Emperorsmercy
09-05-2009, 02:03 PM
Ok, possibly a little bit odd, but i've seen it done before. Let's see if it works...
basically, a story is going to bee writtten by the end. I'll strat off and write 3 or 4 lines to start of a story, then someone else comes and does the next paraghraph, then someone else does the next, then someone else does the next ect. If it works well, it works quite well.
Rules if it's gonna work
1-Only do one paraghraph at a time, let somone else go next then have another go.
2-Please dont go insane and add thousands of characters, and simiarly, dont get rid of one straight away. Its about everyone doing their bit.
3- Don't stray away from the storyline and main setting too much so its jumping all over the place.
4-don't critise. if you aren't happy with what someone had done, just work around it.
5-Be sensible. dont suddenly introduce a Joekaro invasion throwing banana's at Necrons.
So, lets see:
Aramathay slowly progressed down the dimly lit corridor. It hadn't been like this for a long time, not for at least a century. He shook his head grimly. How had this been allowed to happen? There had been enough warnings, enough threats. Taking hold of himself, he touched the rune on the wall and it glowed a deep, saphire blue. Then he felt himself being lifted, higher, and higher, until he was just a blur in an infinite cosmos. Then, just as quickly. the sensation stopped. Aramathay picked himslef up and surveyed his sourroundings. this is where he would find his answers.
;) Lets go!
basically, a story is going to bee writtten by the end. I'll strat off and write 3 or 4 lines to start of a story, then someone else comes and does the next paraghraph, then someone else does the next, then someone else does the next ect. If it works well, it works quite well.
Rules if it's gonna work
1-Only do one paraghraph at a time, let somone else go next then have another go.
2-Please dont go insane and add thousands of characters, and simiarly, dont get rid of one straight away. Its about everyone doing their bit.
3- Don't stray away from the storyline and main setting too much so its jumping all over the place.
4-don't critise. if you aren't happy with what someone had done, just work around it.
5-Be sensible. dont suddenly introduce a Joekaro invasion throwing banana's at Necrons.
So, lets see:
Aramathay slowly progressed down the dimly lit corridor. It hadn't been like this for a long time, not for at least a century. He shook his head grimly. How had this been allowed to happen? There had been enough warnings, enough threats. Taking hold of himself, he touched the rune on the wall and it glowed a deep, saphire blue. Then he felt himself being lifted, higher, and higher, until he was just a blur in an infinite cosmos. Then, just as quickly. the sensation stopped. Aramathay picked himslef up and surveyed his sourroundings. this is where he would find his answers.
;) Lets go!