Dominic
07-29-2011, 11:56 AM
Dark Eldar 1500
HQ
The Duke
Haemonculus
Haemonculus
ELITES
x4 Trueborn
*- x2 Splinter Cannons
*- x2 Shardcarbines
Venom
*- Splinter Cannon
TROOPS
x8 Wyches
Raider
*- Advanced Aethersails
x8 Wyches
Raider
*- Advanced Aethersails
x5 Kabalite Warriors
*- Blaster
Venom
*- Splinter Cannon
x5 Kabalite Warriors
*- Blaster
Venom
*- Splinter Cannon
FAST ATTACK
x6 Reaver Jetbikes
HEAVY SUPPORT*
Ravager
*- Flicker Field
Ravager
*- Flicker Field
Razorwing Jetfighter
*- Flicker Field
Total 1500
First of all, this was written on my phone, so I apologise in advance for any *spelling mistakes or formatting errors :)
I would hope the strategy for this list is pretty straight forward. The Duke provides some anti-infantry with the trueborn (3+ poison) and his 2 dice on the combat drugs help boost the effectiveness of the Wyches and Reavers. Anti-tank duty falls to the warriors in the Venom and the Ravagers. The Jetfighter has more of a balanced role, it's missiles can take out infantry and the dark lances tanks. The Reavers can be a distraction and an annoyance while doing minor damage.
All comments and advice welcome :)
HQ
The Duke
Haemonculus
Haemonculus
ELITES
x4 Trueborn
*- x2 Splinter Cannons
*- x2 Shardcarbines
Venom
*- Splinter Cannon
TROOPS
x8 Wyches
Raider
*- Advanced Aethersails
x8 Wyches
Raider
*- Advanced Aethersails
x5 Kabalite Warriors
*- Blaster
Venom
*- Splinter Cannon
x5 Kabalite Warriors
*- Blaster
Venom
*- Splinter Cannon
FAST ATTACK
x6 Reaver Jetbikes
HEAVY SUPPORT*
Ravager
*- Flicker Field
Ravager
*- Flicker Field
Razorwing Jetfighter
*- Flicker Field
Total 1500
First of all, this was written on my phone, so I apologise in advance for any *spelling mistakes or formatting errors :)
I would hope the strategy for this list is pretty straight forward. The Duke provides some anti-infantry with the trueborn (3+ poison) and his 2 dice on the combat drugs help boost the effectiveness of the Wyches and Reavers. Anti-tank duty falls to the warriors in the Venom and the Ravagers. The Jetfighter has more of a balanced role, it's missiles can take out infantry and the dark lances tanks. The Reavers can be a distraction and an annoyance while doing minor damage.
All comments and advice welcome :)