View Full Version : 6th Ed. - Vector Strike and Poison
kjolnir
07-01-2012, 04:24 PM
Can't believe someone at GW didn't think of this (haha j/k), but what about units that have Poison melee attacks when they perform a Vector Strike? Are they attacking with melee weapons as part of the Vector Strike? While it's not specifically called a melee attack by the Vector Strike description, it is heavily implied.
Would a unit with Poison melee attacks reroll to wound (if otherwise qualified) on a Vector Strike?
I could go either way with this one right now. I'm tending towards "yes", but that's mostly due to the Flying MC Tyranid list I'm building right now. I'm not entirely objective ;)
Wildcard
07-01-2012, 04:38 PM
Hmm, that necron catacomb command barge did get he bonuses of the weapon used by passenger on his movement phase.
Those vector strikes work similarly right? (on movement phase, fly over unit and it gets X amount of hits)
Not sure of the exact wording, but referencing the Codex: Necrons, and their FAQ, i would say yes, you get to use the poison rule aswell..
kjolnir
07-01-2012, 04:41 PM
That's correct, Vector Strike works exactly the same as the command barge sweep attack.
My question is this, then. Does the Necron commander have a rule which specifically says the melee weapon is used for the resolution of that attack? I don't have the Necron Codex or I'd look myself.
kjolnir
07-01-2012, 06:12 PM
Also, since the attack is resolved at the MCs unmodified strength score, I tend to think this is a melee attack, and that Poison would apply.
kjolnir
07-02-2012, 05:02 PM
And also, if Vector Strikes are melee attacks, then winged MCs with boneswords should benefit from the bonesword, right?
Lerra
07-02-2012, 06:05 PM
If Vector Strike is a close combat attack, then you can use the Smash rule with Vector Strike.
I doubt it was intended to be a close combat attack, though, otherwise the rules would have been written differently. For one, Vector Strike says that it happens at AP3, Smash happens at AP2. And if you use Smash, you halve your attacks characteristic, but Vector Strike gives you d3+1 hits, so there would be no penalty for using Smash.
Wildcard
07-02-2012, 06:55 PM
I dont have Necron codex, but when i think of it, it was most likely ruled eventually like this:
The attacks in the movement phase are special attacks (And no close combat attacks)
And as such, for example grey knight terminators couldn't use 4++ invu from sword, nor that 2++ invusave staff (both work only in close combat)
something like: Sweeping attack is a special attack that gains all the bonuses from the necron overlords weapons..
kjolnir
07-02-2012, 07:45 PM
So my question for both of you guys is: If this isn't a close combat attack, why does it use my base strength for resolving To Wound?
Does the Necron sweep attack Wound on a fixed value? Or is the Wound dependent upon the model's base strength?
kjolnir
07-02-2012, 07:49 PM
Nevermind, just read the Necron FAQ. It specifically says the Necron sweep attacks are NOT close combat attacks. I'm going to say then that Vector Strike attacks are also NOT close combat attacks.
Bellumvinco
07-12-2012, 04:54 PM
I'm under the impression that this is a shooting attack. Because A model that made a Vector Strike in its Movement phase counts as having already fired one weapon in its following shooting phase.
Nachodragon
07-12-2012, 05:14 PM
it isn't actually a shooting attack, they just count as having fired one weapon already. So, if a MC has two weapons, they can only fire one of those weapons in the shooting phase.
kjolnir
07-13-2012, 09:17 AM
it isn't actually a shooting attack, they just count as having fired one weapon already. So, if a MC has two weapons, they can only fire one of those weapons in the shooting phase.
Yeah.
It's so similar to the Command Barge Sweep Attack that was ruled to not be a close combat attack, that I'm just going to treat it as a unique non-shooting/non-melee attack for now.
Powered by vBulletin® Version 4.2.5 Copyright © 2025 vBulletin Solutions Inc. All rights reserved.