Ghost of War
04-07-2011, 06:22 AM
Hey,
So we were thinking of making a GK team tourney list for next year and after thumbing thru the book and trying out a few ideas... (our theme is we each take an assassin.. thus 1 elite used each 1 float)
Only one guy can take Cortez to make henchmen troops, and we need to keep our HQ at least survivable so we dont give up heads.
So that means 3 of us need to pretty much go pure GK as the 1 floating elite would end up as Purifiers or Paladins or something...
I can not freaking beleive how lame the lists are compared to what I would take at 1k for my Eldar. I mean my buddy played Tau and he had like 60 models. I can barely get to 20-25... and they are in tiny squads that will yeild kill points.
Am I missing the math super formula here?
I was thinking
Libby - 2 powers (5 pts a power so cheap.. he is a level 2 so one power was stupid)
Vindicare
5 termies (1 hammer the rest have swords and 1 psycanon) - minimal upgrades.. hammer is free .. canon is the only upgrade
5 Greyknights in a rhino... justicar has a hammer one guy has a psycanon
5 interceptors with a couple glaives and an incinerator.. just with a hammer
dread with double autocanons and psyammo
thats... a grand (I might put in a servo skull to keep people back)
...
So after looking at this and thinking that only one dude will get the inq as troops.. and our theme steals our elites for the most part.. I am kinda at a loss..
They are T4 S4 marines (sure they can try to hammerhand, and they can take a glaive for even more points that make them I6.. but they have like 1 attack each!)
For all the hype on this book, I have literally no idea how the GK army even at full strength could give my aging Eldar book a run for the money.
So we were thinking of making a GK team tourney list for next year and after thumbing thru the book and trying out a few ideas... (our theme is we each take an assassin.. thus 1 elite used each 1 float)
Only one guy can take Cortez to make henchmen troops, and we need to keep our HQ at least survivable so we dont give up heads.
So that means 3 of us need to pretty much go pure GK as the 1 floating elite would end up as Purifiers or Paladins or something...
I can not freaking beleive how lame the lists are compared to what I would take at 1k for my Eldar. I mean my buddy played Tau and he had like 60 models. I can barely get to 20-25... and they are in tiny squads that will yeild kill points.
Am I missing the math super formula here?
I was thinking
Libby - 2 powers (5 pts a power so cheap.. he is a level 2 so one power was stupid)
Vindicare
5 termies (1 hammer the rest have swords and 1 psycanon) - minimal upgrades.. hammer is free .. canon is the only upgrade
5 Greyknights in a rhino... justicar has a hammer one guy has a psycanon
5 interceptors with a couple glaives and an incinerator.. just with a hammer
dread with double autocanons and psyammo
thats... a grand (I might put in a servo skull to keep people back)
...
So after looking at this and thinking that only one dude will get the inq as troops.. and our theme steals our elites for the most part.. I am kinda at a loss..
They are T4 S4 marines (sure they can try to hammerhand, and they can take a glaive for even more points that make them I6.. but they have like 1 attack each!)
For all the hype on this book, I have literally no idea how the GK army even at full strength could give my aging Eldar book a run for the money.