Lucian Kain
07-29-2012, 06:18 PM
GM: -Mc/Psycannon-Rad Grenades-Psycotroke-(3x)servo'skulls 270.
TDA GK sqd: Psycannon 225.
TDA GK sqd: Psycannon 225.
Storm Raven:MM,TL/LC, T.Homer 215.
Landraider Crusader: Psybolts,MM 275.
Dreadnaught:Auto Cannons+Bolts 130.
Dreadnaught:Auto Cannons+Bolts 130.*
NDK:H.Incinerator,G.Psilencer 195.
NDK:H.Incinerator,G.Psilencer 195.*
Vulture,TL/Punisher cannons,155.
Vulture,TL/Punisher cannons,155 *..................2170
Where do I go from here to either keep going to 2500 or chop off the "*" marked Items and make something functional at 2000.Its cool,either way.No IG codex with me,what do you suggest for the HQ+Troops to unlock the Vulture('s)?
Really appreciate any help with this....I like the models but want it to function as well.
TDA GK sqd: Psycannon 225.
TDA GK sqd: Psycannon 225.
Storm Raven:MM,TL/LC, T.Homer 215.
Landraider Crusader: Psybolts,MM 275.
Dreadnaught:Auto Cannons+Bolts 130.
Dreadnaught:Auto Cannons+Bolts 130.*
NDK:H.Incinerator,G.Psilencer 195.
NDK:H.Incinerator,G.Psilencer 195.*
Vulture,TL/Punisher cannons,155.
Vulture,TL/Punisher cannons,155 *..................2170
Where do I go from here to either keep going to 2500 or chop off the "*" marked Items and make something functional at 2000.Its cool,either way.No IG codex with me,what do you suggest for the HQ+Troops to unlock the Vulture('s)?
Really appreciate any help with this....I like the models but want it to function as well.