VSzeus
01-05-2012, 01:51 PM
So here is the Army I was thinking about building, comments ideas concerns ( I will explain after the list what it is supposed to do)
Necrons
HQ
Necron Overlord
Resurection Orb
Phase Shifter
Mindshackle Scarabs
Royal Court
Necron Lord w / resurrection orb
Necron Lord w / resurrection orb
Cryptek (Harbinger of Despair)
Abyssal Staff
Veil of darkness
Troops
Warrior Squad
(x9) Necron Warriors
Ghost Ark
Warrior Squad
(x9) Necron Warriors
Ghost Ark
Warrior Squad
(x5) Necron Warriors
Immortal Squad
(x8) Necron Immortals
w / Tesla Carbines
Heavy Support
Necron Monolith
(x1) Necron Monolith
Doomsday Ark
(x1) Necron Doomsday Ark
Doomsday Ark
(x1) Necron Doomsday Ark
Elites
Triarch Stalker
Twin-Linked Heavy Gauss Cannon
Total 1750
How it works
The Overlord & Cryptek will go with the 8 immortals letting them Veil of darkness (deep strike) around the board each turn (before the shooting phase) to shoot the tesla weapons with 3+ save then 4+ res ( they should not get into H2H, depending on scatter right, but the Lord has some fun tricks in CC <mindshackel scarabs anyone> also a scoring unit
3 necron warrior squads (scoring units)
1x 5 man squad to sit on home objectives (makes you deal with them , only reason they are there)
2x 9 man squads in Ghost arks each with a lord (w/res orb) This lets them fly around be super shooty & claim objectives. They should be very resilient with a +4 save, +4 res, +2 Ghost arc D3 res
note - Ghost arks has armour 13(quantum shielding) and (Living metal) rules -ignores crew shaken on a 2+ and ignores crew stunned on a 4+
1 Monolith It’s a freeking Monolith nuff said ( str8 AP 3 ordinance large template
2x Doomsday Arks ( str9 ap1 large blast does not suck !!!) makes you need to kill these thus leaving my warriors alone.
note – Doomsday arks also has quantum shielding and Living metal rules
1x Triarch Stalker This little gem helps the rest of the army. If it shoots and hits a unit ( not wound/glance but hit - WS4) all other friendly units that shoot at it in the same shooting the phase count as twin linked (I love the Vulkanesque feel to this guy) Oh it also has a str9 AP2 Twin linked gauss weapon
note – Triarch Stalker also has quantum shielding and Living metal rules
(was thinking also about dropping the Phase shifter and replacing the Triarch Stalker with 5 Destroyers)
So basically I will try to shoot the bejeesus out of you with big guns that are hard to kill while mopping up littler problems with gauss and tesla. I will have 8 units on the board (4 of them scoring)
What do you think ? Suggestions, let me know
Necrons
HQ
Necron Overlord
Resurection Orb
Phase Shifter
Mindshackle Scarabs
Royal Court
Necron Lord w / resurrection orb
Necron Lord w / resurrection orb
Cryptek (Harbinger of Despair)
Abyssal Staff
Veil of darkness
Troops
Warrior Squad
(x9) Necron Warriors
Ghost Ark
Warrior Squad
(x9) Necron Warriors
Ghost Ark
Warrior Squad
(x5) Necron Warriors
Immortal Squad
(x8) Necron Immortals
w / Tesla Carbines
Heavy Support
Necron Monolith
(x1) Necron Monolith
Doomsday Ark
(x1) Necron Doomsday Ark
Doomsday Ark
(x1) Necron Doomsday Ark
Elites
Triarch Stalker
Twin-Linked Heavy Gauss Cannon
Total 1750
How it works
The Overlord & Cryptek will go with the 8 immortals letting them Veil of darkness (deep strike) around the board each turn (before the shooting phase) to shoot the tesla weapons with 3+ save then 4+ res ( they should not get into H2H, depending on scatter right, but the Lord has some fun tricks in CC <mindshackel scarabs anyone> also a scoring unit
3 necron warrior squads (scoring units)
1x 5 man squad to sit on home objectives (makes you deal with them , only reason they are there)
2x 9 man squads in Ghost arks each with a lord (w/res orb) This lets them fly around be super shooty & claim objectives. They should be very resilient with a +4 save, +4 res, +2 Ghost arc D3 res
note - Ghost arks has armour 13(quantum shielding) and (Living metal) rules -ignores crew shaken on a 2+ and ignores crew stunned on a 4+
1 Monolith It’s a freeking Monolith nuff said ( str8 AP 3 ordinance large template
2x Doomsday Arks ( str9 ap1 large blast does not suck !!!) makes you need to kill these thus leaving my warriors alone.
note – Doomsday arks also has quantum shielding and Living metal rules
1x Triarch Stalker This little gem helps the rest of the army. If it shoots and hits a unit ( not wound/glance but hit - WS4) all other friendly units that shoot at it in the same shooting the phase count as twin linked (I love the Vulkanesque feel to this guy) Oh it also has a str9 AP2 Twin linked gauss weapon
note – Triarch Stalker also has quantum shielding and Living metal rules
(was thinking also about dropping the Phase shifter and replacing the Triarch Stalker with 5 Destroyers)
So basically I will try to shoot the bejeesus out of you with big guns that are hard to kill while mopping up littler problems with gauss and tesla. I will have 8 units on the board (4 of them scoring)
What do you think ? Suggestions, let me know