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elmir
04-11-2011, 11:16 AM
Hey folks,

I'd thought I'd post a few shots I took today of my new GK models. I have been a demonhunter player since 2003, and have taken a very long brake from 40k since 2006 to focus more on warmachine. The release of the new codex got me excited to pick this army up again though. Sad thing is, that I can no longer use my inducted IG troops (painted in red/white/black). And it's not like I had that many GK units to begin with, so the army got a soft reboot.

The GK boxed set is awesome! It includes so many weapon options, that I decided to magnetise nearly the entire army. Every model now has the possibility to take different weapons through the use of 2mm diameter magnets (at least, as many as each boxed set allows). This required some minor conversions (such as making the two handed weapons into one handed pieces, but nothing too drastic.

Anyway, the first squad is always the testsquad, and that got finished for 95% today (some minor things like some text on the purity seals etc still remains, but that's no biggy). So I took a few pictures and will show you the results:

https://lh6.googleusercontent.com/_wK7Fgra88dU/TaVniS67woI/AAAAAAAAACg/2BfzvlW_aeI/s800/DSC01050.JPG

https://lh6.googleusercontent.com/_wK7Fgra88dU/TaVnisAqPOI/AAAAAAAAACo/5CyzW8-Y-F4/s800/DSC01048.JPG

https://lh5.googleusercontent.com/_wK7Fgra88dU/TaVnibYOA-I/AAAAAAAAACk/OS6NYRN8uB8/s800/DSC01052.JPG

https://lh4.googleusercontent.com/_wK7Fgra88dU/TaVnjLZyaPI/AAAAAAAAACs/XhYojH01tu4/s800/DSC01055.JPG

elmir
04-11-2011, 11:21 AM
https://lh6.googleusercontent.com/_wK7Fgra88dU/TaVnjVLXnUI/AAAAAAAAACw/5fQLYD3oBG0/s800/DSC01062.JPG

https://lh5.googleusercontent.com/_wK7Fgra88dU/TaVnjYP-j0I/AAAAAAAAAC0/YaW0zma_MBg/s800/DSC01059.JPG

https://lh4.googleusercontent.com/_wK7Fgra88dU/TaVnjzOLC4I/AAAAAAAAAC4/LwV7VhC6o6c/s800/DSC01065.JPG

https://lh4.googleusercontent.com/_wK7Fgra88dU/TaVnjw67p8I/AAAAAAAAAC8/o2sX0evtMGY/s800/DSC01063.JPG

I plan to add a step by step tutorial on how I went about converting and magnetising the whole army. It requires a crapload of magnets, but it should allow to me to make several army builds (like a crowe all purifier list, using predominatly halberds) out of the same models.

The backpacks will also be interchangeble, so they can be made into interceptors or even purifier (I plan to make special backpacks to represent those. Something with flames, but I haven't decided how to do that yet.).

Anyway, I hope you like this little preview, and I'll try to keep this post updated as the work continues!

elmir
04-11-2011, 11:26 AM
So like I said: I'm trying to get a few snapshots for a step by step show on how I went about magnetising those models. It'll be a mutli step proces, one that I'll try to update as work continues.


1. Finding the right size magnets.

First of all, I started looking for suitable magnets. They'd have to be strong, so they'd have to be neodymium magnets (aka rare earth magnets).

I tried various sizes, but 2 mm ones seemed like the best option allround. They allowed for enough weight carry capacity (up to 130gr according to the manufacturer), while being small enough to fit into the smallest bits (such as the hands).Even with the 2mm diameter however, it would still be a VERY close call on some bits, so you couldn't afford to be off centre. More on this later.

I got them at this retailer: http://www.supermagnete.be/eng/index.php

Their prices were reasonable and the transport options weren't too bad. I'm sure there are other suitable retailers however, for those not living in the European Union.

The magnets themselves are 2 mm in diameter and have a depth of 1 mm. So to match this, a quick trip to local hardware store got me a 2 mm drillbit.

https://lh6.googleusercontent.com/_wK7Fgra88dU/TaVrcQlX0HI/AAAAAAAAADU/0N3SqnCo_GU/s800/2663.jpg

elmir
04-11-2011, 11:29 AM
2. Requirements: what will you need.


It's always a good idea to think ahead and have a little list of what you are going to need. So here's a list of what you'll need if you plan to do ANY magnetisation project:

- A pinvice with suitable drills (I have 0,5mm, 2mm,3 mm and 4mm bits for this project).
- A toothpick.
- Superglue and some superglue accelerator.
- A sharp hobby knife.
- Greenstuff/plastic putty
- A crapload of magnets.

The pinvice is a pretty obvious one. You'll need to be drilling a ton of holes into your miniatures. The toothpick might be less obvious though. You'll be working with magnets and then tend to... you know... stick to metal tools. Having a toothpick at hand means that you'll have a “tool” that will not be affected by the magnets and that'll come in handy at some point, trust me on this...

Superglue is pretty obvious as well, superglue accelerator will be extremely handy to get the job done faster. Remember to work in a well ventilated area with this stuff, or you'll be high as a kite in no time!! The rest are just generic things that are always handy when working on miniatures. Now lets get on with it!

elmir
04-11-2011, 11:32 AM
Part 3: Drilling holes in the body.

A good first start point, is a single body. This means that the legs will be glued on the base and that the torso (when the two halves are glued together) will be glued to the legs as well. You could magnetise these as well, but I see no point to this.

The heads can be glued on, but can also be magnetised. For the powerarmoured knights, I glued the heads on for 4 out of 5 bodies. The fifth one would get an interchangeble head (helmet option for a regular trooper, or a bare head to be a justicar).

Let that glue cure (plastic glue take a while to set, and you'll be manhandeling these models when you have at them with your pinning vice).

If you are going to magnetise your army, here's what I suggest:

BE CAREFULL WHEN YOU DRILL HOLES. THEY HAVE TO BE CENTERED!

One thing that can potientially go wrong, is to get the holes for your magnets off center. The magnets will stick to eachother, but the pose you'll end up with, is going to be all screwed up.

To increase your chances of drilling the hole right in the centre, you are going to have to work with pilot holes. These pilots holes will make sure that even the larger drills will stay centered.

Start by taking off all the moldlines and getting a nice flat surface for your shoulder sockets. Then, with your sharp craft knife, try and find the centre spot of the sockets, and make a tiny indentation in the centre.

Even when using the smallest drillbit you have, you will have a hard time staying on centre, and you can be A LOT more accurate for this with your craft knife. After this indentation has been made, get the smallest drill out that you have, and drill into the body. Use this indentation as a guilde for the drill. The body will need 3 (of 4, depending on wether or not you want interchangable heads) holes drilled into it. One in each shoulder, and one right above the “bulge” where the backpack is going to end up.

https://lh5.googleusercontent.com/_wK7Fgra88dU/TaVlYW6eKzI/AAAAAAAAABQ/PfrJfhSzx0U/s800/DSC01017.JPG

After you made these pilot holes, it's safe to have at them with the 2 mm drill. If you notice these aren't exactly on center, you can still do SOME correcting with your craft knife by making the whole slightly bigger towards the center.

https://lh4.googleusercontent.com/_wK7Fgra88dU/TaVlYwE_TpI/AAAAAAAAABU/MW-Bsfe-9T8/s800/DSC01018.JPG

Then drill the hole with the 2 mm drill. Don't make this hole to shallow, or your magnets will sit “over” the surface and the pose will just end up looking weird. Don't drill to deep though, you'll run the risk of drill straight through the miniature, because these drill will go through plastic like a hot knife through butter! This is what it should start looking like.

https://lh3.googleusercontent.com/_wK7Fgra88dU/TaVlZBGhu2I/AAAAAAAAABY/P2y7vlmnJB4/s800/DSC01019.JPG

https://lh6.googleusercontent.com/_wK7Fgra88dU/TaVlZYx7WfI/AAAAAAAAABc/1BJuDKA7TM0/s800/DSC01020.JPG


Now on to the next step: Adding the magnets.

Hive Mind
04-11-2011, 11:37 AM
Thanks for the link. It's about time I got some magnets to finally finish my Flyrants.

fuzzbuket
04-11-2011, 04:17 PM
oooh nice minis AND tutorial!

Neelam
04-12-2011, 04:22 AM
Darn i really wanted to see these but photobucket is failing :(

elmir
04-13-2011, 03:29 AM
I edited the pictures so they would actually show this time. I also got around to makeing better quality pictures of the model, so the posts have been updated.

Next up, I'm going to use my überleet paint skills to make more additions to the tutorial part! ;)

elmir
04-13-2011, 04:24 AM
4. Adding the magnets to the body.


PAY GOOD ATTENTION TO WHAT YOU ARE DOING!!

Obviously, magnets have a given polarity. So it's not a matter of jamming some magnets into tiny holes that you drilled out. If you make a mistake with your polarity somewhere, you're basically boned... because the holes you drill should be so precise, that the magnet is a really snug fit. That snug fit however, means the magnet isn't going to come out any time soon after the superglue has set.

So what I suggest, is to do one FULL TEST model before you move on to any others. That one testmodel will determine the polarity of the magnets of all miniatures to follow. This is done so all the miniatures are full interchangable.

Step 1: Getting the body done.

Luckily, for the FIRST BODY you do, you won't have to be worried about any polarities, but you will have to start worrying about that once you start attaching the arms. Once you attached those arms, you can trace back the polarities that will be needed in ALL OTHER bodies from that point on.

You first start by adding 3 or 4 (again, depending on interchangable heads) magnets to the body. It's rather easy for a straight surface luckily. Just take a single magnet and let it attach to a steel stave with a flat end and a noticably larger diameter then the magnet. This can be the “none sharp end” of your 4mm drill, or (as I have used) the back end of a sculpting tool.

Just add some superglue into the hole, press the magnet in firmly, so it sits flush with the surface. Once it's in and the superglue has taken a bit, slide the holding stave down the surface and your magnet should stay in nicely and flush. Do this for all 3 or 4 holes in the body.

Step 2: adding the magnets to the parts that will attach to the body.

Explaining how to take polarity into account is pretty tricky using pictures, so I used my leet paint skills to make this simple diagram to show you how it's done.

https://lh3.googleusercontent.com/_wK7Fgra88dU/TaVmI9HC3eI/AAAAAAAAACY/BXzQclZvzHw/s800/Magnetising%20steps.jpg

Like I said: check, check and double check before you jam your magnet into the opposite part. If it's not right, you are boned. Use that same method of adding the magnets to all parts and bits that you want to magnetise. I cannot do an example for every single magnet I used in these grey knights, but I have taken a picture of a magnetised grey knight that was “disassembled” to show you were all the magets went in this badboy.

https://lh5.googleusercontent.com/_wK7Fgra88dU/TaVlaoopgrI/AAAAAAAAABs/LJ0y0RoFmt4/s800/DSC01041.JPG

Now remember: this is only for a SINGLE weapon configuration. Adding additional weapons however should be easier and take less effort. If you want to add falchions for example, that'll only take you 2 extra magnets, because the arms already have them! Same deal with the personal teleporters. Swapping backbacks should only be a 1 magnet affair, so is the demonhammer or a halberd (if you convert them slightly to be carried by a single hand, rather then two → more on this later!).

Step 3: Making the rest of your models.


Once your FIRST FULL Grey knight is done, you can start doing the others. Using the method to get the polarity right, you can start working your way back to adding the magnets to the rest of you bodies. Just use the magnets in the arms of your first grey knight to get the polarity right for all the bodies of the other guys to follow.

TIP: Make a mark on the bottom of the base or something, to remember wich guy was the “template” sort of speak, for the polarity of all your later miniatures.

A little planning ahead, will get you pretty far. As an example of this, I will show you two pictures of a single body from a grey knight with two different weapon configurations. ALL these weapon configurations are interchangable to different bodies, because the polarities all match.

https://lh6.googleusercontent.com/_wK7Fgra88dU/TaVlbC_oyzI/AAAAAAAAABw/6lKRgkmFSj4/s800/DSC01042.JPG

https://lh4.googleusercontent.com/_wK7Fgra88dU/TaVlbrhcaOI/AAAAAAAAAB0/TsrtgqTjSBw/s800/DSC01047.JPG

Doing this on a whole army scale takes some planning. Especially when you consider that the bottleneck for your options will be the shoulderpads.

fuzzbuket
04-13-2011, 04:41 AM
wow you put a lot of effort into that fgantastic tutorial!

luckily for GKT you get HUNDREDS of shoulder pads!

elmir
04-18-2011, 10:25 AM
Well, it's not a grey knight, but it's an option for the new codex anyway. I redid an old chimera of mine.

It's painted in the traditional demonhunter colors. I recently bought myself an airbrush. It used to be a black tank, cause I wasn't going to paint any tanks white by hand... But now that I have one, I thought it would be a good time to get to know the techniques and get a feel for the airbrushing itself.

https://lh4.googleusercontent.com/_wK7Fgra88dU/TaxDptjFEaI/AAAAAAAAADo/v_WNhhyz_T8/s640/DSC01082.JPG


https://lh3.googleusercontent.com/_wK7Fgra88dU/TaxDqeAZFnI/AAAAAAAAADw/DQBo7EmfuaQ/s640/DSC01083.JPG


I'm also killing two birds with one stone with this one. Like I said in my opening post. I used to be an oldskewl demonhunter player and I had a platoon of inducuted imperial guardsmen in my army. These were painted in the same colorscheme as the chimera. So I took a few side by side pictures with a single squad of the old unit.


https://lh6.googleusercontent.com/_wK7Fgra88dU/TaxDycZUKmI/AAAAAAAAAEE/oWJh5waN0MA/s640/DSC01088.JPG


https://lh4.googleusercontent.com/_wK7Fgra88dU/TaxDutmFrpI/AAAAAAAAAD8/PP-d7sCf-10/s640/DSC01086.JPG

Note that I also lost my insanity by sculpting extra armor bits on the guardsman AND then proceding to paint them white. Luckily, under the new codex... They might as well be modeled to be veterans. They also have purity seals sculpted on their shoulderpads.

The old idea was that they were my inquisitor's personally trained guard. So I went for a more zealous, "holy look" for the entire army...

Hope you like the pics!

ScrutMaster
04-19-2011, 11:24 AM
Don't suppose you could make a quick tutorial on how you did the power weapon effects?

elmir
04-19-2011, 04:50 PM
The forceswords are basically split in two halves. One half is blended from a dark blue to a light blue from the top to the bottom, the other half from the bottom to the top.

The whole sword is given a basecoat of vallejo model color dark prussian blue.

Then I mix 50/50 dark prussian blue and vallejo model color medium blue. This is applied to 4/5th of the edge that you are blending, leaving only a little of the dark basecoat showing.

I then aply pure medium blue (thinned down however) up from the 3/5 part upward.

Then a mix of medium blue and vallejo game color electric blue is made. This is used even more towards the end.

Then some thinned down electric blue on it's own.

Then the tips or base of the swords are done using vallejo game color sky blue. At that point, I use the skyblue to give the edges of the blades a sharp highlight by running the side of my brush along the edges. I do the same for the centre line of the blade. Be carefull to not have too much paint on your bush there, or it'll leave smudges and blobs. It's not like it should be a drybrush, but it's getting pretty close to that point. :)

Anyway, once that highlight is aplied, I use vallejo game color blue ink and water it down to about 4 parts water, one part ink (so still relatively rich on pigment for an ink/glaze). I then aply 2-3 coats of this glaze along the blade. After the glaze has been aplied, I clean out my brush and draw the ink away from the sharpest highlights need the tip or base of the sword (you don't want the ink to pool up in there).

After the glazes are aplied, I rehighlight the edges of the sword again with sky blue. I also run a few stripes along the blade to simulate the force effect. I'm not a big fan of the lightning effect (mostly because I cannot excecute it properly... :-p)

For the final highlight, a thinned down vallejo model color glossy white coat is aplied to the very top and base of the blade (depending on the way you blended it, obviously). This should be very minimal however.

Hope that helps!

elmir
04-25-2011, 03:30 AM
Ok, so....

The work on the grey knights has continued as well. I finished the next 5 models and did a few minor changes to the first models. I had a go at doing a modest OLS around the eyes.

https://lh4.googleusercontent.com/_wK7Fgra88dU/TbU4C9unfSI/AAAAAAAAAEc/IdlMFn_es2E/s800/DSC01095.JPG



I had a HEAP of varnish woes on these, almost ruining the models. The varnishI used was modelmaster dullcote (a european variant of the famous testors dullcote) #1560. I sprayed it on with an airbrush, but that made it fog up fiercely. In an attempt to not haveing to strip the minis, I applied a thick coat by hand of the stuff, and that did fix the foggy snowman effect. Now, the dullcote is really DULL... :D Almost no shine to them whatsover. But I sort of like that.

I also took a picture with the forge world dreadnought model. I have had this one for quite a while, but I did "update" the paintjob on it, to better mesh in with my new infantry models.


https://lh4.googleusercontent.com/_wK7Fgra88dU/TbU4C-SHGdI/AAAAAAAAAEg/rJPTKtwtvwo/s800/DSC01094.JPG



I was very happy with the blue sheen on the silver on the dread. It came out pretty well. I have also started on the body of a second dread (also with the FW body). They'll need different weapons though. I'm currently waiting on an order with aegis defence lines for the TL autocannons to convert them into psyfleman dreads. Arms are of course magnetised for easy swapping.

Again, excuse me for the picture quality. I'm not much of a photographer I'm afraid... :(

Lemt
04-25-2011, 04:44 AM
Thanks a lot for the tutorial! I'm planning on starting GKs after I finish my alien space bugs, and it's probably worth the extra effort to magnetise the minis.

elmir
04-25-2011, 05:48 AM
Definatly. The way the codex works, each squad type has it's optimal weapon to choose from.

It'll allow you to play around a lot with different builds (since it's so HQ dependant). And each of those different squads types does seem to have an ideal basic weapon (halberds for purifiers, swords for purgation/SS, demonhammer heavy for interceptors,...) so it does pay off if you want a flexible list. It's not cost efficient though, because this takes a boatload of magnets, and that cost quickly mounts up.

elmir
05-08-2011, 04:30 AM
And the first of the psyfleman dreads has been finished. It's not the most stunning work I have ever done tbh, but it was my first venture into the world of plasticard for conversions, so some bits are a bit "rough" and that translates into the paintwork sadly...

But overall, I'm pretty happy with how it turned out. It's got a nice amount of bulk to it, and it ended up pretty close to what I had in mind when I started doing the conversion, so yeah... Me happy. And I'm sure it'll scrap loads of vehicles during games!

Anyway, on to the pics!

https://lh3.googleusercontent.com/_wK7Fgra88dU/TcZqwIPI7iI/AAAAAAAAAGg/p9LtEKEbO2g/s800/DSC01297.JPG

https://lh4.googleusercontent.com/_wK7Fgra88dU/TcZqv_g6xYI/AAAAAAAAAGc/Y1EGRnZ9K28/s800/DSC01298.JPG

https://lh5.googleusercontent.com/_wK7Fgra88dU/TcZqw4a7LhI/AAAAAAAAAG0/jdTsUW709R4/s800/DSC01304.JPG

https://lh3.googleusercontent.com/_wK7Fgra88dU/TcZqwVZTBfI/AAAAAAAAAGo/b0F1ARjdJ3Y/s800/DSC01301.JPG

elmir
05-08-2011, 04:31 AM
https://lh6.googleusercontent.com/_wK7Fgra88dU/TcZqw5NYGOI/AAAAAAAAAGs/C6OxvQosMKs/s800/DSC01302.JPG

https://lh3.googleusercontent.com/_wK7Fgra88dU/TcZqw9G5coI/AAAAAAAAAGw/7Gjook9mgc8/s800/DSC01305.JPG

Enjoy! Any comments and critisism is ofc welcome.

elmir
05-15-2011, 02:25 PM
Hey folks, it's time for another update on my grey knights.

I have just finished the first of my 4 razorbacks. I tried a couple of things that are still relatively new to me, both with the airbrush and with weathering with pigments. This will also be my entry for the monthly painting challenge.

So here it is, the first of my razorbacks:

https://lh5.googleusercontent.com/_wK7Fgra88dU/Tc_Ht-b-CrI/AAAAAAAAAHc/6DdSqE1OXp8/s800/DSC01319.JPG

https://lh5.googleusercontent.com/_wK7Fgra88dU/Tc_HxMmZz_I/AAAAAAAAAHk/SL1awR84Q5g/s800/DSC01320.JPG

https://lh6.googleusercontent.com/_wK7Fgra88dU/Tc_H46TPDVI/AAAAAAAAAIE/Ud89ocUyT3Q/s800/DSC01322.JPG

After seeig the tank and it's weathering, I figured my knights looked a litle too clean in comparison, so I used the pastel pigments that I used for the tank around their boots as well, to give them a little more unified look. So here is an update shot with 5 of my updated powered armored GKs.

https://lh5.googleusercontent.com/_wK7Fgra88dU/Tc_IWP-xBiI/AAAAAAAAAIc/VK2Zbi4AnL0/s800/DSC01328.JPG

Enjoy!

WillyRapier
05-16-2011, 04:47 AM
first off, great tutorial elmir, thanks for sharing.

However, for those in the UK, a less expensive supplier is eMagnets.co.uk: here (http://e-magnetsuk.com/magnet_products/circular_disc_magnets.aspx)

I use the second option in the list of magnets, EP303, which are the same size magnets as used in elmir's tutorial. This company also ship to mainland europe and other areas, however their postage costs for those areas seem extreme, and would make elmir's recommended supplier cheaper.

The site sells in packs of 100, however you'll soon run out. I've used 100+ on my Eldar heavy weapons and grav-tanks, and around the same for the Grey Knights. After you start magnetising, you just see more and more options for where else you can use them. Magnet Madness is the phrase to use!

Neelam
05-16-2011, 05:14 AM
Any chance you could do a step-by-step guide on that rifleman dreadnought? It looks amazing, very nice army so far elmir.

One other question i thought of , not necessarily related to this thread but how would people "paint" psybolt ammo? I was thinking giving the ammo belts / the weapons themselves (for instance the heavy bolters on the razorback) a heavier wash of blue just to show that they arent using the standard amunition. I've tried google but i can't see any examples of people trying to emphasize the psybolt ammo.

newtoncain
05-16-2011, 07:09 AM
nice paint jobs. Weathering is surpurb on the vehicles.

elmir
05-16-2011, 09:29 AM
Any chance you could do a step-by-step guide on that rifleman dreadnought? It looks amazing, very nice army so far elmir.

One other question i thought of , not necessarily related to this thread but how would people "paint" psybolt ammo? I was thinking giving the ammo belts / the weapons themselves (for instance the heavy bolters on the razorback) a heavier wash of blue just to show that they arent using the standard amunition. I've tried google but i can't see any examples of people trying to emphasize the psybolt ammo.

Thanks,

A step by step guide on the rifleman dread conversion is next on the agenda. I still have to make 4 more arms, but I do have some WIP pictures taken:

https://lh3.googleusercontent.com/_wK7Fgra88dU/Tb2lJSb8e6I/AAAAAAAAAE4/H97X9rJbVNY/s800/DSC01283.JPG


https://lh3.googleusercontent.com/_wK7Fgra88dU/Tb2lJvdPnlI/AAAAAAAAAE8/y9DG13PxjjI/s800/DSC01279.JPG


https://lh4.googleusercontent.com/_wK7Fgra88dU/Tb2lJncsURI/AAAAAAAAAFA/lIEKzZD05h4/s800/DSC01284.JPG

https://lh6.googleusercontent.com/_wK7Fgra88dU/TcAkMBWFBQI/AAAAAAAAAFo/0U0VkVjH1Uk/s800/DSC01288.JPG

So that's a few mid-proces shots.

The start is basically the autocannon duo from the aegis defence lines. The central axle has been cut out between the two autocannons and they were brought closer together (to match the lascannon as seen in the last pic). Some greenstuff was added to make the thing a little more stable and robust. The two pins that normally hold the ammo drums were removed from the autocannons, so the ammo drums could be relocated (although they are essentially still in the same "slot")

Then more greenstuff was added to form a core, and plasticard sheet from 1mm thick was cut to form the plates around the arm. A hole was drilled so the arm could be attached and it was magnetised. I still have the templates for those arms around here somewhere. You'll still have a lot of filing to do once the plasticard is glued in place however.

Even with templates, it's still a fiddly job and it's something you have to do one sheet at a time. Luckily, the greenstuff core can be added in several stages (as you can clearly see in the pictures, it was not done in 1 go) and that gives you some more room to cover any mistakes when cutting the plasticard sheets.
Then some detailing was added using more plasticard, some extra's from the GK boxes and some more GS.

But a more in depth guide is definatly on my to do list.

As for your second question, I don't paint on psybolt munition at all. It'll just look odd to begin with, and that's WYSIWYG taken a step to far imo.

Neelam
05-16-2011, 11:00 AM
The start is basically the autocannon duo from the aegis defence lines. The central axle has been cut out between the two autocannons and they were brought closer together (to match the lascannon as seen in the last pic). Some greenstuff was added to make the thing a little more stable and robust. The two pins that normally hold the ammo drums were removed from the autocannons, so the ammo drums could be relocated (although they are essentially still in the same "slot")

Then more greenstuff was added to form a core, and plasticard sheet from 1mm thick was cut to form the plates around the arm. A hole was drilled so the arm could be attached and it was magnetised. I still have the templates for those arms around here somewhere. You'll still have a lot of filing to do once the plasticard is glued in place however.

Even with templates, it's still a fiddly job and it's something you have to do one sheet at a time. Luckily, the greenstuff core can be added in several stages (as you can clearly see in the pictures, it was not done in 1 go) and that gives you some more room to cover any mistakes when cutting the plasticard sheets.
Then some detailing was added using more plasticard, some extra's from the GK boxes and some more GS.

But a more in depth guide is definatly on my to do list.

As for your second question, I don't paint on psybolt munition at all. It'll just look odd to begin with, and that's WYSIWYG taken a step to far imo.

Brilliant i'll have to get my hands on some green stuff and plasticard then!

As for the psybolt ammo part it wasn't really for WYSIWYG but to seperate the GK razorbacks from other everyday ones. Also figured it could look quite nice if done well.

elmir
06-02-2011, 07:08 AM
Hey folks.

I got around to more painting instead of just assembling stuff. The first one is my first finecast model ever purchased. It turns out one of the two sprues was a bad miscast... but it didn't matter that much, since I used parts of the plastic GK terminators to make the right arm. The weapon is magnetised, so I can play WYSIWYG like all of the other stuff:

https://lh6.googleusercontent.com/-An56QFxG460/TeeC7_uTmuI/AAAAAAAAAKc/WIkO7w_lrcs/s800/DSC01365.JPG

https://lh5.googleusercontent.com/-V-Nvd4gZ1DU/TeeC-VTEX_I/AAAAAAAAAKs/epxhPwAdAZ0/s800/DSC01371.JPG

https://lh3.googleusercontent.com/-Tk2EWPTPk68/TeeDBTfWUmI/AAAAAAAAAK4/eNXgKWS9ago/s800/DSC01374.JPG

https://lh4.googleusercontent.com/-wmHswdA-Ncc/TeeDB7yFhOI/AAAAAAAAAK8/WcCAwscqdQo/s800/DSC01375.JPG

elmir
06-02-2011, 07:09 AM
And finally: this limited edition I had, was given a paint update to match his new found grey knight allies. Now that he ditched his battle *****es, he had to be given new clothes to hang witht he bros...

https://lh3.googleusercontent.com/-tKrcsiYFvak/TeeDGdqy6GI/AAAAAAAAALU/bL8xNAxzEkQ/s800/DSC01382.JPG

https://lh4.googleusercontent.com/-vh3FY7YKl04/TeeDFc-vLeI/AAAAAAAAALc/4uQCtYFH1AI/s800/DSC01381.JPG

https://lh6.googleusercontent.com/-TN_lrbI95uc/TeeDITXpGJI/AAAAAAAAALs/02OZ93UIPcE/s800/DSC01387.JPG

That's it for now. Hope you like the pics! C&C is welcome ofc.

isotope99
06-02-2011, 07:35 AM
Models look great, especially the face of the librarian.

I'd be tempted to put some sort of blue glow on the inside of the open hand that hints at a psychic power on its way.

fuzzbuket
06-02-2011, 09:28 AM
woah that libby is awsome... whilst the metals could use a bit more work on most models here the simple metals drwas the eye to the FANtASTIC face and blue gems!

10/10

-fuzz

elmir
06-02-2011, 10:49 AM
woah that libby is awsome... whilst the metals could use a bit more work on most models here the simple metals drwas the eye to the FANtASTIC face and blue gems!

10/10

-fuzz

Hehe, funny thing happened earlier with that face. I guess it must be pretty good, because FaceBook recognised it as a face and asked me if I wanted to tag any of my friends on that face when I uploaded it to my Grey knight album. :D

fuzzbuket
06-02-2011, 11:06 AM
see even zukerburg recognizers you great face painting skill! :P

elmir
06-05-2011, 04:44 AM
Update time:

The second of my razorbacks got finished. It has a lot more heraldry on it, and a few minor differences compared to the first one (mainly because of my previous inexperience with pastel chalks). Extra detailing was added by kitbashing it with the 2 other GK boxes.

https://lh5.googleusercontent.com/-Xo1isSoGlUs/TetSLY-YThI/AAAAAAAAAMU/9zMKAt3ZMcQ/s800/DSC01389.JPG

https://lh3.googleusercontent.com/-X4bsXK-JeQI/TetSLMTza4I/AAAAAAAAAMM/ACAZwmN3PUY/s800/DSC01390.JPG

https://lh3.googleusercontent.com/-c2k1WCwk6hU/TetSNdVa8bI/AAAAAAAAAMg/pCibJVg4bhY/s800/DSC01393.JPG

https://lh6.googleusercontent.com/-cLiZHJQgpvs/TetSOsSwinI/AAAAAAAAAMo/Sarj5F0h7Qw/s800/DSC01394.JPG

elmir
06-05-2011, 04:44 AM
https://lh4.googleusercontent.com/-eWEcxq0qtVo/TetSO9rVMnI/AAAAAAAAAMk/e0iS5U-_USg/s800/DSC01395.JPG

https://lh4.googleusercontent.com/-OqCLSSAYh_I/TetSQteSlfI/AAAAAAAAAM0/2EIfH_rWz3w/s800/DSC01397.JPG

And finally: a few side by side shots with his college, the first tank I painted up. Despite the small changes to weathering and heraldry, I still think it came out pretty consistent. It will become a 4 car parking lot to deploy, so keeping it consistent is kinda tricky when your basecolor is a premix (I actually had to try and replicate it, because it turned out to be too little paint in the first batch).

https://lh5.googleusercontent.com/-F9iSGjQyTJU/TetSS7yecyI/AAAAAAAAANA/jfS75XJEHzQ/s800/DSC01401.JPG

https://lh5.googleusercontent.com/-xQgLCBCADbw/TetSVSqMKJI/AAAAAAAAANE/Aks9uoblVOo/s800/DSC01404.JPG

elmir
06-05-2011, 04:45 AM
https://lh3.googleusercontent.com/-4mgzWey8CWQ/TetSVpkx5jI/AAAAAAAAANM/xUuFQUua6Jk/s800/DSC01403.JPG

That's it for now. I actually had to make a larger lightbox to get these pics taken. I imagine I'm going to need a really big box if I ever want to get army wide shots taken... :D

Enjoy!

fuzzbuket
06-05-2011, 06:13 AM
0_0

AWSOME!!! the hearldry is stunning! and the weathering is soo realistic ( but why is the sides a mudfest but the top is clean?

seriously they are really cool!

-fuzz

elmir
06-05-2011, 06:18 AM
I took a look at a few pictures of rally races and checked how the cars looked during races and afterwards. They usually end up with lots of dirtbuildup on the bottomhalf of the sides, with virtually no mud on the top.

http://t2.ftcdn.net/jpg/00/23/18/43/400_F_23184396_2mQqdrGc8FBI5iKOssrBnOoNsJzjv8eo.jp g

http://media.onsugar.com/files/2011/04/15/5/1547/15473760/image_51.jpg

fuzzbuket
06-05-2011, 06:20 AM
wow thats really cool! i never knew that, thanks!

elmir
06-17-2011, 07:54 AM
Hey folks,

I always have a crapload of different things going on at various stages. Today, I finally finished the third 5-man squad of power armoured grey knights. So some pictures!

https://lh5.googleusercontent.com/-EzqPkwL_RBE/TftV-oyP9cI/AAAAAAAAATc/66yaqzmi06E/s800/DSC01469.JPG

To seperate them from the first squads, I opted for a simple 2 tone heraldry with red-white on their shoulders:

https://lh6.googleusercontent.com/-8znR7iQcA7E/TftV-ESq4ZI/AAAAAAAAATY/3DaosQXgofY/s800/DSC01473.JPG

The army wide shots I'm trying to take, are a tough nut to crack. Getting a decent focus going is proving the most tricky, and I find myself lacking a large enough lightbox to take the pictures in. Amongst several craptastic pictures, there was a decent picture however. So here it is, most of the models I have completely finished by now:

https://lh4.googleusercontent.com/-gVhArFgn-Bg/TftWDGu4ceI/AAAAAAAAATs/oz3QZCub7-s/s800/DSC01491.JPG


It's starting to come together rather nicely. Once I finished grading all my exams, I'm hoping to be able to finish some larger projects, like the stormraven. And I plan on indulging myself on the terminator squad I have assembled and magnetised. These will be painted individually, unlike the power armored ones. So the quality of the paintjob should be a tad higher.

Hope you like it!

Irongut
06-17-2011, 03:30 PM
Looking very nice- keep up the great work!

Root
06-23-2011, 01:17 AM
You know I regard myself as a much better than average painter, but you sir are a madman. Awesome work. I don't have the patience for the magnets and I hate to put weathering on my pretty models but you take it all the way to 11. Keep it up bro.

elmir
09-18-2011, 08:15 AM
Thread revival time!

With the new place finally comming together, I have finally found a little more time to get painting done!

So I started work on a model that I had previously assembled: the stormraven.

The stormraven is a pretty ugly model because of it's odd, "stumped" shape... So it's something I tried to minimize with my paintwork. Vertical lines slim ppl down, so following this logic, I tried to make it look sleeker then it really is:

https://lh4.googleusercontent.com/-jwtjG_7KfLo/TnX3_uk4qVI/AAAAAAAAAmg/1g0AO8ry6h0/s800/DSC_0354.jpg

https://lh5.googleusercontent.com/-dZ67p2pTdK0/TnX4A4mMqUI/AAAAAAAAAmo/hSYZ1kJBA-w/s800/DSC_0356.jpg

https://lh6.googleusercontent.com/-6UNSFYbkmM4/TnX4BV7jx2I/AAAAAAAAAms/EVYEuI4de0k/s800/DSC_0357.jpg

https://lh4.googleusercontent.com/-6ihVBFz9NYM/TnX4CZtRQCI/AAAAAAAAAm0/ruiYu3cftuU/s800/DSC_0359.jpg

elmir
09-18-2011, 08:16 AM
https://lh6.googleusercontent.com/-82BYYy8_cBo/TnX4EN48bkI/AAAAAAAAAnA/4QXdWvj-Mlc/s800/DSC_0362.jpg

https://lh3.googleusercontent.com/-hVRjsASZdmA/TnX4EtXj8EI/AAAAAAAAAnE/pfnpBwhb1dU/s800/DSC_0363.jpg

And to follow up, I have made a few more army shots in my new light tent setup. This is where the army stands now:

https://lh6.googleusercontent.com/-wzbidgH-E_c/TnX4I2VNmxI/AAAAAAAAAnc/loKuMJRSK9k/s800/DSC_0369.jpg

Hope you like it! It feels good to be able to paint again in the new setup I have going now.

elmir
10-10-2011, 07:21 AM
Hey hey folks,

Update time for the grey knights. Seeing how the stormbird was the most recent addition, it was time to finish the deadly cargo it delivers. So I started work on my paladin squad. Their paladin status is visible in their white helmets. If I want to swap them out to regular termies, I'll just give them the alternate helmet style in silver metallics.

I wasn't too keen on using the backpoles provided in the box. I think they look a bit silly on infantry... so I'd much rather use them to give my tanks some more goodies.

Anyway some pics:

https://lh5.googleusercontent.com/-dscgHnpnmaU/TpLpWT5pIdI/AAAAAAAAAzI/DLI3Ao1PnyU/s800/DSC_0407.JPG

https://lh3.googleusercontent.com/-D_ElZkaewSo/TpLpWAckJII/AAAAAAAAAzA/AR6O3avOL44/s800/DSC_0405.JPG

And, of course, the magnetisation is basically all over the place, so repositioning them is always an option if you think the pose is a bit daft:

https://lh4.googleusercontent.com/-EmlQlNwidn0/TpLpXsq3_4I/AAAAAAAAAzU/abi4qvRwfTU/s800/DSC_0410.JPG

So only 2 more to go and the squad will be complete, ready to be flown in from the skies with their librarian. It's fun to see the army shaping up with each addition :)

Hope you like it, feedback and CC is always apreciated.

elmir
11-11-2011, 01:24 PM
Hi everybody

I finished the last of the paladins to make the squad complete. So picture time!

https://lh5.googleusercontent.com/-49bzoH_HCqw/Tr1q3jYlGRI/AAAAAAAABOQ/WPuN8bXeo5c/s800/DSC_0023.JPG

https://lh3.googleusercontent.com/-W--02oqFJCw/Tr1q8eKkOnI/AAAAAAAABOY/v9rS_KqpxtU/s800/DSC_0025.JPG

And a few individual shots of the 2 most recent additions:

https://lh4.googleusercontent.com/-Jn8Jw1o3udU/Tr1q_vZMYPI/AAAAAAAABOg/Ly_13ZTpxNU/s800/DSC_0026.JPG

https://lh5.googleusercontent.com/-KOx3xe6McNA/Tr1rCLQfT0I/AAAAAAAABOo/9Z1iAoYXiVE/s800/DSC_0027.JPG

elmir
11-11-2011, 01:25 PM
https://lh3.googleusercontent.com/-nxORfkRL1a8/Tr1rFL4pEPI/AAAAAAAABOw/yzcdRL0CWQQ/s800/DSC_0028.JPG

https://lh4.googleusercontent.com/-snZULlDSeM4/Tr1rHc5VBkI/AAAAAAAABO4/3Xw4Hj4kkp4/s800/DSC_0029.JPG

https://lh3.googleusercontent.com/-jXqM5rCefmk/Tr1rKYt8_CI/AAAAAAAABPA/yt5TJnQOM2Q/s800/DSC_0030.JPG

https://lh5.googleusercontent.com/-1e2G3fBUDJI/Tr1rOPmnXbI/AAAAAAAABPI/91MdbAC0e6U/s800/DSC_0031.JPG

Enjoy.