bforber
03-31-2012, 06:10 PM
Kantor
Cortez (Captain w/ power fist and bolt pistol, digital weapons and artificer armor.)
10x Sternguard 5 combi-melta, 3 combi-flamer, 2 combi-plasma drop pod w/ locator beacon
10x Sternguard 5 combi-melta, 3 combi-flamer, 2 combi-plasma drop pod w/ locator beacon
10x Sternguard 5 combi-melta, 3 combi-flamer, 2 combi-plasma drop pod
Scouts x5 w/ cloaks and ML
Scouts x5 w/ cloaks and ML
Scouts x5 w/ cloaks and ML
Scouts x5 w/ cloaks and ML
Scout Bike x3 w/ 2 astartes grenade launchers and locator beacon
Scout Bike x3 w/ 2 astartes grenade launchers and locator beacon
Originally I was going to give the scouts sniper rifles and stick them in cover, but I'm not entirely sure which would be better between combat blades or bolters. Also I'm considering finding the points to give the scout sergeants either combi weapons or meltabombs incase I want to outflank or infiltrate close.
Ideas? I think I'm good on scoring units, (up to 11 if combat squadded) is 11 kp too much?
Cortez (Captain w/ power fist and bolt pistol, digital weapons and artificer armor.)
10x Sternguard 5 combi-melta, 3 combi-flamer, 2 combi-plasma drop pod w/ locator beacon
10x Sternguard 5 combi-melta, 3 combi-flamer, 2 combi-plasma drop pod w/ locator beacon
10x Sternguard 5 combi-melta, 3 combi-flamer, 2 combi-plasma drop pod
Scouts x5 w/ cloaks and ML
Scouts x5 w/ cloaks and ML
Scouts x5 w/ cloaks and ML
Scouts x5 w/ cloaks and ML
Scout Bike x3 w/ 2 astartes grenade launchers and locator beacon
Scout Bike x3 w/ 2 astartes grenade launchers and locator beacon
Originally I was going to give the scouts sniper rifles and stick them in cover, but I'm not entirely sure which would be better between combat blades or bolters. Also I'm considering finding the points to give the scout sergeants either combi weapons or meltabombs incase I want to outflank or infiltrate close.
Ideas? I think I'm good on scoring units, (up to 11 if combat squadded) is 11 kp too much?