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View Full Version : 40K NEWS: GW Studio Openday Rundown



bolsadmin
07-16-2012, 09:10 AM
This weekend Games Workshop's Studio Openday was held with some interesting tidbits regarding 6th being touched on: Full article ~via Natfka The main points: - Hull points added to help reduce the randomness of the old vehicle rules, so vehicles degrade along a more regular curve, instead of being impossible to kill, or instantly dead. - Psyker rules added to give them more impact in game compared to their watered down bland versions in 5th. - Challenges added to give heroes...

Visit Bell of Lost Souls for the full article. http://feeds.feedburner.com/~ff/BellOfLostSouls?d=yIl2AUoC8zA (http://feeds.feedburner.com/~ff/BellOfLostSouls?a=HppLxTd6enQ:ASbXSvfXUd4:yIl2AUoC 8zA) http://feeds.feedburner.com/~ff/BellOfLostSouls?i=HppLxTd6enQ:ASbXSvfXUd4:V_sGLiPB pWU (http://feeds.feedburner.com/~ff/BellOfLostSouls?a=HppLxTd6enQ:ASbXSvfXUd4:V_sGLiPB pWU) http://feeds.feedburner.com/~ff/BellOfLostSouls?d=qj6IDK7rITs (http://feeds.feedburner.com/~ff/BellOfLostSouls?a=HppLxTd6enQ:ASbXSvfXUd4:qj6IDK7r ITs) http://feeds.feedburner.com/~ff/BellOfLostSouls?i=HppLxTd6enQ:ASbXSvfXUd4:F7zBnMyn 0Lo (http://feeds.feedburner.com/~ff/BellOfLostSouls?a=HppLxTd6enQ:ASbXSvfXUd4:F7zBnMyn 0Lo) http://feeds.feedburner.com/~ff/BellOfLostSouls?i=HppLxTd6enQ:ASbXSvfXUd4:gIN9vFwO qvQ (http://feeds.feedburner.com/~ff/BellOfLostSouls?a=HppLxTd6enQ:ASbXSvfXUd4:gIN9vFwO qvQ)
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