon Command Squad @ [175] Pts
Close Combat Weapon; Lasgun (x2); Meltagun (x2); Frag Grenades; Flak
Armour

1 Captain Al'rahem @ [70] Pts
#Desert Raider; #Claw of the Desert Tigers; #Stalk the Enemy;
#Like the Wind; Plasma Pistol; Frag Grenades; Flak Armour

1 Chimera @ [55] Pts
#Smoke Launchers; #Searchlight; Multi-laser; Hull Heavy Bolter

9 Infantry Squad @ [115] Pts
Close Combat Weapon; Lasguns (x8); Meltagun; Frag Grenades; Flak
Armour

1 Sergeant @ [5] Pts
Laspistol; Close Combat Weapon; Frag Grenades; Krak Grenades;
Flak Armour

1 Chimera @ [55] Pts
#Smoke Launchers; #Searchlight; Multi-laser; Hull Heavy Bolter

9 Infantry Squad @ [115] Pts
Close Combat Weapon; Lasguns (x8); Meltagun; Frag Grenades; Flak
Armour

1 Sergeant @ [5] Pts
Laspistol; Close Combat Weapon; Frag Grenades; Krak Grenades;
Flak Armour

1 Chimera @ [55] Pts
#Smoke Launchers; #Searchlight; Multi-laser; Hull Heavy Bolter

Alrahem is very good imo not because you can outflank his squad and melta the enemy, but because you can outflank chimeras with ML st6 vs rear armour on most vehicles and pop them up.

1 Vendetta Gunship Squadron (Fast Attack) @ 130 Pts
#Searchlight; #Extra Armour; TL Lascannon; TL Lascannon (x2)

1 Vendetta Gunship Squadron (Fast Attack) @ 130 Pts
#Searchlight; #Extra Armour; TL Lascannon; TL Lascannon (x2)

1 Vendetta Gunship Squadron (Fast Attack) @ 130 Pts
#Searchlight; #Extra Armour; TL Lascannon; TL Lascannon (x2)

Vendetta's are a must since you can hunt other flyers.

1 Medusa (Heavy Support) @ 135 Pts
#Searchlight; #Smoke Launchers; Medusa Siege Cannon; Hull Heavy Bolter

since most turnaments filed a whole lot of 3+ armour save i find the medusa better than than the manticore.

1 Hydra Flak Tank Battery (Heavy Support) @ 75 Pts
#Searchlight; #Smoke Launchers; 2 Twin-linked Hydra Autocannon; Hull Heavy
Bolter; Auto-targeting System

A must in this edition.



9 Veteran Squad (Troops) @ 130 Pts
Close Combat Weapon; Shotguns (x6); Meltagun (x3); Frag Grenades; Krak
Grenades; Melta Bombs; Flak Armour; Demolition Charge

1 Veteran Sergeant @ [7] Pts
Laspistol; Close Combat Weapon; Frag Grenades; Krak Grenades; Melta
Bombs; Flak Armour

9 Veteran Squad (Troops) @ 130 Pts
Close Combat Weapon; Shotguns (x6); Meltagun (x3); Frag Grenades; Krak
Grenades; Melta Bombs; Flak Armour; Demolition Charge

1 Veteran Sergeant @ [7] Pts
Laspistol; Close Combat Weapon; Frag Grenades; Krak Grenades; Melta
Bombs; Flak Armour

Grav chute insertion plus demo charges can drop even drago wing

7 Veteran Squad (Troops) @ 85 Pts
Close Combat Weapon; Lasgun (x7); Frag Grenades; Krak Grenades; Flak
Armour

1 Veteran Weapons Team @ [29] Pts
Missile Launcher

1 Veteran Sergeant @ [7] Pts
Laspistol; Close Combat Weapon; Frag Grenades; Krak Grenades; Flak
Armour

this guys either are deployed next to the CCS and they get bring it down on the missile launcher or the join the primaris psyker in a vendetta.

Models in Army: 85


Total Army Cost: 1850