View Full Version : Chaos Bikers and Mark of Nurgle
AngelsofDeath
09-13-2011, 07:04 AM
Since Chaos Bikers already are T 4/5 when given the mark of Nugle does that make them T 4/6 or what if any does it change it too. Tried to look up FAQs and could not find any relevant info.
celestialatc
09-13-2011, 07:22 AM
I don't have the book in front of me and I will look at the FAQS but it does make them toughness 4/6. It just does not affect their instant death threshold but it does make them super tough! It's one of my favorite units in the book (although they can't hold objectives which sucks but it makes them hard to more in combat).
Edit: It's in the FAQs:
Q. With Nurgle Bikers, is the +1T from the Mark of
Nurgle cumulative with the +1 T for riding a bike?
A. Yes, they are T4(6)!
http://www.games-workshop.com/MEDIA_CustomProductCatalog/m1490289a_FAQ_ChaosSpaceMarines_2009.pdf
A Barb
09-13-2011, 07:33 AM
Man Chaos Bikers with the mark of Nugle would be a hard unit to kill! :(
celestialatc
09-13-2011, 08:26 AM
Man Chaos Bikers with the mark of Nugle would be a hard unit to kill! :(
Oh yea....Like to run a bunch (I forget if you can run 12, it's been a while) but they are the ultimate tar-pit unit. And it's weird, I never see anyone play them! I also wish you could make them troops like in the SM book with their bikers or the eldar with guardian bikers.
Demonus
09-13-2011, 09:26 AM
tough to kill unless someone obliterates them with Meltaguns and Plasma Guns :)
Then they are just expensive dead guys.
A Barb
09-13-2011, 09:57 AM
Very true
Wildcard
09-13-2011, 12:08 PM
tough to kill unless someone obliterates them with Meltaguns and Plasma Guns
you have to remember that every melta shot towards bikes is a shot away from your tanks/walkers/oblis etc..
even if 1 shot from melta kills a biker, its a lot smaller loss pointwise, and you wont even lose capturing unit :)
Same goes to plasma, if you got 10 bikes, you need 10 plasmaguns (or 5 in rapid fire range) minimum to wipe 'em on 1 round. Thats a lot of special shots aswell. And plasma still "only" wounds on 3+ toughness 6..
That many str 7 ap2 shots away from your 12 or even 13 armor, obliterators or HQs and not to mention your precious transports are fairly good tradeoff imo.. and you can even get cover saves against those if you are lucky, or your oppoenent fails to notice it..
Wildeybeast
09-13-2011, 04:18 PM
you have to remember that every melta shot towards bikes is a shot away from your tanks/walkers/oblis etc..
even if 1 shot from melta kills a biker, its a lot smaller loss pointwise, and you wont even lose capturing unit :)
Same goes to plasma, if you got 10 bikes, you need 10 plasmaguns (or 5 in rapid fire range) minimum to wipe 'em on 1 round. Thats a lot of special shots aswell. And plasma still "only" wounds on 3+ toughness 6..
That many str 7 ap2 shots away from your 12 or even 13 armor, obliterators or HQs and not to mention your precious transports are fairly good tradeoff imo.. and you can even get cover saves against those if you are lucky, or your oppoenent fails to notice it..
Yeah, far quicker and easier to lob a large S8-10 tmeplate on them and be done with it in one shot. No matter how good your deathstar unit is, there is always something else out there that can obliterate. That's why army building is about balance.
AngelsofDeath
09-13-2011, 04:31 PM
So I take it they are T 4/6 with the mark of Nurgle then? Cool tactics and discussion, but just need to confirm if they do infact get the bonus.
celestialatc
09-13-2011, 04:56 PM
So I take it they are T 4/6 with the mark of Nurgle then? Cool tactics and discussion, but just need to confirm if they do infact get the bonus.
From my earlier post:
It's in the FAQs:
Q. With Nurgle Bikers, is the +1T from the Mark of
Nurgle cumulative with the +1 T for riding a bike?
A. Yes, they are T4(6)!
http://www.games-workshop.com/MEDIA_...rines_2009.pdf
AngelsofDeath
09-14-2011, 08:44 AM
Thanks. Much appreciated.
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