Tepogue
03-12-2012, 08:30 AM
I'm working on rebasing ~40+ 2nd Edition SM terminators into a modern Deathwing army. This mainly involves rebasing the entire army and a few weapon swaps. The weapons are minor if I can find 4 Cyclone Missile bits somewhere.
Anyways, I've decided that unless the mission being played totall prevents it, or some other reason. I will always be Deepstriking/Teleporting in my Command Terminator Squad via Deathwing assault. Does anyone have any opinions or advice on how to model freshly teleported models. I'm almost wanting to do a partially burned/molten section on the base. Kinda of like Terminator 2, where the space around the terminator is completely missing, burned out section of the concrete, fence, wall, whatever. Or is 40k teleporting more like Star Trek transporting with no obvious effect.
Anyways, I've decided that unless the mission being played totall prevents it, or some other reason. I will always be Deepstriking/Teleporting in my Command Terminator Squad via Deathwing assault. Does anyone have any opinions or advice on how to model freshly teleported models. I'm almost wanting to do a partially burned/molten section on the base. Kinda of like Terminator 2, where the space around the terminator is completely missing, burned out section of the concrete, fence, wall, whatever. Or is 40k teleporting more like Star Trek transporting with no obvious effect.