bbangley
03-17-2012, 08:06 PM
Hey guys! I've been flipping through the BA codex and came up with a list that seems fun. It's by far not optimized or super competitive but I think played right and with some luck it could do alright.
Sanguinor
Dante
Sang Priest-Jump Pack, Power Weapon
5 Sang Guard-Chapter Banner
5 Sang Gaurd-2 Plasma Pistols, Power Fist
5 Sang Guard-2 Plasma Pistols, Power Fist
5 Assault Marines-Power Weapon
Las Plas Razorback
5 Assault Marines-Power Weapon
Las Plas Razorback
Dreadnought-2 Twin Linked Autocannons
-1745
So yeah it's pretty little and elite. The shooty elements will hug cover and take pop shots turn one, and then turn two hopefully most of the jumpers will drop in via re rolling for reserves and DOA. Dante and the priest will go in the squad with the banner, giving them 3 attacks each, 6 for Dante, plus one each on the charge and plus another if within 6 of Sanguinor. They'll drop wherever thanks to Dante, preferably behind the other two squads for cover, and run to spread out. The other two squads will drop to take shots at monsters or side armors. I went with plasma and not infernus pistols for the extra range. The Sanguinor will cut people. Like I said, nothing game breaking or super win-rific (and lots of points in 2 characters) but I think it'd be fun.
A few ideas though-are the 2 HQ's too much? Should I drop Sanguinor for a 10 man assault squad? Or even Dante really as I don't NEED the guards to score. Is it just stupid? Might it be fun and win a game or two?
Let me know!
Sanguinor
Dante
Sang Priest-Jump Pack, Power Weapon
5 Sang Guard-Chapter Banner
5 Sang Gaurd-2 Plasma Pistols, Power Fist
5 Sang Guard-2 Plasma Pistols, Power Fist
5 Assault Marines-Power Weapon
Las Plas Razorback
5 Assault Marines-Power Weapon
Las Plas Razorback
Dreadnought-2 Twin Linked Autocannons
-1745
So yeah it's pretty little and elite. The shooty elements will hug cover and take pop shots turn one, and then turn two hopefully most of the jumpers will drop in via re rolling for reserves and DOA. Dante and the priest will go in the squad with the banner, giving them 3 attacks each, 6 for Dante, plus one each on the charge and plus another if within 6 of Sanguinor. They'll drop wherever thanks to Dante, preferably behind the other two squads for cover, and run to spread out. The other two squads will drop to take shots at monsters or side armors. I went with plasma and not infernus pistols for the extra range. The Sanguinor will cut people. Like I said, nothing game breaking or super win-rific (and lots of points in 2 characters) but I think it'd be fun.
A few ideas though-are the 2 HQ's too much? Should I drop Sanguinor for a 10 man assault squad? Or even Dante really as I don't NEED the guards to score. Is it just stupid? Might it be fun and win a game or two?
Let me know!