The Madman
02-23-2012, 07:47 AM
First up the model;
http://i149.photobucket.com/albums/s73/Dala_karn/CaptainInvictusWIP.png
now my friends and I are planning to update rules for a load of characters that have been removed from the game since the 2nd edition of 40K including characters that may have died or become lost in space. Before we started I wanted to produce one of the characters (both their army list entry and fluff entry) to give them a layout to work to. So out of the character I decided to resurrect Captain Invictus of the Ultramarines 1st Company who fell in the defence of Macragge during the invasion of Hive Fleet Behemoth.
The quote below contains the rules including the profile for his signature weapon – The Plasma Blaster (which may get a fancier name).
HQ – CAPTAIN INVICTUS, REGENT OF ULTRAMAR
AVAILIBLE TO: CODEX: SPACE MARINES
POINTS - 230
<table border="1"><tr><td>WS</td><td>BS</td><td>S</td><td>T</td><td>W</td><td>I</td><td>A</td><td>LD</td><td>SV</td></tr><tr><td>6</td><td>5</td><td>4</td><td>4</td><td>3</td><td>5</td><td>3</td><td>10</td><td>2+</td></tr></table>
Unit Type:
• Infantry, Unique
Unit Composition:
• 1
Wargear:
• Terminator Armour
• Power fist
• Plasma Blaster
• Teleport Homer
Special Rules:
• And They Shall Know No Fear
• Combat Tactics
• Independent Character
• Company of Veterans (may take Stern guard as Troops)
<table border="1"><tr><td>Weapon</td><td>Range</td><td>Str.</td><td>AP</td><td>Type</td></tr><tr><td>Plasma Blaster </td><td>24"</td><td>6</td><td>2</td><td>Salvo 4/2</td></tr></tr><tr></table>
Captain of the 1st Company:
If your army includes Captain Invictus, you may also include one Terminator or Terminator assault squad (see page 136 for details) as a command squad. This does not count against you Elites allowance. In addition the squad may take the following upgrades;
• One terminator may take a Company Standard at 20pts
• One terminator may take a Narthecium at 30pts.
The aim of the character was to give the player the ability to create a true Veteran company made up of both Terminators and Stern guard, the price of the model is fairly high to reflect these abilities. While Invictus himself is fairly average save for his gun, his position as the 1st company captain allows him to bring a lot more experienced troops to the battlefield then any other captain within the Ultramarines chapter (Save Calgar himself).
please comment, or even better use these rules in a game!
http://i149.photobucket.com/albums/s73/Dala_karn/CaptainInvictusWIP.png
now my friends and I are planning to update rules for a load of characters that have been removed from the game since the 2nd edition of 40K including characters that may have died or become lost in space. Before we started I wanted to produce one of the characters (both their army list entry and fluff entry) to give them a layout to work to. So out of the character I decided to resurrect Captain Invictus of the Ultramarines 1st Company who fell in the defence of Macragge during the invasion of Hive Fleet Behemoth.
The quote below contains the rules including the profile for his signature weapon – The Plasma Blaster (which may get a fancier name).
HQ – CAPTAIN INVICTUS, REGENT OF ULTRAMAR
AVAILIBLE TO: CODEX: SPACE MARINES
POINTS - 230
<table border="1"><tr><td>WS</td><td>BS</td><td>S</td><td>T</td><td>W</td><td>I</td><td>A</td><td>LD</td><td>SV</td></tr><tr><td>6</td><td>5</td><td>4</td><td>4</td><td>3</td><td>5</td><td>3</td><td>10</td><td>2+</td></tr></table>
Unit Type:
• Infantry, Unique
Unit Composition:
• 1
Wargear:
• Terminator Armour
• Power fist
• Plasma Blaster
• Teleport Homer
Special Rules:
• And They Shall Know No Fear
• Combat Tactics
• Independent Character
• Company of Veterans (may take Stern guard as Troops)
<table border="1"><tr><td>Weapon</td><td>Range</td><td>Str.</td><td>AP</td><td>Type</td></tr><tr><td>Plasma Blaster </td><td>24"</td><td>6</td><td>2</td><td>Salvo 4/2</td></tr></tr><tr></table>
Captain of the 1st Company:
If your army includes Captain Invictus, you may also include one Terminator or Terminator assault squad (see page 136 for details) as a command squad. This does not count against you Elites allowance. In addition the squad may take the following upgrades;
• One terminator may take a Company Standard at 20pts
• One terminator may take a Narthecium at 30pts.
The aim of the character was to give the player the ability to create a true Veteran company made up of both Terminators and Stern guard, the price of the model is fairly high to reflect these abilities. While Invictus himself is fairly average save for his gun, his position as the 1st company captain allows him to bring a lot more experienced troops to the battlefield then any other captain within the Ultramarines chapter (Save Calgar himself).
please comment, or even better use these rules in a game!