Akaiyou
12-29-2011, 05:26 PM
Wanted to build a list that puts my harbinger of eternity to good use. Using stuff I own I came up with the following:
2000 Pts - Necrons Roster - Harbingers of Eternity
HQ:
. . 1 Overlord, 200 pts (Hyperphase Sword; Mindshackle Scarabs; Sempiternal Weave; Resurrection Orb; Tachyon Arrow; Upgrade to Phaeron)
. . 1 Royal Court, 200 pts
. . . . 1 Harbinger of Eternity (Chronometron)
. . . . 1 Harbinger of Destruction (Solar Pulse)
. . . . 1 Harbinger of Destruction
. . . . 1 Harbinger of Destruction
. . . . 1 Harbinger of Destruction
Elite:
. . 10 Flayed One Pack
. . 10 Flayed One Pack
. . 5 Deathmarks
Troops:
. . 10 Immortals, 170 pts (Tesla Carbine)
. . 15 Warriors, 310 pts
. . . . 1 Ghost Ark
Fast Attack:
. . 3 Destroyers, 180 pts (Heavy Gauss Cannon x3)
. . 3 Destroyers, 120 pts (Gauss Cannon x3)
Heavy Support:
. . 1 Doomsday Ark
. . 1 Annihilation Barge
. . 1 Monolith
Total Roster Cost: 2000
Tactic: Overlord joins Warriors, Royal Court inside Ghost Ark. They move close together for repairs and to join the overlord to royal to snipe a tank out with tachyon arrow at my convenience.
Heavy Destroyers on obvious anti vehicle duties, other destroyers on anti meq duties as well as AV 10 hunting. Deathmarks deal with annoying targets using their ability, flayed ones threaten the flanks or help out against cc units that shooting cant deal with.
Immortals target mobs and AV10. Doomsday ark and Annhilitation barge aim at infantry and may help with vehicles if needed (not the best use for them)
Monolith does it's shenanigans drawing tons of fire and causing havoc until my opponent realizes he should've just ignored it.
Overall I woudlnt call this list competitive for a tournament setting but certainly strong and with enough varied in unit options to make for a fun tactical game.
What say you, like or dislike?
2000 Pts - Necrons Roster - Harbingers of Eternity
HQ:
. . 1 Overlord, 200 pts (Hyperphase Sword; Mindshackle Scarabs; Sempiternal Weave; Resurrection Orb; Tachyon Arrow; Upgrade to Phaeron)
. . 1 Royal Court, 200 pts
. . . . 1 Harbinger of Eternity (Chronometron)
. . . . 1 Harbinger of Destruction (Solar Pulse)
. . . . 1 Harbinger of Destruction
. . . . 1 Harbinger of Destruction
. . . . 1 Harbinger of Destruction
Elite:
. . 10 Flayed One Pack
. . 10 Flayed One Pack
. . 5 Deathmarks
Troops:
. . 10 Immortals, 170 pts (Tesla Carbine)
. . 15 Warriors, 310 pts
. . . . 1 Ghost Ark
Fast Attack:
. . 3 Destroyers, 180 pts (Heavy Gauss Cannon x3)
. . 3 Destroyers, 120 pts (Gauss Cannon x3)
Heavy Support:
. . 1 Doomsday Ark
. . 1 Annihilation Barge
. . 1 Monolith
Total Roster Cost: 2000
Tactic: Overlord joins Warriors, Royal Court inside Ghost Ark. They move close together for repairs and to join the overlord to royal to snipe a tank out with tachyon arrow at my convenience.
Heavy Destroyers on obvious anti vehicle duties, other destroyers on anti meq duties as well as AV 10 hunting. Deathmarks deal with annoying targets using their ability, flayed ones threaten the flanks or help out against cc units that shooting cant deal with.
Immortals target mobs and AV10. Doomsday ark and Annhilitation barge aim at infantry and may help with vehicles if needed (not the best use for them)
Monolith does it's shenanigans drawing tons of fire and causing havoc until my opponent realizes he should've just ignored it.
Overall I woudlnt call this list competitive for a tournament setting but certainly strong and with enough varied in unit options to make for a fun tactical game.
What say you, like or dislike?