SotonShades
04-09-2011, 10:45 AM
Some of you may be aware that for the last few months I've been building a kopta mounted Ork force, however I made a special character to lead them. Lots of fun, however not exactly tourny legal...
Newho I still wanted to use them in an upcoming tournament in Portsmouth UK, so I give for criticism the KoptaForce; Lite
1499 Points
HQ
Warboss
68 Points
Slugga, Big Choppa, Ammo Runt*, Stikkbombz.
Troops
5 Nob Bikers
320 Points
Painboy with Slugga, Big Choppa, Dok's Tools, 'Urty Syringe, Cybork Body and Warbike
Nob with Slugga, Choppa, Cybork Body, Bosspole and Warbike
Nob with Slugga, Powerklaw, Cybork Body and Warbike
Nob with Slugga, Choppa, Cybork Body and Warbike
Nob with Slugga, Big Choppa, Cybork Body and Warbike
Boyz Mob
146 Points
Nob with Slugga and Powerklaw
10 Boyz with Sluggas and Choppas
Trukk with a Big Shoota, Red Paintjob and Stikkbomb Chukka
Boyz Mob
105 Points
Nob with Slugga and Big Choppa
14 Boyz with Shootas
Boyz Mob
105 Points
Nob with Slugga and Big Choppa
14 Boyz with Shootas
Fast Attack
5 Deffkoptas
265 Points
Deffkopta with Choppa, Kustom Mega-Blasta and Buzzsaw
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Bigbomm
Deffkopta with Choppa and Twin-Linked Rokkit Launcha
Deffkopta with Choppa, Twin-Linked Big Shoota and Buzzsaw
Deffkopta with Choppa and Twin-Linked Big Shoota
5 Deffkoptas
250 Points
Deffkopta with Choppa and Kustom Mega-Blasta
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Bigbomm
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Buzzsaw
Deffkopta with Choppa and Twin-Linked Rokkit Launcha
Deffkopta with Choppa and Twin-Linked Big Shoota
5 Deffkoptas
240 Points
Deffkopta with Choppa and Kustom Mega-Blasta
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Buzzsaw
Deffkopta with Choppa and Twin-Linked Rokkit Launcha
Deffkopta with Choppa, Twin-Linked Big Shoota and Bigbomm
Deffkopta with Choppa and Twin-Linked Big Shoota
General Plan;
Reserve one or two of the Deffkopta units, depending on the mission and deployment and bring them on via outflank. Hopefully they should all be versatile enough to deal with shooting side/rear armour of most vehicles or in assault OR take on most infantry. Using wound allocation and a bit of speed, hopefully at least one unit should still be around at the end of the game to help contest any objectives. *Ammo Runt on the Warlord was mostly because I had to spend a few more points but didn't have enough for any other upgrade.
Use the Nob Bikers as a fairly solid centre for the army, driving up the centre and providing cover for the Warboss and Boyz Mob in the Trukk, both of which should hopefully be able to take the heart out of most armies and take objectives if possible.
Finally the bigger Boyz Mobs can stay back near my board edge in cover to keep my objectives safe.
Any thoughts?
Newho I still wanted to use them in an upcoming tournament in Portsmouth UK, so I give for criticism the KoptaForce; Lite
1499 Points
HQ
Warboss
68 Points
Slugga, Big Choppa, Ammo Runt*, Stikkbombz.
Troops
5 Nob Bikers
320 Points
Painboy with Slugga, Big Choppa, Dok's Tools, 'Urty Syringe, Cybork Body and Warbike
Nob with Slugga, Choppa, Cybork Body, Bosspole and Warbike
Nob with Slugga, Powerklaw, Cybork Body and Warbike
Nob with Slugga, Choppa, Cybork Body and Warbike
Nob with Slugga, Big Choppa, Cybork Body and Warbike
Boyz Mob
146 Points
Nob with Slugga and Powerklaw
10 Boyz with Sluggas and Choppas
Trukk with a Big Shoota, Red Paintjob and Stikkbomb Chukka
Boyz Mob
105 Points
Nob with Slugga and Big Choppa
14 Boyz with Shootas
Boyz Mob
105 Points
Nob with Slugga and Big Choppa
14 Boyz with Shootas
Fast Attack
5 Deffkoptas
265 Points
Deffkopta with Choppa, Kustom Mega-Blasta and Buzzsaw
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Bigbomm
Deffkopta with Choppa and Twin-Linked Rokkit Launcha
Deffkopta with Choppa, Twin-Linked Big Shoota and Buzzsaw
Deffkopta with Choppa and Twin-Linked Big Shoota
5 Deffkoptas
250 Points
Deffkopta with Choppa and Kustom Mega-Blasta
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Bigbomm
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Buzzsaw
Deffkopta with Choppa and Twin-Linked Rokkit Launcha
Deffkopta with Choppa and Twin-Linked Big Shoota
5 Deffkoptas
240 Points
Deffkopta with Choppa and Kustom Mega-Blasta
Deffkopta with Choppa, Twin-Linked Rokkit Launcha and Buzzsaw
Deffkopta with Choppa and Twin-Linked Rokkit Launcha
Deffkopta with Choppa, Twin-Linked Big Shoota and Bigbomm
Deffkopta with Choppa and Twin-Linked Big Shoota
General Plan;
Reserve one or two of the Deffkopta units, depending on the mission and deployment and bring them on via outflank. Hopefully they should all be versatile enough to deal with shooting side/rear armour of most vehicles or in assault OR take on most infantry. Using wound allocation and a bit of speed, hopefully at least one unit should still be around at the end of the game to help contest any objectives. *Ammo Runt on the Warlord was mostly because I had to spend a few more points but didn't have enough for any other upgrade.
Use the Nob Bikers as a fairly solid centre for the army, driving up the centre and providing cover for the Warboss and Boyz Mob in the Trukk, both of which should hopefully be able to take the heart out of most armies and take objectives if possible.
Finally the bigger Boyz Mobs can stay back near my board edge in cover to keep my objectives safe.
Any thoughts?