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eldargal
01-16-2012, 07:12 AM
Most if not all the 40k FAQs have been updates, you can find them here (http://www.games-workshop.com/gws/content/article.jsp?categoryId=1000018&pIndex=1&aId=3400019&multiPageMode=true&start=2).

A personal favourite from the Necron FAQ:

Q: Does a Necron Overlord on a Catacomb Command
Barge benefit from Furious Charge on a Sweep Attack?
In addition, are Sweep Attacks close combat attacks?
(p52)
A: No to both questions.

DrLove42
01-16-2012, 07:32 AM
And thats the end of that chapter....that thread ran for what? 100+ argumentative posts?

Edit - 189! http://www.lounge.belloflostsouls.net/showthread.php?p=169141&highlight=sweep+attack#post169141

I'm impressed they're still finding questions to put in the old FAQ's (the Eldar one in particular).

Disagree with not being able to use Star Engines to ram though

For necrons, this ones a bit scary (for their opponents)


Q: Do you roll to see if a hit with the Entropic Strike
special rule reduces a vehicle’s armour before rolling for
armour penetration? As all attacks at the same Initiative
are simultaneous, does this mean that other models
with the same Initiative will also roll to penetrate
against the reduced armour value? (p29)
A: Yes to both questions.

Wheras this one limits the effect of Lychguard shields


Q: Can you choose to take the dispersion shield
invulnerable save against Wounds with an AP of 4 or
less? (p35)
A: No. You must always use the best save available.

Does this means shots from all guns from Bolters to Scatter Lasers can't be deflected?


Q: Does Writhing Worldscape cause every model moving
through difficult terrain, moving as if in difficult terrain
and counting as moving through difficult terrain to take
a Dangerous Terrain test? (p41)
A: Yes. For example a unit hit by a tremor stave would
have to take Dangerous Terrain tests if they moved in
the following turn, as would any unit moving in the first
turn of the game if their opponent had Orikan the
Diviner.

Thats downright WRONG (as in disgustingly powerful, not the wrong call)


Q: If a death ray passes over 3 models out of 10 in a
unit, how many hits does that unit take? (p50)
A: 3.

That ends the deathray arguments....hopefully

Defenestratus
01-16-2012, 07:37 AM
Q: Does Mind War need to roll To Hit? (p28)
A: No.

There are going to be a lot of players in my group that won't like that one.

gcsmith
01-16-2012, 07:40 AM
lol only 2 not updated are the 2 armies I play, go figure.

DrLove42
01-16-2012, 07:49 AM
There are going to be a lot of players in my group that won't like that one.

Remind them that somehow they get a cover save. Cos everyone knows a wall will stop that Farseer ripping your mind apart from the inside. (they won't under the "6th ed" rules though)

eldargal
01-16-2012, 08:29 AM
I like this one for Eldar:

Page 26 – Runes of Warding
Change the last sentence to “All enemy Psykers must
roll an extra dice when taking Psychic tests, suffering
Perils of the Warp on any roll of 12 or above.”
As someone on Warseer put it, a kick in the groin for GK.

driptoad
01-16-2012, 08:40 AM
Q: Does Shadow in the Warp affect psykers who are
taking a Psychic test whilst embarked within a
transport vehicle? (p33)
A: Yes.


Very happy

SeattleDV8
01-16-2012, 08:49 AM
Q: Does Shadow in the Warp affect psykers who are
taking a Psychic test whilst embarked within a
transport vehicle? (p33)
A: Yes.


Very happy
I'm glad they changed that, it didn't make a lick of sense the other way.

helvexis
01-16-2012, 08:55 AM
Q: Does Mind War need to roll To Hit? (p28)
A: No.
Eldar

Q: Does Mind Worm need to roll To Hit? (p39)
A: Yes.
Dark angels. ... ...

The Twilight Fade
01-16-2012, 09:05 AM
Any word on mindshackle scarabs affecting single model units? Not in a position to read the faq at the moment

eldargal
01-16-2012, 09:05 AM
Eldar > Dark Angels.:p Of course it should be remembered that FAQs are just GWs own houserules and are NOT binding like an errata would be.

Q: Does Mind War need to roll To Hit? (p28)
A: No.
Eldar

Q: Does Mind Worm need to roll To Hit? (p39)
A: Yes.
Dark angels. ... ...

SotonShades
01-16-2012, 09:09 AM
I like that it has been clarrified that a single weapon destroyed result on a manticore destroys all of it's rockets, and that techpriest enginseers and munitorum priests can be used as your mandatory/only HQ options. Nothing game changing, but still...

SotonShades
01-16-2012, 09:12 AM
Any word on mindshackle scarabs affecting single model units? Not in a position to read the faq at the moment

Q: If a single model fails the Leadership test caused by
mindshackle scarabs, will his Attacks be resolved
against himself? (p81)
A: Yes.

The Twilight Fade
01-16-2012, 09:16 AM
Q: If a single model fails the Leadership test caused by
mindshackle scarabs, will his Attacks be resolved
against himself? (p81)
A: Yes.

Then that makes me very happy. This FAQ ruled in favour of the xenos for once!!

Also the SiTW backtrack was entirely justified as it didn't make any sense at all.

SeattleDV8
01-16-2012, 09:37 AM
They also removed the scoring Land Speeders from the Dark Angels, heh

Caldera02
01-16-2012, 10:07 AM
Then that makes me very happy. This FAQ ruled in favour of the xenos for once!!

Also the SiTW backtrack was entirely justified as it didn't make any sense at all.

You know, it still doesn't make a lick of sense to me but I will play it that way now. Also the sweeping strikes not being a close combat when the dude is SWINGING at you!? haha oh well.

Love that they changed Shadows back. Good change.

MaxKool
01-16-2012, 10:49 AM
Q: Is the roll for an Ever-living counter the same as a
Reanimation Protocol roll; does it benefit from the
resurrection orb? (p29)
A: Yes to both questions.

Q: If an entire unit, including an attached character
from a Royal Court, is wiped out, do you get to make
any Reanimation Protocol rolls? (p29)
A: You would only get to make one roll for the
attached character as he has the Ever-living special rule.
Note that in this case, he must be placed within 3" of
the counter as his unit has been wiped out

AHA! So you do get to make everliving rolls if the unit is wiped out...... Dont wanna say it... but told ya so...

Galadren
01-16-2012, 11:08 AM
So did anyone else notice that the two codices rumored to be updated next, Tau and Black Templars, did not get faq updates?

DrLove42
01-16-2012, 11:14 AM
There seems to be a lot of inconsistancy in physic shooting attacks

Blood Lance doesn't need to hit, but Lash does? And as previously mentioned Mind War doesn't (thank god) but Mind Worm does?

Out of all those, the Blood lance not needing to hit is the most outrageous. A instant hit S10 lance weapon. Brilliant. So why don't Zoanthropes automatically hit as well?

SeattleDV8
01-16-2012, 11:40 AM
Mind Worm although it sounds like Mind War it is really quite different, It's treated as a heavy weapon with a Ld test 'saving throw' I don't find that one unsual at all.
You still have the roll off with Mind War, adding a to hit roll would weaken that power too much.
Blood lance, JotWW (death ray too?) are random length 'line' attacks, seems that generating the line takes the place of rolling to hit.
Lash does appear to be a nerf, but then again it does hit on a 2+.
Add the odd ruling on Warptime (all or nothing in the re-rolls) and you get the feeling they are weaking the Chaos psychic powers.

Wildeybeast
01-16-2012, 02:04 PM
So did anyone else notice that the two codices rumored to be updated next, Tau and Black Templars, did not get faq updates?

I did notice. Not surprising really though, BTs got a big FAQ change a while back and the Tau book is that old there really weren't any major issues that hadn't already been FAQ'd.

I also noticed this:
Q: Does a Necron Overlord on a Catacomb Command
Barge benefit from Furious Charge on a Sweep Attack?
In addition, are Sweep Attacks close combat attacks?
(p52)
A:No to both questions.

So, Tynskel was wrong and everyone else was right. Who saw that coming?

DrLove42
01-16-2012, 02:19 PM
the Tau book is that old there really weren't any major issues that hadn't already been FAQ'd.


You say that but the Eldar codex is just about as old and that had loads of new FAQ'd points.

Flammenwerfer13
01-16-2012, 03:49 PM
It helps clarify a few minor points and also adds some interesting stuff:

Q: Can Weaken Resolve target an enemy unit that is
locked in close combat? (p47)
A: Yes.
Ummmm FU Grey Knights?

Q: Can Ministorum Priests or Techpriest Enginseers be
taken as the mandatory HQ choice? (p93)
A: Yes.
Sweet I can make a even better 1000pt list!

Q: How many Kill Points is a Company Command Squad
worth? (p30)
A: One.
Thank god! I' tired of having to argue this point.

Page 96 – Infantry Platoon, second sentence
Change to “Each Infantry Platoon is deployed in place
of a single unit in missions that limit the number units
that can be deployed. In addition when making a
reserve or outflanking roll, roll once for the whole
Infantry Platoon. Any units in reserve that are
embarked upon a non-dedicated transport are instead
rolled for separately.”
Looks like a certain PCS Special Character just got a WHOLE lot better ;)!

Lemt
01-16-2012, 05:42 PM
I LIKE the Necron and Tyraind FAQs. Make me feel cozy.

Psychosplodge
01-16-2012, 05:57 PM
Does it not seem pointless to do FAQ's if they're about to need to redo them for 6th edition?

gcsmith
01-16-2012, 06:25 PM
Its Faq's for armies which wont get redone till 6th and for questions people need answering till then

HsojVvad
01-16-2012, 08:47 PM
For GW to do a "we told you so" we may not even get a 6th edition this summer so they can prove to New Line Cinema that they can keep secrets and everyting was false.

So now all of a sudden we don't just get One FAQ we have Many. So I feel something is up all of a sudden. Just for GW to throw a curve ball, or try to debunk rumours, like why update almost all the armies if there will be an edition change.

Psychosplodge
01-17-2012, 02:27 AM
Its Faq's for armies which wont get redone till 6th and for questions people need answering till then
Surely it would make more sense for them to do the appropriate FAQs after the release, rather than doing a half arsed halfway between effort that will need re-doing anyway?€

DrLove42
01-17-2012, 04:00 AM
See i don't think the FAq's here are for 6th ed. A lot of the questions answered are specific to the book, not the rule set.

I think when 6th comes out we might get a big FAQ booklet, like that of the "leaked" rules.

And in all reasonable estimates, 6th ed is at least 6 months off. They may as well FAQ the books in that time, seeing as they need it (particularly Necrons). I can't imagine writting an FAQ takes too long

Wildcard
01-17-2012, 08:19 AM
And about the new faqs, it could be that GW has hired new personnel to do the heavy writing of 6th edition FAQqing.. And this release set would have been just training task / proving task for them to begin their job..

Uncle Nutsy
01-17-2012, 09:26 AM
I did notice. Not surprising really though, BTs got a big FAQ change a while back and the Tau book is that old there really weren't any major issues that hadn't already been FAQ'd.

I also noticed this:
Q: Does a Necron Overlord on a Catacomb Command
Barge benefit from Furious Charge on a Sweep Attack?
In addition, are Sweep Attacks close combat attacks?
(p52)
A:No to both questions.

So, Tynskel was wrong and everyone else was right. Who saw that coming?

A) why would someone think you did benefit from furious charge while on a vehicle? I mean DUH...

and B) The sweep attack was spelled out crystal clear in the 'dex. Good to see the FAQ backs us up, even though it wasn't really needed. :)

Demonus
01-17-2012, 10:35 AM
Glad to see the EverLiving was clarified. Makes the rule actually make sense, sorry AoBlades :)

Im pleased that the Death Marks ability extends to attached Crypteks, however it sucks they can no longer deep strike with them. Oh well, monolith pulling them in for the win!

Wildeybeast
01-17-2012, 04:04 PM
You say that but the Eldar codex is just about as old and that had loads of new FAQ'd points.

A fair point, but was there anything in the Tau codex that seriously needing FAQing? I can't think of anything.


The sweep attack was spelled out crystal clear in the 'dex. Good to see the FAQ backs us up, even though it wasn't really needed. :)

Sure was, but it didn't stop some people questioning it. :D