PDA

View Full Version : Is there any info on Bretonnians coming?



khadoransun
03-06-2012, 03:21 PM
Like, at all? I want to dust them off and play them again, but I want a shiny new book!

CrimsonTurkey
03-06-2012, 04:06 PM
It's about time, although my wife's horde of pegasus knights still pack a punch.

eldargal
03-06-2012, 04:15 PM
Nope, nothing firm on Bretonnians.

Aenir
03-06-2012, 04:17 PM
noooo!

Curse-eth the foul day that hath Brought the Lady of the Lake Low!

Lunar Camel
03-06-2012, 04:26 PM
I still play my Bretonnians but they don't pack the same punch as the newly released armies. Talk about army creep! Since most of the redone armies are focused on huge hordes or large (I mean LARGE) creatures, the Brets are usually outnumbered.

Come on GW, wake up!

eldargal
03-06-2012, 04:42 PM
It is rumoured that GW aren't sure how to proceed with Wood Elves and Bretonnians (skirmish and cavalry theme armies respectively) and are taking their time to come up with good ideas. Just rumours but it makes sense.

khadoransun
03-06-2012, 06:09 PM
They need to figure it out. Sure, the Brets can still hold their own in most situations but the book is showing its age. I probably won't play Fantasy again until I get some kind of hope to hold on to....

Mr.Pickelz
03-06-2012, 08:17 PM
Hmm, with 8th's focus on hordes of troops/ bigger blocks, an all cavalry or at least a cavalry based army does tend to be that wild card that's outside the focus. I guess this would be the same with Wood Elves, with their choices on skirmishers and smaller units and such.

celestialatc
03-06-2012, 10:59 PM
Well even without a new book I really want to start a Bretonnian force. The idea of knights is very awesome and something I can get behind. I have a warriors of chaos army but the Brets just call to me.

Azazel
03-07-2012, 10:28 AM
I have been wanting to start a Bretonian army for a long while now but, my biggest concern is that they might either drop or change the army to the extent that current models become obsolete. On the other hand, I did hear a rumor that GW might be combining the Wood Elves and Brettonans (Lethorian realms?) So, this might help balance both armies since one is fast and shooty and the other one is great for powerful charges. This would also open a spot for a new army....

HaleysRedComet
03-07-2012, 11:37 AM
They could make it easier to break units in a new book... that woulds be nice.

mullinstron
03-08-2012, 05:11 AM
I have pretty much stopped playing WFB. I am waiting for both Brets and WE. Pretty much its been a long hard wait.

Wildeybeast
03-08-2012, 01:35 PM
I have been wanting to start a Bretonian army for a long while now but, my biggest concern is that they might either drop or change the army to the extent that current models become obsolete. On the other hand, I did hear a rumor that GW might be combining the Wood Elves and Brettonans (Lethorian realms?) So, this might help balance both armies since one is fast and shooty and the other one is great for powerful charges. This would also open a spot for a new army....

Forget that one, it will never ever happen. Whoever came up with that rumour knows nothing about the way GW works. And even if you did combine the two you still suffer from the problem of not having large blocks of troops.

BHound1981
03-08-2012, 02:02 PM
My biggest beef with the current edition of Bretonnians is the fact that stuff on foot is just as fast where it counts the most as the cav is. Sure swiftstride helps, but when my block of knights can be run down by infantry or charge stuff at the same distance, something is busted. When cavalry IS your army and you've got very silly support units for infantry, something's wrong.

I'd love to see more knights on foot, or yeomen on foot... something better than peasants - let them shoot their bows and man their trebuchets.

Derkus
03-08-2012, 06:44 PM
My biggest beef with the current edition of Bretonnians is the fact that stuff on foot is just as fast where it counts the most as the cav is. Sure swiftstride helps, but when my block of knights can be run down by infantry or charge stuff at the same distance, something is busted.
If you look at the math this whole "infantry is as fast as cav" argument is pretty silly. With 4 Move you can charge up to 16 inches but have less than a 3% chance to do so. Standard 8 move Cav have about a 68% chance to more at least that far and a 52% chance to go 17+ inches (farther than the infantries max).

Fleeing is quite a bit more hairy as you do not get your movement speed but you still greatly improve your chances to roll higher than Infantry.

Can it Happen? Heck yeah it can, but unless the cav roll terribly they have a really good chance of charging/escaping/catching... and if you roll terribly you deserve to fail... plus those silly hats on those knights are slowing them down.

But anyway, the Bretonnians need a new book like nobodies business.

BHound1981
03-09-2012, 01:46 PM
plus those silly hats on those knights are slowing them down.

But anyway, the Bretonnians need a new book like nobodies business.

The Bretonnian Knight has the strongest neck of any human in the WFB universe.

Derkus
03-09-2012, 02:10 PM
The Bretonnian Knight has the strongest neck of any human in the WFB universe.
In fact, I heard the first space marines were created with DNA from bretonnian Necks... little known fact.

Overdose
03-14-2012, 05:21 PM
While both are in dire need, Wood Elves need it so much more.

black_numenorean
03-21-2012, 10:05 PM
i am guessing they will come out in 2013 sometime, they are due but not until Dark Elves IMO!

Blackthorne
03-21-2012, 11:11 PM
As much as warseer can be trusted, this might indicate they are getting a new book at some point in the near future.

http://www.warseer.com/forums/showthread.php?336250-Bretonnia-Rumors

As for infantry being as fast as cav where it counts, I totally disagree. A cav unit can hang out right at 14" and be perfectly happy. A M4 unit needs to roll a 10 on two dice to charge (pretty unlikely) so most savvy players won't even attempt it unless they have nothing to lose, which is rare. On the other hand, 14" for M8 cav with swiftstride only requires a 6 to be rolled on three dice, which is incredibly easy to do. So you can keep infantry units as bay and keep them out of charge range but in your own to threaten them quite easily with cav.

harveydent
03-22-2012, 07:54 AM
they won't drop the army... and they're actually a relatively cheap army to buy. buy like 5-6 boxes of knights, convert them, and you're all set. you'll spend under $200 and you'll have a fully playable army... it just won't win a whole lot, but when it does, it will be impressive.

Skeith154
04-17-2012, 08:10 AM
i don't have any bretonnians my self but are they really that disadvantaged with the current rules? would seem an army with mostly cavalry and some support infantry would do rather well despite being a bit old.

Surendil
04-20-2012, 06:59 PM
i don't have any bretonnians my self but are they really that disadvantaged with the current rules? would seem an army with mostly cavalry and some support infantry would do rather well despite being a bit old.

Cavalry in this steadfast edition is mostly used in a support role, it can't charge-break-pursue as easily as it used to do.

Usualy cavalry units loose their punch after the charge (with lance formation even more), so if they are against steadfast troops... Also, without the previous advantages of the charge (attacking first and preventing the dead miniature to strike), the ease to get the charge (now it has some randomness and it's not unusual to see cavalry being charged), and the support attacks (meaning more attacks against that expensive knights), knights aren't as efficient as they used to be.

They can still win, but it's more difficult, specialy if youdon't want to abuse un-knighty weapons as the trebuchet.