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View Full Version : Nasty Halberds- BA VS Grey Knights



Matt 6 - NZ
06-05-2011, 05:34 AM
Blood Angels have some great options but face a tough task up against Grey Knights.

Those Halberds, hammer hand and counter attack (power) make them unattractive units to even think about charging even with furious charge.

My list has been modified but the majority of the army lacks the teeth to create multiple threats for a well organised Grey Knights list.


Sanguinor (Golden Initiative 7 on the charge)

Assault termies, 2 claws 3 hammers (the sarge with claws takes the Sanguinor's blessing giving him I 6 on the charge)
Priest in termie armour

Storm Raven

Death Company *7 , 2PF
Chaplain

Storm Raven

Assault Squad 1
6 men, claw, Melta-gun

Assault Squad 2
6 men , claw, Melta gun

Priest with jump pack

Scouts with boltguns (sit and hide on my objective)

Predator with Las sponsons

=1850

So what changes are competitive blood angels players making to counter the Grey Knight threat. This army is capable of eating a lot of opponents but comes unstuck against the new kids on the block. OH and Jawaballs has demonstrated the lack of awesome A14 represents against rending psycannon rubbish. Dreads with talons seems attractive but delivery is a problem. First post from little old NZ, Cheers.