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View Full Version : Dark Eldar Raider Deep Strike and shooting.



Drake Seta
07-28-2012, 12:29 PM
Ok this is my first post ever so be gentle.

Dark Eldar Raider deep strikes.

Kabalites can shoot from vehicle counting as having moved at cruising speed (Snap shots).

Or they can disembark (6" by the sounds of it from recent threads I have read) and fire as counting as moved.

So they come in, disembark to shoot effectively. Then reboard to make the most of splinter racks in the next turn.

Have I missed something or does this seem silly.

Tynskel
07-28-2012, 01:19 PM
disembarking kabalites is asking for them to be destroyed in CC.
So, it isn't that silly.

Uncle Nutsy
07-28-2012, 01:38 PM
Ok this is my first post ever so be gentle.

Dark Eldar Raider deep strikes.

Kabalites can shoot from vehicle counting as having moved at cruising speed (Snap shots).

Or they can disembark (6" by the sounds of it from recent threads I have read) and fire as counting as moved.

So they come in, disembark to shoot effectively. Then reboard to make the most of splinter racks in the next turn.

Have I missed something or does this seem silly.

It's a good idea but when it comes to dis/re-embarking, it's unfortunately disallowed in the rules. So you can either snapshot with the kabalites in the raider (making the racks a good idea) OR you can disembark, stay on the ground for a turn and THEN re-embark to move.

Jwolf
07-28-2012, 02:01 PM
That's what he is saying, Uncle Nutsy, just not as clearly.

EnglishInquisition
07-28-2012, 04:02 PM
Drep strike counts as cruising speed- you can only disembark if you moved at combat speed.

thecactusman17
07-28-2012, 04:26 PM
I don't believe that its the case any more, otherwise space marines couldn't disembark from drop pods.

Uncle Nutsy
07-28-2012, 08:18 PM
That's what he is saying, Uncle Nutsy, just not as clearly.

ah okay. just the way it was written seemed like he was attempting a double move.

Tynskel
07-28-2012, 08:37 PM
Drep strike counts as cruising speed- you can only disembark if you moved at combat speed.

the rulebook states that one of the options for a deep striking vehicle is to disembark the unit on board.

Vindur
07-29-2012, 03:27 AM
The retrofire jets upgrade specifically says units cant get out the turn the vehicle deepstrikes. Only other way for raiders to get deep strike is with the Duke which was FAQed to just be free retrofire jets.

Redwulfe
07-29-2012, 08:00 AM
@OP you are correct if they stay on the transport they fire by those rules and the transport counts as moving at cruising speed. If they get out they may move 6" and only count as having moved so they get normal shots. On the next turn they can re-embark if they survived.

metal_ead
07-29-2012, 08:51 AM
Vindur is right, retofire jets specifically say tou can not disembark.

Xarplo
07-30-2012, 10:04 PM
The retrofire jets upgrade specifically says units cant get out the turn the vehicle deepstrikes. Only other way for raiders to get deep strike is with the Duke which was FAQed to just be free retrofire jets.

While Retrofire Jets say no disembarking, I can't find anywhere in the FAQ that says Sliscus' Deep Strike counts as Retrofire Jets, which is why his way is so much better. I could have just missed it, but I looked up the FAQ and couldn't find it.