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View Full Version : New wargame Mystic Quests has been released!



maximus3rd
08-27-2011, 02:51 AM
Mystic Quests is a cross between a minature wargame and a role playing game. Set over 3,500 years in the future humans have landed on the planet Sarax, were they built a beutiful colony, that was not touched by famine, disease or war like a lot of the human confederation. Then hordes of creatures appeared, mainly from human mythology, in such numbers that they quickly overwhealmed the planetary milita.

Luckily scientists studying the creatures discovered were not creatures at all but were being controlled being controlled by a faint signal from the region of Lorus, a crack team headed there and discovered an alien device,that was creating and controlling the ceatures, they summised that the machine after scanning our litrature and culture believed thses creatures to be our natural enemies so could drive us out without giving away its prescence.

The team, surronded by creatures, decided to sacrafice themselves to save the colony and detonated thier fusion bombs, this severley damaged the device and temporarily atopped the creatures attack unfortunatley the resultant nuclear explosion caused the human survivors to revert to a medieval state were technology is considered magic.

The game is designed so that a quest map is agreed by players before the game begins. The quest map contains a number of arenas were challanges, may need to be overcome and battles fought!

Minatures can be used throught the quest map and are recomended as they can add a extra dimension to the game, however they are not compulsory. While the game has not released any figures yet there are apparently some in the pipeline!

Check out thier official website! (http://mystic-quests.co.uk)