DrBored
07-21-2011, 09:53 PM
Alright guys... here's a new type of list that I haven't seen around the 'net.
HQ - Duke Sliscus
EL - Trueborn (4)
-x4 Blasters, Venom w/Splinter Cannon
EL - Trueborn (4)
-x4 Blasters, Venom w/Splinter Cannon
EL - Trueborn (4)
-x4 Blasters, Venom w/Splinter Cannon
TR - Warriors (9)
-Blaster, Raider w/Splinter Racks
TR - Warriors (10)
-Blaster, Splinter Cannon, Raider
TR - Warriors (10)
-Blaster, Splinter Cannon, Raider
FA - Scourges (5)
-x2 Haywire Blasters
FA - Scourges (5)
-x2 Haywire Blasters
HV - Voidraven Bomber
-Flickerfields, Implosion Missile
HV - Voidraven Bomber
-Flickerfields, Implosion Missile
HV - Voidraven Bomber
-Flickerfields, Implosion Missile
If I've got all the upgrades right in there... then it comes out to be exactly 2000 points, with not a single unit capable of Close Combat
All in all, there are 6 Void Lances, 3 Void Mines, and 3 Implosion Missiles, 17 Blasters, 3 Dark Lances, 4 Haywire Blasters, 6 Shard Carbines, 24 Splinter Rifles, and 8 Splinter Cannons. (74 weapons) on 9 vehicles and 52 infantry.
Now, the common spam-tastic list (Venom-Spam) which has 18 Blasters, 9 Dark Lances, 20 Splinter Rifles, and 18 Splinter Cannons (65 weapons) on 12 vehicles and 43 infantry (assuming 3 Ravagers, 3 trueborn (4) in venoms, and 6 warriors (5) in venoms with 1 HQ) Just.... for comparison's sake.
Anyway, I think it looks decent. Voidravens have armor 11, are NOT open-topped, and with Flickerfields they're decently survivable even when shooting. The three Implosion Missiles are for those pesky HQ's (though I still want to find a better use of 90 points to be honest). The nice thing about the Duke is I can deepstrike all those Venoms right up against vehicles, instead of having to worry about surviving across the table if I don't get 1st turn. What do you guys think?
HQ - Duke Sliscus
EL - Trueborn (4)
-x4 Blasters, Venom w/Splinter Cannon
EL - Trueborn (4)
-x4 Blasters, Venom w/Splinter Cannon
EL - Trueborn (4)
-x4 Blasters, Venom w/Splinter Cannon
TR - Warriors (9)
-Blaster, Raider w/Splinter Racks
TR - Warriors (10)
-Blaster, Splinter Cannon, Raider
TR - Warriors (10)
-Blaster, Splinter Cannon, Raider
FA - Scourges (5)
-x2 Haywire Blasters
FA - Scourges (5)
-x2 Haywire Blasters
HV - Voidraven Bomber
-Flickerfields, Implosion Missile
HV - Voidraven Bomber
-Flickerfields, Implosion Missile
HV - Voidraven Bomber
-Flickerfields, Implosion Missile
If I've got all the upgrades right in there... then it comes out to be exactly 2000 points, with not a single unit capable of Close Combat
All in all, there are 6 Void Lances, 3 Void Mines, and 3 Implosion Missiles, 17 Blasters, 3 Dark Lances, 4 Haywire Blasters, 6 Shard Carbines, 24 Splinter Rifles, and 8 Splinter Cannons. (74 weapons) on 9 vehicles and 52 infantry.
Now, the common spam-tastic list (Venom-Spam) which has 18 Blasters, 9 Dark Lances, 20 Splinter Rifles, and 18 Splinter Cannons (65 weapons) on 12 vehicles and 43 infantry (assuming 3 Ravagers, 3 trueborn (4) in venoms, and 6 warriors (5) in venoms with 1 HQ) Just.... for comparison's sake.
Anyway, I think it looks decent. Voidravens have armor 11, are NOT open-topped, and with Flickerfields they're decently survivable even when shooting. The three Implosion Missiles are for those pesky HQ's (though I still want to find a better use of 90 points to be honest). The nice thing about the Duke is I can deepstrike all those Venoms right up against vehicles, instead of having to worry about surviving across the table if I don't get 1st turn. What do you guys think?