Brymm
11-07-2011, 02:37 PM
Few games under my belt, here's what I found:
Scarabs are good. Spyders seem good. Flyers seem overly-good. Warriors seem bad (but score!), always getting to attempt to self repair is amazing. Either way, here's the list I've been trying out and not doing to badly with. (won both of my games with something like this, against Nids and Grey Knights)
The plan here is to have Zhandrek in with 10 immortals and the Tek with the lance in the scythe. He can zoom up and shoot some things or what have you. Obyron will be with the lighting herald and the lychguard on foot ready to Veil into danger or Veil 6" from Zhan to kick some tail, that unit should be pretty solid in CC (took down a swath of hormogaunts and a hive tyrant with guards last game). The Warriors will hang back and score and the other immortals will cover with the lord/res orb and hopefully score also. The Spyders will poop out scarabs and the scarabs will zip forward and do their thing. The heavy destroyers will give some much needed ranged antitank, along with the ability to put out some fires with their lord attatched to them.
Doesn't ring of spam. But I don't think it will be terrible.
Zhandrek - 185
Obyron - 160
Royal Court:
Cryptek with Eldrich Lance and Solar Pulse
Cryptek with Lightning Field and Volatic Staff
Necron Lord with Ressurection Orb
Necron Warriors x 10 - 130
Night Scythe (as dedicated) - 100
Immortals x 10 - 170
Immortals x 10 - 170
Lychguard x 5 with swords and shields - 225
Scarabs x 6 - 90
Scarabs x 6 - 90
Crytonek Spyder x 2 - 100
Annihilation Barage - 90
Heavy Destroyer x 3 - 180
Necron Destroyer Lord with Ressurection Orb - 155
Scarabs are good. Spyders seem good. Flyers seem overly-good. Warriors seem bad (but score!), always getting to attempt to self repair is amazing. Either way, here's the list I've been trying out and not doing to badly with. (won both of my games with something like this, against Nids and Grey Knights)
The plan here is to have Zhandrek in with 10 immortals and the Tek with the lance in the scythe. He can zoom up and shoot some things or what have you. Obyron will be with the lighting herald and the lychguard on foot ready to Veil into danger or Veil 6" from Zhan to kick some tail, that unit should be pretty solid in CC (took down a swath of hormogaunts and a hive tyrant with guards last game). The Warriors will hang back and score and the other immortals will cover with the lord/res orb and hopefully score also. The Spyders will poop out scarabs and the scarabs will zip forward and do their thing. The heavy destroyers will give some much needed ranged antitank, along with the ability to put out some fires with their lord attatched to them.
Doesn't ring of spam. But I don't think it will be terrible.
Zhandrek - 185
Obyron - 160
Royal Court:
Cryptek with Eldrich Lance and Solar Pulse
Cryptek with Lightning Field and Volatic Staff
Necron Lord with Ressurection Orb
Necron Warriors x 10 - 130
Night Scythe (as dedicated) - 100
Immortals x 10 - 170
Immortals x 10 - 170
Lychguard x 5 with swords and shields - 225
Scarabs x 6 - 90
Scarabs x 6 - 90
Crytonek Spyder x 2 - 100
Annihilation Barage - 90
Heavy Destroyer x 3 - 180
Necron Destroyer Lord with Ressurection Orb - 155