Son of Dorn
09-01-2009, 08:57 PM
My friends and I play mostly 2000 points. I see a lot of action against Eldar, Tyranids, Orks, Imperial Guard, Space Marines, Chaos Space Marines and Necrons. It's not even a big group, we're just in DEEP.
This is the progenitor list. I have about six variations, but this is one I play more than the other, it's the totally painted list.
There's a little bit o everything in here, some of the choices are pretty standard, but according to the going wisdom at my FLGS, some of it is out-there too. I've had pretty steady results with this army, it just demands a very aggressive, tactical style that focuses on manoeuvring.
I usually advance a little, retreat and then rush. But since I play the same guys over and over again I am constantly having to adapt. This list give me flexibility to be adaptable. but compromises enough to still need close attention to win. I find that fun.
As listed it is exactly 2000 points. I assume everyone has a codex, so I skipped the points per unit and upgrade.
Captain Darnath Lysadner
5-man Sternguard Squad
Thunder Hammer
Heavy Flamer
Razorback with a Plough
5-man Assault Terminator Squad
Landraider
Multimelta
Ironclad Dreadnought
Hurricane Bolter
10-man Tactical Squad (x2)
Power Fist
Combi-Weapon
Meltagun
Multimelta
Rhino
5-man Vanguard Veterans Squad
Relic Blade
Meltabombs
2 Power Weapons
Jump Packs
Vindicator (x2)
Extra Armour
Siege Shield
This is the progenitor list. I have about six variations, but this is one I play more than the other, it's the totally painted list.
There's a little bit o everything in here, some of the choices are pretty standard, but according to the going wisdom at my FLGS, some of it is out-there too. I've had pretty steady results with this army, it just demands a very aggressive, tactical style that focuses on manoeuvring.
I usually advance a little, retreat and then rush. But since I play the same guys over and over again I am constantly having to adapt. This list give me flexibility to be adaptable. but compromises enough to still need close attention to win. I find that fun.
As listed it is exactly 2000 points. I assume everyone has a codex, so I skipped the points per unit and upgrade.
Captain Darnath Lysadner
5-man Sternguard Squad
Thunder Hammer
Heavy Flamer
Razorback with a Plough
5-man Assault Terminator Squad
Landraider
Multimelta
Ironclad Dreadnought
Hurricane Bolter
10-man Tactical Squad (x2)
Power Fist
Combi-Weapon
Meltagun
Multimelta
Rhino
5-man Vanguard Veterans Squad
Relic Blade
Meltabombs
2 Power Weapons
Jump Packs
Vindicator (x2)
Extra Armour
Siege Shield