Thornblood
06-19-2011, 08:28 AM
So, I seem to like taking alot of heros of late. Whilst Im playing more and more horde units, an extra three attacks with a great weapon can really help break through the toughest opponents units. Magic items are almost as expensive as another hero, and I would (normally) much rather have two heros with mundane weapons in a unit than one with 50 points worth of survivability/killing.
Also, I play empire. Which means I am used to my heros not being the toughest around. But an extra punch in every combat unit really makes a difference, and then the now free units can gang-up on the big lord.
What do other people think? I used the same principals in my Chaos army (but that has gone to better home now)- big block of forty marauders with a hero leading can give them some real staying power and a serious bit more oomph when it comes to combat. Two of those can often do waaaay more damage than the points equivalent of some more elite stuff (well everything apart from hounds are more elite than marauders).
Can I tempt anyone with more hero's without magic items?
Also, I play empire. Which means I am used to my heros not being the toughest around. But an extra punch in every combat unit really makes a difference, and then the now free units can gang-up on the big lord.
What do other people think? I used the same principals in my Chaos army (but that has gone to better home now)- big block of forty marauders with a hero leading can give them some real staying power and a serious bit more oomph when it comes to combat. Two of those can often do waaaay more damage than the points equivalent of some more elite stuff (well everything apart from hounds are more elite than marauders).
Can I tempt anyone with more hero's without magic items?