Skragger
05-11-2011, 08:08 AM
Morning fellow BoLSers!
Skragger here with another half baked idea I've come up with over the course of the last few sleepless nights. Here it is, take it, disect it, and let me know what you think! I'm adding a poll in cause everyone loves polls!
From reading the forums, I've been seeing a trend of people wanting a new way to work codexes. Some people like the new style, some people want a return to the older codexes with more options, and some people want something new all together. Here's my idea:
A totally new style of codex layout. Every army gets two codexes. Codii? Codeces? For ease of use, they would be produced and released at the same time. The first codex would be the codex we all know and love, with the rules the army needs, hobby section, and fluff. Same as we have now.
The second codex would work hand in hand with it. It would however, provide all the extra bits so many players like to have. Think of it like an Imperial Armour book from FW. Allow me to provide an example:
Codex Space Marines is released, and it has the rules for the vanilla space marines, the hobby section, and the fluff. Essentially the same codex we have now. But released along side it is Codex: Chapters. This lists all the rules for the different chapters of space marines (i.e Salamanders, BT, DA, BA, Ultramarines, Blood Ravens, etc). Each chapter would get a few pages detailing new units/vehicles, a quick paint guide for the chapter, maybe a new special character and wargear, etc.
The benefit for this is it allows players who don't want to play the vanilla armies some rules for making their armies unique and varied, without having either a single, enormous codex, or having to condense everything into a single list crammed into the back of the codex. It also allows for armies that don't really have enough to warrant a full codex some space in the books. We could have:
Codex Ork and Codex: Tribes. (Speed Freeks, Goffs, Bad Moons, etc)
Codex Imperial Guard and Codex: Regiments (Praetorians, Catachins, Death Korps, Elysians, etc)
Codex Tau and Codex: Colonies (all kroot/merc armies maybe?)
Codex Eldar and Codex: Craftworlds
Codex Chaos and Codex: Dark Gods
Codex Necrons and Codex: Tombs
You get the idea! What kind of armies would you like to see in these codexes? Do you like the idea?
Skragger here with another half baked idea I've come up with over the course of the last few sleepless nights. Here it is, take it, disect it, and let me know what you think! I'm adding a poll in cause everyone loves polls!
From reading the forums, I've been seeing a trend of people wanting a new way to work codexes. Some people like the new style, some people want a return to the older codexes with more options, and some people want something new all together. Here's my idea:
A totally new style of codex layout. Every army gets two codexes. Codii? Codeces? For ease of use, they would be produced and released at the same time. The first codex would be the codex we all know and love, with the rules the army needs, hobby section, and fluff. Same as we have now.
The second codex would work hand in hand with it. It would however, provide all the extra bits so many players like to have. Think of it like an Imperial Armour book from FW. Allow me to provide an example:
Codex Space Marines is released, and it has the rules for the vanilla space marines, the hobby section, and the fluff. Essentially the same codex we have now. But released along side it is Codex: Chapters. This lists all the rules for the different chapters of space marines (i.e Salamanders, BT, DA, BA, Ultramarines, Blood Ravens, etc). Each chapter would get a few pages detailing new units/vehicles, a quick paint guide for the chapter, maybe a new special character and wargear, etc.
The benefit for this is it allows players who don't want to play the vanilla armies some rules for making their armies unique and varied, without having either a single, enormous codex, or having to condense everything into a single list crammed into the back of the codex. It also allows for armies that don't really have enough to warrant a full codex some space in the books. We could have:
Codex Ork and Codex: Tribes. (Speed Freeks, Goffs, Bad Moons, etc)
Codex Imperial Guard and Codex: Regiments (Praetorians, Catachins, Death Korps, Elysians, etc)
Codex Tau and Codex: Colonies (all kroot/merc armies maybe?)
Codex Eldar and Codex: Craftworlds
Codex Chaos and Codex: Dark Gods
Codex Necrons and Codex: Tombs
You get the idea! What kind of armies would you like to see in these codexes? Do you like the idea?