View Full Version : Targeting Priority in 6th Ed?
MightyOrang
12-10-2011, 02:56 PM
Was just reading Imperial Armor Apocalypse 2nd Ed (the one with the Contemptor Class Dreds), and on p. 67 it lists an Eldar Apoc Formation called "Guardian Serpent Rider Host" -- and notes that one of the unit benefits is called Shadowfire.
While the formation command vehicle remains mobile, the entire formation benefits from the Night Vision/Acute Senses rule and may reroll failed Target Priority tests.
So first, I'd note that it says Night vision checks, not Night Fighting.
And second, does this portend Target Priority Tests coming back a la 4th ed?
gcsmith
12-10-2011, 03:07 PM
if target priority comes back thats nerfing shooting farrr too much considering it got nerfed with run.
Meaning whoever does tau needs to do a bloody good job
SotonShades
12-10-2011, 03:28 PM
Night Vision and Night Fighting were fairly interchangable in 4th Ed. I think this is just a typo that got copy/pasted from the main Apocolypse book when FW were writing this datasheet.
isotope99
12-10-2011, 03:36 PM
Given how tight lipped GW are with information these days and the increased separation for FW to do their own thing, I'd be surprised if FW know about the 6ed rule changes.
gcsmith
12-10-2011, 03:49 PM
Given how tight lipped GW are with information these days and the increased separation for FW to do their own thing, I'd be surprised if FW know about the 6ed rule changes.
Yeh but FW know about current rules which don't include TarPrio checks
Ssyrie
12-10-2011, 04:40 PM
Maybe they put that in there in case targeting priority comes back in 6th edition. Plus there could still be people out there playing 4th edition :eek: in which case the rule is still being used.
gcsmith
12-10-2011, 04:44 PM
yes lets give a unit a special rule which they points for just in case or they play 4th, its either coming back in 6th or in some way.
DarkLink
12-10-2011, 05:33 PM
Night Vision and Night Fighting were fairly interchangable in 4th Ed.
Same thing with Furious Charge/Furious Assault.
LordGrise
12-11-2011, 01:30 AM
Targeting priority may be making a return. ::looks at 3000 pts plus of Tau, then follows the appended instructions::
Instructions for the preparation, deployment, and utilization of an Air Force Stress Emergency Reduction Kit: Obtain a blank piece of 8.5 x 11 inch paper; white is preferred but any color may be utilized. Draw a six inch wide circle centered on this piece of paper, then a four inch wide circle centered within the six inch circle, then a two inch circle centered within the four inch circle. Color in the area between the six inch circle and the four inch circle, then color in the two inch circle, utilizing a color other than that of the piece of paper being employed; a highly contrasting color is recommended. This document hereafter will be referred to as the Air Force Stress Emergency Reduction Kit, or AFSERK. After ensuring that your deployment zone does not impinge upon any high traffic areas, place AFSERK on a structurally solid object such as a concrete wall or steel desk. Apply forehead vigorously to AFSERK until stress is relieved or unconciousness ensues. Repeat as necessary.
::breaks desk::
DrLove42
12-11-2011, 06:57 AM
Its liekly to just be a misprint
Howevr I like the Target Priority. It makes sense to me. A lowly footsoldier isn't going to choose to shoot the squad miles awya who aren't bothering him when there something massive running at him waving his arms.
Is a conscript going to choose to shoot the horde of gaunts miles away from him, or the Trygon that just burst out of the ground 3 feet in front of him?
gcsmith
12-11-2011, 07:02 AM
Its liekly to just be a misprint
Howevr I like the Target Priority. It makes sense to me. A lowly footsoldier isn't going to choose to shoot the squad miles awya who aren't bothering him when there something massive running at him waving his arms.
Is a conscript going to choose to shoot the horde of gaunts miles away from him, or the Trygon that just burst out of the ground 3 feet in front of him?
Since you took a conscript. wat about a trained soldier who is trained to follow orders, Therfore we gamers who represent the commander can tell them to shoot and they will shoot dammit.
All target priotity does is screw tau over more. At least as a black templar player I should be used to it since BT still have to do Target priotity checks. when I remember
Archon Charybdis
12-11-2011, 09:56 AM
It's probably just a copy pasta error from the original version of the formation in Imperial Armour: Apocalypse, which was published in 4th edition.
GrenAcid
12-13-2011, 10:37 AM
@gcsmith
wow, you are rly concerned about army you dont play?....I almost fall for that.
TP makes this game better, cuz you can brake down 5ed in to: 1. Choose target, 2. Calculate amount of fire power needed to destroy, 3. Roll some diceces, 4. Go to pt 1.
It would be great if vehicles had some Ld value just for TP, fixed number for whole army, eg: IG-7 DE-8 SM-9 CSM-10. This would afect meta more than anything else...but it is just a wish....no way GW will make this game so good and fun to play.
gcsmith
12-13-2011, 11:52 AM
If they bring target prio for shooting their should be charge prio so I can manipulate u to charge some drones instead of firewarriors
Lockark
12-13-2011, 01:35 PM
"Oh f---! thows gretchin are coming right at us! shoot them!"
"Erm... sir? what about the hoard of boyz right behind them?"
"Screw that! thows Gretchen are allot scarier."
Target priority made no sense.
computertrucker
12-13-2011, 09:36 PM
LOL to be perfectly honest the targeting rules in 40k are kinda whackey anyways. Were much better back in 2nd edition days.
Prime Example Devastator Las cannons decide to Open up on a Tank across the field. Thats what they are trained to do right? Why are the rest of the marines in his squad to stupid to fire at the Chaos Bezerkers that are charging their position?
2nd edition used to allow units to split their fire. Which makes alot more sence
Another example would be a unit standing at the corner of a building. Half the unit can see down one side of the building the half of the unit can see down the other side of the building. You have Nids coming at you from both sides but cant split your fire?
If they do implement "Target Priority" I hope they make more logical sense than the current edition of the rules.
GrenAcid
12-14-2011, 12:26 PM
"Oh f---! thows gretchin are coming right at us! shoot them!"
"Erm... sir? what about the hoard of boyz right behind them?"
"Screw that! thows Gretchen are allot scarier."
Target priority made no sense.
Change grechins to killa kans.....TA DA!! Sence restored. Ld stat is for just those things...not only morale/synapse/orders.
But I understand your thinking, I rly want those rumours about "levels" of rules to be true, Alfa for thouse who want to play chees with space marines minis, Omega for thouse who like epic battles of awesomnes which in fact wh40k is made for.
Rev. Tiberius Jackhammer
12-14-2011, 01:53 PM
"Oh f---! thows gretchin are coming right at us! shoot them!"
"Erm... sir? what about the hoard of boyz right behind them?"
"Screw that! thows Gretchen are allot scarier."
Target priority made no sense.
When confronted with a pack of rabid dogs (relatively equivalent to gretchin) five feet away from you, it becomes more difficult to focus on the guys with swords fifteen feet away.
Keep in mind a single 40k shooting phase takes up less than 20 seconds 'real time', it's a matter of split second decisions and panic.
DarkLink
12-14-2011, 02:41 PM
Keep in mind that the rules that we use to represent combat in 40k have absolutely no bearing on real combat whatsoever.
gcsmith
12-14-2011, 03:14 PM
As I say This is just nerfing shooting again after running, :( Armies which can do combat well are already king of 40k.
computertrucker
12-14-2011, 05:43 PM
When confronted with a pack of rabid dogs (relatively equivalent to gretchin) five feet away from you, it becomes more difficult to focus on the guys with swords fifteen feet away.
Keep in mind a single 40k shooting phase takes up less than 20 seconds 'real time', it's a matter of split second decisions and panic.
20 seconds is an eternity in combat.
On the topic of priority targets.
I look at things like a tactical squad mounting a missile launcher or las cannon. When troops are running at you. Your squad leader/platoon sgt. is barking orders." Lets get some heat on those infantry and where is my anti armor?!! Get over here with that Rocket launcher I have an APC incoming! Lets light it up! BACK BLAST AREA CLEAR"
This would be the perfect time to allow for a leadership test. So your Boltguns (assuming marines) are shooting down infantry. While your missile launcher is putting heat on the armor thats roaring across the field.
I just recently came back to the game myself. I have been away since the 99 and the launch of 3rd. While I am enjoying the game some of the rules just kinda rub me the wrong way. They make no sense. I understand that some of the rules are the way they are to speed up gameplay. However there could be simple changes to make it seem more intense and real.
One of the things I have noticed also is how weak, not to mention cheap (points wise) Armor is in the game. I have been perusing forums and watching bat reps. and have listened to people complain ohh you put that on the battlefield its just going to get lit up and destroyed on the first turn it hits the table etc etc. I am sure you have all read this as well.
Maybe its time to take a look also at the Armor rules and revamp. But this is another discusion entirely.
GrenAcid
12-15-2011, 05:34 PM
As I say This is just nerfing shooting again after running, :( Armies which can do combat well are already king of 40k.
Yeah! just like IG vets, razor spam, shoota boyz or psy dred GK.
Im not sure if you trolling....
P.S. @computertrucker
That would be soo cool, but how nids or eldar with theirs squads having same guns would act??
gcsmith
12-15-2011, 05:56 PM
Yeah! just like IG vets, razor spam, shoota boyz or psy dred GK.
Im not sure if you trolling....
P.S. @computertrucker
That would be soo cool, but how nids or eldar with theirs squads having same guns would act??
All of those armies are actually capable in combat. Tau are never capabale in combat.
Maelstorm
12-15-2011, 06:43 PM
I'm hoping for the return of Overwatch
computertrucker
12-15-2011, 06:54 PM
I started a thread about overwatch about an hour ago but i am new to the forums so it has to go thru a moderator first i guess.
GrenAcid
12-17-2011, 08:49 AM
All of those armies are actually capable in combat. Tau are never capabale in combat.
So you just want play Tau like other armies play? Its like listening to nic player crying his nids aren superior in shooting.... Tau was never capable for good cc, thats their nature. Besides without full set of rules we cant decide if TP gonna nerf Tau or not.
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