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Grenndal
03-15-2012, 07:55 AM
Tonight we are starting a new league at Fantasy Books and Games where the types of games we play change but, our codex will not. I have chosen Orks since, I have not used them in a league for a while. The first night of the league is a standard 1850 match. I have never used my bikes before so I figured that, tonight I would try them out. here is my list:

HQ
Big Mek -KKF
Warboss - power klaw warbike cybork body

Troops
Boyz - shootas * 19 nob power klaw
Nob Bikerz -
Painboy -warbike
nob -warbike, big choppa
nob -warbike, bosspole, power klaw
nob -warbike, ammo runt, power klaw
nob -warbike, power klaw
'ard boyz *29 nob power klaw

Heavy Support
Battle wagon - deff rolla, red paint job
Killer Kans - rockit launcha *3
Killer Kans - mega Blasta *3

Fast Attack
Da Vulcha Boyz-*15, boss Zagstruk
deffkopta - TL rokkits
deffkopta - TL rokkits

So it is a bit hodge podge tonight I am giving the bikers (I only have 6 at the momment) a try and also bringging back my killer cans. I don't have the number of models I usually do with my orks which concerns me but, I think this list could be fun. I have some fast assault guys with the bikes. Some shooting with the kans and shoota boys and some fun deepstriking (if you think deep striking is fun) with zagstruk and the boys.

The one change I might make before I play tonight is to drop one kopta to add some shooting to the battle wagon. My thought being that instead of just going crazy moving 13 inches a turn, it would hang back covering both the cans and the big mob of boys with the KFF. this will also give me some more points to make my vulcha boyz mob bigger. We shall see.

Stay Tuned for tomorrow with a battle report hopefully with pictures.


Grenndal
Xeno FTW (http://xenoftw.blogspot.com/)

DirePilgrim
03-15-2012, 08:24 AM
drop the koptas or add more would be my advice - 2 indy koptas arent likely to get you much

canoebuilder001
03-18-2012, 08:37 AM
I would caution having too many stormboyz. Often when they hit, especially with Zagstruk, they wipe the squad they hit, leaving them in the open to be torn apart with enemy fire. What would make more sense would be some more target saturation. That way your opponent needs to chose between your bikes, the stormboyz and another target in their face (the rest of your army sounds like it will be left behind shooting).

Dwarflord17404
03-19-2012, 07:13 PM
Some things
ard boyz is only worth it for small squads
Kans work in a foot list or Hammer and anvil seems you are going for speed.not sure really.

if you like the kans try this

war boss on bike

8 nobz on bikes with shenigans

big mek kff

6 kans4 rockits 2 grot zooka

2 hhg squads (29 + nob)

12 lootas

grot squad +1 or 2

19 storm boyz with nob power klaw

2 really fast units go up one side kanns and hhg's go up the other side . loota and grot home base for the win in 2/3 of missions.